/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation, * Sergey Sharybin * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/crazyspace.c * \ingroup bke */ #include "MEM_guardedalloc.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" #include "DNA_modifier_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "BLI_utildefines.h" #include "BLI_math.h" #include "BKE_crazyspace.h" #include "BKE_DerivedMesh.h" #include "BKE_modifier.h" #include "BKE_multires.h" #include "BKE_mesh.h" #include "BKE_editmesh.h" BLI_INLINE void tan_calc_quat_v3( float r_quat[4], const float co_1[3], const float co_2[3], const float co_3[3]) { float vec_u[3], vec_v[3]; float nor[3]; sub_v3_v3v3(vec_u, co_1, co_2); sub_v3_v3v3(vec_v, co_1, co_3); cross_v3_v3v3(nor, vec_u, vec_v); if (normalize_v3(nor) > FLT_EPSILON) { const float zero_vec[3] = {0.0f}; tri_to_quat_ex(r_quat, zero_vec, vec_u, vec_v, nor); } else { unit_qt(r_quat); } } static void set_crazy_vertex_quat( float r_quat[4], const float co_1[3], const float co_2[3], const float co_3[3], const float vd_1[3], const float vd_2[3], const float vd_3[3]) { float q1[4], q2[4]; tan_calc_quat_v3(q1, co_1, co_2, co_3); tan_calc_quat_v3(q2, vd_1, vd_2, vd_3); sub_qt_qtqt(r_quat, q2, q1); } static int modifiers_disable_subsurf_temporary(Object *ob) { ModifierData *md; int disabled = 0; for (md = ob->modifiers.first; md; md = md->next) if (md->type == eModifierType_Subsurf) if (md->mode & eModifierMode_OnCage) { md->mode ^= eModifierMode_DisableTemporary; disabled = 1; } return disabled; } /* disable subsurf temporal, get mapped cos, and enable it */ float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3] { Mesh *me = obedit->data; DerivedMesh *dm; float (*vertexcos)[3]; int nverts = me->edit_btmesh->bm->totvert; /* disable subsurf temporal, get mapped cos, and enable it */ if (modifiers_disable_subsurf_temporary(obedit)) { /* need to make new derivemesh */ makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, 0); } /* now get the cage */ vertexcos = MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map"); dm = editbmesh_get_derived_cage(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH); mesh_get_mapped_verts_coords(dm, vertexcos, nverts); dm->release(dm); /* set back the flag, no new cage needs to be built, transform does it */ modifiers_disable_subsurf_temporary(obedit); return vertexcos; } void BKE_crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], const bool use_select) { BMFace *f; BMIter iter; int index; { BMVert *v; BM_ITER_MESH_INDEX (v, &iter, em->bm, BM_VERTS_OF_MESH, index) { BM_elem_flag_disable(v, BM_ELEM_TAG); BM_elem_index_set(v, index); /* set_inline */ } em->bm->elem_index_dirty &= ~BM_VERT; } BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) { BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { if (BM_elem_flag_test(l_iter->v, BM_ELEM_HIDDEN) || BM_elem_flag_test(l_iter->v, BM_ELEM_TAG) || (use_select && !BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT))) { continue; } if (!BM_elem_flag_test(l_iter->v, BM_ELEM_TAG)) { const float *co_prev, *co_curr, *co_next; /* orig */ const float *vd_prev, *vd_curr, *vd_next; /* deform */ const int i_prev = BM_elem_index_get(l_iter->prev->v); const int i_curr = BM_elem_index_get(l_iter->v); const int i_next = BM_elem_index_get(l_iter->next->v); /* retrieve mapped coordinates */ vd_prev = mappedcos[i_prev]; vd_curr = mappedcos[i_curr]; vd_next = mappedcos[i_next]; if (origcos) { co_prev = origcos[i_prev]; co_curr = origcos[i_curr]; co_next = origcos[i_next]; } else { co_prev = l_iter->prev->v->co; co_curr = l_iter->v->co; co_next = l_iter->next->v->co; } set_crazy_vertex_quat(quats[i_curr], co_curr, co_next, co_prev, vd_curr, vd_next, vd_prev); BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG); } } while ((l_iter = l_iter->next) != l_first); } } void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]) { int i; MVert *mvert; MLoop *mloop; MPoly *mp; mvert = me->mvert; for (i = 0; i < me->totvert; i++, mvert++) mvert->flag &= ~ME_VERT_TMP_TAG; /* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */ mvert = me->mvert; mp = me->mpoly; mloop = me->mloop; for (i = 0; i < me->totpoly; i++, mp++) { MLoop *ml_prev, *ml_curr, *ml_next; int j; ml_next = &mloop[mp->loopstart]; ml_curr = &ml_next[mp->totloop - 1]; ml_prev = &ml_next[mp->totloop - 2]; for (j = 0; j < mp->totloop; j++) { if ((mvert[ml_curr->v].flag & ME_VERT_TMP_TAG) == 0) { const float *co_prev, *co_curr, *co_next; /* orig */ const float *vd_prev, *vd_curr, *vd_next; /* deform */ /* retrieve mapped coordinates */ vd_prev = mappedcos[ml_prev->v]; vd_curr = mappedcos[ml_curr->v]; vd_next = mappedcos[ml_next->v]; if (origcos) { co_prev = origcos[ml_prev->v]; co_curr = origcos[ml_curr->v]; co_next = origcos[ml_next->v]; } else { co_prev = mvert[ml_prev->v].co; co_curr = mvert[ml_curr->v].co; co_next = mvert[ml_next->v].co; } set_crazy_vertex_quat(quats[ml_curr->v], co_curr, co_next, co_prev, vd_curr, vd_next, vd_prev); mvert[ml_curr->v].flag |= ME_VERT_TMP_TAG; } ml_prev = ml_curr; ml_curr = ml_next; ml_next++; } } } int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3]) { ModifierData *md; DerivedMesh *dm; int i, a, numleft = 0, numVerts = 0; int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1); float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL; VirtualModifierData virtualModifierData; modifiers_clearErrors(ob); dm = NULL; md = modifiers_getVirtualModifierList(ob, &virtualModifierData); /* compute the deformation matrices and coordinates for the first * modifiers with on cage editing that are enabled and support computing * deform matrices */ for (i = 0; md && i <= cageIndex; i++, md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!editbmesh_modifier_is_enabled(scene, md, dm)) continue; if (mti->type == eModifierTypeType_OnlyDeform && mti->deformMatricesEM) { if (!defmats) { dm = getEditDerivedBMesh(em, ob, NULL); deformedVerts = editbmesh_get_vertex_cos(em, &numVerts); defmats = MEM_mallocN(sizeof(*defmats) * numVerts, "defmats"); for (a = 0; a < numVerts; a++) unit_m3(defmats[a]); } mti->deformMatricesEM(md, ob, em, dm, deformedVerts, defmats, numVerts); } else break; } for (; md && i <= cageIndex; md = md->next, i++) if (editbmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md)) numleft++; if (dm) dm->release(dm); *deformmats = defmats; *deformcos = deformedVerts; return numleft; } int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) { ModifierData *md; DerivedMesh *dm; int a, numVerts = 0; float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL; MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0); const bool has_multires = mmd != NULL && mmd->sculptlvl > 0; int numleft = 0; VirtualModifierData virtualModifierData; if (has_multires) { *deformmats = NULL; *deformcos = NULL; return numleft; } dm = NULL; md = modifiers_getVirtualModifierList(ob, &virtualModifierData); for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue; if (mti->type == eModifierTypeType_OnlyDeform) { if (!defmats) { Mesh *me = (Mesh *)ob->data; dm = mesh_create_derived(me, NULL); deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts); defmats = MEM_callocN(sizeof(*defmats) * numVerts, "defmats"); for (a = 0; a < numVerts; a++) unit_m3(defmats[a]); } if (mti->deformMatrices) mti->deformMatrices(md, ob, dm, deformedVerts, defmats, numVerts); else break; } } for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue; if (mti->type == eModifierTypeType_OnlyDeform) numleft++; } if (dm) dm->release(dm); *deformmats = defmats; *deformcos = deformedVerts; return numleft; } void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) { int totleft = BKE_sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos); if (totleft) { /* there are deformation modifier which doesn't support deformation matrices * calculation. Need additional crazyspace correction */ float (*deformedVerts)[3] = *deformcos; float (*origVerts)[3] = MEM_dupallocN(deformedVerts); float (*quats)[4]; int i, deformed = 0; VirtualModifierData virtualModifierData; ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData); Mesh *me = (Mesh *)ob->data; for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue; if (mti->type == eModifierTypeType_OnlyDeform) { /* skip leading modifiers which have been already * handled in sculpt_get_first_deform_matrices */ if (mti->deformMatrices && !deformed) continue; mti->deformVerts(md, ob, NULL, deformedVerts, me->totvert, 0); deformed = 1; } } quats = MEM_mallocN(me->totvert * sizeof(*quats), "crazy quats"); BKE_crazyspace_set_quats_mesh(me, origVerts, deformedVerts, quats); for (i = 0; i < me->totvert; i++) { float qmat[3][3], tmat[3][3]; quat_to_mat3(qmat, quats[i]); mul_m3_m3m3(tmat, qmat, (*deformmats)[i]); copy_m3_m3((*deformmats)[i], tmat); } MEM_freeN(origVerts); MEM_freeN(quats); } if (*deformmats == NULL) { int a, numVerts; Mesh *me = (Mesh *)ob->data; *deformcos = BKE_mesh_vertexCos_get(me, &numVerts); *deformmats = MEM_callocN(sizeof(*(*deformmats)) * numVerts, "defmats"); for (a = 0; a < numVerts; a++) unit_m3((*deformmats)[a]); } }