/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/DerivedMesh.c * \ingroup bke */ #include #include #include "MEM_guardedalloc.h" #include "DNA_cloth_types.h" #include "DNA_key_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_array.h" #include "BLI_blenlib.h" #include "BLI_bitmap.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BLI_linklist.h" #include "BLI_task.h" #include "BKE_cdderivedmesh.h" #include "BKE_colorband.h" #include "BKE_editmesh.h" #include "BKE_key.h" #include "BKE_layer.h" #include "BKE_library.h" #include "BKE_material.h" #include "BKE_modifier.h" #include "BKE_mesh.h" #include "BKE_mesh_iterators.h" #include "BKE_mesh_mapping.h" #include "BKE_mesh_runtime.h" #include "BKE_mesh_tangent.h" #include "BKE_object.h" #include "BKE_object_deform.h" #include "BKE_paint.h" #include "BKE_multires.h" #include "BKE_bvhutils.h" #include "BKE_deform.h" #include "BLI_sys_types.h" /* for intptr_t support */ #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" #include "BKE_shrinkwrap.h" #ifdef WITH_OPENSUBDIV # include "DNA_userdef_types.h" #endif /* very slow! enable for testing only! */ //#define USE_MODIFIER_VALIDATE #ifdef USE_MODIFIER_VALIDATE # define ASSERT_IS_VALID_DM(dm) (BLI_assert((dm == NULL) || (DM_is_valid(dm) == true))) # define ASSERT_IS_VALID_MESH(mesh) (BLI_assert((mesh == NULL) || (BKE_mesh_is_valid(mesh) == true))) #else # define ASSERT_IS_VALID_DM(dm) # define ASSERT_IS_VALID_MESH(mesh) #endif static ThreadRWMutex loops_cache_lock = PTHREAD_RWLOCK_INITIALIZER; static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid); static void mesh_init_origspace(Mesh *mesh); /* -------------------------------------------------------------------- */ static MVert *dm_getVertArray(DerivedMesh *dm) { MVert *mvert = CustomData_get_layer(&dm->vertData, CD_MVERT); if (!mvert) { mvert = CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, dm->getNumVerts(dm)); CustomData_set_layer_flag(&dm->vertData, CD_MVERT, CD_FLAG_TEMPORARY); dm->copyVertArray(dm, mvert); } return mvert; } static MEdge *dm_getEdgeArray(DerivedMesh *dm) { MEdge *medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE); if (!medge) { medge = CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, dm->getNumEdges(dm)); CustomData_set_layer_flag(&dm->edgeData, CD_MEDGE, CD_FLAG_TEMPORARY); dm->copyEdgeArray(dm, medge); } return medge; } static MFace *dm_getTessFaceArray(DerivedMesh *dm) { MFace *mface = CustomData_get_layer(&dm->faceData, CD_MFACE); if (!mface) { int numTessFaces = dm->getNumTessFaces(dm); if (!numTessFaces) { /* Do not add layer if there's no elements in it, this leads to issues later when * this layer is needed with non-zero size, but currently CD stuff does not check * for requested layer size on creation and just returns layer which was previously * added (sergey) */ return NULL; } mface = CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numTessFaces); CustomData_set_layer_flag(&dm->faceData, CD_MFACE, CD_FLAG_TEMPORARY); dm->copyTessFaceArray(dm, mface); } return mface; } static MLoop *dm_getLoopArray(DerivedMesh *dm) { MLoop *mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP); if (!mloop) { mloop = CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, dm->getNumLoops(dm)); CustomData_set_layer_flag(&dm->loopData, CD_MLOOP, CD_FLAG_TEMPORARY); dm->copyLoopArray(dm, mloop); } return mloop; } static MPoly *dm_getPolyArray(DerivedMesh *dm) { MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY); if (!mpoly) { mpoly = CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, dm->getNumPolys(dm)); CustomData_set_layer_flag(&dm->polyData, CD_MPOLY, CD_FLAG_TEMPORARY); dm->copyPolyArray(dm, mpoly); } return mpoly; } static MVert *dm_dupVertArray(DerivedMesh *dm) { MVert *tmp = MEM_malloc_arrayN(dm->getNumVerts(dm), sizeof(*tmp), "dm_dupVertArray tmp"); if (tmp) dm->copyVertArray(dm, tmp); return tmp; } static MEdge *dm_dupEdgeArray(DerivedMesh *dm) { MEdge *tmp = MEM_malloc_arrayN(dm->getNumEdges(dm), sizeof(*tmp), "dm_dupEdgeArray tmp"); if (tmp) dm->copyEdgeArray(dm, tmp); return tmp; } static MFace *dm_dupFaceArray(DerivedMesh *dm) { MFace *tmp = MEM_malloc_arrayN(dm->getNumTessFaces(dm), sizeof(*tmp), "dm_dupFaceArray tmp"); if (tmp) dm->copyTessFaceArray(dm, tmp); return tmp; } static MLoop *dm_dupLoopArray(DerivedMesh *dm) { MLoop *tmp = MEM_malloc_arrayN(dm->getNumLoops(dm), sizeof(*tmp), "dm_dupLoopArray tmp"); if (tmp) dm->copyLoopArray(dm, tmp); return tmp; } static MPoly *dm_dupPolyArray(DerivedMesh *dm) { MPoly *tmp = MEM_malloc_arrayN(dm->getNumPolys(dm), sizeof(*tmp), "dm_dupPolyArray tmp"); if (tmp) dm->copyPolyArray(dm, tmp); return tmp; } static int dm_getNumLoopTri(DerivedMesh *dm) { const int numlooptris = poly_to_tri_count(dm->getNumPolys(dm), dm->getNumLoops(dm)); BLI_assert(ELEM(dm->looptris.num, 0, numlooptris)); return numlooptris; } static const MLoopTri *dm_getLoopTriArray(DerivedMesh *dm) { MLoopTri *looptri; BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_READ); looptri = dm->looptris.array; BLI_rw_mutex_unlock(&loops_cache_lock); if (looptri != NULL) { BLI_assert(dm->getNumLoopTri(dm) == dm->looptris.num); } else { BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_WRITE); /* We need to ensure array is still NULL inside mutex-protected code, some other thread might have already * recomputed those looptris. */ if (dm->looptris.array == NULL) { dm->recalcLoopTri(dm); } looptri = dm->looptris.array; BLI_rw_mutex_unlock(&loops_cache_lock); } return looptri; } static CustomData *dm_getVertCData(DerivedMesh *dm) { return &dm->vertData; } static CustomData *dm_getEdgeCData(DerivedMesh *dm) { return &dm->edgeData; } static CustomData *dm_getTessFaceCData(DerivedMesh *dm) { return &dm->faceData; } static CustomData *dm_getLoopCData(DerivedMesh *dm) { return &dm->loopData; } static CustomData *dm_getPolyCData(DerivedMesh *dm) { return &dm->polyData; } /** * Utility function to initialize a DerivedMesh's function pointers to * the default implementation (for those functions which have a default) */ void DM_init_funcs(DerivedMesh *dm) { /* default function implementations */ dm->getVertArray = dm_getVertArray; dm->getEdgeArray = dm_getEdgeArray; dm->getTessFaceArray = dm_getTessFaceArray; dm->getLoopArray = dm_getLoopArray; dm->getPolyArray = dm_getPolyArray; dm->dupVertArray = dm_dupVertArray; dm->dupEdgeArray = dm_dupEdgeArray; dm->dupTessFaceArray = dm_dupFaceArray; dm->dupLoopArray = dm_dupLoopArray; dm->dupPolyArray = dm_dupPolyArray; dm->getLoopTriArray = dm_getLoopTriArray; /* subtypes handle getting actual data */ dm->getNumLoopTri = dm_getNumLoopTri; dm->getVertDataLayout = dm_getVertCData; dm->getEdgeDataLayout = dm_getEdgeCData; dm->getTessFaceDataLayout = dm_getTessFaceCData; dm->getLoopDataLayout = dm_getLoopCData; dm->getPolyDataLayout = dm_getPolyCData; dm->getVertData = DM_get_vert_data; dm->getEdgeData = DM_get_edge_data; dm->getTessFaceData = DM_get_tessface_data; dm->getPolyData = DM_get_poly_data; dm->getVertDataArray = DM_get_vert_data_layer; dm->getEdgeDataArray = DM_get_edge_data_layer; dm->getTessFaceDataArray = DM_get_tessface_data_layer; dm->getPolyDataArray = DM_get_poly_data_layer; dm->getLoopDataArray = DM_get_loop_data_layer; dm->bvhCache = NULL; } /** * Utility function to initialize a DerivedMesh for the desired number * of vertices, edges and faces (doesn't allocate memory for them, just * sets up the custom data layers) */ void DM_init( DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges, int numTessFaces, int numLoops, int numPolys) { dm->type = type; dm->numVertData = numVerts; dm->numEdgeData = numEdges; dm->numTessFaceData = numTessFaces; dm->numLoopData = numLoops; dm->numPolyData = numPolys; DM_init_funcs(dm); dm->needsFree = 1; dm->dirty = 0; /* don't use CustomData_reset(...); because we dont want to touch customdata */ copy_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1); copy_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1); copy_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1); copy_vn_i(dm->loopData.typemap, CD_NUMTYPES, -1); copy_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1); } /** * Utility function to initialize a DerivedMesh for the desired number * of vertices, edges and faces, with a layer setup copied from source */ void DM_from_template_ex( DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type, int numVerts, int numEdges, int numTessFaces, int numLoops, int numPolys, CustomDataMask mask) { CustomData_copy(&source->vertData, &dm->vertData, mask, CD_CALLOC, numVerts); CustomData_copy(&source->edgeData, &dm->edgeData, mask, CD_CALLOC, numEdges); CustomData_copy(&source->faceData, &dm->faceData, mask, CD_CALLOC, numTessFaces); CustomData_copy(&source->loopData, &dm->loopData, mask, CD_CALLOC, numLoops); CustomData_copy(&source->polyData, &dm->polyData, mask, CD_CALLOC, numPolys); dm->cd_flag = source->cd_flag; dm->type = type; dm->numVertData = numVerts; dm->numEdgeData = numEdges; dm->numTessFaceData = numTessFaces; dm->numLoopData = numLoops; dm->numPolyData = numPolys; DM_init_funcs(dm); dm->needsFree = 1; dm->dirty = 0; } void DM_from_template( DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type, int numVerts, int numEdges, int numTessFaces, int numLoops, int numPolys) { DM_from_template_ex( dm, source, type, numVerts, numEdges, numTessFaces, numLoops, numPolys, CD_MASK_DERIVEDMESH); } int DM_release(DerivedMesh *dm) { if (dm->needsFree) { bvhcache_free(&dm->bvhCache); CustomData_free(&dm->vertData, dm->numVertData); CustomData_free(&dm->edgeData, dm->numEdgeData); CustomData_free(&dm->faceData, dm->numTessFaceData); CustomData_free(&dm->loopData, dm->numLoopData); CustomData_free(&dm->polyData, dm->numPolyData); if (dm->mat) { MEM_freeN(dm->mat); dm->mat = NULL; dm->totmat = 0; } MEM_SAFE_FREE(dm->looptris.array); dm->looptris.num = 0; dm->looptris.num_alloc = 0; return 1; } else { CustomData_free_temporary(&dm->vertData, dm->numVertData); CustomData_free_temporary(&dm->edgeData, dm->numEdgeData); CustomData_free_temporary(&dm->faceData, dm->numTessFaceData); CustomData_free_temporary(&dm->loopData, dm->numLoopData); CustomData_free_temporary(&dm->polyData, dm->numPolyData); return 0; } } void DM_DupPolys(DerivedMesh *source, DerivedMesh *target) { CustomData_free(&target->loopData, source->numLoopData); CustomData_free(&target->polyData, source->numPolyData); CustomData_copy(&source->loopData, &target->loopData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numLoopData); CustomData_copy(&source->polyData, &target->polyData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numPolyData); target->numLoopData = source->numLoopData; target->numPolyData = source->numPolyData; if (!CustomData_has_layer(&target->polyData, CD_MPOLY)) { MPoly *mpoly; MLoop *mloop; mloop = source->dupLoopArray(source); mpoly = source->dupPolyArray(source); CustomData_add_layer(&target->loopData, CD_MLOOP, CD_ASSIGN, mloop, source->numLoopData); CustomData_add_layer(&target->polyData, CD_MPOLY, CD_ASSIGN, mpoly, source->numPolyData); } } void DM_ensure_normals(DerivedMesh *dm) { if (dm->dirty & DM_DIRTY_NORMALS) { dm->calcNormals(dm); } BLI_assert((dm->dirty & DM_DIRTY_NORMALS) == 0); } /** * Ensure the array is large enough * * /note This function must always be thread-protected by caller. It should only be used by internal code. */ void DM_ensure_looptri_data(DerivedMesh *dm) { const unsigned int totpoly = dm->numPolyData; const unsigned int totloop = dm->numLoopData; const int looptris_num = poly_to_tri_count(totpoly, totloop); BLI_assert(dm->looptris.array_wip == NULL); SWAP(MLoopTri *, dm->looptris.array, dm->looptris.array_wip); if ((looptris_num > dm->looptris.num_alloc) || (looptris_num < dm->looptris.num_alloc * 2) || (totpoly == 0)) { MEM_SAFE_FREE(dm->looptris.array_wip); dm->looptris.num_alloc = 0; dm->looptris.num = 0; } if (totpoly) { if (dm->looptris.array_wip == NULL) { dm->looptris.array_wip = MEM_malloc_arrayN(looptris_num, sizeof(*dm->looptris.array_wip), __func__); dm->looptris.num_alloc = looptris_num; } dm->looptris.num = looptris_num; } } void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob, CustomDataMask mask, bool take_ownership) { /* dm might depend on me, so we need to do everything with a local copy */ Mesh tmp = *me; int totvert, totedge /*, totface */ /* UNUSED */, totloop, totpoly; int did_shapekeys = 0; eCDAllocType alloctype = CD_DUPLICATE; if (take_ownership && dm->type == DM_TYPE_CDDM && dm->needsFree) { bool has_any_referenced_layers = CustomData_has_referenced(&dm->vertData) || CustomData_has_referenced(&dm->edgeData) || CustomData_has_referenced(&dm->loopData) || CustomData_has_referenced(&dm->faceData) || CustomData_has_referenced(&dm->polyData); if (!has_any_referenced_layers) { alloctype = CD_ASSIGN; } } CustomData_reset(&tmp.vdata); CustomData_reset(&tmp.edata); CustomData_reset(&tmp.fdata); CustomData_reset(&tmp.ldata); CustomData_reset(&tmp.pdata); DM_ensure_normals(dm); totvert = tmp.totvert = dm->getNumVerts(dm); totedge = tmp.totedge = dm->getNumEdges(dm); totloop = tmp.totloop = dm->getNumLoops(dm); totpoly = tmp.totpoly = dm->getNumPolys(dm); tmp.totface = 0; CustomData_copy(&dm->vertData, &tmp.vdata, mask, alloctype, totvert); CustomData_copy(&dm->edgeData, &tmp.edata, mask, alloctype, totedge); CustomData_copy(&dm->loopData, &tmp.ldata, mask, alloctype, totloop); CustomData_copy(&dm->polyData, &tmp.pdata, mask, alloctype, totpoly); tmp.cd_flag = dm->cd_flag; tmp.runtime.deformed_only = dm->deformedOnly; if (CustomData_has_layer(&dm->vertData, CD_SHAPEKEY)) { KeyBlock *kb; int uid; if (ob) { kb = BLI_findlink(&me->key->block, ob->shapenr - 1); if (kb) { uid = kb->uid; } else { printf("%s: error - could not find active shapekey %d!\n", __func__, ob->shapenr - 1); uid = INT_MAX; } } else { /* if no object, set to INT_MAX so we don't mess up any shapekey layers */ uid = INT_MAX; } shapekey_layers_to_keyblocks(dm, me, uid); did_shapekeys = 1; } /* copy texture space */ if (ob) { BKE_mesh_texspace_copy_from_object(&tmp, ob); } /* not all DerivedMeshes store their verts/edges/faces in CustomData, so * we set them here in case they are missing */ if (!CustomData_has_layer(&tmp.vdata, CD_MVERT)) { CustomData_add_layer(&tmp.vdata, CD_MVERT, CD_ASSIGN, (alloctype == CD_ASSIGN) ? dm->getVertArray(dm) : dm->dupVertArray(dm), totvert); } if (!CustomData_has_layer(&tmp.edata, CD_MEDGE)) { CustomData_add_layer(&tmp.edata, CD_MEDGE, CD_ASSIGN, (alloctype == CD_ASSIGN) ? dm->getEdgeArray(dm) : dm->dupEdgeArray(dm), totedge); } if (!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) { tmp.mloop = (alloctype == CD_ASSIGN) ? dm->getLoopArray(dm) : dm->dupLoopArray(dm); tmp.mpoly = (alloctype == CD_ASSIGN) ? dm->getPolyArray(dm) : dm->dupPolyArray(dm); CustomData_add_layer(&tmp.ldata, CD_MLOOP, CD_ASSIGN, tmp.mloop, tmp.totloop); CustomData_add_layer(&tmp.pdata, CD_MPOLY, CD_ASSIGN, tmp.mpoly, tmp.totpoly); } /* object had got displacement layer, should copy this layer to save sculpted data */ /* NOTE: maybe some other layers should be copied? nazgul */ if (CustomData_has_layer(&me->ldata, CD_MDISPS)) { if (totloop == me->totloop) { MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); CustomData_add_layer(&tmp.ldata, CD_MDISPS, alloctype, mdisps, totloop); } } /* yes, must be before _and_ after tessellate */ BKE_mesh_update_customdata_pointers(&tmp, false); /* since 2.65 caller must do! */ // BKE_mesh_tessface_calc(&tmp); CustomData_free(&me->vdata, me->totvert); CustomData_free(&me->edata, me->totedge); CustomData_free(&me->fdata, me->totface); CustomData_free(&me->ldata, me->totloop); CustomData_free(&me->pdata, me->totpoly); /* ok, this should now use new CD shapekey data, * which should be fed through the modifier * stack */ if (tmp.totvert != me->totvert && !did_shapekeys && me->key) { printf("%s: YEEK! this should be recoded! Shape key loss!: ID '%s'\n", __func__, tmp.id.name); if (tmp.key && !(tmp.id.tag & LIB_TAG_NO_MAIN)) { id_us_min(&tmp.key->id); } tmp.key = NULL; } /* Clear selection history */ MEM_SAFE_FREE(tmp.mselect); tmp.totselect = 0; BLI_assert(ELEM(tmp.bb, NULL, me->bb)); if (me->bb) { MEM_freeN(me->bb); tmp.bb = NULL; } /* skip the listbase */ MEMCPY_STRUCT_OFS(me, &tmp, id.prev); if (take_ownership) { if (alloctype == CD_ASSIGN) { CustomData_free_typemask(&dm->vertData, dm->numVertData, ~mask); CustomData_free_typemask(&dm->edgeData, dm->numEdgeData, ~mask); CustomData_free_typemask(&dm->loopData, dm->numLoopData, ~mask); CustomData_free_typemask(&dm->polyData, dm->numPolyData, ~mask); } dm->release(dm); } } /** Utility function to convert an (evaluated) Mesh to a shape key block. */ /* Just a shallow wrapper around BKE_keyblock_convert_from_mesh, * that ensures both evaluated mesh and original one has same number of vertices. */ void BKE_mesh_runtime_eval_to_meshkey(Mesh *me_deformed, Mesh *me, KeyBlock *kb) { const int totvert = me_deformed->totvert; if (totvert == 0 || me->totvert == 0 || me->totvert != totvert) { return; } BKE_keyblock_convert_from_mesh(me_deformed, me->key, kb); } /** * set the CD_FLAG_NOCOPY flag in custom data layers where the mask is * zero for the layer type, so only layer types specified by the mask * will be copied */ void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask) { CustomData_set_only_copy(&dm->vertData, mask); CustomData_set_only_copy(&dm->edgeData, mask); CustomData_set_only_copy(&dm->faceData, mask); /* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with * weight paint mode when there are modifiers applied, needs further investigation, * see replies to r50969, Campbell */ #if 0 CustomData_set_only_copy(&dm->loopData, mask); CustomData_set_only_copy(&dm->polyData, mask); #endif } static void mesh_set_only_copy(Mesh *mesh, CustomDataMask mask) { CustomData_set_only_copy(&mesh->vdata, mask); CustomData_set_only_copy(&mesh->edata, mask); CustomData_set_only_copy(&mesh->fdata, mask); /* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with * weight paint mode when there are modifiers applied, needs further investigation, * see replies to r50969, Campbell */ #if 0 CustomData_set_only_copy(&mesh->ldata, mask); CustomData_set_only_copy(&mesh->pdata, mask); #endif } void DM_add_vert_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer) { CustomData_add_layer(&dm->vertData, type, alloctype, layer, dm->numVertData); } void DM_add_edge_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer) { CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData); } void DM_add_tessface_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer) { CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numTessFaceData); } void DM_add_loop_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer) { CustomData_add_layer(&dm->loopData, type, alloctype, layer, dm->numLoopData); } void DM_add_poly_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer) { CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData); } void *DM_get_vert_data(DerivedMesh *dm, int index, int type) { BLI_assert(index >= 0 && index < dm->getNumVerts(dm)); return CustomData_get(&dm->vertData, index, type); } void *DM_get_edge_data(DerivedMesh *dm, int index, int type) { BLI_assert(index >= 0 && index < dm->getNumEdges(dm)); return CustomData_get(&dm->edgeData, index, type); } void *DM_get_tessface_data(DerivedMesh *dm, int index, int type) { BLI_assert(index >= 0 && index < dm->getNumTessFaces(dm)); return CustomData_get(&dm->faceData, index, type); } void *DM_get_poly_data(DerivedMesh *dm, int index, int type) { BLI_assert(index >= 0 && index < dm->getNumPolys(dm)); return CustomData_get(&dm->polyData, index, type); } void *DM_get_vert_data_layer(DerivedMesh *dm, int type) { if (type == CD_MVERT) return dm->getVertArray(dm); return CustomData_get_layer(&dm->vertData, type); } void *DM_get_edge_data_layer(DerivedMesh *dm, int type) { if (type == CD_MEDGE) return dm->getEdgeArray(dm); return CustomData_get_layer(&dm->edgeData, type); } void *DM_get_tessface_data_layer(DerivedMesh *dm, int type) { if (type == CD_MFACE) return dm->getTessFaceArray(dm); return CustomData_get_layer(&dm->faceData, type); } void *DM_get_poly_data_layer(DerivedMesh *dm, int type) { return CustomData_get_layer(&dm->polyData, type); } void *DM_get_loop_data_layer(DerivedMesh *dm, int type) { return CustomData_get_layer(&dm->loopData, type); } void DM_set_vert_data(DerivedMesh *dm, int index, int type, void *data) { CustomData_set(&dm->vertData, index, type, data); } void DM_set_edge_data(DerivedMesh *dm, int index, int type, void *data) { CustomData_set(&dm->edgeData, index, type, data); } void DM_set_tessface_data(DerivedMesh *dm, int index, int type, void *data) { CustomData_set(&dm->faceData, index, type, data); } void DM_copy_vert_data(DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count) { CustomData_copy_data(&source->vertData, &dest->vertData, source_index, dest_index, count); } void DM_copy_edge_data(DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count) { CustomData_copy_data(&source->edgeData, &dest->edgeData, source_index, dest_index, count); } void DM_copy_tessface_data(DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count) { CustomData_copy_data(&source->faceData, &dest->faceData, source_index, dest_index, count); } void DM_copy_loop_data(DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count) { CustomData_copy_data(&source->loopData, &dest->loopData, source_index, dest_index, count); } void DM_copy_poly_data(DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count) { CustomData_copy_data(&source->polyData, &dest->polyData, source_index, dest_index, count); } void DM_free_vert_data(struct DerivedMesh *dm, int index, int count) { CustomData_free_elem(&dm->vertData, index, count); } void DM_free_edge_data(struct DerivedMesh *dm, int index, int count) { CustomData_free_elem(&dm->edgeData, index, count); } void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count) { CustomData_free_elem(&dm->faceData, index, count); } void DM_free_loop_data(struct DerivedMesh *dm, int index, int count) { CustomData_free_elem(&dm->loopData, index, count); } void DM_free_poly_data(struct DerivedMesh *dm, int index, int count) { CustomData_free_elem(&dm->polyData, index, count); } /** * interpolates vertex data from the vertices indexed by src_indices in the * source mesh using the given weights and stores the result in the vertex * indexed by dest_index in the dest mesh */ void DM_interp_vert_data( DerivedMesh *source, DerivedMesh *dest, int *src_indices, float *weights, int count, int dest_index) { CustomData_interp(&source->vertData, &dest->vertData, src_indices, weights, NULL, count, dest_index); } /** * interpolates edge data from the edges indexed by src_indices in the * source mesh using the given weights and stores the result in the edge indexed * by dest_index in the dest mesh. * if weights is NULL, all weights default to 1. * if vert_weights is non-NULL, any per-vertex edge data is interpolated using * vert_weights[i] multiplied by weights[i]. */ void DM_interp_edge_data( DerivedMesh *source, DerivedMesh *dest, int *src_indices, float *weights, EdgeVertWeight *vert_weights, int count, int dest_index) { CustomData_interp(&source->edgeData, &dest->edgeData, src_indices, weights, (float *)vert_weights, count, dest_index); } /** * interpolates face data from the faces indexed by src_indices in the * source mesh using the given weights and stores the result in the face indexed * by dest_index in the dest mesh. * if weights is NULL, all weights default to 1. * if vert_weights is non-NULL, any per-vertex face data is interpolated using * vert_weights[i] multiplied by weights[i]. */ void DM_interp_tessface_data( DerivedMesh *source, DerivedMesh *dest, int *src_indices, float *weights, FaceVertWeight *vert_weights, int count, int dest_index) { CustomData_interp(&source->faceData, &dest->faceData, src_indices, weights, (float *)vert_weights, count, dest_index); } void DM_interp_loop_data( DerivedMesh *source, DerivedMesh *dest, int *src_indices, float *weights, int count, int dest_index) { CustomData_interp(&source->loopData, &dest->loopData, src_indices, weights, NULL, count, dest_index); } void DM_interp_poly_data( DerivedMesh *source, DerivedMesh *dest, int *src_indices, float *weights, int count, int dest_index) { CustomData_interp(&source->polyData, &dest->polyData, src_indices, weights, NULL, count, dest_index); } DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3]) { DerivedMesh *dm = CDDM_from_mesh(me); if (!dm) return NULL; if (vertCos) { CDDM_apply_vert_coords(dm, vertCos); } return dm; } static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3] { BMIter iter; BMVert *eve; float (*orco)[3]; int i; /* these may not really be the orco's, but it's only for preview. * could be solver better once, but isn't simple */ orco = MEM_malloc_arrayN(em->bm->totvert, sizeof(float) * 3, "BMEditMesh Orco"); BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) { copy_v3_v3(orco[i], eve->co); } return orco; } /* orco custom data layer */ static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free))[3] { *free = 0; if (layer == CD_ORCO) { /* get original coordinates */ *free = 1; if (em) return get_editbmesh_orco_verts(em); else return BKE_mesh_orco_verts_get(ob); } else if (layer == CD_CLOTH_ORCO) { /* apply shape key for cloth, this should really be solved * by a more flexible customdata system, but not simple */ if (!em) { ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth); KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob), clmd->sim_parms->shapekey_rest); if (kb && kb->data) { return kb->data; } } return NULL; } return NULL; } static Mesh *create_orco_mesh(Object *ob, Mesh *me, BMEditMesh *em, int layer) { Mesh *mesh; float (*orco)[3]; int free; if (em) { mesh = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, 0); } else { mesh = BKE_mesh_copy_for_eval(me, true); } orco = get_orco_coords(ob, em, layer, &free); if (orco) { BKE_mesh_apply_vert_coords(mesh, orco); if (free) MEM_freeN(orco); } return mesh; } static void add_orco_mesh( Object *ob, BMEditMesh *em, Mesh *mesh, Mesh *me_orco, int layer) { float (*orco)[3], (*layerorco)[3]; int totvert, free; totvert = mesh->totvert; if (me_orco) { free = 1; if (me_orco->totvert == totvert) { orco = BKE_mesh_vertexCos_get(me_orco, NULL); } else { orco = BKE_mesh_vertexCos_get(mesh, NULL); } } else { /* TODO(sybren): totvert should potentially change here, as ob->data * or em may have a different number of vertices than dm. */ orco = get_orco_coords(ob, em, layer, &free); } if (orco) { if (layer == CD_ORCO) { BKE_mesh_orco_verts_transform(ob->data, orco, totvert, 0); } if (!(layerorco = CustomData_get_layer(&mesh->vdata, layer))) { CustomData_add_layer(&mesh->vdata, layer, CD_CALLOC, NULL, mesh->totvert); BKE_mesh_update_customdata_pointers(mesh, false); layerorco = CustomData_get_layer(&mesh->vdata, layer); } memcpy(layerorco, orco, sizeof(float) * 3 * totvert); if (free) MEM_freeN(orco); } } static void editmesh_update_statvis_color(const Scene *scene, Object *ob) { BMEditMesh *em = BKE_editmesh_from_object(ob); Mesh *me = ob->data; BKE_mesh_runtime_ensure_edit_data(me); BKE_editmesh_statvis_calc(em, me->runtime.edit_data, &scene->toolsettings->statvis); } static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid) { KeyBlock *kb; int i, j, tot; if (!me->key) return; tot = CustomData_number_of_layers(&dm->vertData, CD_SHAPEKEY); for (i = 0; i < tot; i++) { CustomDataLayer *layer = &dm->vertData.layers[CustomData_get_layer_index_n(&dm->vertData, CD_SHAPEKEY, i)]; float (*cos)[3], (*kbcos)[3]; for (kb = me->key->block.first; kb; kb = kb->next) { if (kb->uid == layer->uid) break; } if (!kb) { kb = BKE_keyblock_add(me->key, layer->name); kb->uid = layer->uid; } if (kb->data) MEM_freeN(kb->data); cos = CustomData_get_layer_n(&dm->vertData, CD_SHAPEKEY, i); kb->totelem = dm->numVertData; kb->data = kbcos = MEM_malloc_arrayN(kb->totelem, 3 * sizeof(float), "kbcos DerivedMesh.c"); if (kb->uid == actshape_uid) { MVert *mvert = dm->getVertArray(dm); for (j = 0; j < dm->numVertData; j++, kbcos++, mvert++) { copy_v3_v3(*kbcos, mvert->co); } } else { for (j = 0; j < kb->totelem; j++, cos++, kbcos++) { copy_v3_v3(*kbcos, *cos); } } } for (kb = me->key->block.first; kb; kb = kb->next) { if (kb->totelem != dm->numVertData) { if (kb->data) MEM_freeN(kb->data); kb->totelem = dm->numVertData; kb->data = MEM_calloc_arrayN(kb->totelem, 3 * sizeof(float), "kb->data derivedmesh.c"); fprintf(stderr, "%s: lost a shapekey layer: '%s'! (bmesh internal error)\n", __func__, kb->name); } } } static void add_shapekey_layers(Mesh *me_dst, Mesh *me_src, Object *UNUSED(ob)) { KeyBlock *kb; Key *key = me_src->key; int i; if (!me_src->key) return; /* ensure we can use mesh vertex count for derived mesh custom data */ if (me_src->totvert != me_dst->totvert) { fprintf(stderr, "%s: vertex size mismatch (mesh/eval) '%s' (%d != %d)\n", __func__, me_src->id.name + 2, me_src->totvert, me_dst->totvert); return; } for (i = 0, kb = key->block.first; kb; kb = kb->next, i++) { int ci; float *array; if (me_src->totvert != kb->totelem) { fprintf(stderr, "%s: vertex size mismatch (Mesh '%s':%d != KeyBlock '%s':%d)\n", __func__, me_src->id.name + 2, me_src->totvert, kb->name, kb->totelem); array = MEM_calloc_arrayN((size_t)me_src->totvert, sizeof(float[3]), __func__); } else { array = MEM_malloc_arrayN((size_t)me_src->totvert, sizeof(float[3]), __func__); memcpy(array, kb->data, (size_t)me_src->totvert * sizeof(float[3])); } CustomData_add_layer_named(&me_dst->vdata, CD_SHAPEKEY, CD_ASSIGN, array, me_dst->totvert, kb->name); ci = CustomData_get_layer_index_n(&me_dst->vdata, CD_SHAPEKEY, i); me_dst->vdata.layers[ci].uid = kb->uid; } } static void mesh_copy_autosmooth(Mesh *me, Mesh *me_orig) { if (me_orig->flag & ME_AUTOSMOOTH) { me->flag |= ME_AUTOSMOOTH; me->smoothresh = me_orig->smoothresh; } } static void mesh_calc_modifiers( struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*inputVertexCos)[3], int useDeform, const bool need_mapping, CustomDataMask dataMask, const int index, const bool useCache, const bool build_shapekey_layers, /* return args */ Mesh **r_deform, Mesh **r_final) { ModifierData *firstmd, *md, *previewmd = NULL; CDMaskLink *datamasks, *curr; /* XXX Always copying POLYINDEX, else tessellated data are no more valid! */ CustomDataMask mask, nextmask, previewmask = 0, append_mask = CD_MASK_ORIGINDEX; float (*deformedVerts)[3] = NULL; int numVerts = ((Mesh *)ob->data)->totvert; const bool useRenderParams = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER); const int required_mode = useRenderParams ? eModifierMode_Render : eModifierMode_Realtime; bool isPrevDeform = false; MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0); const bool has_multires = (mmd && mmd->sculptlvl != 0); bool multires_applied = false; const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !useRenderParams; const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !useRenderParams; /* Generic preview only in object mode! */ const bool do_mod_mcol = (ob->mode == OB_MODE_OBJECT); const bool do_loop_normals = (((Mesh *)ob->data)->flag & ME_AUTOSMOOTH) != 0; VirtualModifierData virtualModifierData; ModifierApplyFlag app_flags = useRenderParams ? MOD_APPLY_RENDER : 0; ModifierApplyFlag deform_app_flags = app_flags; BLI_assert((((Mesh *)ob->data)->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0); if (useCache) app_flags |= MOD_APPLY_USECACHE; if (useDeform) deform_app_flags |= MOD_APPLY_USECACHE; /* TODO(sybren): do we really need three context objects? Or do we modify * them on the fly to change the flags where needed? */ const ModifierEvalContext mectx_deform = {depsgraph, ob, deform_app_flags}; const ModifierEvalContext mectx_apply = {depsgraph, ob, app_flags}; const ModifierEvalContext mectx_orco = {depsgraph, ob, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO}; md = firstmd = modifiers_getVirtualModifierList(ob, &virtualModifierData); modifiers_clearErrors(ob); if (do_mod_mcol) { /* Find the last active modifier generating a preview, or NULL if none. */ /* XXX Currently, DPaint modifier just ignores this. * Needs a stupid hack... * The whole "modifier preview" thing has to be (re?)designed, anyway! */ previewmd = modifiers_getLastPreview(scene, md, required_mode); } datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode, previewmd, previewmask); curr = datamasks; if (r_deform) { *r_deform = NULL; } *r_final = NULL; if (useDeform) { if (inputVertexCos) deformedVerts = inputVertexCos; /* Apply all leading deforming modifiers */ for (; md; md = md->next, curr = curr->next) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!modifier_isEnabled(scene, md, required_mode)) { continue; } if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) { continue; } if (mti->type == eModifierTypeType_OnlyDeform && !sculpt_dyntopo) { if (!deformedVerts) deformedVerts = BKE_mesh_vertexCos_get(ob->data, &numVerts); modwrap_deformVerts(md, &mectx_deform, NULL, deformedVerts, numVerts); } else { break; } /* grab modifiers until index i */ if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index)) break; } /* Result of all leading deforming modifiers is cached for * places that wish to use the original mesh but with deformed * coordinates (vpaint, etc.) */ if (r_deform) { *r_deform = BKE_mesh_copy_for_eval(ob->data, true); /* XXX: Is build_shapekey_layers ever even true? This should have crashed long ago... */ BLI_assert(!build_shapekey_layers); if (build_shapekey_layers) { add_shapekey_layers(*r_deform, ob->data, ob); } if (deformedVerts) { BKE_mesh_apply_vert_coords(*r_deform, deformedVerts); } } } else { /* default behavior for meshes */ if (inputVertexCos) deformedVerts = inputVertexCos; else deformedVerts = BKE_mesh_vertexCos_get(ob->data, &numVerts); } /* Now apply all remaining modifiers. If useDeform is off then skip * OnlyDeform ones. */ Mesh *me = NULL; Mesh *me_orco = NULL; Mesh *me_orco_cloth = NULL; for (; md; md = md->next, curr = curr->next) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!modifier_isEnabled(scene, md, required_mode)) { continue; } if (mti->type == eModifierTypeType_OnlyDeform && !useDeform) { continue; } if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && me) { modifier_setError(md, "Modifier requires original data, bad stack position"); continue; } if (sculpt_mode && (!has_multires || multires_applied || sculpt_dyntopo)) { bool unsupported = false; if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) { /* If multires is on level 0 skip it silently without warning message. */ if (!sculpt_dyntopo) { continue; } } if (sculpt_dyntopo && !useRenderParams) unsupported = true; if (scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM) unsupported |= (mti->type != eModifierTypeType_OnlyDeform); unsupported |= multires_applied; if (unsupported) { if (sculpt_dyntopo) modifier_setError(md, "Not supported in dyntopo"); else modifier_setError(md, "Not supported in sculpt mode"); continue; } else { modifier_setError(md, "Hide, Mask and optimized display disabled"); } } if (need_mapping && !modifier_supportsMapping(md)) { continue; } if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) { continue; } /* add an orco layer if needed by this modifier */ if (mti->requiredDataMask) mask = mti->requiredDataMask(ob, md); else mask = 0; if (me && (mask & CD_MASK_ORCO)) { add_orco_mesh(ob, NULL, me, me_orco, CD_ORCO); } /* How to apply modifier depends on (a) what we already have as * a result of previous modifiers (could be a Mesh or just * deformed vertices) and (b) what type the modifier is. */ if (mti->type == eModifierTypeType_OnlyDeform) { /* No existing verts to deform, need to build them. */ if (!deformedVerts) { if (me) { /* Deforming a mesh, read the vertex locations * out of the mesh and deform them. Once done with this * run of deformers verts will be written back. */ deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts); } else { deformedVerts = BKE_mesh_vertexCos_get(ob->data, &numVerts); } } /* if this is not the last modifier in the stack then recalculate the normals * to avoid giving bogus normals to the next modifier see: [#23673] */ if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) { /* XXX, this covers bug #23673, but we may need normal calc for other types */ if (me) { BKE_mesh_apply_vert_coords(me, deformedVerts); } } modwrap_deformVerts(md, &mectx_deform, me, deformedVerts, numVerts); } else { /* determine which data layers are needed by following modifiers */ if (curr->next) nextmask = curr->next->mask; else nextmask = dataMask; /* apply vertex coordinates or build a Mesh as necessary */ if (me) { if (deformedVerts) { BKE_mesh_apply_vert_coords(me, deformedVerts); } } else { me = BKE_mesh_copy_for_eval(ob->data, true); ASSERT_IS_VALID_MESH(me); if (build_shapekey_layers) { add_shapekey_layers(me, ob->data, ob); } if (deformedVerts) { BKE_mesh_apply_vert_coords(me, deformedVerts); } /* Constructive modifiers need to have an origindex * otherwise they wont have anywhere to copy the data from. * * Also create ORIGINDEX data if any of the following modifiers * requests it, this way Mirror, Solidify etc will keep ORIGINDEX * data by using generic DM_copy_vert_data() functions. */ if (need_mapping || (nextmask & CD_MASK_ORIGINDEX)) { /* calc */ CustomData_add_layer(&me->vdata, CD_ORIGINDEX, CD_CALLOC, NULL, me->totvert); CustomData_add_layer(&me->edata, CD_ORIGINDEX, CD_CALLOC, NULL, me->totedge); CustomData_add_layer(&me->pdata, CD_ORIGINDEX, CD_CALLOC, NULL, me->totpoly); /* Not worth parallelizing this, gives less than 0.1% overall speedup in best of best cases... */ range_vn_i(CustomData_get_layer(&me->vdata, CD_ORIGINDEX), me->totvert, 0); range_vn_i(CustomData_get_layer(&me->edata, CD_ORIGINDEX), me->totedge, 0); range_vn_i(CustomData_get_layer(&me->pdata, CD_ORIGINDEX), me->totpoly, 0); } } /* set the Mesh to only copy needed data */ mask = curr->mask; /* needMapping check here fixes bug [#28112], otherwise it's * possible that it won't be copied */ mask |= append_mask; mesh_set_only_copy(me, mask | (need_mapping ? CD_MASK_ORIGINDEX : 0)); /* add cloth rest shape key if needed */ if (mask & CD_MASK_CLOTH_ORCO) add_orco_mesh(ob, NULL, me, me_orco, CD_CLOTH_ORCO); /* add an origspace layer if needed */ if ((curr->mask) & CD_MASK_ORIGSPACE_MLOOP) { if (!CustomData_has_layer(&me->ldata, CD_ORIGSPACE_MLOOP)) { CustomData_add_layer(&me->ldata, CD_ORIGSPACE_MLOOP, CD_CALLOC, NULL, me->totloop); mesh_init_origspace(me); } } Mesh *me_next = modwrap_applyModifier(md, &mectx_apply, me); ASSERT_IS_VALID_MESH(me_next); if (me_next) { /* if the modifier returned a new mesh, release the old one */ if (me && me != me_next) { BLI_assert(me != ob->data); BKE_id_free(NULL, me); } me = me_next; if (deformedVerts) { if (deformedVerts != inputVertexCos) { MEM_freeN(deformedVerts); } deformedVerts = NULL; } mesh_copy_autosmooth(me, ob->data); } /* create an orco mesh in parallel */ if (nextmask & CD_MASK_ORCO) { if (!me_orco) { me_orco = create_orco_mesh(ob, ob->data, NULL, CD_ORCO); } nextmask &= ~CD_MASK_ORCO; mesh_set_only_copy(me_orco, nextmask | CD_MASK_ORIGINDEX | (mti->requiredDataMask ? mti->requiredDataMask(ob, md) : 0)); me_next = modwrap_applyModifier(md, &mectx_orco, me_orco); ASSERT_IS_VALID_MESH(me_next); if (me_next) { /* if the modifier returned a new mesh, release the old one */ if (me_orco && me_orco != me_next) { BLI_assert(me_orco != ob->data); BKE_id_free(NULL, me_orco); } me_orco = me_next; } } /* create cloth orco mesh in parallel */ if (nextmask & CD_MASK_CLOTH_ORCO) { if (!me_orco_cloth) { me_orco_cloth = create_orco_mesh(ob, ob->data, NULL, CD_CLOTH_ORCO); } nextmask &= ~CD_MASK_CLOTH_ORCO; mesh_set_only_copy(me_orco_cloth, nextmask | CD_MASK_ORIGINDEX); me_next = modwrap_applyModifier(md, &mectx_orco, me_orco_cloth); ASSERT_IS_VALID_MESH(me_next); if (me_next) { /* if the modifier returned a new mesh, release the old one */ if (me_orco_cloth && me_orco_cloth != me_next) { BLI_assert(me_orco != ob->data); BKE_id_free(NULL, me_orco_cloth); } me_orco_cloth = me_next; } } /* in case of dynamic paint, make sure preview mask remains for following modifiers */ /* XXX Temp and hackish solution! */ if (md->type == eModifierType_DynamicPaint) append_mask |= CD_MASK_PREVIEW_MLOOPCOL; me->runtime.deformed_only = false; } isPrevDeform = (mti->type == eModifierTypeType_OnlyDeform); /* grab modifiers until index i */ if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index)) break; if (sculpt_mode && md->type == eModifierType_Multires) { multires_applied = true; } } for (md = firstmd; md; md = md->next) modifier_freeTemporaryData(md); /* Yay, we are done. If we have a Mesh and deformed vertices * need to apply these back onto the Mesh. If we have no * Mesh then we need to build one. */ if (me) { *r_final = me; if (deformedVerts) { BKE_mesh_apply_vert_coords(*r_final, deformedVerts); } } else { *r_final = BKE_mesh_copy_for_eval(ob->data, true); if (build_shapekey_layers) { add_shapekey_layers(*r_final, ob->data, ob); } if (deformedVerts) { BKE_mesh_apply_vert_coords(*r_final, deformedVerts); } } /* add an orco layer if needed */ if (dataMask & CD_MASK_ORCO) { add_orco_mesh(ob, NULL, *r_final, me_orco, CD_ORCO); if (r_deform && *r_deform) add_orco_mesh(ob, NULL, *r_deform, NULL, CD_ORCO); } if (do_loop_normals) { /* Compute loop normals (note: will compute poly and vert normals as well, if needed!) */ BKE_mesh_calc_normals_split(*r_final); BKE_mesh_tessface_clear(*r_final); } if (sculpt_dyntopo == false) { /* watch this! after 2.75a we move to from tessface to looptri (by default) */ if (dataMask & CD_MASK_MFACE) { BKE_mesh_tessface_ensure(*r_final); } /* without this, drawing ngon tri's faces will show ugly tessellated face * normals and will also have to calculate normals on the fly, try avoid * this where possible since calculating polygon normals isn't fast, * note that this isn't a problem for subsurf (only quads) or editmode * which deals with drawing differently. * * Only calc vertex normals if they are flagged as dirty. * If using loop normals, poly nors have already been computed. */ if (!do_loop_normals) { BKE_mesh_ensure_normals_for_display(*r_final); } } /* Some modifiers, like datatransfer, may generate those data as temp layer, we do not want to keep them, * as they are used by display code when available (i.e. even if autosmooth is disabled). */ if (!do_loop_normals && CustomData_has_layer(&(*r_final)->ldata, CD_NORMAL)) { CustomData_free_layers(&(*r_final)->ldata, CD_NORMAL, (*r_final)->totloop); } if (me_orco) { BKE_id_free(NULL, me_orco); } if (me_orco_cloth) { BKE_id_free(NULL, me_orco_cloth); } if (deformedVerts && deformedVerts != inputVertexCos) MEM_freeN(deformedVerts); BLI_linklist_free((LinkNode *)datamasks, NULL); } #ifdef USE_DERIVEDMESH static void mesh_calc_modifiers_dm( struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*inputVertexCos)[3], int useDeform, const bool need_mapping, CustomDataMask dataMask, const int index, const bool useCache, const bool build_shapekey_layers, /* return args */ DerivedMesh **r_deformdm, DerivedMesh **r_finaldm) { Mesh *deform_mesh = NULL, *final_mesh = NULL; mesh_calc_modifiers( depsgraph, scene, ob, inputVertexCos, useDeform, need_mapping, dataMask, index, useCache, build_shapekey_layers, (r_deformdm ? &deform_mesh : NULL), &final_mesh); if (deform_mesh) { *r_deformdm = CDDM_from_mesh_ex(deform_mesh, CD_DUPLICATE, CD_MASK_MESH); BKE_id_free(NULL, deform_mesh); } *r_finaldm = CDDM_from_mesh_ex(final_mesh, CD_DUPLICATE, CD_MASK_MESH); BKE_id_free(NULL, final_mesh); } #endif float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *r_numVerts))[3] { BMIter iter; BMVert *eve; float (*cos)[3]; int i; *r_numVerts = em->bm->totvert; cos = MEM_malloc_arrayN(em->bm->totvert, 3 * sizeof(float), "vertexcos"); BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) { copy_v3_v3(cos[i], eve->co); } return cos; } bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, bool has_prev_mesh) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode; if (!modifier_isEnabled(scene, md, required_mode)) { return false; } if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && has_prev_mesh) { modifier_setError(md, "Modifier requires original data, bad stack position"); return false; } return true; } static void editbmesh_calc_modifiers( struct Depsgraph *depsgraph, Scene *scene, Object *ob, BMEditMesh *em, CustomDataMask dataMask, /* return args */ Mesh **r_cage, Mesh **r_final) { ModifierData *md; float (*deformedVerts)[3] = NULL; CustomDataMask mask = 0, append_mask = 0; int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1); CDMaskLink *datamasks, *curr; const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode; const bool do_init_statvis = false; /* FIXME: use V3D_OVERLAY_EDIT_STATVIS. */ VirtualModifierData virtualModifierData; /* TODO(sybren): do we really need multiple objects, or shall we change the flags where needed? */ const ModifierEvalContext mectx = {depsgraph, ob, 0}; const ModifierEvalContext mectx_orco = {depsgraph, ob, MOD_APPLY_ORCO}; const ModifierEvalContext mectx_cache = {depsgraph, ob, MOD_APPLY_USECACHE}; const bool do_loop_normals = (((Mesh *)(ob->data))->flag & ME_AUTOSMOOTH) != 0; modifiers_clearErrors(ob); if (r_cage && cageIndex == -1) { *r_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap(em, dataMask, NULL); mesh_copy_autosmooth(*r_cage, ob->data); } md = modifiers_getVirtualModifierList(ob, &virtualModifierData); /* copied from mesh_calc_modifiers */ datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode, NULL, 0); curr = datamasks; Mesh *me = NULL; Mesh *me_orco = NULL; for (i = 0; md; i++, md = md->next, curr = curr->next) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!editbmesh_modifier_is_enabled(scene, md, me != NULL)) { continue; } /* add an orco layer if needed by this modifier */ if (me && mti->requiredDataMask) { mask = mti->requiredDataMask(ob, md); if (mask & CD_MASK_ORCO) { add_orco_mesh(ob, em, me, me_orco, CD_ORCO); } } /* How to apply modifier depends on (a) what we already have as * a result of previous modifiers (could be a DerivedMesh or just * deformed vertices) and (b) what type the modifier is. */ if (mti->type == eModifierTypeType_OnlyDeform) { /* No existing verts to deform, need to build them. */ if (!deformedVerts) { if (me) { /* Deforming a derived mesh, read the vertex locations * out of the mesh and deform them. Once done with this * run of deformers verts will be written back. */ deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts); } else { deformedVerts = editbmesh_get_vertex_cos(em, &numVerts); } } if (mti->deformVertsEM) modwrap_deformVertsEM(md, &mectx, em, me, deformedVerts, numVerts); else modwrap_deformVerts(md, &mectx, me, deformedVerts, numVerts); } else { Mesh *me_next; /* apply vertex coordinates or build a DerivedMesh as necessary */ if (me) { if (deformedVerts) { Mesh *me_temp = BKE_mesh_copy_for_eval(me, false); if (!(r_cage && me == *r_cage)) { BKE_id_free(NULL, me); } me = me_temp; BKE_mesh_apply_vert_coords(me, deformedVerts); } else if (r_cage && me == *r_cage) { /* 'me' may be changed by this modifier, so we need to copy it. */ me = BKE_mesh_copy_for_eval(me, false); } } else { me = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, 0); ASSERT_IS_VALID_MESH(me); mesh_copy_autosmooth(me, ob->data); if (deformedVerts) { BKE_mesh_apply_vert_coords(me, deformedVerts); } } /* create an orco derivedmesh in parallel */ mask = curr->mask; if (mask & CD_MASK_ORCO) { if (!me_orco) { me_orco = create_orco_mesh(ob, ob->data, em, CD_ORCO); } mask &= ~CD_MASK_ORCO; mesh_set_only_copy(me_orco, mask | CD_MASK_ORIGINDEX); me_next = modwrap_applyModifier(md, &mectx_orco, me_orco); ASSERT_IS_VALID_MESH(me_next); if (me_next) { /* if the modifier returned a new dm, release the old one */ if (me_orco && me_orco != me_next) { BKE_id_free(NULL, me_orco); } me_orco = me_next; } } /* set the DerivedMesh to only copy needed data */ mask |= append_mask; mask = curr->mask; /* CD_MASK_ORCO may have been cleared above */ mesh_set_only_copy(me, mask | CD_MASK_ORIGINDEX); if (mask & CD_MASK_ORIGSPACE_MLOOP) { if (!CustomData_has_layer(&me->ldata, CD_ORIGSPACE_MLOOP)) { CustomData_add_layer(&me->ldata, CD_ORIGSPACE_MLOOP, CD_CALLOC, NULL, me->totloop); mesh_init_origspace(me); } } me_next = modwrap_applyModifier(md, &mectx_cache, me); ASSERT_IS_VALID_MESH(me_next); if (me_next) { if (me && me != me_next) { BKE_id_free(NULL, me); } me = me_next; if (deformedVerts) { MEM_freeN(deformedVerts); deformedVerts = NULL; } mesh_copy_autosmooth(me, ob->data); } me->runtime.deformed_only = false; } if (r_cage && i == cageIndex) { if (me && deformedVerts) { *r_cage = BKE_mesh_copy_for_eval(me, false); BKE_mesh_apply_vert_coords(*r_cage, deformedVerts); } else if (me) { *r_cage = me; } else { Mesh *me_orig = ob->data; if (me_orig->id.tag & LIB_TAG_COPIED_ON_WRITE) { BKE_mesh_runtime_ensure_edit_data(me_orig); me_orig->runtime.edit_data->vertexCos = MEM_dupallocN(deformedVerts); } *r_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap( em, mask, deformedVerts ? MEM_dupallocN(deformedVerts) : NULL); mesh_copy_autosmooth(*r_cage, ob->data); } } } BLI_linklist_free((LinkNode *)datamasks, NULL); /* Yay, we are done. If we have a DerivedMesh and deformed vertices need * to apply these back onto the DerivedMesh. If we have no DerivedMesh * then we need to build one. */ if (me && deformedVerts) { *r_final = BKE_mesh_copy_for_eval(me, false); if (!(r_cage && me == *r_cage)) { BKE_id_free(NULL, me); } BKE_mesh_apply_vert_coords(*r_final, deformedVerts); } else if (me) { *r_final = me; } else if (!deformedVerts && r_cage && *r_cage) { /* cage should already have up to date normals */ *r_final = *r_cage; /* In this case, we should never have weight-modifying modifiers in stack... */ if (do_init_statvis) { editmesh_update_statvis_color(scene, ob); } } else { /* this is just a copy of the editmesh, no need to calc normals */ *r_final = BKE_mesh_from_editmesh_with_coords_thin_wrap(em, dataMask, deformedVerts); deformedVerts = NULL; mesh_copy_autosmooth(*r_final, ob->data); /* In this case, we should never have weight-modifying modifiers in stack... */ if (do_init_statvis) { editmesh_update_statvis_color(scene, ob); } } if (do_loop_normals) { /* Compute loop normals */ BKE_mesh_calc_normals_split(*r_final); BKE_mesh_tessface_clear(*r_final); if (r_cage && *r_cage && (*r_cage != *r_final)) { BKE_mesh_calc_normals_split(*r_cage); BKE_mesh_tessface_clear(*r_cage); } } /* BMESH_ONLY, ensure tessface's used for drawing, * but don't recalculate if the last modifier in the stack gives us tessfaces * check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isn't essential * but quiets annoying error messages since tessfaces wont be created. */ if (dataMask & CD_MASK_MFACE) { if ((*r_final)->edit_btmesh == NULL) { BKE_mesh_tessface_ensure(*r_final); } if (r_cage && *r_cage) { if ((*r_cage)->edit_btmesh == NULL) { if (*r_cage != *r_final) { BKE_mesh_tessface_ensure(*r_cage); } } } } /* --- */ /* same as mesh_calc_modifiers (if using loop normals, poly nors have already been computed). */ if (!do_loop_normals) { BKE_mesh_ensure_normals_for_display(*r_final); if (r_cage && *r_cage && (*r_cage != *r_final)) { BKE_mesh_ensure_normals_for_display(*r_cage); } /* Some modifiers, like datatransfer, may generate those data, we do not want to keep them, * as they are used by display code when available (i.e. even if autosmooth is disabled). */ if (CustomData_has_layer(&(*r_final)->ldata, CD_NORMAL)) { CustomData_free_layers(&(*r_final)->ldata, CD_NORMAL, (*r_final)->totloop); } if (r_cage && CustomData_has_layer(&(*r_cage)->ldata, CD_NORMAL)) { CustomData_free_layers(&(*r_cage)->ldata, CD_NORMAL, (*r_cage)->totloop); } } /* add an orco layer if needed */ if (dataMask & CD_MASK_ORCO) add_orco_mesh(ob, em, *r_final, me_orco, CD_ORCO); if (me_orco) { BKE_id_free(NULL, me_orco); } if (deformedVerts) { MEM_freeN(deformedVerts); } } static void mesh_finalize_eval(Object *object) { Mesh *mesh = (Mesh *)object->data; Mesh *mesh_eval = object->runtime.mesh_eval; /* Special Tweaks for cases when evaluated mesh came from * BKE_mesh_new_nomain_from_template(). */ BLI_strncpy(mesh_eval->id.name, mesh->id.name, sizeof(mesh_eval->id.name)); if (mesh_eval->mat != NULL) { MEM_freeN(mesh_eval->mat); } /* Set flag which makes it easier to see what's going on in a debugger. */ mesh_eval->id.tag |= LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT; mesh_eval->mat = MEM_dupallocN(mesh->mat); mesh_eval->totcol = mesh->totcol; /* Make evaluated mesh to share same edit mesh pointer as original * and copied meshes. */ mesh_eval->edit_btmesh = mesh->edit_btmesh; /* Copy autosmooth settings from original mesh. * This is not done by BKE_mesh_new_nomain_from_template(), so need to take * extra care here. */ mesh_eval->flag |= (mesh->flag & ME_AUTOSMOOTH); mesh_eval->smoothresh = mesh->smoothresh; /* Replace evaluated object's data with fully evaluated mesh. */ /* TODO(sergey): There was statement done by Sybren and Mai that this * caused modifiers to be applied twice. which is weirtd and shouldn't * really happen. But since there is no reference to the report, can not * do much about this. */ /* Object is sometimes not evaluated! * TODO(sergey): BAD TEMPORARY HACK FOR UNTIL WE ARE SMARTER */ if (object->id.tag & LIB_TAG_COPIED_ON_WRITE) { object->data = mesh_eval; } else { /* evaluated will be available via: 'object->runtime.mesh_eval' */ } } static void mesh_build_extra_data(struct Depsgraph *depsgraph, Object *ob) { uint32_t eval_flags = DEG_get_eval_flags_for_id(depsgraph, &ob->id); if (eval_flags & DAG_EVAL_NEED_SHRINKWRAP_BOUNDARY) { BKE_shrinkwrap_compute_boundary_data(ob->runtime.mesh_eval); } } static void mesh_runtime_check_normals_valid(const Mesh *mesh) { UNUSED_VARS_NDEBUG(mesh); BLI_assert(!(mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL)); BLI_assert(!(mesh->runtime.cd_dirty_loop & CD_MASK_NORMAL)); BLI_assert(!(mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL)); } static void mesh_build_data( struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask, const bool build_shapekey_layers, const bool need_mapping) { BLI_assert(ob->type == OB_MESH); /* Evaluated meshes aren't supposed to be created on original instances. If you do, * they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */ BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE); BKE_object_free_derived_caches(ob); BKE_object_sculpt_modifiers_changed(ob); if (need_mapping) { /* Also add the flag so that it is recorded in lastDataMask. */ dataMask |= CD_MASK_ORIGINDEX; } mesh_calc_modifiers( depsgraph, scene, ob, NULL, 1, need_mapping, dataMask, -1, true, build_shapekey_layers, &ob->runtime.mesh_deform_eval, &ob->runtime.mesh_eval); #ifdef USE_DERIVEDMESH /* TODO(campbell): remove these copies, they are expected in various places over the code. */ ob->derivedDeform = CDDM_from_mesh_ex(ob->runtime.mesh_deform_eval, CD_REFERENCE, CD_MASK_MESH); ob->derivedFinal = CDDM_from_mesh_ex(ob->runtime.mesh_eval, CD_REFERENCE, CD_MASK_MESH); #endif BKE_object_boundbox_calc_from_mesh(ob, ob->runtime.mesh_eval); BKE_mesh_texspace_copy_from_object(ob->runtime.mesh_eval, ob); mesh_finalize_eval(ob); #ifdef USE_DERIVEDMESH ob->derivedFinal->needsFree = 0; ob->derivedDeform->needsFree = 0; #endif ob->runtime.last_data_mask = dataMask; ob->runtime.last_need_mapping = need_mapping; if ((ob->mode & OB_MODE_ALL_SCULPT) && ob->sculpt) { /* create PBVH immediately (would be created on the fly too, * but this avoids waiting on first stroke) */ /* XXX Disabled for now. * This can create horrible nasty bugs by generating re-entrant call of mesh_get_eval_final! */ // BKE_sculpt_update_mesh_elements(depsgraph, scene, scene->toolsettings->sculpt, ob, false, false); } mesh_runtime_check_normals_valid(ob->runtime.mesh_eval); mesh_build_extra_data(depsgraph, ob); } static void editbmesh_build_data( struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask) { BLI_assert(em->ob->id.tag & LIB_TAG_COPIED_ON_WRITE); BKE_object_free_derived_caches(obedit); BKE_object_sculpt_modifiers_changed(obedit); BKE_editmesh_free_derivedmesh(em); Mesh *me_cage; Mesh *me_final; editbmesh_calc_modifiers( depsgraph, scene, obedit, em, dataMask, &me_cage, &me_final); em->mesh_eval_final = me_final; em->mesh_eval_cage = me_cage; BKE_object_boundbox_calc_from_mesh(obedit, em->mesh_eval_final); em->lastDataMask = dataMask; mesh_runtime_check_normals_valid(em->mesh_eval_final); } static CustomDataMask object_get_datamask(const Depsgraph *depsgraph, Object *ob, bool *r_need_mapping) { ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph); Object *actob = view_layer->basact ? DEG_get_original_object(view_layer->basact->object) : NULL; CustomDataMask mask = DEG_get_customdata_mask_for_object(depsgraph, ob); if (r_need_mapping) { *r_need_mapping = false; } if (DEG_get_original_object(ob) == actob) { bool editing = BKE_paint_select_face_test(actob); /* weight paint and face select need original indices because of selection buffer drawing */ if (r_need_mapping) { *r_need_mapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT))); } /* check if we need tfaces & mcols due to face select or texture paint */ if ((ob->mode & OB_MODE_TEXTURE_PAINT) || editing) { mask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTFACE; } /* check if we need mcols due to vertex paint or weightpaint */ if (ob->mode & OB_MODE_VERTEX_PAINT) { mask |= CD_MASK_MLOOPCOL; } if (ob->mode & OB_MODE_WEIGHT_PAINT) { mask |= CD_MASK_MDEFORMVERT; } if (ob->mode & OB_MODE_EDIT) mask |= CD_MASK_MVERT_SKIN; } return mask; } void makeDerivedMesh( struct Depsgraph *depsgraph, Scene *scene, Object *ob, BMEditMesh *em, CustomDataMask dataMask, const bool build_shapekey_layers) { bool need_mapping; dataMask |= object_get_datamask(depsgraph, ob, &need_mapping); if (em) { editbmesh_build_data(depsgraph, scene, ob, em, dataMask); } else { mesh_build_data(depsgraph, scene, ob, dataMask, build_shapekey_layers, need_mapping); } } /***/ #ifdef USE_DERIVEDMESH /* Deprecated DM, use: 'mesh_get_eval_final'. */ DerivedMesh *mesh_get_derived_final( struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ bool need_mapping; dataMask |= object_get_datamask(depsgraph, ob, &need_mapping); if (!ob->derivedFinal || ((dataMask & ob->lastDataMask) != dataMask) || (need_mapping != ob->lastNeedMapping)) { mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping); } if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); } return ob->derivedFinal; } #endif Mesh *mesh_get_eval_final( struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { /* This function isn't thread-safe and can't be used during evaluation. */ BLI_assert(DEG_debug_is_evaluating(depsgraph) == false); /* Evaluated meshes aren't supposed to be created on original instances. If you do, * they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */ BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE); /* if there's no evaluated mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ bool need_mapping; dataMask |= object_get_datamask(depsgraph, ob, &need_mapping); if (!ob->runtime.mesh_eval || ((dataMask & ob->runtime.last_data_mask) != dataMask) || (need_mapping && !ob->runtime.last_need_mapping)) { mesh_build_data(depsgraph, scene, ob, dataMask | ob->runtime.last_data_mask, false, need_mapping || ob->runtime.last_need_mapping); } if (ob->runtime.mesh_eval) { BLI_assert(!(ob->runtime.mesh_eval->runtime.cd_dirty_vert & CD_MASK_NORMAL)); } return ob->runtime.mesh_eval; } #ifdef USE_DERIVEDMESH /* Deprecated DM, use: 'mesh_get_eval_deform' instead. */ DerivedMesh *mesh_get_derived_deform(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ bool need_mapping; dataMask |= object_get_datamask(depsgraph, ob, &need_mapping); if (!ob->derivedDeform || ((dataMask & ob->lastDataMask) != dataMask) || (need_mapping != ob->lastNeedMapping)) { mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping); } return ob->derivedDeform; } #endif Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { /* This function isn't thread-safe and can't be used during evaluation. */ BLI_assert(DEG_debug_is_evaluating(depsgraph) == false); /* Evaluated meshes aren't supposed to be created on original instances. If you do, * they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */ BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE); /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ bool need_mapping; dataMask |= object_get_datamask(depsgraph, ob, &need_mapping); if (!ob->runtime.mesh_deform_eval || ((dataMask & ob->runtime.last_data_mask) != dataMask) || (need_mapping && !ob->runtime.last_need_mapping)) { mesh_build_data(depsgraph, scene, ob, dataMask | ob->runtime.last_data_mask, false, need_mapping || ob->runtime.last_need_mapping); } return ob->runtime.mesh_deform_eval; } #ifdef USE_DERIVEDMESH /* Deprecated, use `mesh_create_eval_final_render` instead. */ DerivedMesh *mesh_create_derived_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { DerivedMesh *final; mesh_calc_modifiers_dm( depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false, NULL, &final); return final; } #endif Mesh *mesh_create_eval_final_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { Mesh *final; mesh_calc_modifiers( depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false, NULL, &final); return final; } #ifdef USE_DERIVEDMESH /* Deprecated, use `mesh_create_eval_final_index_render` instead. */ DerivedMesh *mesh_create_derived_index_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask, int index) { DerivedMesh *final; mesh_calc_modifiers_dm( depsgraph, scene, ob, NULL, 1, false, dataMask, index, false, false, NULL, &final); return final; } #endif Mesh *mesh_create_eval_final_index_render( struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, CustomDataMask dataMask, int index) { Mesh *final; mesh_calc_modifiers( depsgraph, scene, ob, NULL, 1, false, dataMask, index, false, false, NULL, &final); return final; } #ifdef USE_DERIVEDMESH /* Deprecated, use `mesh_create_eval_final_view` instead. */ DerivedMesh *mesh_create_derived_view( struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { DerivedMesh *final; /* XXX hack * psys modifier updates particle state when called during dupli-list generation, * which can lead to wrong transforms. This disables particle system modifier execution. */ ob->transflag |= OB_NO_PSYS_UPDATE; mesh_calc_modifiers_dm( depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false, NULL, &final); ob->transflag &= ~OB_NO_PSYS_UPDATE; return final; } #endif Mesh *mesh_create_eval_final_view( struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { Mesh *final; /* XXX hack * psys modifier updates particle state when called during dupli-list generation, * which can lead to wrong transforms. This disables particle system modifier execution. */ ob->transflag |= OB_NO_PSYS_UPDATE; mesh_calc_modifiers( depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false, NULL, &final); ob->transflag &= ~OB_NO_PSYS_UPDATE; return final; } Mesh *mesh_create_eval_no_deform( struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*vertCos)[3], CustomDataMask dataMask) { Mesh *final; mesh_calc_modifiers( depsgraph, scene, ob, vertCos, 0, false, dataMask, -1, false, false, NULL, &final); return final; } Mesh *mesh_create_eval_no_deform_render( struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*vertCos)[3], CustomDataMask dataMask) { Mesh *final; mesh_calc_modifiers( depsgraph, scene, ob, vertCos, 0, false, dataMask, -1, false, false, NULL, &final); return final; } /***/ Mesh *editbmesh_get_eval_cage_and_final( struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask, /* return args */ Mesh **r_final) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ dataMask |= object_get_datamask(depsgraph, obedit, NULL); if (!em->mesh_eval_cage || (em->lastDataMask & dataMask) != dataMask) { editbmesh_build_data(depsgraph, scene, obedit, em, dataMask); } *r_final = em->mesh_eval_final; if (em->mesh_eval_final) { BLI_assert(!(em->mesh_eval_final->runtime.cd_dirty_vert & DM_DIRTY_NORMALS)); } return em->mesh_eval_cage; } Mesh *editbmesh_get_eval_cage( struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ dataMask |= object_get_datamask(depsgraph, obedit, NULL); if (!em->mesh_eval_cage || (em->lastDataMask & dataMask) != dataMask) { editbmesh_build_data(depsgraph, scene, obedit, em, dataMask); } return em->mesh_eval_cage; } Mesh *editbmesh_get_eval_cage_from_orig( struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *UNUSED(em), CustomDataMask dataMask) { BLI_assert((obedit->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0); Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id); Object *obedit_eval = (Object *)DEG_get_evaluated_id(depsgraph, &obedit->id); BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval); return editbmesh_get_eval_cage(depsgraph, scene_eval, obedit_eval, em_eval, dataMask); } /***/ /* UNUSED */ #if 0 /* ********* For those who don't grasp derived stuff! (ton) :) *************** */ static void make_vertexcosnos__mapFunc(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]) { DMCoNo *co_no = &((DMCoNo *)userData)[index]; /* check if we've been here before (normal should not be 0) */ if (!is_zero_v3(co_no->no)) { return; } copy_v3_v3(co_no->co, co); if (no_f) { copy_v3_v3(co_no->no, no_f); } else { normal_short_to_float_v3(co_no->no, no_s); } } /* always returns original amount me->totvert of vertices and normals, but fully deformed and subsurfered */ /* this is needed for all code using vertexgroups (no subsurf support) */ /* it stores the normals as floats, but they can still be scaled as shorts (32767 = unit) */ /* in use now by vertex/weight paint and particle generating */ DMCoNo *mesh_get_mapped_verts_nors(Scene *scene, Object *ob) { Mesh *me = ob->data; DerivedMesh *dm; DMCoNo *vertexcosnos; /* lets prevent crashing... */ if (ob->type != OB_MESH || me->totvert == 0) return NULL; dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX); if (dm->foreachMappedVert) { vertexcosnos = MEM_calloc_arrayN(me->totvert, sizeof(DMCoNo), "vertexcosnos map"); dm->foreachMappedVert(dm, make_vertexcosnos__mapFunc, vertexcosnos); } else { DMCoNo *v_co_no = vertexcosnos = MEM_malloc_arrayN(me->totvert, sizeof(DMCoNo), "vertexcosnos map"); int a; for (a = 0; a < me->totvert; a++, v_co_no++) { dm->getVertCo(dm, a, v_co_no->co); dm->getVertNo(dm, a, v_co_no->no); } } dm->release(dm); return vertexcosnos; } #endif /* same as above but for vert coords */ typedef struct { float (*vertexcos)[3]; BLI_bitmap *vertex_visit; } MappedUserData; static void make_vertexcos__mapFunc( void *userData, int index, const float co[3], const float UNUSED(no_f[3]), const short UNUSED(no_s[3])) { MappedUserData *mappedData = (MappedUserData *)userData; if (BLI_BITMAP_TEST(mappedData->vertex_visit, index) == 0) { /* we need coord from prototype vertex, not from copies, * assume they stored in the beginning of vertex array stored in DM * (mirror modifier for eg does this) */ copy_v3_v3(mappedData->vertexcos[index], co); BLI_BITMAP_ENABLE(mappedData->vertex_visit, index); } } void mesh_get_mapped_verts_coords(Mesh *me_eval, float (*r_cos)[3], const int totcos) { if (me_eval->runtime.deformed_only == false) { MappedUserData userData; memset(r_cos, 0, sizeof(*r_cos) * totcos); userData.vertexcos = r_cos; userData.vertex_visit = BLI_BITMAP_NEW(totcos, "vertexcos flags"); BKE_mesh_foreach_mapped_vert(me_eval, make_vertexcos__mapFunc, &userData, MESH_FOREACH_NOP); MEM_freeN(userData.vertex_visit); } else { MVert *mv = me_eval->mvert; for (int i = 0; i < totcos; i++, mv++) { copy_v3_v3(r_cos[i], mv->co); } } } void DM_add_named_tangent_layer_for_uv( CustomData *uv_data, CustomData *tan_data, int numLoopData, const char *layer_name) { if (CustomData_get_named_layer_index(tan_data, CD_TANGENT, layer_name) == -1 && CustomData_get_named_layer_index(uv_data, CD_MLOOPUV, layer_name) != -1) { CustomData_add_layer_named( tan_data, CD_TANGENT, CD_CALLOC, NULL, numLoopData, layer_name); } } void DM_calc_loop_tangents( DerivedMesh *dm, bool calc_active_tangent, const char (*tangent_names)[MAX_NAME], int tangent_names_len) { BKE_mesh_calc_loop_tangent_ex( dm->getVertArray(dm), dm->getPolyArray(dm), dm->getNumPolys(dm), dm->getLoopArray(dm), dm->getLoopTriArray(dm), dm->getNumLoopTri(dm), &dm->loopData, calc_active_tangent, tangent_names, tangent_names_len, CustomData_get_layer(&dm->polyData, CD_NORMAL), dm->getLoopDataArray(dm, CD_NORMAL), dm->getVertDataArray(dm, CD_ORCO), /* may be NULL */ /* result */ &dm->loopData, dm->getNumLoops(dm), &dm->tangent_mask); } void DM_init_origspace(DerivedMesh *dm) { const float default_osf[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; OrigSpaceLoop *lof_array = CustomData_get_layer(&dm->loopData, CD_ORIGSPACE_MLOOP); const int numpoly = dm->getNumPolys(dm); // const int numloop = dm->getNumLoops(dm); MVert *mv = dm->getVertArray(dm); MLoop *ml = dm->getLoopArray(dm); MPoly *mp = dm->getPolyArray(dm); int i, j, k; float (*vcos_2d)[2] = NULL; BLI_array_staticdeclare(vcos_2d, 64); for (i = 0; i < numpoly; i++, mp++) { OrigSpaceLoop *lof = lof_array + mp->loopstart; if (mp->totloop == 3 || mp->totloop == 4) { for (j = 0; j < mp->totloop; j++, lof++) { copy_v2_v2(lof->uv, default_osf[j]); } } else { MLoop *l = &ml[mp->loopstart]; float p_nor[3], co[3]; float mat[3][3]; float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX}; float translate[2], scale[2]; BKE_mesh_calc_poly_normal(mp, l, mv, p_nor); axis_dominant_v3_to_m3(mat, p_nor); BLI_array_clear(vcos_2d); BLI_array_reserve(vcos_2d, mp->totloop); for (j = 0; j < mp->totloop; j++, l++) { mul_v3_m3v3(co, mat, mv[l->v].co); copy_v2_v2(vcos_2d[j], co); for (k = 0; k < 2; k++) { if (co[k] > max[k]) max[k] = co[k]; else if (co[k] < min[k]) min[k] = co[k]; } } /* Brings min to (0, 0). */ negate_v2_v2(translate, min); /* Scale will bring max to (1, 1). */ sub_v2_v2v2(scale, max, min); if (scale[0] == 0.0f) scale[0] = 1e-9f; if (scale[1] == 0.0f) scale[1] = 1e-9f; invert_v2(scale); /* Finally, transform all vcos_2d into ((0, 0), (1, 1)) square and assign them as origspace. */ for (j = 0; j < mp->totloop; j++, lof++) { add_v2_v2v2(lof->uv, vcos_2d[j], translate); mul_v2_v2(lof->uv, scale); } } } dm->dirty |= DM_DIRTY_TESS_CDLAYERS; BLI_array_free(vcos_2d); } static void mesh_init_origspace(Mesh *mesh) { const float default_osf[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; OrigSpaceLoop *lof_array = CustomData_get_layer(&mesh->ldata, CD_ORIGSPACE_MLOOP); const int numpoly = mesh->totpoly; // const int numloop = mesh->totloop; MVert *mv = mesh->mvert; MLoop *ml = mesh->mloop; MPoly *mp = mesh->mpoly; int i, j, k; float (*vcos_2d)[2] = NULL; BLI_array_staticdeclare(vcos_2d, 64); for (i = 0; i < numpoly; i++, mp++) { OrigSpaceLoop *lof = lof_array + mp->loopstart; if (mp->totloop == 3 || mp->totloop == 4) { for (j = 0; j < mp->totloop; j++, lof++) { copy_v2_v2(lof->uv, default_osf[j]); } } else { MLoop *l = &ml[mp->loopstart]; float p_nor[3], co[3]; float mat[3][3]; float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX}; float translate[2], scale[2]; BKE_mesh_calc_poly_normal(mp, l, mv, p_nor); axis_dominant_v3_to_m3(mat, p_nor); BLI_array_clear(vcos_2d); BLI_array_reserve(vcos_2d, mp->totloop); for (j = 0; j < mp->totloop; j++, l++) { mul_v3_m3v3(co, mat, mv[l->v].co); copy_v2_v2(vcos_2d[j], co); for (k = 0; k < 2; k++) { if (co[k] > max[k]) max[k] = co[k]; else if (co[k] < min[k]) min[k] = co[k]; } } /* Brings min to (0, 0). */ negate_v2_v2(translate, min); /* Scale will bring max to (1, 1). */ sub_v2_v2v2(scale, max, min); if (scale[0] == 0.0f) scale[0] = 1e-9f; if (scale[1] == 0.0f) scale[1] = 1e-9f; invert_v2(scale); /* Finally, transform all vcos_2d into ((0, 0), (1, 1)) square and assign them as origspace. */ for (j = 0; j < mp->totloop; j++, lof++) { add_v2_v2v2(lof->uv, vcos_2d[j], translate); mul_v2_v2(lof->uv, scale); } } } BKE_mesh_tessface_clear(mesh); BLI_array_free(vcos_2d); } /* derivedmesh info printing function, * to help track down differences DM output */ #ifndef NDEBUG #include "BLI_dynstr.h" static void dm_debug_info_layers( DynStr *dynstr, DerivedMesh *dm, CustomData *cd, void *(*getElemDataArray)(DerivedMesh *, int)) { int type; for (type = 0; type < CD_NUMTYPES; type++) { if (CustomData_has_layer(cd, type)) { /* note: doesn't account for multiple layers */ const char *name = CustomData_layertype_name(type); const int size = CustomData_sizeof(type); const void *pt = getElemDataArray(dm, type); const int pt_size = pt ? (int)(MEM_allocN_len(pt) / size) : 0; const char *structname; int structnum; CustomData_file_write_info(type, &structname, &structnum); BLI_dynstr_appendf(dynstr, " dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n", name, structname, type, (const void *)pt, size, pt_size); } } } char *DM_debug_info(DerivedMesh *dm) { DynStr *dynstr = BLI_dynstr_new(); char *ret; const char *tstr; BLI_dynstr_appendf(dynstr, "{\n"); BLI_dynstr_appendf(dynstr, " 'ptr': '%p',\n", (void *)dm); switch (dm->type) { case DM_TYPE_CDDM: tstr = "DM_TYPE_CDDM"; break; case DM_TYPE_CCGDM: tstr = "DM_TYPE_CCGDM"; break; default: tstr = "UNKNOWN"; break; } BLI_dynstr_appendf(dynstr, " 'type': '%s',\n", tstr); BLI_dynstr_appendf(dynstr, " 'numVertData': %d,\n", dm->numVertData); BLI_dynstr_appendf(dynstr, " 'numEdgeData': %d,\n", dm->numEdgeData); BLI_dynstr_appendf(dynstr, " 'numTessFaceData': %d,\n", dm->numTessFaceData); BLI_dynstr_appendf(dynstr, " 'numPolyData': %d,\n", dm->numPolyData); BLI_dynstr_appendf(dynstr, " 'deformedOnly': %d,\n", dm->deformedOnly); BLI_dynstr_appendf(dynstr, " 'vertexLayers': (\n"); dm_debug_info_layers(dynstr, dm, &dm->vertData, dm->getVertDataArray); BLI_dynstr_appendf(dynstr, " ),\n"); BLI_dynstr_appendf(dynstr, " 'edgeLayers': (\n"); dm_debug_info_layers(dynstr, dm, &dm->edgeData, dm->getEdgeDataArray); BLI_dynstr_appendf(dynstr, " ),\n"); BLI_dynstr_appendf(dynstr, " 'loopLayers': (\n"); dm_debug_info_layers(dynstr, dm, &dm->loopData, dm->getLoopDataArray); BLI_dynstr_appendf(dynstr, " ),\n"); BLI_dynstr_appendf(dynstr, " 'polyLayers': (\n"); dm_debug_info_layers(dynstr, dm, &dm->polyData, dm->getPolyDataArray); BLI_dynstr_appendf(dynstr, " ),\n"); BLI_dynstr_appendf(dynstr, " 'tessFaceLayers': (\n"); dm_debug_info_layers(dynstr, dm, &dm->faceData, dm->getTessFaceDataArray); BLI_dynstr_appendf(dynstr, " ),\n"); BLI_dynstr_appendf(dynstr, "}\n"); ret = BLI_dynstr_get_cstring(dynstr); BLI_dynstr_free(dynstr); return ret; } void DM_debug_print(DerivedMesh *dm) { char *str = DM_debug_info(dm); puts(str); fflush(stdout); MEM_freeN(str); } void DM_debug_print_cdlayers(CustomData *data) { int i; const CustomDataLayer *layer; printf("{\n"); for (i = 0, layer = data->layers; i < data->totlayer; i++, layer++) { const char *name = CustomData_layertype_name(layer->type); const int size = CustomData_sizeof(layer->type); const char *structname; int structnum; CustomData_file_write_info(layer->type, &structname, &structnum); printf(" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n", name, structname, layer->type, (const void *)layer->data, size, (int)(MEM_allocN_len(layer->data) / size)); } printf("}\n"); } bool DM_is_valid(DerivedMesh *dm) { const bool do_verbose = true; const bool do_fixes = false; bool is_valid = true; bool changed = true; is_valid &= BKE_mesh_validate_all_customdata( dm->getVertDataLayout(dm), dm->getNumVerts(dm), dm->getEdgeDataLayout(dm), dm->getNumEdges(dm), dm->getLoopDataLayout(dm), dm->getNumLoops(dm), dm->getPolyDataLayout(dm), dm->getNumPolys(dm), false, /* setting mask here isn't useful, gives false positives */ do_verbose, do_fixes, &changed); is_valid &= BKE_mesh_validate_arrays( NULL, dm->getVertArray(dm), dm->getNumVerts(dm), dm->getEdgeArray(dm), dm->getNumEdges(dm), dm->getTessFaceArray(dm), dm->getNumTessFaces(dm), dm->getLoopArray(dm), dm->getNumLoops(dm), dm->getPolyArray(dm), dm->getNumPolys(dm), dm->getVertDataArray(dm, CD_MDEFORMVERT), do_verbose, do_fixes, &changed); BLI_assert(changed == false); return is_valid; } #endif /* NDEBUG */