/* blender.c jan 94 MIXED MODEL * * common help functions and data * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifdef HAVE_CONFIG_H #include #endif #ifndef WIN32 #include // for read close #include // for MAXPATHLEN #else #include // for open close read #endif #include #include #include #include // for open #include "MEM_guardedalloc.h" #include "DNA_listBase.h" #include "DNA_sdna_types.h" #include "DNA_userdef_types.h" #include "DNA_object_types.h" #include "DNA_curve_types.h" #include "BLI_blenlib.h" #include "BLI_dynstr.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include "DNA_mesh_types.h" #include "DNA_screen_types.h" #include "BKE_library.h" #include "BKE_blender.h" #include "BKE_displist.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_object.h" #include "BKE_scene.h" #include "BKE_curve.h" #include "BKE_font.h" #include "BLI_editVert.h" #include "BLO_undofile.h" #include "BLO_readfile.h" #include "BLO_writefile.h" #include "BKE_bad_level_calls.h" // for freeAllRad editNurb free_editMesh free_editText free_editArmature #include "BKE_utildefines.h" // O_BINARY FALSE #include "BIF_mainqueue.h" // mainqenter for onload script #include "mydevice.h" #include "nla.h" #include "blendef.h" Global G; UserDef U; char versionstr[48]= ""; /* ************************************************ */ /* pushpop facility: to store data temporally, FIFO! */ ListBase ppmain={0, 0}; typedef struct PushPop { struct PushPop *next, *prev; void *data; int len; } PushPop; void pushdata(void *data, int len) { PushPop *pp; pp= MEM_mallocN(sizeof(PushPop), "pushpop"); BLI_addtail(&ppmain, pp); pp->data= MEM_mallocN(len, "pushpop"); pp->len= len; memcpy(pp->data, data, len); } void popfirst(void *data) { PushPop *pp; pp= ppmain.first; if(pp) { memcpy(data, pp->data, pp->len); BLI_remlink(&ppmain, pp); MEM_freeN(pp->data); MEM_freeN(pp); } else printf("error in popfirst\n"); } void poplast(void *data) { PushPop *pp; pp= ppmain.last; if(pp) { memcpy(data, pp->data, pp->len); BLI_remlink(&ppmain, pp); MEM_freeN(pp->data); MEM_freeN(pp); } else printf("error in poplast\n"); } void free_pushpop() { PushPop *pp; pp= ppmain.first; while(pp) { BLI_remlink(&ppmain, pp); MEM_freeN(pp->data); MEM_freeN(pp); } } void pushpop_test() { if(ppmain.first) printf("pushpop not empty\n"); free_pushpop(); } /* ********** free ********** */ void free_blender(void) { free_main(G.main); G.main= NULL; IMB_freeImBufdata(); /* imbuf lib */ } void duplicatelist(ListBase *list1, ListBase *list2) /* copy from 2 to 1 */ { struct Link *link1, *link2; list1->first= list1->last= 0; link2= list2->first; while(link2) { link1= MEM_dupallocN(link2); BLI_addtail(list1, link1); link2= link2->next; } } static EditMesh theEditMesh; void initglobals(void) { memset(&G, 0, sizeof(Global)); G.editMesh = &theEditMesh; memset(G.editMesh, 0, sizeof(G.editMesh)); U.savetime= 1; G.animspeed= 4; G.main= MEM_callocN(sizeof(Main), "initglobals"); strcpy(G.ima, "//"); G.version= BLENDER_VERSION; G.order= 1; G.order= (((char*)&G.order)[0])?L_ENDIAN:B_ENDIAN; sprintf(versionstr, "www.blender.org %d", G.version); #ifdef _WIN32 // FULLSCREEN G.windowstate = G_WINDOWSTATE_USERDEF; #endif clear_workob(); /* object.c */ } /***/ static void clear_global(void) { extern short winqueue_break; /* screen.c */ freeAllRad(); free_main(G.main); /* free all lib data */ freefastshade(); /* othwerwise old lamp settings stay active */ /* prevent hanging vars */ R.backbuf= 0; /* force all queues to be left */ winqueue_break= 1; if (G.obedit) { freeNurblist(&editNurb); free_editMesh(G.editMesh); free_editText(); free_editArmature(); } G.curscreen= NULL; G.scene= NULL; G.main= NULL; G.obedit= NULL; G.obpose= NULL; G.saction= NULL; G.buts= NULL; G.v2d= NULL; G.vd= NULL; G.soops= NULL; G.sima= NULL; G.sipo= NULL; G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT); } /* make sure path names are correct for OS */ static void clean_paths(Main *main) { Image *image= main->image.first; bSound *sound= main->sound.first; Scene *scene= main->scene.first; Editing *ed; Sequence *seq; Strip *strip; while(image) { BLI_clean(image->name); image= image->id.next; } while(sound) { BLI_clean(sound->name); sound= sound->id.next; } while(scene) { ed= scene->ed; if(ed) { seq= ed->seqbasep->first; while(seq) { if(seq->plugin) { BLI_clean(seq->plugin->name); } strip= seq->strip; while(strip) { BLI_clean(strip->dir); strip= strip->next; } seq= seq->next; } } BLI_clean(scene->r.backbuf); BLI_clean(scene->r.pic); BLI_clean(scene->r.ftype); scene= scene->id.next; } } static void setup_app_data(BlendFileData *bfd, char *filename) { Object *ob; Base *base; bScreen *curscreen= NULL; Scene *curscene= NULL; char mode; /* 'u' = undo save, 'n' = no UI load */ if(bfd->main->screen.first==NULL) mode= 'u'; else if(G.fileflags & G_FILE_NO_UI) mode= 'n'; else mode= 0; clean_paths(bfd->main); /* no load screens? */ if(mode) { /* comes from readfile.c */ extern void lib_link_screen_restore(Main *, char, Scene *); SWAP(ListBase, G.main->screen, bfd->main->screen); /* we re-use current screen */ curscreen= G.curscreen; /* but use new Scene pointer */ curscene= bfd->curscene; if(curscene==NULL) curscene= bfd->main->scene.first; /* and we enforce curscene to be in current screen */ curscreen->scene= curscene; /* clear_global will free G.main, here we can still restore pointers */ lib_link_screen_restore(bfd->main, mode, curscene); } clear_global(); if(mode!='u') G.save_over = 1; G.main= bfd->main; if (bfd->user) { /* only here free userdef themes... */ BLI_freelistN(&U.themes); U= *bfd->user; MEM_freeN(bfd->user); } /* case G_FILE_NO_UI or no screens in file */ if(mode) { G.curscreen= curscreen; G.scene= curscene; } else { G.winpos= bfd->winpos; G.displaymode= bfd->displaymode; G.fileflags= bfd->fileflags; G.curscreen= bfd->curscreen; G.scene= G.curscreen->scene; } /* this can happen when active scene was lib-linked, and doesnt exist anymore */ if(G.scene==NULL) { G.scene= G.main->scene.first; G.curscreen->scene= G.scene; } /* special cases, override loaded flags: */ if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG; else bfd->globalf &= ~G_DEBUG; if (!(G.f & G_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS; G.f= bfd->globalf; /* check posemode */ for(base= G.scene->base.first; base; base=base->next) { ob= base->object; if(ob->flag & OB_POSEMODE) { if(ob->type==OB_ARMATURE && G.scene->basact && G.scene->basact->object==ob) G.obpose= ob; else ob->flag &= ~OB_POSEMODE; } } /* few DispLists, but do text_to_curve */ // this should be removed!!! But first a better displist system (ton) for (ob= G.main->object.first; ob; ob= ob->id.next) { if(ob->type==OB_FONT) { Curve *cu= ob->data; if(cu->nurb.first==0) text_to_curve(ob, 0); } } if (!G.background) { setscreen(G.curscreen); } /* baseflags */ set_scene_bg(G.scene); if (G.f & G_DOSCRIPTLINKS) { /* there's an onload scriptlink to execute in screenmain */ mainqenter(ONLOAD_SCRIPT, 1); } strcpy(G.sce, filename); strcpy(G.main->name, filename); /* is guaranteed current file */ MEM_freeN(bfd); } /* returns: 0: no load file 1: OK 2: OK, and with new user settings */ int BKE_read_file(char *dir, void *type_r) { BlendReadError bre; BlendFileData *bfd; int retval= 1; if (!G.background) waitcursor(1); bfd= BLO_read_from_file(dir, &bre); if (bfd) { if(bfd->user) retval= 2; if (type_r) *((BlenFileType*)type_r)= bfd->type; setup_app_data(bfd, dir); } else { error("Loading %s failed: %s", dir, BLO_bre_as_string(bre)); } if (!G.background) waitcursor(0); return (bfd?retval:0); } int BKE_read_file_from_memory(char* filebuf, int filelength, void *type_r) { BlendReadError bre; BlendFileData *bfd; if (!G.background) waitcursor(1); bfd= BLO_read_from_memory(filebuf, filelength, &bre); if (bfd) { if (type_r) *((BlenFileType*)type_r)= bfd->type; setup_app_data(bfd, ""); } else { error("Loading failed: %s", BLO_bre_as_string(bre)); } if (!G.background) waitcursor(0); return (bfd?1:0); } int BKE_read_file_from_memfile(MemFile *memfile) { BlendReadError bre; BlendFileData *bfd; if (!G.background) waitcursor(1); bfd= BLO_read_from_memfile(memfile, &bre); if (bfd) { setup_app_data(bfd, ""); } else { error("Loading failed: %s", BLO_bre_as_string(bre)); } if (!G.background) waitcursor(0); return (bfd?1:0); } /* ***************** GLOBAL UNDO *************** */ #define UNDO_DISK 0 #define MAXUNDONAME 64 typedef struct UndoElem { struct UndoElem *next, *prev; char str[FILE_MAXDIR+FILE_MAXFILE]; char name[MAXUNDONAME]; MemFile memfile; } UndoElem; #define MAXUNDO 32 static ListBase undobase={NULL, NULL}; static UndoElem *curundo= NULL; static int read_undosave(UndoElem *uel) { char scestr[FILE_MAXDIR+FILE_MAXFILE]; int success=0, fileflags; strcpy(scestr, G.sce); /* temporal store */ fileflags= G.fileflags; G.fileflags |= G_FILE_NO_UI; if(UNDO_DISK) success= BKE_read_file(uel->str, NULL); else success= BKE_read_file_from_memfile(&uel->memfile); /* restore */ strcpy(G.sce, scestr); G.fileflags= fileflags; return success; } /* name can be a dynamic string */ void BKE_write_undo(char *name) { int nr, success; UndoElem *uel; if( (U.uiflag & USER_GLOBALUNDO)==0) return; /* remove all undos after (also when curundo==NULL) */ while(undobase.last != curundo) { uel= undobase.last; BLI_remlink(&undobase, uel); BLO_free_memfile(&uel->memfile); MEM_freeN(uel); } /* make new */ curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file"); strncpy(uel->name, name, MAXUNDONAME-1); BLI_addtail(&undobase, uel); /* and limit amount to the maximum */ nr= 0; uel= undobase.last; while(uel) { nr++; if(nr==MAXUNDO) break; uel= uel->prev; } if(uel) { while(undobase.first!=uel) { UndoElem *first= undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); MEM_freeN(first); } } /* disk save version */ if(UNDO_DISK) { static int counter= 0; char *err, tstr[FILE_MAXDIR+FILE_MAXFILE]; char numstr[32]; /* calculate current filename */ counter++; counter= counter % MAXUNDO; sprintf(numstr, "%d.blend", counter); BLI_make_file_string("/", tstr, U.tempdir, numstr); success= BLO_write_file(tstr, G.fileflags, &err); strcpy(curundo->str, tstr); } else { MemFile *prevfile=NULL; char *err; if(curundo->prev) prevfile= &(curundo->prev->memfile); success= BLO_write_file_mem(prevfile, &curundo->memfile, G.fileflags, &err); } } /* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */ void BKE_undo_step(int step) { if(step==0) { read_undosave(curundo); } else if(step==1) { /* curundo should never be NULL, after restart or load file it should call undo_save */ if(curundo==NULL || curundo->prev==NULL) error("No undo available"); else { if(G.f & G_DEBUG) printf("undo %s\n", curundo->name); curundo= curundo->prev; read_undosave(curundo); } } else { /* curundo has to remain current situation! */ if(curundo==NULL || curundo->next==NULL) error("No redo available"); else { read_undosave(curundo->next); curundo= curundo->next; if(G.f & G_DEBUG) printf("redo %s\n", curundo->name); } } } void BKE_reset_undo(void) { UndoElem *uel; uel= undobase.first; while(uel) { BLO_free_memfile(&uel->memfile); uel= uel->next; } BLI_freelistN(&undobase); curundo= NULL; } /* based on index nr it does a restore */ void BKE_undo_number(int nr) { UndoElem *uel; int a=1; for(uel= undobase.first; uel; uel= uel->next, a++) { if(a==nr) break; } curundo= uel; BKE_undo_step(0); } char *BKE_undo_menu_string(void) { UndoElem *uel; DynStr *ds= BLI_dynstr_new(); char *menu; BLI_dynstr_append(ds, "Global Undo History %t"); for(uel= undobase.first; uel; uel= uel->next) { BLI_dynstr_append(ds, "|"); BLI_dynstr_append(ds, uel->name); } menu= BLI_dynstr_get_cstring(ds); BLI_dynstr_free(ds); return menu; } /* saves quit.blend */ void BKE_undo_save_quit(void) { UndoElem *uel; MemFileChunk *chunk; int file; char str[FILE_MAXDIR+FILE_MAXFILE]; if( (U.uiflag & USER_GLOBALUNDO)==0) return; uel= curundo; if(uel==NULL) { printf("No undo buffer to save recovery file\n"); return; } /* no undo state to save */ if(undobase.first==undobase.last) return; BLI_make_file_string("/", str, U.tempdir, "quit.blend"); file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666); if(file == -1) { printf("Unable to save %s\n", str); return; } chunk= uel->memfile.chunks.first; while(chunk) { if( write(file, chunk->buf, chunk->size) != chunk->size) break; chunk= chunk->next; } close(file); if(chunk) printf("Unable to save %s\n", str); else printf("Saved session recovery to %s\n", str); }