/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bke */ #include "MEM_guardedalloc.h" #include "DNA_brush_types.h" #include "DNA_defaults.h" #include "DNA_gpencil_types.h" #include "DNA_material_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_rand.h" #include "BLT_translation.h" #include "BKE_bpath.h" #include "BKE_brush.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_gpencil.h" #include "BKE_icons.h" #include "BKE_idtype.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_lib_remap.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_paint.h" #include "BKE_texture.h" #include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "RE_texture.h" /* RE_texture_evaluate */ #include "BLO_read_write.h" static void brush_init_data(ID *id) { Brush *brush = (Brush *)id; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(brush, id)); MEMCPY_STRUCT_AFTER(brush, DNA_struct_default_get(Brush), id); /* enable fake user by default */ id_fake_user_set(&brush->id); /* the default alpha falloff curve */ BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH); } static void brush_copy_data(Main * /*bmain*/, ID *id_dst, const ID *id_src, const int flag) { Brush *brush_dst = (Brush *)id_dst; const Brush *brush_src = (const Brush *)id_src; if (brush_src->icon_imbuf) { brush_dst->icon_imbuf = IMB_dupImBuf(brush_src->icon_imbuf); } if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { BKE_previewimg_id_copy(&brush_dst->id, &brush_src->id); } else { brush_dst->preview = nullptr; } brush_dst->curve = BKE_curvemapping_copy(brush_src->curve); brush_dst->automasking_cavity_curve = BKE_curvemapping_copy(brush_src->automasking_cavity_curve); if (brush_src->gpencil_settings != nullptr) { brush_dst->gpencil_settings = MEM_cnew(__func__, *(brush_src->gpencil_settings)); brush_dst->gpencil_settings->curve_sensitivity = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_sensitivity); brush_dst->gpencil_settings->curve_strength = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_strength); brush_dst->gpencil_settings->curve_jitter = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_jitter); brush_dst->gpencil_settings->curve_rand_pressure = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_rand_pressure); brush_dst->gpencil_settings->curve_rand_strength = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_rand_strength); brush_dst->gpencil_settings->curve_rand_uv = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_rand_uv); brush_dst->gpencil_settings->curve_rand_hue = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_rand_hue); brush_dst->gpencil_settings->curve_rand_saturation = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_rand_saturation); brush_dst->gpencil_settings->curve_rand_value = BKE_curvemapping_copy( brush_src->gpencil_settings->curve_rand_value); } if (brush_src->curves_sculpt_settings != nullptr) { brush_dst->curves_sculpt_settings = MEM_cnew(__func__, *(brush_src->curves_sculpt_settings)); } /* enable fake user by default */ id_fake_user_set(&brush_dst->id); } static void brush_free_data(ID *id) { Brush *brush = (Brush *)id; if (brush->icon_imbuf) { IMB_freeImBuf(brush->icon_imbuf); } BKE_curvemapping_free(brush->curve); BKE_curvemapping_free(brush->automasking_cavity_curve); if (brush->gpencil_settings != nullptr) { BKE_curvemapping_free(brush->gpencil_settings->curve_sensitivity); BKE_curvemapping_free(brush->gpencil_settings->curve_strength); BKE_curvemapping_free(brush->gpencil_settings->curve_jitter); BKE_curvemapping_free(brush->gpencil_settings->curve_rand_pressure); BKE_curvemapping_free(brush->gpencil_settings->curve_rand_strength); BKE_curvemapping_free(brush->gpencil_settings->curve_rand_uv); BKE_curvemapping_free(brush->gpencil_settings->curve_rand_hue); BKE_curvemapping_free(brush->gpencil_settings->curve_rand_saturation); BKE_curvemapping_free(brush->gpencil_settings->curve_rand_value); MEM_SAFE_FREE(brush->gpencil_settings); } if (brush->curves_sculpt_settings != nullptr) { MEM_freeN(brush->curves_sculpt_settings); } MEM_SAFE_FREE(brush->gradient); BKE_previewimg_free(&(brush->preview)); } static void brush_make_local(Main *bmain, ID *id, const int flags) { if (!ID_IS_LINKED(id)) { return; } Brush *brush = (Brush *)id; const bool lib_local = (flags & LIB_ID_MAKELOCAL_FULL_LIBRARY) != 0; bool force_local, force_copy; BKE_lib_id_make_local_generic_action_define(bmain, id, flags, &force_local, &force_copy); if (brush->clone.image) { /* Special case: ima always local immediately. Clone image should only have one user anyway. */ /* FIXME: Recursive calls affecting other non-embedded IDs are really bad and should be avoided * in IDType callbacks. Higher-level ID management code usually does not expect such things and * does not deal properly with it. */ /* NOTE: assert below ensures that the comment above is valid, and that exception is * acceptable for the time being. */ BKE_lib_id_make_local(bmain, &brush->clone.image->id, 0); BLI_assert(!ID_IS_LINKED(brush->clone.image) && brush->clone.image->id.newid == nullptr); } if (force_local) { BKE_lib_id_clear_library_data(bmain, &brush->id, flags); BKE_lib_id_expand_local(bmain, &brush->id, flags); /* enable fake user by default */ id_fake_user_set(&brush->id); } else if (force_copy) { Brush *brush_new = (Brush *)BKE_id_copy(bmain, &brush->id); /* Ensures FAKE_USER is set */ brush_new->id.us = 0; /* setting newid is mandatory for complex make_lib_local logic... */ ID_NEW_SET(brush, brush_new); if (!lib_local) { BKE_libblock_remap(bmain, brush, brush_new, ID_REMAP_SKIP_INDIRECT_USAGE); } } } static void brush_foreach_id(ID *id, LibraryForeachIDData *data) { Brush *brush = (Brush *)id; BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, brush->toggle_brush, IDWALK_CB_NOP); BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, brush->clone.image, IDWALK_CB_NOP); BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, brush->paint_curve, IDWALK_CB_USER); if (brush->gpencil_settings) { BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, brush->gpencil_settings->material, IDWALK_CB_USER); BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, brush->gpencil_settings->material_alt, IDWALK_CB_USER); } BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_texture_mtex_foreach_id(data, &brush->mtex)); BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_texture_mtex_foreach_id(data, &brush->mask_mtex)); } static void brush_foreach_path(ID *id, BPathForeachPathData *bpath_data) { Brush *brush = (Brush *)id; if (brush->icon_filepath[0] != '\0') { BKE_bpath_foreach_path_fixed_process(bpath_data, brush->icon_filepath); } } static void brush_blend_write(BlendWriter *writer, ID *id, const void *id_address) { Brush *brush = (Brush *)id; BLO_write_id_struct(writer, Brush, id_address, &brush->id); BKE_id_blend_write(writer, &brush->id); if (brush->curve) { BKE_curvemapping_blend_write(writer, brush->curve); } if (brush->automasking_cavity_curve) { BKE_curvemapping_blend_write(writer, brush->automasking_cavity_curve); } if (brush->gpencil_settings) { BLO_write_struct(writer, BrushGpencilSettings, brush->gpencil_settings); if (brush->gpencil_settings->curve_sensitivity) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_sensitivity); } if (brush->gpencil_settings->curve_strength) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_strength); } if (brush->gpencil_settings->curve_jitter) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_jitter); } if (brush->gpencil_settings->curve_rand_pressure) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_pressure); } if (brush->gpencil_settings->curve_rand_strength) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_strength); } if (brush->gpencil_settings->curve_rand_uv) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_uv); } if (brush->gpencil_settings->curve_rand_hue) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_hue); } if (brush->gpencil_settings->curve_rand_saturation) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_saturation); } if (brush->gpencil_settings->curve_rand_value) { BKE_curvemapping_blend_write(writer, brush->gpencil_settings->curve_rand_value); } } if (brush->curves_sculpt_settings) { BLO_write_struct(writer, BrushCurvesSculptSettings, brush->curves_sculpt_settings); } if (brush->gradient) { BLO_write_struct(writer, ColorBand, brush->gradient); } } static void brush_blend_read_data(BlendDataReader *reader, ID *id) { Brush *brush = (Brush *)id; /* Falloff curve. */ BLO_read_data_address(reader, &brush->curve); BLO_read_data_address(reader, &brush->gradient); if (brush->curve) { BKE_curvemapping_blend_read(reader, brush->curve); } else { BKE_brush_curve_preset(brush, CURVE_PRESET_SHARP); } BLO_read_data_address(reader, &brush->automasking_cavity_curve); if (brush->automasking_cavity_curve) { BKE_curvemapping_blend_read(reader, brush->automasking_cavity_curve); } else { brush->automasking_cavity_curve = BKE_sculpt_default_cavity_curve(); } /* grease pencil */ BLO_read_data_address(reader, &brush->gpencil_settings); if (brush->gpencil_settings != nullptr) { BLO_read_data_address(reader, &brush->gpencil_settings->curve_sensitivity); BLO_read_data_address(reader, &brush->gpencil_settings->curve_strength); BLO_read_data_address(reader, &brush->gpencil_settings->curve_jitter); BLO_read_data_address(reader, &brush->gpencil_settings->curve_rand_pressure); BLO_read_data_address(reader, &brush->gpencil_settings->curve_rand_strength); BLO_read_data_address(reader, &brush->gpencil_settings->curve_rand_uv); BLO_read_data_address(reader, &brush->gpencil_settings->curve_rand_hue); BLO_read_data_address(reader, &brush->gpencil_settings->curve_rand_saturation); BLO_read_data_address(reader, &brush->gpencil_settings->curve_rand_value); if (brush->gpencil_settings->curve_sensitivity) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_sensitivity); } if (brush->gpencil_settings->curve_strength) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_strength); } if (brush->gpencil_settings->curve_jitter) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_jitter); } if (brush->gpencil_settings->curve_rand_pressure) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_rand_pressure); } if (brush->gpencil_settings->curve_rand_strength) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_rand_strength); } if (brush->gpencil_settings->curve_rand_uv) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_rand_uv); } if (brush->gpencil_settings->curve_rand_hue) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_rand_hue); } if (brush->gpencil_settings->curve_rand_saturation) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_rand_saturation); } if (brush->gpencil_settings->curve_rand_value) { BKE_curvemapping_blend_read(reader, brush->gpencil_settings->curve_rand_value); } } BLO_read_data_address(reader, &brush->curves_sculpt_settings); brush->preview = nullptr; brush->icon_imbuf = nullptr; } static void brush_blend_read_lib(BlendLibReader *reader, ID *id) { Brush *brush = (Brush *)id; /* brush->(mask_)mtex.obj is ignored on purpose? */ BLO_read_id_address(reader, brush->id.lib, &brush->mtex.tex); BLO_read_id_address(reader, brush->id.lib, &brush->mask_mtex.tex); BLO_read_id_address(reader, brush->id.lib, &brush->clone.image); BLO_read_id_address(reader, brush->id.lib, &brush->toggle_brush); BLO_read_id_address(reader, brush->id.lib, &brush->paint_curve); /* link default grease pencil palette */ if (brush->gpencil_settings != nullptr) { if (brush->gpencil_settings->flag & GP_BRUSH_MATERIAL_PINNED) { BLO_read_id_address(reader, brush->id.lib, &brush->gpencil_settings->material); if (!brush->gpencil_settings->material) { brush->gpencil_settings->flag &= ~GP_BRUSH_MATERIAL_PINNED; } } else { brush->gpencil_settings->material = nullptr; } BLO_read_id_address(reader, brush->id.lib, &brush->gpencil_settings->material_alt); } } static void brush_blend_read_expand(BlendExpander *expander, ID *id) { Brush *brush = (Brush *)id; BLO_expand(expander, brush->mtex.tex); BLO_expand(expander, brush->mask_mtex.tex); BLO_expand(expander, brush->clone.image); BLO_expand(expander, brush->paint_curve); if (brush->gpencil_settings != nullptr) { BLO_expand(expander, brush->gpencil_settings->material); BLO_expand(expander, brush->gpencil_settings->material_alt); } } static int brush_undo_preserve_cb(LibraryIDLinkCallbackData *cb_data) { BlendLibReader *reader = (BlendLibReader *)cb_data->user_data; ID *id_old = *cb_data->id_pointer; /* Old data has not been remapped to new values of the pointers, if we want to keep the old * pointer here we need its new address. */ ID *id_old_new = id_old != nullptr ? BLO_read_get_new_id_address(reader, id_old->lib, id_old) : nullptr; BLI_assert(id_old_new == nullptr || ELEM(id_old, id_old_new, id_old_new->orig_id)); if (cb_data->cb_flag & IDWALK_CB_USER) { id_us_plus_no_lib(id_old_new); id_us_min(id_old); } *cb_data->id_pointer = id_old_new; return IDWALK_RET_NOP; } static void brush_undo_preserve(BlendLibReader *reader, ID *id_new, ID *id_old) { /* Whole Brush is preserved across undo-steps. */ BKE_lib_id_swap(nullptr, id_new, id_old); /* `id_new` now has content from `id_old`, we need to ensure those old ID pointers are valid. * NOTE: Since we want to re-use all old pointers here, code is much simpler than for Scene. */ BKE_library_foreach_ID_link(nullptr, id_new, brush_undo_preserve_cb, reader, IDWALK_NOP); /* NOTE: We do not swap IDProperties, as dealing with potential ID pointers in those would be * fairly delicate. */ SWAP(IDProperty *, id_new->properties, id_old->properties); } IDTypeInfo IDType_ID_BR = { /* id_code */ ID_BR, /* id_filter */ FILTER_ID_BR, /* main_listbase_index */ INDEX_ID_BR, /* struct_size */ sizeof(Brush), /* name */ "Brush", /* name_plural */ "brushes", /* translation_context */ BLT_I18NCONTEXT_ID_BRUSH, /* flags */ IDTYPE_FLAGS_NO_ANIMDATA, /* asset_type_info */ nullptr, /* init_data */ brush_init_data, /* copy_data */ brush_copy_data, /* free_data */ brush_free_data, /* make_local */ brush_make_local, /* foreach_id */ brush_foreach_id, /* foreach_cache */ nullptr, /* foreach_path */ brush_foreach_path, /* owner_pointer_get */ nullptr, /* blend_write */ brush_blend_write, /* blend_read_data */ brush_blend_read_data, /* blend_read_lib */ brush_blend_read_lib, /* blend_read_expand */ brush_blend_read_expand, /* blend_read_undo_preserve */ brush_undo_preserve, /* lib_override_apply_post */ nullptr, }; static RNG *brush_rng; void BKE_brush_system_init(void) { brush_rng = BLI_rng_new(0); BLI_rng_srandom(brush_rng, 31415682); } void BKE_brush_system_exit(void) { if (brush_rng == nullptr) { return; } BLI_rng_free(brush_rng); brush_rng = nullptr; } static void brush_defaults(Brush *brush) { const Brush *brush_def = DNA_struct_default_get(Brush); #define FROM_DEFAULT(member) \ memcpy((void *)&brush->member, (void *)&brush_def->member, sizeof(brush->member)) #define FROM_DEFAULT_PTR(member) memcpy(brush->member, brush_def->member, sizeof(brush->member)) FROM_DEFAULT(blend); FROM_DEFAULT(flag); FROM_DEFAULT(weight); FROM_DEFAULT(size); FROM_DEFAULT(alpha); FROM_DEFAULT(hardness); FROM_DEFAULT(autosmooth_factor); FROM_DEFAULT(topology_rake_factor); FROM_DEFAULT(crease_pinch_factor); FROM_DEFAULT(normal_radius_factor); FROM_DEFAULT(wet_paint_radius_factor); FROM_DEFAULT(area_radius_factor); FROM_DEFAULT(disconnected_distance_max); FROM_DEFAULT(sculpt_plane); FROM_DEFAULT(plane_offset); FROM_DEFAULT(clone.alpha); FROM_DEFAULT(normal_weight); FROM_DEFAULT(fill_threshold); FROM_DEFAULT(flag); FROM_DEFAULT(sampling_flag); FROM_DEFAULT_PTR(rgb); FROM_DEFAULT_PTR(secondary_rgb); FROM_DEFAULT(spacing); FROM_DEFAULT(smooth_stroke_radius); FROM_DEFAULT(smooth_stroke_factor); FROM_DEFAULT(rate); FROM_DEFAULT(jitter); FROM_DEFAULT(texture_sample_bias); FROM_DEFAULT(texture_overlay_alpha); FROM_DEFAULT(mask_overlay_alpha); FROM_DEFAULT(cursor_overlay_alpha); FROM_DEFAULT(overlay_flags); FROM_DEFAULT_PTR(add_col); FROM_DEFAULT_PTR(sub_col); FROM_DEFAULT(stencil_pos); FROM_DEFAULT(stencil_dimension); FROM_DEFAULT(mtex); FROM_DEFAULT(mask_mtex); #undef FROM_DEFAULT #undef FROM_DEFAULT_PTR } /* Datablock add/copy/free/make_local */ Brush *BKE_brush_add(Main *bmain, const char *name, const eObjectMode ob_mode) { Brush *brush = (Brush *)BKE_id_new(bmain, ID_BR, name); brush->ob_mode = ob_mode; if (ob_mode == OB_MODE_SCULPT_CURVES) { BKE_brush_init_curves_sculpt_settings(brush); } return brush; } void BKE_brush_init_gpencil_settings(Brush *brush) { if (brush->gpencil_settings == nullptr) { brush->gpencil_settings = MEM_cnew("BrushGpencilSettings"); } brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->flag = 0; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; /* curves */ brush->gpencil_settings->curve_sensitivity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_jitter = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_rand_pressure = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_rand_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_rand_uv = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_rand_hue = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_rand_saturation = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); brush->gpencil_settings->curve_rand_value = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); } Brush *BKE_brush_add_gpencil(Main *bmain, ToolSettings *ts, const char *name, eObjectMode mode) { Paint *paint = nullptr; Brush *brush; switch (mode) { case OB_MODE_PAINT_GPENCIL: { paint = &ts->gp_paint->paint; break; } case OB_MODE_SCULPT_GPENCIL: { paint = &ts->gp_sculptpaint->paint; break; } case OB_MODE_WEIGHT_GPENCIL: { paint = &ts->gp_weightpaint->paint; break; } case OB_MODE_VERTEX_GPENCIL: { paint = &ts->gp_vertexpaint->paint; break; } default: paint = &ts->gp_paint->paint; } brush = BKE_brush_add(bmain, name, mode); BKE_paint_brush_set(paint, brush); id_us_min(&brush->id); brush->size = 3; /* grease pencil basic settings */ BKE_brush_init_gpencil_settings(brush); /* return brush */ return brush; } bool BKE_brush_delete(Main *bmain, Brush *brush) { if (brush->id.tag & LIB_TAG_INDIRECT) { return false; } if (ID_REAL_USERS(brush) <= 1 && ID_EXTRA_USERS(brush) == 0 && BKE_library_ID_is_indirectly_used(bmain, brush)) { return false; } BKE_id_delete(bmain, brush); return true; } /** Local grease pencil curve mapping preset. */ using eGPCurveMappingPreset = enum eGPCurveMappingPreset { GPCURVE_PRESET_PENCIL = 0, GPCURVE_PRESET_INK = 1, GPCURVE_PRESET_INKNOISE = 2, GPCURVE_PRESET_MARKER = 3, GPCURVE_PRESET_CHISEL_SENSIVITY = 4, GPCURVE_PRESET_CHISEL_STRENGTH = 5, }; static void brush_gpencil_curvemap_reset(CurveMap *cuma, int tot, eGPCurveMappingPreset preset) { if (cuma->curve) { MEM_freeN(cuma->curve); } cuma->totpoint = tot; cuma->curve = (CurveMapPoint *)MEM_callocN(cuma->totpoint * sizeof(CurveMapPoint), __func__); switch (preset) { case GPCURVE_PRESET_PENCIL: cuma->curve[0].x = 0.0f; cuma->curve[0].y = 0.0f; cuma->curve[1].x = 0.75115f; cuma->curve[1].y = 0.25f; cuma->curve[2].x = 1.0f; cuma->curve[2].y = 1.0f; break; case GPCURVE_PRESET_INK: cuma->curve[0].x = 0.0f; cuma->curve[0].y = 0.0f; cuma->curve[1].x = 0.63448f; cuma->curve[1].y = 0.375f; cuma->curve[2].x = 1.0f; cuma->curve[2].y = 1.0f; break; case GPCURVE_PRESET_INKNOISE: cuma->curve[0].x = 0.0f; cuma->curve[0].y = 0.0f; cuma->curve[1].x = 0.55f; cuma->curve[1].y = 0.45f; cuma->curve[2].x = 0.85f; cuma->curve[2].y = 1.0f; break; case GPCURVE_PRESET_MARKER: cuma->curve[0].x = 0.0f; cuma->curve[0].y = 0.0f; cuma->curve[1].x = 0.38f; cuma->curve[1].y = 0.22f; cuma->curve[2].x = 0.65f; cuma->curve[2].y = 0.68f; cuma->curve[3].x = 1.0f; cuma->curve[3].y = 1.0f; break; case GPCURVE_PRESET_CHISEL_SENSIVITY: cuma->curve[0].x = 0.0f; cuma->curve[0].y = 0.0f; cuma->curve[1].x = 0.25f; cuma->curve[1].y = 0.40f; cuma->curve[2].x = 1.0f; cuma->curve[2].y = 1.0f; break; case GPCURVE_PRESET_CHISEL_STRENGTH: cuma->curve[0].x = 0.0f; cuma->curve[0].y = 0.0f; cuma->curve[1].x = 0.31f; cuma->curve[1].y = 0.22f; cuma->curve[2].x = 0.61f; cuma->curve[2].y = 0.88f; cuma->curve[3].x = 1.0f; cuma->curve[3].y = 1.0f; break; default: break; } MEM_SAFE_FREE(cuma->table); } void BKE_gpencil_brush_preset_set(Main *bmain, Brush *brush, const short type) { #define SMOOTH_STROKE_RADIUS 40 #define SMOOTH_STROKE_FACTOR 0.9f #define ACTIVE_SMOOTH 0.35f CurveMapping *custom_curve = nullptr; /* Optionally assign a material preset. */ enum { PRESET_MATERIAL_NONE = 0, PRESET_MATERIAL_DOT_STROKE, } material_preset = PRESET_MATERIAL_NONE; /* Set general defaults at brush level. */ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS; brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR; brush->rgb[0] = 0.498f; brush->rgb[1] = 1.0f; brush->rgb[2] = 0.498f; brush->secondary_rgb[0] = 1.0f; brush->secondary_rgb[1] = 1.0f; brush->secondary_rgb[2] = 1.0f; brush->curve_preset = BRUSH_CURVE_SMOOTH; if (brush->gpencil_settings == nullptr) { return; } /* Set preset type. */ brush->gpencil_settings->preset_type = type; /* Set vertex mix factor. */ brush->gpencil_settings->vertex_mode = GPPAINT_MODE_BOTH; brush->gpencil_settings->vertex_factor = 1.0f; brush->gpencil_settings->material_alt = nullptr; switch (type) { case GP_BRUSH_PRESET_AIRBRUSH: { brush->size = 300.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.4f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 0.9f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_tool = GPAINT_TOOL_DRAW; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_AIRBRUSH; zero_v3(brush->secondary_rgb); material_preset = PRESET_MATERIAL_DOT_STROKE; break; } case GP_BRUSH_PRESET_INK_PEN: { brush->size = 60.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.1f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 0; brush->gpencil_settings->simplify_f = 0.002f; brush->gpencil_settings->draw_random_press = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; /* Curve. */ custom_curve = brush->gpencil_settings->curve_sensitivity; BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_init(custom_curve); brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INK); brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INK; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_INK_PEN_ROUGH: { brush->size = 60.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag &= ~GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.0f; brush->gpencil_settings->draw_smoothlvl = 2; brush->gpencil_settings->draw_subdivide = 0; brush->gpencil_settings->simplify_f = 0.000f; brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM; brush->gpencil_settings->draw_random_press = 0.6f; brush->gpencil_settings->draw_random_strength = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; /* Curve. */ custom_curve = brush->gpencil_settings->curve_sensitivity; BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_init(custom_curve); brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_INKNOISE); brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INKNOISE; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_MARKER_BOLD: { brush->size = 150.0f; brush->gpencil_settings->flag &= ~GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.3f; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.1f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 0; brush->gpencil_settings->simplify_f = 0.002f; brush->gpencil_settings->flag &= ~GP_BRUSH_GROUP_RANDOM; brush->gpencil_settings->draw_random_press = 0.0f; brush->gpencil_settings->draw_random_strength = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; /* Curve. */ custom_curve = brush->gpencil_settings->curve_sensitivity; BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_init(custom_curve); brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_MARKER); brush->gpencil_settings->icon_id = GP_BRUSH_ICON_MARKER; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_MARKER_CHISEL: { brush->size = 150.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = 0.3f; brush->gpencil_settings->draw_angle = DEG2RAD(35.0f); brush->gpencil_settings->draw_angle_factor = 0.5f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.0f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 0; brush->gpencil_settings->simplify_f = 0.002f; brush->gpencil_settings->flag &= ~GP_BRUSH_GROUP_RANDOM; brush->gpencil_settings->draw_random_press = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; /* Curve. */ custom_curve = brush->gpencil_settings->curve_sensitivity; BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_init(custom_curve); brush_gpencil_curvemap_reset(custom_curve->cm, 3, GPCURVE_PRESET_CHISEL_SENSIVITY); custom_curve = brush->gpencil_settings->curve_strength; BKE_curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f); BKE_curvemapping_init(custom_curve); brush_gpencil_curvemap_reset(custom_curve->cm, 4, GPCURVE_PRESET_CHISEL_STRENGTH); brush->gpencil_settings->icon_id = GP_BRUSH_ICON_CHISEL; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_PEN: { brush->size = 25.0f; brush->gpencil_settings->flag &= ~GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->flag &= ~GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.0f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 1; brush->gpencil_settings->simplify_f = 0.002f; brush->gpencil_settings->draw_random_press = 0.0f; brush->gpencil_settings->draw_random_strength = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_PENCIL_SOFT: { brush->size = 80.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.4f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 0.8f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.0f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 0; brush->gpencil_settings->simplify_f = 0.000f; brush->gpencil_settings->draw_random_press = 0.0f; brush->gpencil_settings->draw_random_strength = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PENCIL; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); material_preset = PRESET_MATERIAL_DOT_STROKE; break; } case GP_BRUSH_PRESET_PENCIL: { brush->size = 20.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.6f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->input_samples = 10; brush->gpencil_settings->active_smooth = ACTIVE_SMOOTH; brush->gpencil_settings->draw_angle = 0.0f; brush->gpencil_settings->draw_angle_factor = 0.0f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS; brush->gpencil_settings->draw_smoothfac = 0.0f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 0; brush->gpencil_settings->simplify_f = 0.002f; brush->gpencil_settings->draw_random_press = 0.0f; brush->gpencil_settings->draw_jitter = 0.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PENCIL; brush->gpencil_tool = GPAINT_TOOL_DRAW; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_FILL_AREA: { brush->size = 5.0f; brush->gpencil_settings->fill_threshold = 0.1f; brush->gpencil_settings->fill_simplylvl = 1; brush->gpencil_settings->fill_factor = 1.0f; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->hardeness = 1.0f; copy_v2_fl(brush->gpencil_settings->aspect_ratio, 1.0f); brush->gpencil_settings->draw_smoothfac = 0.1f; brush->gpencil_settings->draw_smoothlvl = 1; brush->gpencil_settings->draw_subdivide = 1; brush->gpencil_settings->dilate_pixels = 1; brush->gpencil_settings->flag |= GP_BRUSH_FILL_SHOW_EXTENDLINES; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_FILL; brush->gpencil_tool = GPAINT_TOOL_FILL; brush->gpencil_settings->vertex_mode = GPPAINT_MODE_FILL; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_ERASER_SOFT: { brush->size = 30.0f; brush->gpencil_settings->draw_strength = 0.5f; brush->gpencil_settings->flag |= GP_BRUSH_DEFAULT_ERASER; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_SOFT; brush->gpencil_tool = GPAINT_TOOL_ERASE; brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT; brush->gpencil_settings->era_strength_f = 100.0f; brush->gpencil_settings->era_thickness_f = 10.0f; break; } case GP_BRUSH_PRESET_ERASER_HARD: { brush->size = 30.0f; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT; brush->gpencil_settings->era_strength_f = 100.0f; brush->gpencil_settings->era_thickness_f = 50.0f; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD; brush->gpencil_tool = GPAINT_TOOL_ERASE; break; } case GP_BRUSH_PRESET_ERASER_POINT: { brush->size = 30.0f; brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_HARD; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD; brush->gpencil_tool = GPAINT_TOOL_ERASE; break; } case GP_BRUSH_PRESET_ERASER_STROKE: { brush->size = 30.0f; brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_STROKE; brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_STROKE; brush->gpencil_tool = GPAINT_TOOL_ERASE; break; } case GP_BRUSH_PRESET_TINT: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_TINT; brush->gpencil_tool = GPAINT_TOOL_TINT; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_VERTEX_DRAW: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_VERTEX_DRAW; brush->gpencil_vertex_tool = GPVERTEX_TOOL_DRAW; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_VERTEX_BLUR: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_VERTEX_BLUR; brush->gpencil_vertex_tool = GPVERTEX_TOOL_BLUR; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_VERTEX_AVERAGE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_VERTEX_AVERAGE; brush->gpencil_vertex_tool = GPVERTEX_TOOL_AVERAGE; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_VERTEX_SMEAR: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_VERTEX_SMEAR; brush->gpencil_vertex_tool = GPVERTEX_TOOL_SMEAR; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_VERTEX_REPLACE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_VERTEX_REPLACE; brush->gpencil_vertex_tool = GPVERTEX_TOOL_REPLACE; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; zero_v3(brush->secondary_rgb); break; } case GP_BRUSH_PRESET_SMOOTH_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_SMOOTH; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_SMOOTH; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.3f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_flag = GP_SCULPT_FLAGMODE_APPLY_THICKNESS; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_STRENGTH_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_STRENGTH; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_STRENGTH; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.3f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_THICKNESS_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_THICKNESS; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_THICKNESS; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.5f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_GRAB_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_GRAB; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_GRAB; brush->gpencil_settings->flag &= ~GP_BRUSH_USE_PRESSURE; brush->size = 25.0f; brush->gpencil_settings->draw_strength = 0.3f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_PUSH_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_PUSH; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_PUSH; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.3f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_TWIST_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_TWIST; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_TWIST; brush->size = 50.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.3f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_PINCH_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_PINCH; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_PINCH; brush->size = 50.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.5f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_RANDOMIZE_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_RANDOMIZE; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_RANDOMIZE; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.5f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_CLONE_STROKE: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_CLONE; brush->gpencil_sculpt_tool = GPSCULPT_TOOL_CLONE; brush->gpencil_settings->flag &= ~GP_BRUSH_USE_PRESSURE; brush->size = 25.0f; brush->gpencil_settings->draw_strength = 1.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } case GP_BRUSH_PRESET_DRAW_WEIGHT: { brush->gpencil_settings->icon_id = GP_BRUSH_ICON_GPBRUSH_WEIGHT; brush->gpencil_weight_tool = GPWEIGHT_TOOL_DRAW; brush->size = 25.0f; brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE; brush->gpencil_settings->draw_strength = 0.8f; brush->gpencil_settings->flag |= GP_BRUSH_USE_STRENGTH_PRESSURE; brush->gpencil_settings->sculpt_mode_flag |= GP_SCULPT_FLAGMODE_APPLY_POSITION; break; } default: break; } switch (material_preset) { case PRESET_MATERIAL_NONE: break; case PRESET_MATERIAL_DOT_STROKE: { /* Create and link Black Dots material to brush. * This material is required because the brush uses the material * to define how the stroke is drawn. */ const char *ma_id = "Dots Stroke"; Material *ma = (Material *)BLI_findstring(&bmain->materials, ma_id, offsetof(ID, name) + 2); if (ma == nullptr) { ma = BKE_gpencil_material_add(bmain, ma_id); ma->gp_style->mode = GP_MATERIAL_MODE_DOT; BLI_assert(ma->id.us == 1); id_us_min(&ma->id); } BKE_gpencil_brush_material_set(brush, ma); /* Pin the material to the brush. */ brush->gpencil_settings->flag |= GP_BRUSH_MATERIAL_PINNED; break; } } } static Brush *gpencil_brush_ensure( Main *bmain, ToolSettings *ts, const char *brush_name, eObjectMode mode, bool *r_new) { *r_new = false; Brush *brush = (Brush *)BLI_findstring(&bmain->brushes, brush_name, offsetof(ID, name) + 2); /* If the brush exist, but the type is not GPencil or the mode is wrong, create a new one. */ if ((brush != nullptr) && ((brush->gpencil_settings == nullptr) || (brush->ob_mode != mode))) { brush = nullptr; } if (brush == nullptr) { brush = BKE_brush_add_gpencil(bmain, ts, brush_name, mode); *r_new = true; } if (brush->gpencil_settings == nullptr) { BKE_brush_init_gpencil_settings(brush); } return brush; } void BKE_brush_gpencil_paint_presets(Main *bmain, ToolSettings *ts, const bool reset) { bool r_new = false; Paint *paint = &ts->gp_paint->paint; Brush *brush_prev = paint->brush; Brush *brush, *deft_draw; /* Airbrush brush. */ brush = gpencil_brush_ensure(bmain, ts, "Airbrush", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_AIRBRUSH); } /* Ink Pen brush. */ brush = gpencil_brush_ensure(bmain, ts, "Ink Pen", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_INK_PEN); } /* Ink Pen Rough brush. */ brush = gpencil_brush_ensure(bmain, ts, "Ink Pen Rough", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_INK_PEN_ROUGH); } /* Marker Bold brush. */ brush = gpencil_brush_ensure(bmain, ts, "Marker Bold", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_MARKER_BOLD); } /* Marker Chisel brush. */ brush = gpencil_brush_ensure(bmain, ts, "Marker Chisel", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_MARKER_CHISEL); } /* Pen brush. */ brush = gpencil_brush_ensure(bmain, ts, "Pen", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_PEN); } /* Pencil Soft brush. */ brush = gpencil_brush_ensure(bmain, ts, "Pencil Soft", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_PENCIL_SOFT); } /* Pencil brush. */ brush = gpencil_brush_ensure(bmain, ts, "Pencil", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_PENCIL); } deft_draw = brush; /* save default brush. */ /* Fill brush. */ brush = gpencil_brush_ensure(bmain, ts, "Fill Area", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_FILL_AREA); } /* Soft Eraser brush. */ brush = gpencil_brush_ensure(bmain, ts, "Eraser Soft", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_ERASER_SOFT); } /* Hard Eraser brush. */ brush = gpencil_brush_ensure(bmain, ts, "Eraser Hard", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_ERASER_HARD); } /* Point Eraser brush. */ brush = gpencil_brush_ensure(bmain, ts, "Eraser Point", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_ERASER_POINT); } /* Stroke Eraser brush. */ brush = gpencil_brush_ensure(bmain, ts, "Eraser Stroke", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_ERASER_STROKE); } /* Tint brush. */ brush = gpencil_brush_ensure(bmain, ts, "Tint", OB_MODE_PAINT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_TINT); } /* Set default Draw brush. */ if ((reset == false) && (brush_prev != nullptr)) { BKE_paint_brush_set(paint, brush_prev); } else { BKE_paint_brush_set(paint, deft_draw); } } void BKE_brush_gpencil_vertex_presets(Main *bmain, ToolSettings *ts, const bool reset) { bool r_new = false; Paint *vertexpaint = &ts->gp_vertexpaint->paint; Brush *brush_prev = vertexpaint->brush; Brush *brush, *deft_vertex; /* Vertex Draw brush. */ brush = gpencil_brush_ensure(bmain, ts, "Vertex Draw", OB_MODE_VERTEX_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_VERTEX_DRAW); } deft_vertex = brush; /* save default brush. */ /* Vertex Blur brush. */ brush = gpencil_brush_ensure(bmain, ts, "Vertex Blur", OB_MODE_VERTEX_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_VERTEX_BLUR); } /* Vertex Average brush. */ brush = gpencil_brush_ensure(bmain, ts, "Vertex Average", OB_MODE_VERTEX_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_VERTEX_AVERAGE); } /* Vertex Smear brush. */ brush = gpencil_brush_ensure(bmain, ts, "Vertex Smear", OB_MODE_VERTEX_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_VERTEX_SMEAR); } /* Vertex Replace brush. */ brush = gpencil_brush_ensure(bmain, ts, "Vertex Replace", OB_MODE_VERTEX_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_VERTEX_REPLACE); } /* Set default Vertex brush. */ if (reset || brush_prev == nullptr) { BKE_paint_brush_set(vertexpaint, deft_vertex); } else { if (brush_prev != nullptr) { BKE_paint_brush_set(vertexpaint, brush_prev); } } } void BKE_brush_gpencil_sculpt_presets(Main *bmain, ToolSettings *ts, const bool reset) { bool r_new = false; Paint *sculptpaint = &ts->gp_sculptpaint->paint; Brush *brush_prev = sculptpaint->brush; Brush *brush, *deft_sculpt; /* Smooth brush. */ brush = gpencil_brush_ensure(bmain, ts, "Smooth Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_SMOOTH_STROKE); } deft_sculpt = brush; /* Strength brush. */ brush = gpencil_brush_ensure(bmain, ts, "Strength Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_STRENGTH_STROKE); } /* Thickness brush. */ brush = gpencil_brush_ensure(bmain, ts, "Thickness Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_THICKNESS_STROKE); } /* Grab brush. */ brush = gpencil_brush_ensure(bmain, ts, "Grab Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_GRAB_STROKE); } /* Push brush. */ brush = gpencil_brush_ensure(bmain, ts, "Push Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_PUSH_STROKE); } /* Twist brush. */ brush = gpencil_brush_ensure(bmain, ts, "Twist Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_TWIST_STROKE); } /* Pinch brush. */ brush = gpencil_brush_ensure(bmain, ts, "Pinch Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_PINCH_STROKE); } /* Randomize brush. */ brush = gpencil_brush_ensure(bmain, ts, "Randomize Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_RANDOMIZE_STROKE); } /* Clone brush. */ brush = gpencil_brush_ensure(bmain, ts, "Clone Stroke", OB_MODE_SCULPT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_CLONE_STROKE); } /* Set default brush. */ if (reset || brush_prev == nullptr) { BKE_paint_brush_set(sculptpaint, deft_sculpt); } else { if (brush_prev != nullptr) { BKE_paint_brush_set(sculptpaint, brush_prev); } } } void BKE_brush_gpencil_weight_presets(Main *bmain, ToolSettings *ts, const bool reset) { bool r_new = false; Paint *weightpaint = &ts->gp_weightpaint->paint; Brush *brush_prev = weightpaint->brush; Brush *brush, *deft_weight; /* Vertex Draw brush. */ brush = gpencil_brush_ensure(bmain, ts, "Draw Weight", OB_MODE_WEIGHT_GPENCIL, &r_new); if ((reset) || (r_new)) { BKE_gpencil_brush_preset_set(bmain, brush, GP_BRUSH_PRESET_DRAW_WEIGHT); } deft_weight = brush; /* save default brush. */ /* Set default brush. */ if (reset || brush_prev == nullptr) { BKE_paint_brush_set(weightpaint, deft_weight); } else { if (brush_prev != nullptr) { BKE_paint_brush_set(weightpaint, brush_prev); } } } void BKE_brush_init_curves_sculpt_settings(Brush *brush) { if (brush->curves_sculpt_settings == nullptr) { brush->curves_sculpt_settings = MEM_cnew(__func__); } BrushCurvesSculptSettings *settings = brush->curves_sculpt_settings; settings->add_amount = 1; settings->points_per_curve = 8; settings->minimum_length = 0.01f; settings->curve_length = 0.3f; settings->density_add_attempts = 100; } struct Brush *BKE_brush_first_search(struct Main *bmain, const eObjectMode ob_mode) { LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { if (brush->ob_mode & ob_mode) { return brush; } } return nullptr; } void BKE_brush_debug_print_state(Brush *br) { /* create a fake brush and set it to the defaults */ Brush def = {{nullptr}}; brush_defaults(&def); #define BR_TEST(field, t) \ if (br->field != def.field) { \ printf("br->" #field " = %" #t ";\n", br->field); \ } \ ((void)0) #define BR_TEST_FLAG(_f) \ if ((br->flag & _f) && !(def.flag & _f)) { \ printf("br->flag |= " #_f ";\n"); \ } \ else if (!(br->flag & _f) && (def.flag & _f)) { \ printf("br->flag &= ~" #_f ";\n"); \ } \ ((void)0) #define BR_TEST_FLAG_OVERLAY(_f) \ if ((br->overlay_flags & _f) && !(def.overlay_flags & _f)) { \ printf("br->overlay_flags |= " #_f ";\n"); \ } \ else if (!(br->overlay_flags & _f) && (def.overlay_flags & _f)) { \ printf("br->overlay_flags &= ~" #_f ";\n"); \ } \ ((void)0) /* print out any non-default brush state */ BR_TEST(normal_weight, f); BR_TEST(blend, d); BR_TEST(size, d); /* br->flag */ BR_TEST_FLAG(BRUSH_AIRBRUSH); BR_TEST_FLAG(BRUSH_ALPHA_PRESSURE); BR_TEST_FLAG(BRUSH_SIZE_PRESSURE); BR_TEST_FLAG(BRUSH_JITTER_PRESSURE); BR_TEST_FLAG(BRUSH_SPACING_PRESSURE); BR_TEST_FLAG(BRUSH_ANCHORED); BR_TEST_FLAG(BRUSH_DIR_IN); BR_TEST_FLAG(BRUSH_SPACE); BR_TEST_FLAG(BRUSH_SMOOTH_STROKE); BR_TEST_FLAG(BRUSH_PERSISTENT); BR_TEST_FLAG(BRUSH_ACCUMULATE); BR_TEST_FLAG(BRUSH_LOCK_ALPHA); BR_TEST_FLAG(BRUSH_ORIGINAL_NORMAL); BR_TEST_FLAG(BRUSH_OFFSET_PRESSURE); BR_TEST_FLAG(BRUSH_SPACE_ATTEN); BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE); BR_TEST_FLAG(BRUSH_LOCK_SIZE); BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE); BR_TEST_FLAG(BRUSH_DRAG_DOT); BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE); BR_TEST_FLAG(BRUSH_PLANE_TRIM); BR_TEST_FLAG(BRUSH_FRONTFACE); BR_TEST_FLAG(BRUSH_CUSTOM_ICON); BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR); BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY); BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY); BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE); BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE); BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE); BR_TEST(jitter, f); BR_TEST(spacing, d); BR_TEST(smooth_stroke_radius, d); BR_TEST(smooth_stroke_factor, f); BR_TEST(rate, f); BR_TEST(alpha, f); BR_TEST(sculpt_plane, d); BR_TEST(plane_offset, f); BR_TEST(autosmooth_factor, f); BR_TEST(topology_rake_factor, f); BR_TEST(crease_pinch_factor, f); BR_TEST(plane_trim, f); BR_TEST(texture_sample_bias, f); BR_TEST(texture_overlay_alpha, d); BR_TEST(add_col[0], f); BR_TEST(add_col[1], f); BR_TEST(add_col[2], f); BR_TEST(add_col[3], f); BR_TEST(sub_col[0], f); BR_TEST(sub_col[1], f); BR_TEST(sub_col[2], f); BR_TEST(sub_col[3], f); printf("\n"); #undef BR_TEST #undef BR_TEST_FLAG } void BKE_brush_sculpt_reset(Brush *br) { /* enable this to see any non-default * settings used by a brush: */ // BKE_brush_debug_print_state(br); brush_defaults(br); BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH); /* Use the curve presets by default */ br->curve_preset = BRUSH_CURVE_SMOOTH; /* Note that sculpt defaults where set when 0.5 was the default (now it's 1.0) * assign this so logic below can remain the same. */ br->alpha = 0.5f; /* Brush settings */ switch (br->sculpt_tool) { case SCULPT_TOOL_DRAW_SHARP: br->flag |= BRUSH_DIR_IN; br->curve_preset = BRUSH_CURVE_POW4; br->spacing = 5; break; case SCULPT_TOOL_DISPLACEMENT_ERASER: br->curve_preset = BRUSH_CURVE_SMOOTHER; br->spacing = 10; br->alpha = 1.0f; break; case SCULPT_TOOL_SLIDE_RELAX: br->spacing = 10; br->alpha = 1.0f; br->slide_deform_type = BRUSH_SLIDE_DEFORM_DRAG; break; case SCULPT_TOOL_CLAY: br->flag |= BRUSH_SIZE_PRESSURE; br->spacing = 3; br->autosmooth_factor = 0.25f; br->normal_radius_factor = 0.75f; br->hardness = 0.65f; break; case SCULPT_TOOL_CLAY_THUMB: br->alpha = 0.5f; br->normal_radius_factor = 1.0f; br->spacing = 6; br->hardness = 0.5f; br->flag |= BRUSH_SIZE_PRESSURE; br->flag &= ~BRUSH_SPACE_ATTEN; break; case SCULPT_TOOL_CLAY_STRIPS: br->flag |= BRUSH_ACCUMULATE | BRUSH_SIZE_PRESSURE; br->flag &= ~BRUSH_SPACE_ATTEN; br->alpha = 0.6f; br->spacing = 5; br->normal_radius_factor = 1.55f; br->tip_roundness = 0.18f; br->curve_preset = BRUSH_CURVE_SMOOTHER; break; case SCULPT_TOOL_MULTIPLANE_SCRAPE: br->flag2 |= BRUSH_MULTIPLANE_SCRAPE_DYNAMIC | BRUSH_MULTIPLANE_SCRAPE_PLANES_PREVIEW; br->alpha = 0.7f; br->normal_radius_factor = 0.70f; br->multiplane_scrape_angle = 60; br->curve_preset = BRUSH_CURVE_SMOOTH; br->spacing = 5; break; case SCULPT_TOOL_CREASE: br->flag |= BRUSH_DIR_IN; br->alpha = 0.25; break; case SCULPT_TOOL_SCRAPE: case SCULPT_TOOL_FILL: br->alpha = 0.7f; br->area_radius_factor = 0.5f; br->spacing = 7; br->flag |= BRUSH_ACCUMULATE; br->flag |= BRUSH_INVERT_TO_SCRAPE_FILL; break; case SCULPT_TOOL_ROTATE: br->alpha = 1.0; break; case SCULPT_TOOL_SMOOTH: br->flag &= ~BRUSH_SPACE_ATTEN; br->spacing = 5; br->alpha = 0.7f; br->surface_smooth_shape_preservation = 0.5f; br->surface_smooth_current_vertex = 0.5f; br->surface_smooth_iterations = 4; break; case SCULPT_TOOL_SNAKE_HOOK: br->alpha = 1.0f; br->rake_factor = 1.0f; break; case SCULPT_TOOL_THUMB: br->size = 75; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE; br->flag &= ~BRUSH_SPACE_ATTEN; break; case SCULPT_TOOL_ELASTIC_DEFORM: br->elastic_deform_volume_preservation = 0.4f; br->elastic_deform_type = BRUSH_ELASTIC_DEFORM_GRAB_TRISCALE; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE; br->flag &= ~BRUSH_SPACE_ATTEN; break; case SCULPT_TOOL_POSE: br->pose_smooth_iterations = 4; br->pose_ik_segments = 1; br->flag2 |= BRUSH_POSE_IK_ANCHORED | BRUSH_USE_CONNECTED_ONLY; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE; br->flag &= ~BRUSH_SPACE_ATTEN; break; case SCULPT_TOOL_BOUNDARY: br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE; br->flag &= ~BRUSH_SPACE_ATTEN; br->curve_preset = BRUSH_CURVE_CONSTANT; break; case SCULPT_TOOL_DRAW_FACE_SETS: br->alpha = 0.5f; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE; br->flag &= ~BRUSH_SPACE_ATTEN; break; case SCULPT_TOOL_GRAB: br->alpha = 0.4f; br->size = 75; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE; br->flag &= ~BRUSH_SPACE_ATTEN; break; case SCULPT_TOOL_CLOTH: br->cloth_mass = 1.0f; br->cloth_damping = 0.01f; br->cloth_sim_limit = 2.5f; br->cloth_sim_falloff = 0.75f; br->cloth_deform_type = BRUSH_CLOTH_DEFORM_DRAG; br->flag &= ~(BRUSH_ALPHA_PRESSURE | BRUSH_SIZE_PRESSURE); break; case SCULPT_TOOL_LAYER: br->flag &= ~BRUSH_SPACE_ATTEN; br->hardness = 0.35f; br->alpha = 1.0f; br->height = 0.05f; break; case SCULPT_TOOL_PAINT: br->hardness = 0.4f; br->spacing = 10; br->alpha = 0.6f; br->flow = 1.0f; br->tip_scale_x = 1.0f; br->tip_roundness = 1.0f; br->density = 1.0f; br->flag &= ~BRUSH_SPACE_ATTEN; copy_v3_fl(br->rgb, 1.0f); zero_v3(br->secondary_rgb); break; case SCULPT_TOOL_SMEAR: br->alpha = 1.0f; br->spacing = 5; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE_ATTEN; br->curve_preset = BRUSH_CURVE_SPHERE; break; case SCULPT_TOOL_DISPLACEMENT_SMEAR: br->alpha = 1.0f; br->spacing = 5; br->hardness = 0.7f; br->flag &= ~BRUSH_ALPHA_PRESSURE; br->flag &= ~BRUSH_SPACE_ATTEN; br->curve_preset = BRUSH_CURVE_SMOOTHER; break; default: break; } /* Cursor colors */ /* Default Alpha */ br->add_col[3] = 0.90f; br->sub_col[3] = 0.90f; switch (br->sculpt_tool) { case SCULPT_TOOL_DRAW: case SCULPT_TOOL_DRAW_SHARP: case SCULPT_TOOL_CLAY: case SCULPT_TOOL_CLAY_STRIPS: case SCULPT_TOOL_CLAY_THUMB: case SCULPT_TOOL_LAYER: case SCULPT_TOOL_INFLATE: case SCULPT_TOOL_BLOB: case SCULPT_TOOL_CREASE: br->add_col[0] = 0.0f; br->add_col[1] = 0.5f; br->add_col[2] = 1.0f; br->sub_col[0] = 0.0f; br->sub_col[1] = 0.5f; br->sub_col[2] = 1.0f; break; case SCULPT_TOOL_SMOOTH: case SCULPT_TOOL_FLATTEN: case SCULPT_TOOL_FILL: case SCULPT_TOOL_SCRAPE: case SCULPT_TOOL_MULTIPLANE_SCRAPE: br->add_col[0] = 0.877f; br->add_col[1] = 0.142f; br->add_col[2] = 0.117f; br->sub_col[0] = 0.877f; br->sub_col[1] = 0.142f; br->sub_col[2] = 0.117f; break; case SCULPT_TOOL_PINCH: case SCULPT_TOOL_GRAB: case SCULPT_TOOL_SNAKE_HOOK: case SCULPT_TOOL_THUMB: case SCULPT_TOOL_NUDGE: case SCULPT_TOOL_ROTATE: case SCULPT_TOOL_ELASTIC_DEFORM: case SCULPT_TOOL_POSE: case SCULPT_TOOL_BOUNDARY: case SCULPT_TOOL_SLIDE_RELAX: br->add_col[0] = 1.0f; br->add_col[1] = 0.95f; br->add_col[2] = 0.005f; br->sub_col[0] = 1.0f; br->sub_col[1] = 0.95f; br->sub_col[2] = 0.005f; break; case SCULPT_TOOL_SIMPLIFY: case SCULPT_TOOL_PAINT: case SCULPT_TOOL_MASK: case SCULPT_TOOL_DRAW_FACE_SETS: case SCULPT_TOOL_DISPLACEMENT_ERASER: case SCULPT_TOOL_DISPLACEMENT_SMEAR: br->add_col[0] = 0.75f; br->add_col[1] = 0.75f; br->add_col[2] = 0.75f; br->sub_col[0] = 0.75f; br->sub_col[1] = 0.75f; br->sub_col[2] = 0.75f; break; case SCULPT_TOOL_CLOTH: br->add_col[0] = 1.0f; br->add_col[1] = 0.5f; br->add_col[2] = 0.1f; br->sub_col[0] = 1.0f; br->sub_col[1] = 0.5f; br->sub_col[2] = 0.1f; break; default: break; } } void BKE_brush_curve_preset(Brush *b, eCurveMappingPreset preset) { CurveMapping *cumap = nullptr; CurveMap *cuma = nullptr; if (!b->curve) { b->curve = BKE_curvemapping_add(1, 0, 0, 1, 1); } cumap = b->curve; cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE; cumap->preset = preset; cuma = b->curve->cm; BKE_curvemap_reset(cuma, &cumap->clipr, cumap->preset, CURVEMAP_SLOPE_NEGATIVE); BKE_curvemapping_changed(cumap, false); } const struct MTex *BKE_brush_mask_texture_get(const struct Brush *brush, const eObjectMode object_mode) { if (object_mode == OB_MODE_SCULPT) { return &brush->mtex; } return &brush->mask_mtex; } const struct MTex *BKE_brush_color_texture_get(const struct Brush *brush, const eObjectMode object_mode) { if (object_mode == OB_MODE_SCULPT) { return &brush->mask_mtex; } return &brush->mtex; } float BKE_brush_sample_tex_3d(const Scene *scene, const Brush *br, const MTex *mtex, const float point[3], float rgba[4], const int thread, struct ImagePool *pool) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; float intensity = 1.0; bool hasrgb = false; if (mtex == nullptr || mtex->tex == nullptr) { intensity = 1; } else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) { /* Get strength by feeding the vertex * location directly into a texture */ hasrgb = RE_texture_evaluate(mtex, point, thread, pool, false, false, &intensity, rgba); } else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) { float rotation = -mtex->rot; const float point_2d[2] = {point[0], point[1]}; float x, y; float co[3]; x = point_2d[0] - br->stencil_pos[0]; y = point_2d[1] - br->stencil_pos[1]; if (rotation > 0.001f || rotation < -0.001f) { const float angle = atan2f(y, x) + rotation; const float flen = sqrtf(x * x + y * y); x = flen * cosf(angle); y = flen * sinf(angle); } if (fabsf(x) > br->stencil_dimension[0] || fabsf(y) > br->stencil_dimension[1]) { zero_v4(rgba); return 0.0f; } x /= (br->stencil_dimension[0]); y /= (br->stencil_dimension[1]); co[0] = x; co[1] = y; co[2] = 0.0f; hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba); } else { float rotation = -mtex->rot; const float point_2d[2] = {point[0], point[1]}; float x = 0.0f, y = 0.0f; /* Quite warnings */ float invradius = 1.0f; /* Quite warnings */ float co[3]; if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { /* keep coordinates relative to mouse */ rotation += ups->brush_rotation; x = point_2d[0] - ups->tex_mouse[0]; y = point_2d[1] - ups->tex_mouse[1]; /* use pressure adjusted size for fixed mode */ invradius = 1.0f / ups->pixel_radius; } else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) { /* leave the coordinates relative to the screen */ /* use unadjusted size for tiled mode */ invradius = 1.0f / ups->start_pixel_radius; x = point_2d[0]; y = point_2d[1]; } else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) { rotation += ups->brush_rotation; /* these contain a random coordinate */ x = point_2d[0] - ups->tex_mouse[0]; y = point_2d[1] - ups->tex_mouse[1]; invradius = 1.0f / ups->pixel_radius; } x *= invradius; y *= invradius; /* it is probably worth optimizing for those cases where * the texture is not rotated by skipping the calls to * atan2, sqrtf, sin, and cos. */ if (rotation > 0.001f || rotation < -0.001f) { const float angle = atan2f(y, x) + rotation; const float flen = sqrtf(x * x + y * y); x = flen * cosf(angle); y = flen * sinf(angle); } co[0] = x; co[1] = y; co[2] = 0.0f; hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba); } intensity += br->texture_sample_bias; if (!hasrgb) { rgba[0] = intensity; rgba[1] = intensity; rgba[2] = intensity; rgba[3] = 1.0f; } /* For consistency, sampling always returns color in linear space */ else if (ups->do_linear_conversion) { IMB_colormanagement_colorspace_to_scene_linear_v3(rgba, ups->colorspace); } return intensity; } float BKE_brush_sample_masktex( const Scene *scene, Brush *br, const float point[2], const int thread, struct ImagePool *pool) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; MTex *mtex = &br->mask_mtex; float rgba[4], intensity; if (!mtex->tex) { return 1.0f; } if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) { float rotation = -mtex->rot; const float point_2d[2] = {point[0], point[1]}; float x, y; float co[3]; x = point_2d[0] - br->mask_stencil_pos[0]; y = point_2d[1] - br->mask_stencil_pos[1]; if (rotation > 0.001f || rotation < -0.001f) { const float angle = atan2f(y, x) + rotation; const float flen = sqrtf(x * x + y * y); x = flen * cosf(angle); y = flen * sinf(angle); } if (fabsf(x) > br->mask_stencil_dimension[0] || fabsf(y) > br->mask_stencil_dimension[1]) { zero_v4(rgba); return 0.0f; } x /= (br->mask_stencil_dimension[0]); y /= (br->mask_stencil_dimension[1]); co[0] = x; co[1] = y; co[2] = 0.0f; RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba); } else { float rotation = -mtex->rot; const float point_2d[2] = {point[0], point[1]}; float x = 0.0f, y = 0.0f; /* Quite warnings */ float invradius = 1.0f; /* Quite warnings */ float co[3]; if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { /* keep coordinates relative to mouse */ rotation += ups->brush_rotation_sec; x = point_2d[0] - ups->mask_tex_mouse[0]; y = point_2d[1] - ups->mask_tex_mouse[1]; /* use pressure adjusted size for fixed mode */ invradius = 1.0f / ups->pixel_radius; } else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) { /* leave the coordinates relative to the screen */ /* use unadjusted size for tiled mode */ invradius = 1.0f / ups->start_pixel_radius; x = point_2d[0]; y = point_2d[1]; } else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) { rotation += ups->brush_rotation_sec; /* these contain a random coordinate */ x = point_2d[0] - ups->mask_tex_mouse[0]; y = point_2d[1] - ups->mask_tex_mouse[1]; invradius = 1.0f / ups->pixel_radius; } x *= invradius; y *= invradius; /* it is probably worth optimizing for those cases where * the texture is not rotated by skipping the calls to * atan2, sqrtf, sin, and cos. */ if (rotation > 0.001f || rotation < -0.001f) { const float angle = atan2f(y, x) + rotation; const float flen = sqrtf(x * x + y * y); x = flen * cosf(angle); y = flen * sinf(angle); } co[0] = x; co[1] = y; co[2] = 0.0f; RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba); } CLAMP(intensity, 0.0f, 1.0f); switch (br->mask_pressure) { case BRUSH_MASK_PRESSURE_CUTOFF: intensity = ((1.0f - intensity) < ups->size_pressure_value) ? 1.0f : 0.0f; break; case BRUSH_MASK_PRESSURE_RAMP: intensity = ups->size_pressure_value + intensity * (1.0f - ups->size_pressure_value); break; default: break; } return intensity; } /* Unified Size / Strength / Color */ /* XXX: be careful about setting size and unprojected radius * because they depend on one another * these functions do not set the other corresponding value * this can lead to odd behavior if size and unprojected * radius become inconsistent. * the biggest problem is that it isn't possible to change * unprojected radius because a view context is not * available. my usual solution to this is to use the * ratio of change of the size to change the unprojected * radius. Not completely convinced that is correct. * In any case, a better solution is needed to prevent * inconsistency. */ const float *BKE_brush_color_get(const struct Scene *scene, const struct Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->rgb : brush->rgb; } const float *BKE_brush_secondary_color_get(const struct Scene *scene, const struct Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->secondary_rgb : brush->secondary_rgb; } void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float color[3]) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_COLOR) { copy_v3_v3(ups->rgb, color); } else { copy_v3_v3(brush->rgb, color); } } void BKE_brush_size_set(Scene *scene, Brush *brush, int size) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; /* make sure range is sane */ CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS); if (ups->flag & UNIFIED_PAINT_SIZE) { ups->size = size; } else { brush->size = size; } } int BKE_brush_size_get(const Scene *scene, const Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; int size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size; return size; } bool BKE_brush_use_locked_size(const Scene *scene, const Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; return (us_flag & UNIFIED_PAINT_SIZE) ? (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) : (brush->flag & BRUSH_LOCK_SIZE); } bool BKE_brush_use_size_pressure(const Brush *brush) { return brush->flag & BRUSH_SIZE_PRESSURE; } bool BKE_brush_use_alpha_pressure(const Brush *brush) { return brush->flag & BRUSH_ALPHA_PRESSURE; } bool BKE_brush_sculpt_has_secondary_color(const Brush *brush) { return ELEM(brush->sculpt_tool, SCULPT_TOOL_BLOB, SCULPT_TOOL_DRAW, SCULPT_TOOL_DRAW_SHARP, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_CLAY_THUMB, SCULPT_TOOL_PINCH, SCULPT_TOOL_CREASE, SCULPT_TOOL_LAYER, SCULPT_TOOL_FLATTEN, SCULPT_TOOL_FILL, SCULPT_TOOL_SCRAPE, SCULPT_TOOL_MASK); } void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_SIZE) { ups->unprojected_radius = unprojected_radius; } else { brush->unprojected_radius = unprojected_radius; } } float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->unprojected_radius : brush->unprojected_radius; } void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_ALPHA) { ups->alpha = alpha; } else { brush->alpha = alpha; } } float BKE_brush_alpha_get(const Scene *scene, const Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha; } float BKE_brush_weight_get(const Scene *scene, const Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight; } void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_WEIGHT) { ups->weight = value; } else { brush->weight = value; } } void BKE_brush_scale_unprojected_radius(float *unprojected_radius, int new_brush_size, int old_brush_size) { float scale = new_brush_size; /* avoid division by zero */ if (old_brush_size != 0) { scale /= float(old_brush_size); } (*unprojected_radius) *= scale; } void BKE_brush_scale_size(int *r_brush_size, float new_unprojected_radius, float old_unprojected_radius) { float scale = new_unprojected_radius; /* avoid division by zero */ if (old_unprojected_radius != 0) { scale /= new_unprojected_radius; } (*r_brush_size) = int(float(*r_brush_size) * scale); } void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) { float rand_pos[2]; float spread; int diameter; do { rand_pos[0] = BLI_rng_get_float(brush_rng) - 0.5f; rand_pos[1] = BLI_rng_get_float(brush_rng) - 0.5f; } while (len_squared_v2(rand_pos) > square_f(0.5f)); if (brush->flag & BRUSH_ABSOLUTE_JITTER) { diameter = 2 * brush->jitter_absolute; spread = 1.0; } else { diameter = 2 * BKE_brush_size_get(scene, brush); spread = brush->jitter; } /* find random position within a circle of diameter 1 */ jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * spread; jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread; } void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask) { /* we multiply with brush radius as an optimization for the brush * texture sampling functions */ if (mask) { ups->mask_tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; ups->mask_tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; } else { ups->tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; ups->tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius; } } float BKE_brush_curve_strength(const Brush *br, float p, const float len) { float strength = 1.0f; if (p >= len) { return 0; } p = p / len; p = 1.0f - p; switch (br->curve_preset) { case BRUSH_CURVE_CUSTOM: strength = BKE_curvemapping_evaluateF(br->curve, 0, 1.0f - p); break; case BRUSH_CURVE_SHARP: strength = p * p; break; case BRUSH_CURVE_SMOOTH: strength = 3.0f * p * p - 2.0f * p * p * p; break; case BRUSH_CURVE_SMOOTHER: strength = pow3f(p) * (p * (p * 6.0f - 15.0f) + 10.0f); break; case BRUSH_CURVE_ROOT: strength = sqrtf(p); break; case BRUSH_CURVE_LIN: strength = p; break; case BRUSH_CURVE_CONSTANT: strength = 1.0f; break; case BRUSH_CURVE_SPHERE: strength = sqrtf(2 * p - p * p); break; case BRUSH_CURVE_POW4: strength = p * p * p * p; break; case BRUSH_CURVE_INVSQUARE: strength = p * (2.0f - p); break; } return strength; } float BKE_brush_curve_strength_clamped(const Brush *br, float p, const float len) { float strength = BKE_brush_curve_strength(br, p, len); CLAMP(strength, 0.0f, 1.0f); return strength; } /* TODO: should probably be unified with BrushPainter stuff? */ static bool brush_gen_texture(const Brush *br, const int side, const bool use_secondary, float *rect) { const MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex; if (mtex->tex == nullptr) { return false; } const float step = 2.0 / side; int ix, iy; float x, y; /* Do normalized canonical view coords for texture. */ for (y = -1.0, iy = 0; iy < side; iy++, y += step) { for (x = -1.0, ix = 0; ix < side; ix++, x += step) { const float co[3] = {x, y, 0.0f}; float intensity; float rgba_dummy[4]; RE_texture_evaluate(mtex, co, 0, nullptr, false, false, &intensity, rgba_dummy); rect[iy * side + ix] = intensity; } } return true; } struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool display_gradient) { ImBuf *im = MEM_cnew("radial control texture"); int side = 512; int half = side / 2; BKE_curvemapping_init(br->curve); im->rect_float = (float *)MEM_callocN(sizeof(float) * side * side, "radial control rect"); im->x = im->y = side; const bool have_texture = brush_gen_texture(br, side, secondary, im->rect_float); if (display_gradient || have_texture) { for (int i = 0; i < side; i++) { for (int j = 0; j < side; j++) { const float magn = sqrtf(pow2f(i - half) + pow2f(j - half)); const float strength = BKE_brush_curve_strength_clamped(br, magn, half); im->rect_float[i * side + j] = (have_texture) ? im->rect_float[i * side + j] * strength : strength; } } } return im; }