/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "BKE_anonymous_attribute.hh" using namespace blender::bke; /** * A struct that identifies an attribute. It's lifetime is managed by an atomic reference count. * * Additionally, this struct can be strongly or weakly owned. The difference is that strong * ownership means that attributes with this id will be kept around. Weak ownership just makes sure * that the struct itself stays alive, but corresponding attributes might still be removed * automatically. */ struct AnonymousAttributeID { /** * Total number of references to this attribute id. Once this reaches zero, the struct can be * freed. This includes strong and weak references. */ mutable std::atomic refcount_tot = 0; /** * Number of strong references to this attribute id. When this is zero, the corresponding * attributes can be removed from geometries automatically. */ mutable std::atomic refcount_strong = 0; /** * Only used to identify this struct in a debugging session. */ std::string debug_name; /** * Unique name of the this attribute id during the current session. */ std::string internal_name; }; /** Every time this function is called, it outputs a different name. */ static std::string get_new_internal_name() { static std::atomic index = 0; const int next_index = index.fetch_add(1); return "anonymous_attribute_" + std::to_string(next_index); } AnonymousAttributeID *BKE_anonymous_attribute_id_new_weak(const char *debug_name) { AnonymousAttributeID *anonymous_id = new AnonymousAttributeID(); anonymous_id->debug_name = debug_name; anonymous_id->internal_name = get_new_internal_name(); anonymous_id->refcount_tot.store(1); return anonymous_id; } AnonymousAttributeID *BKE_anonymous_attribute_id_new_strong(const char *debug_name) { AnonymousAttributeID *anonymous_id = new AnonymousAttributeID(); anonymous_id->debug_name = debug_name; anonymous_id->internal_name = get_new_internal_name(); anonymous_id->refcount_tot.store(1); anonymous_id->refcount_strong.store(1); return anonymous_id; } bool BKE_anonymous_attribute_id_has_strong_references(const AnonymousAttributeID *anonymous_id) { return anonymous_id->refcount_strong.load() >= 1; } void BKE_anonymous_attribute_id_increment_weak(const AnonymousAttributeID *anonymous_id) { anonymous_id->refcount_tot.fetch_add(1); } void BKE_anonymous_attribute_id_increment_strong(const AnonymousAttributeID *anonymous_id) { anonymous_id->refcount_tot.fetch_add(1); anonymous_id->refcount_strong.fetch_add(1); } void BKE_anonymous_attribute_id_decrement_weak(const AnonymousAttributeID *anonymous_id) { const int new_refcount = anonymous_id->refcount_tot.fetch_sub(1) - 1; if (new_refcount == 0) { BLI_assert(anonymous_id->refcount_strong == 0); delete anonymous_id; } } void BKE_anonymous_attribute_id_decrement_strong(const AnonymousAttributeID *anonymous_id) { anonymous_id->refcount_strong.fetch_sub(1); BKE_anonymous_attribute_id_decrement_weak(anonymous_id); } const char *BKE_anonymous_attribute_id_debug_name(const AnonymousAttributeID *anonymous_id) { return anonymous_id->debug_name.c_str(); } const char *BKE_anonymous_attribute_id_internal_name(const AnonymousAttributeID *anonymous_id) { return anonymous_id->internal_name.c_str(); }