/* blender.c jan 94 MIXED MODEL * * common help functions and data * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef _WIN32 #include // for read close #include // for MAXPATHLEN #else #include // for open close read #define open _open #define read _read #define close _close #define write _write #endif #include #include #include #include // for open #include "MEM_guardedalloc.h" #include "DNA_curve_types.h" #include "DNA_listBase.h" #include "DNA_sdna_types.h" #include "DNA_userdef_types.h" #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sound_types.h" #include "DNA_sequence_types.h" #include "BLI_blenlib.h" #include "BLI_dynstr.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include "BKE_action.h" #include "BKE_blender.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_displist.h" #include "BKE_font.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_object.h" #include "BKE_scene.h" #include "BKE_screen.h" #include "BKE_sound.h" #include "BLI_editVert.h" #include "BLO_undofile.h" #include "BLO_readfile.h" #include "BLO_writefile.h" #include "BKE_utildefines.h" // O_BINARY FALSE Global G; UserDef U; ListBase WMlist= {NULL, NULL}; char versionstr[48]= ""; /* ************************************************ */ /* pushpop facility: to store data temporally, FIFO! */ ListBase ppmain={0, 0}; typedef struct PushPop { struct PushPop *next, *prev; void *data; int len; } PushPop; void pushdata(void *data, int len) { PushPop *pp; pp= MEM_mallocN(sizeof(PushPop), "pushpop"); BLI_addtail(&ppmain, pp); pp->data= MEM_mallocN(len, "pushpop"); pp->len= len; memcpy(pp->data, data, len); } void popfirst(void *data) { PushPop *pp; pp= ppmain.first; if(pp) { memcpy(data, pp->data, pp->len); BLI_remlink(&ppmain, pp); MEM_freeN(pp->data); MEM_freeN(pp); } else printf("error in popfirst\n"); } void poplast(void *data) { PushPop *pp; pp= ppmain.last; if(pp) { memcpy(data, pp->data, pp->len); BLI_remlink(&ppmain, pp); MEM_freeN(pp->data); MEM_freeN(pp); } else printf("error in poplast\n"); } void free_pushpop() { PushPop *pp; pp= ppmain.first; while(pp) { BLI_remlink(&ppmain, pp); MEM_freeN(pp->data); MEM_freeN(pp); } } void pushpop_test() { if(ppmain.first) printf("pushpop not empty\n"); free_pushpop(); } /* ********** free ********** */ /* only to be called on exit blender */ void free_blender(void) { /* samples are in a global list..., also sets G.main->sound->sample NULL */ sound_free_all_samples(); free_main(G.main); G.main= NULL; BKE_spacetypes_free(); /* after free main, it uses space callbacks */ IMB_freeImBufdata(); /* imbuf lib */ free_nodesystem(); } static EditMesh theEditMesh; void initglobals(void) { memset(&G, 0, sizeof(Global)); memset(&theEditMesh, 0, sizeof(theEditMesh)); G.editMesh = &theEditMesh; U.savetime= 1; G.main= MEM_callocN(sizeof(Main), "initglobals"); strcpy(G.ima, "//"); G.version= BLENDER_VERSION; G.order= 1; G.order= (((char*)&G.order)[0])?L_ENDIAN:B_ENDIAN; if(BLENDER_SUBVERSION) sprintf(versionstr, "www.blender.org %d.%d", G.version, BLENDER_SUBVERSION); else sprintf(versionstr, "www.blender.org %d", G.version); #ifdef _WIN32 // FULLSCREEN G.windowstate = G_WINDOWSTATE_USERDEF; #endif clear_workob(); /* object.c */ G.charstart = 0x0000; G.charmin = 0x0000; G.charmax = 0xffff; } /***/ static void clear_global(void) { // extern short winqueue_break; /* screen.c */ // XXX freeAllRad(); fastshade_free_render(); /* lamps hang otherwise */ free_main(G.main); /* free all lib data */ if (G.obedit) { // freeNurblist(&editNurb); // free_editMesh(G.editMesh); // free_editText(); // free_editArmature(); } // free_vertexpaint(); G.curscreen= NULL; G.scene= NULL; G.main= NULL; G.obedit= NULL; G.saction= NULL; G.buts= NULL; G.v2d= NULL; G.vd= NULL; G.soops= NULL; G.sima= NULL; G.sipo= NULL; G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT + G_PARTICLEEDIT); } /* make sure path names are correct for OS */ static void clean_paths(Main *main) { Image *image= main->image.first; bSound *sound= main->sound.first; Scene *scene= main->scene.first; Editing *ed; Sequence *seq; Strip *strip; while(image) { BLI_clean(image->name); image= image->id.next; } while(sound) { BLI_clean(sound->name); sound= sound->id.next; } while(scene) { ed= scene->ed; if(ed) { seq= ed->seqbasep->first; while(seq) { if(seq->plugin) { BLI_clean(seq->plugin->name); } strip= seq->strip; while(strip) { BLI_clean(strip->dir); strip= strip->next; } seq= seq->next; } } BLI_clean(scene->r.backbuf); BLI_clean(scene->r.pic); scene= scene->id.next; } } /* context matching */ /* handle no-ui case */ static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename) { Object *ob; bScreen *curscreen= NULL; Scene *curscene= NULL; char mode; /* 'u' = undo save, 'n' = no UI load */ if(bfd->main->screen.first==NULL) mode= 'u'; else if(G.fileflags & G_FILE_NO_UI) mode= 'n'; else mode= 0; clean_paths(bfd->main); /* XXX here the complex windowmanager matching */ /* no load screens? */ if(mode) { /* comes from readfile.c */ extern void lib_link_screen_restore(Main *, Scene *); SWAP(ListBase, G.main->screen, bfd->main->screen); SWAP(ListBase, G.main->script, bfd->main->script); /* we re-use current screen */ curscreen= C->screen; /* but use new Scene pointer */ curscene= bfd->curscene; if(curscene==NULL) curscene= bfd->main->scene.first; /* and we enforce curscene to be in current screen */ curscreen->scene= curscene; /* clear_global will free G.main, here we can still restore pointers */ lib_link_screen_restore(bfd->main, curscene); } /* free G.main Main database */ clear_global(); if(mode!='u') G.save_over = 1; G.main= bfd->main; if (bfd->user) { /* only here free userdef themes... */ BLI_freelistN(&U.themes); U= *bfd->user; MEM_freeN(bfd->user); } /* samples is a global list... */ sound_free_all_samples(); /* case G_FILE_NO_UI or no screens in file */ if(mode) { C->screen= curscreen; C->scene= curscene; } else { G.winpos= bfd->winpos; G.displaymode= bfd->displaymode; G.fileflags= bfd->fileflags; C->screen= bfd->curscreen; C->scene= C->screen->scene; } /* this can happen when active scene was lib-linked, and doesnt exist anymore */ if(C->scene==NULL) { C->scene= G.main->scene.first; C->screen->scene= C->scene; } /* special cases, override loaded flags: */ if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG; else bfd->globalf &= ~G_DEBUG; if ((U.flag & USER_DONT_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS; G.f= bfd->globalf; if (!G.background) { //setscreen(G.curscreen); } /* baseflags, groups, make depsgraph, etc */ set_scene_bg(C->scene); /* clear BONE_UNKEYED flags, these are not valid anymore for proxies */ framechange_poses_clear_unkeyed(); /* last stage of do_versions actually, that sets recalc flags for recalc poses */ for(ob= G.main->object.first; ob; ob= ob->id.next) { if(ob->type==OB_ARMATURE) if(ob->recalc) object_handle_update(ob); } /* now tag update flags, to ensure deformers get calculated on redraw */ DAG_scene_update_flags(C->scene, C->scene->lay); if (G.f & G_DOSCRIPTLINKS) { /* there's an onload scriptlink to execute in screenmain */ // XXX mainqenter(ONLOAD_SCRIPT, 1); } if (G.sce != filename) /* these are the same at times, should never copy to the same location */ strcpy(G.sce, filename); BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */ MEM_freeN(bfd); } static void handle_subversion_warning(Main *main) { if(main->minversionfile > BLENDER_VERSION || (main->minversionfile == BLENDER_VERSION && main->minsubversionfile > BLENDER_SUBVERSION)) { char str[128]; sprintf(str, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile); // XXX error(str); } } /* returns: 0: no load file 1: OK 2: OK, and with new user settings */ int BKE_read_file(bContext *C, char *dir, void *unused) { BlendReadError bre; BlendFileData *bfd; int retval= 1; bfd= BLO_read_from_file(dir, &bre); if (bfd) { if(bfd->user) retval= 2; setup_app_data(C, bfd, dir); handle_subversion_warning(G.main); } else { // XXX error("Loading %s failed: %s", dir, BLO_bre_as_string(bre)); } return (bfd?retval:0); } int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, void *unused) { BlendReadError bre; BlendFileData *bfd; bfd= BLO_read_from_memory(filebuf, filelength, &bre); if (bfd) { setup_app_data(C, bfd, ""); } else { // XXX error("Loading failed: %s", BLO_bre_as_string(bre)); } return (bfd?1:0); } /* memfile is the undo buffer */ int BKE_read_file_from_memfile(bContext *C, MemFile *memfile) { BlendReadError bre; BlendFileData *bfd; bfd= BLO_read_from_memfile(G.sce, memfile, &bre); if (bfd) { setup_app_data(C, bfd, ""); } else { // XXX error("Loading failed: %s", BLO_bre_as_string(bre)); } return (bfd?1:0); } /* ***************** GLOBAL UNDO *************** */ #define UNDO_DISK 0 #define MAXUNDONAME 64 typedef struct UndoElem { struct UndoElem *next, *prev; char str[FILE_MAXDIR+FILE_MAXFILE]; char name[MAXUNDONAME]; MemFile memfile; uintptr_t undosize; } UndoElem; static ListBase undobase={NULL, NULL}; static UndoElem *curundo= NULL; static int read_undosave(bContext *C, UndoElem *uel) { char scestr[FILE_MAXDIR+FILE_MAXFILE]; int success=0, fileflags; strcpy(scestr, G.sce); /* temporal store */ fileflags= G.fileflags; G.fileflags |= G_FILE_NO_UI; if(UNDO_DISK) success= BKE_read_file(C, uel->str, NULL); else success= BKE_read_file_from_memfile(C, &uel->memfile); /* restore */ strcpy(G.sce, scestr); G.fileflags= fileflags; return success; } /* name can be a dynamic string */ void BKE_write_undo(bContext *C, char *name) { uintptr_t maxmem, totmem, memused; int nr, success; UndoElem *uel; if( (U.uiflag & USER_GLOBALUNDO)==0) return; if( U.undosteps==0) return; /* remove all undos after (also when curundo==NULL) */ while(undobase.last != curundo) { uel= undobase.last; BLI_remlink(&undobase, uel); BLO_free_memfile(&uel->memfile); MEM_freeN(uel); } /* make new */ curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file"); strncpy(uel->name, name, MAXUNDONAME-1); BLI_addtail(&undobase, uel); /* and limit amount to the maximum */ nr= 0; uel= undobase.last; while(uel) { nr++; if(nr==U.undosteps) break; uel= uel->prev; } if(uel) { while(undobase.first!=uel) { UndoElem *first= undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); MEM_freeN(first); } } /* disk save version */ if(UNDO_DISK) { static int counter= 0; char *err, tstr[FILE_MAXDIR+FILE_MAXFILE]; char numstr[32]; /* calculate current filename */ counter++; counter= counter % U.undosteps; sprintf(numstr, "%d.blend", counter); BLI_make_file_string("/", tstr, btempdir, numstr); success= BLO_write_file(C, tstr, G.fileflags, &err); strcpy(curundo->str, tstr); } else { MemFile *prevfile=NULL; char *err; if(curundo->prev) prevfile= &(curundo->prev->memfile); memused= MEM_get_memory_in_use(); success= BLO_write_file_mem(C, prevfile, &curundo->memfile, G.fileflags, &err); curundo->undosize= MEM_get_memory_in_use() - memused; } if(U.undomemory != 0) { /* limit to maximum memory (afterwards, we can't know in advance) */ totmem= 0; maxmem= ((uintptr_t)U.undomemory)*1024*1024; /* keep at least two (original + other) */ uel= undobase.last; while(uel && uel->prev) { totmem+= uel->undosize; if(totmem>maxmem) break; uel= uel->prev; } if(uel) { if(uel->prev && uel->prev->prev) uel= uel->prev; while(undobase.first!=uel) { UndoElem *first= undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); MEM_freeN(first); } } } } /* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation * Note, ALWAYS call sound_initialize_sounds after BKE_undo_step() */ void BKE_undo_step(bContext *C, int step) { if(step==0) { read_undosave(C, curundo); } else if(step==1) { /* curundo should never be NULL, after restart or load file it should call undo_save */ if(curundo==NULL || curundo->prev==NULL) ; // XXX error("No undo available"); else { if(G.f & G_DEBUG) printf("undo %s\n", curundo->name); curundo= curundo->prev; read_undosave(C, curundo); } } else { /* curundo has to remain current situation! */ if(curundo==NULL || curundo->next==NULL) ; // XXX error("No redo available"); else { read_undosave(C, curundo->next); curundo= curundo->next; if(G.f & G_DEBUG) printf("redo %s\n", curundo->name); } } } void BKE_reset_undo(void) { UndoElem *uel; uel= undobase.first; while(uel) { BLO_free_memfile(&uel->memfile); uel= uel->next; } BLI_freelistN(&undobase); curundo= NULL; } /* based on index nr it does a restore */ void BKE_undo_number(bContext *C, int nr) { UndoElem *uel; int a=1; for(uel= undobase.first; uel; uel= uel->next, a++) { if(a==nr) break; } curundo= uel; BKE_undo_step(C, 0); } char *BKE_undo_menu_string(void) { UndoElem *uel; DynStr *ds= BLI_dynstr_new(); char *menu; BLI_dynstr_append(ds, "Global Undo History %t"); for(uel= undobase.first; uel; uel= uel->next) { BLI_dynstr_append(ds, "|"); BLI_dynstr_append(ds, uel->name); } menu= BLI_dynstr_get_cstring(ds); BLI_dynstr_free(ds); return menu; } /* saves quit.blend */ void BKE_undo_save_quit(void) { UndoElem *uel; MemFileChunk *chunk; int file; char str[FILE_MAXDIR+FILE_MAXFILE]; if( (U.uiflag & USER_GLOBALUNDO)==0) return; uel= curundo; if(uel==NULL) { printf("No undo buffer to save recovery file\n"); return; } /* no undo state to save */ if(undobase.first==undobase.last) return; BLI_make_file_string("/", str, btempdir, "quit.blend"); file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666); if(file == -1) { //XXX error("Unable to save %s, check you have permissions", str); return; } chunk= uel->memfile.chunks.first; while(chunk) { if( write(file, chunk->buf, chunk->size) != chunk->size) break; chunk= chunk->next; } close(file); if(chunk) ; //XXX error("Unable to save %s, internal error", str); else printf("Saved session recovery to %s\n", str); }