/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2016 Blender Foundation. * All rights reserved. * * Contributor(s): Kevin Dietrich. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/cachefile.c * \ingroup bke */ #include "DNA_anim_types.h" #include "DNA_cachefile_types.h" #include "DNA_constraint_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_fileops.h" #include "BLI_listbase.h" #include "BLI_path_util.h" #include "BLI_string.h" #include "BLI_threads.h" #include "BLI_utildefines.h" #include "BKE_animsys.h" #include "BKE_cachefile.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_modifier.h" #include "BKE_scene.h" #ifdef WITH_ALEMBIC # include "ABC_alembic.h" #endif static SpinLock spin; void BKE_cachefiles_init(void) { BLI_spin_init(&spin); } void BKE_cachefiles_exit(void) { BLI_spin_end(&spin); } void *BKE_cachefile_add(Main *bmain, const char *name) { CacheFile *cache_file = BKE_libblock_alloc(bmain, ID_CF, name, 0); BKE_cachefile_init(cache_file); return cache_file; } void BKE_cachefile_init(CacheFile *cache_file) { cache_file->handle = NULL; cache_file->filepath[0] = '\0'; cache_file->override_frame = false; cache_file->frame = 0.0f; cache_file->is_sequence = false; cache_file->scale = 1.0f; cache_file->handle_mutex = BLI_mutex_alloc(); BLI_listbase_clear(&cache_file->object_paths); } /** Free (or release) any data used by this cachefile (does not free the cachefile itself). */ void BKE_cachefile_free(CacheFile *cache_file) { BKE_animdata_free((ID *)cache_file, false); if (cache_file->id.tag & LIB_TAG_NO_MAIN) { /* CoW/no-main copies reuse the existing ArchiveReader and mutex */ return; } if (cache_file->handle) { #ifdef WITH_ALEMBIC ABC_free_handle(cache_file->handle); #endif cache_file->handle = NULL; } if (cache_file->handle_mutex) { BLI_mutex_free(cache_file->handle_mutex); cache_file->handle_mutex = NULL; } BLI_freelistN(&cache_file->object_paths); } /** * Only copy internal data of CacheFile ID from source to already allocated/initialized destination. * You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs. * * WARNING! This function will not handle ID user count! * * \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more). */ void BKE_cachefile_copy_data( Main *UNUSED(bmain), CacheFile *cache_file_dst, const CacheFile *UNUSED(cache_file_src), const int UNUSED(flag)) { if (cache_file_dst->id.tag & LIB_TAG_NO_MAIN) { /* CoW/no-main copies reuse the existing ArchiveReader and mutex */ return; } cache_file_dst->handle = NULL; cache_file_dst->handle_mutex = NULL; BLI_duplicatelist(&cache_file_dst->object_paths, &cache_file_dst->object_paths); } CacheFile *BKE_cachefile_copy(Main *bmain, const CacheFile *cache_file) { CacheFile *cache_file_copy; BKE_id_copy_ex(bmain, &cache_file->id, (ID **)&cache_file_copy, 0, false); return cache_file_copy; } void BKE_cachefile_make_local(Main *bmain, CacheFile *cache_file, const bool lib_local) { BKE_id_make_local_generic(bmain, &cache_file->id, true, lib_local); } void BKE_cachefile_reload(const Main *bmain, CacheFile *cache_file) { char filepath[FILE_MAX]; BLI_strncpy(filepath, cache_file->filepath, sizeof(filepath)); BLI_path_abs(filepath, ID_BLEND_PATH(bmain, &cache_file->id)); #ifdef WITH_ALEMBIC if (cache_file->handle) { ABC_free_handle(cache_file->handle); } cache_file->handle = ABC_create_handle(filepath, &cache_file->object_paths); #endif } void BKE_cachefile_ensure_handle(const Main *bmain, CacheFile *cache_file) { BLI_spin_lock(&spin); if (cache_file->handle_mutex == NULL) { cache_file->handle_mutex = BLI_mutex_alloc(); } BLI_spin_unlock(&spin); BLI_mutex_lock(cache_file->handle_mutex); if (cache_file->handle == NULL) { /* Assigning to a CoW copy is a bad idea; assign to the original instead. */ BLI_assert((cache_file->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0); BKE_cachefile_reload(bmain, cache_file); } BLI_mutex_unlock(cache_file->handle_mutex); } void BKE_cachefile_update_frame( Main *bmain, struct Depsgraph *depsgraph, Scene *scene, const float ctime, const float fps) { CacheFile *cache_file; char filename[FILE_MAX]; for (cache_file = bmain->cachefiles.first; cache_file; cache_file = cache_file->id.next) { /* Execute drivers only, as animation has already been done. */ BKE_animsys_evaluate_animdata(depsgraph, scene, &cache_file->id, cache_file->adt, ctime, ADT_RECALC_DRIVERS); if (!cache_file->is_sequence) { continue; } const float time = BKE_cachefile_time_offset(cache_file, ctime, fps); if (BKE_cachefile_filepath_get(bmain, cache_file, time, filename)) { BKE_cachefile_clean(bmain, cache_file); #ifdef WITH_ALEMBIC ABC_free_handle(cache_file->handle); cache_file->handle = ABC_create_handle(filename, NULL); #endif } } } bool BKE_cachefile_filepath_get( const Main *bmain, const CacheFile *cache_file, float frame, char r_filepath[FILE_MAX]) { BLI_strncpy(r_filepath, cache_file->filepath, FILE_MAX); BLI_path_abs(r_filepath, ID_BLEND_PATH(bmain, &cache_file->id)); int fframe; int frame_len; if (cache_file->is_sequence && BLI_path_frame_get(r_filepath, &fframe, &frame_len)) { char ext[32]; BLI_path_frame_strip(r_filepath, true, ext); BLI_path_frame(r_filepath, frame, frame_len); BLI_path_extension_ensure(r_filepath, FILE_MAX, ext); /* TODO(kevin): store sequence range? */ return BLI_exists(r_filepath); } return true; } float BKE_cachefile_time_offset(CacheFile *cache_file, const float time, const float fps) { const float time_offset = cache_file->frame_offset / fps; const float frame = (cache_file->override_frame ? cache_file->frame : time); return cache_file->is_sequence ? frame : frame / fps - time_offset; } /* TODO(kevin): replace this with some depsgraph mechanism, or something similar. */ void BKE_cachefile_clean(struct Main *bmain, CacheFile *cache_file) { for (Object *ob = bmain->object.first; ob; ob = ob->id.next) { ModifierData *md = modifiers_findByType(ob, eModifierType_MeshSequenceCache); if (md) { MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md; if (cache_file == mcmd->cache_file) { #ifdef WITH_ALEMBIC if (mcmd->reader != NULL) { CacheReader_free(mcmd->reader); } #endif mcmd->reader = NULL; } } for (bConstraint *con = ob->constraints.first; con; con = con->next) { if (con->type != CONSTRAINT_TYPE_TRANSFORM_CACHE) { continue; } bTransformCacheConstraint *data = con->data; if (cache_file == data->cache_file) { #ifdef WITH_ALEMBIC if (data->reader != NULL) { CacheReader_free(data->reader); } #endif data->reader = NULL; } } } }