/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bke */ #include "BLI_math.h" #include "BLI_task.h" #include "DNA_customdata_types.h" #include "DNA_defs.h" #include "DNA_meshdata_types.h" #include "BKE_customdata.h" #include "BKE_editmesh.h" #include "BKE_editmesh_tangent.h" #include "BKE_mesh.h" #include "BKE_mesh_tangent.h" /* for utility functions */ #include "MEM_guardedalloc.h" /* interface */ #include "mikktspace.hh" /* -------------------------------------------------------------------- */ /** \name Tangent Space Calculation * \{ */ /* Necessary complexity to handle looptri's as quads for correct tangents */ #define USE_LOOPTRI_DETECT_QUADS struct SGLSLEditMeshToTangent { uint GetNumFaces() { #ifdef USE_LOOPTRI_DETECT_QUADS return uint(num_face_as_quad_map); #else return uint(numTessFaces); #endif } uint GetNumVerticesOfFace(const uint face_num) { #ifdef USE_LOOPTRI_DETECT_QUADS if (face_as_quad_map) { if (looptris[face_as_quad_map[face_num]][0]->f->len == 4) { return 4; } } return 3; #else UNUSED_VARS(pContext, face_num); return 3; #endif } const BMLoop *GetLoop(const uint face_num, uint vert_index) { // BLI_assert(vert_index >= 0 && vert_index < 4); const BMLoop **lt; const BMLoop *l; #ifdef USE_LOOPTRI_DETECT_QUADS if (face_as_quad_map) { lt = looptris[face_as_quad_map[face_num]]; if (lt[0]->f->len == 4) { l = BM_FACE_FIRST_LOOP(lt[0]->f); while (vert_index--) { l = l->next; } return l; } /* fall through to regular triangle */ } else { lt = looptris[face_num]; } #else lt = looptris[face_num]; #endif return lt[vert_index]; } mikk::float3 GetPosition(const uint face_num, const uint vert_index) { const BMLoop *l = GetLoop(face_num, vert_index); return mikk::float3(l->v->co); } mikk::float3 GetTexCoord(const uint face_num, const uint vert_index) { const BMLoop *l = GetLoop(face_num, vert_index); if (cd_loop_uv_offset != -1) { const float *uv = (const float *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); return mikk::float3(uv[0], uv[1], 1.0f); } const float *orco_p = orco[BM_elem_index_get(l->v)]; float u, v; map_to_sphere(&u, &v, orco_p[0], orco_p[1], orco_p[2]); return mikk::float3(u, v, 1.0f); } mikk::float3 GetNormal(const uint face_num, const uint vert_index) { const BMLoop *l = GetLoop(face_num, vert_index); if (precomputedLoopNormals) { return mikk::float3(precomputedLoopNormals[BM_elem_index_get(l)]); } if (BM_elem_flag_test(l->f, BM_ELEM_SMOOTH) == 0) { /* flat */ if (precomputedFaceNormals) { return mikk::float3(precomputedFaceNormals[BM_elem_index_get(l->f)]); } return mikk::float3(l->f->no); } return mikk::float3(l->v->no); } void SetTangentSpace(const uint face_num, const uint vert_index, mikk::float3 T, bool orientation) { const BMLoop *l = GetLoop(face_num, vert_index); float *p_res = tangent[BM_elem_index_get(l)]; copy_v4_fl4(p_res, T.x, T.y, T.z, orientation ? 1.0f : -1.0f); } const float (*precomputedFaceNormals)[3]; const float (*precomputedLoopNormals)[3]; const BMLoop *(*looptris)[3]; int cd_loop_uv_offset; /* texture coordinates */ const float (*orco)[3]; float (*tangent)[4]; /* destination */ int numTessFaces; #ifdef USE_LOOPTRI_DETECT_QUADS /* map from 'fake' face index to looptri, * quads will point to the first looptri of the quad */ const int *face_as_quad_map; int num_face_as_quad_map; #endif }; static void emDM_calc_loop_tangents_thread(TaskPool *__restrict /*pool*/, void *taskdata) { SGLSLEditMeshToTangent *mesh_data = static_cast(taskdata); mikk::Mikktspace mikk(*mesh_data); mikk.genTangSpace(); } void BKE_editmesh_loop_tangent_calc(BMEditMesh *em, bool calc_active_tangent, const char (*tangent_names)[MAX_NAME], int tangent_names_len, const float (*poly_normals)[3], const float (*loop_normals)[3], const float (*vert_orco)[3], /* result */ CustomData *loopdata_out, const uint loopdata_out_len, short *tangent_mask_curr_p) { BMesh *bm = em->bm; int act_uv_n = -1; int ren_uv_n = -1; bool calc_act = false; bool calc_ren = false; char act_uv_name[MAX_NAME]; char ren_uv_name[MAX_NAME]; short tangent_mask = 0; short tangent_mask_curr = *tangent_mask_curr_p; BKE_mesh_calc_loop_tangent_step_0(&bm->ldata, calc_active_tangent, tangent_names, tangent_names_len, &calc_act, &calc_ren, &act_uv_n, &ren_uv_n, act_uv_name, ren_uv_name, &tangent_mask); if ((tangent_mask_curr | tangent_mask) != tangent_mask_curr) { for (int i = 0; i < tangent_names_len; i++) { if (tangent_names[i][0]) { BKE_mesh_add_loop_tangent_named_layer_for_uv( &bm->ldata, loopdata_out, int(loopdata_out_len), tangent_names[i]); } } if ((tangent_mask & DM_TANGENT_MASK_ORCO) && CustomData_get_named_layer_index(loopdata_out, CD_TANGENT, "") == -1) { CustomData_add_layer_named( loopdata_out, CD_TANGENT, CD_SET_DEFAULT, nullptr, int(loopdata_out_len), ""); } if (calc_act && act_uv_name[0]) { BKE_mesh_add_loop_tangent_named_layer_for_uv( &bm->ldata, loopdata_out, int(loopdata_out_len), act_uv_name); } if (calc_ren && ren_uv_name[0]) { BKE_mesh_add_loop_tangent_named_layer_for_uv( &bm->ldata, loopdata_out, int(loopdata_out_len), ren_uv_name); } int totface = em->tottri; #ifdef USE_LOOPTRI_DETECT_QUADS int num_face_as_quad_map; int *face_as_quad_map = nullptr; /* map faces to quads */ if (em->tottri != bm->totface) { /* Over allocate, since we don't know how many ngon or quads we have. */ /* map fake face index to looptri */ face_as_quad_map = static_cast(MEM_mallocN(sizeof(int) * totface, __func__)); int i, j; for (i = 0, j = 0; j < totface; i++, j++) { face_as_quad_map[i] = j; /* step over all quads */ if (em->looptris[j][0]->f->len == 4) { j++; /* skips the nest looptri */ } } num_face_as_quad_map = i; } else { num_face_as_quad_map = totface; } #endif /* Calculation */ if (em->tottri != 0) { TaskPool *task_pool; task_pool = BLI_task_pool_create(nullptr, TASK_PRIORITY_HIGH); tangent_mask_curr = 0; /* Calculate tangent layers */ SGLSLEditMeshToTangent data_array[MAX_MTFACE]; int index = 0; int n = 0; CustomData_update_typemap(loopdata_out); const int tangent_layer_num = CustomData_number_of_layers(loopdata_out, CD_TANGENT); for (n = 0; n < tangent_layer_num; n++) { index = CustomData_get_layer_index_n(loopdata_out, CD_TANGENT, n); BLI_assert(n < MAX_MTFACE); SGLSLEditMeshToTangent *mesh2tangent = &data_array[n]; mesh2tangent->numTessFaces = em->tottri; #ifdef USE_LOOPTRI_DETECT_QUADS mesh2tangent->face_as_quad_map = face_as_quad_map; mesh2tangent->num_face_as_quad_map = num_face_as_quad_map; #endif mesh2tangent->precomputedFaceNormals = poly_normals; /* NOTE: we assume we do have tessellated loop normals at this point * (in case it is object-enabled), have to check this is valid. */ mesh2tangent->precomputedLoopNormals = loop_normals; mesh2tangent->cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, n); /* needed for indexing loop-tangents */ int htype_index = BM_LOOP; if (mesh2tangent->cd_loop_uv_offset == -1) { mesh2tangent->orco = vert_orco; if (!mesh2tangent->orco) { continue; } /* needed for orco lookups */ htype_index |= BM_VERT; tangent_mask_curr |= DM_TANGENT_MASK_ORCO; } else { /* Fill the resulting tangent_mask */ int uv_ind = CustomData_get_named_layer_index( &bm->ldata, CD_MLOOPUV, loopdata_out->layers[index].name); int uv_start = CustomData_get_layer_index(&bm->ldata, CD_MLOOPUV); BLI_assert(uv_ind != -1 && uv_start != -1); BLI_assert(uv_ind - uv_start < MAX_MTFACE); tangent_mask_curr |= 1 << (uv_ind - uv_start); } if (mesh2tangent->precomputedFaceNormals) { /* needed for face normal lookups */ htype_index |= BM_FACE; } BM_mesh_elem_index_ensure(bm, htype_index); mesh2tangent->looptris = (const BMLoop *(*)[3])em->looptris; mesh2tangent->tangent = static_cast(loopdata_out->layers[index].data); BLI_task_pool_push( task_pool, emDM_calc_loop_tangents_thread, mesh2tangent, false, nullptr); } BLI_assert(tangent_mask_curr == tangent_mask); BLI_task_pool_work_and_wait(task_pool); BLI_task_pool_free(task_pool); } else { tangent_mask_curr = tangent_mask; } #ifdef USE_LOOPTRI_DETECT_QUADS if (face_as_quad_map) { MEM_freeN(face_as_quad_map); } # undef USE_LOOPTRI_DETECT_QUADS #endif } *tangent_mask_curr_p = tangent_mask_curr; int act_uv_index = CustomData_get_layer_index_n(&bm->ldata, CD_MLOOPUV, act_uv_n); if (act_uv_index >= 0) { int tan_index = CustomData_get_named_layer_index( loopdata_out, CD_TANGENT, bm->ldata.layers[act_uv_index].name); CustomData_set_layer_active_index(loopdata_out, CD_TANGENT, tan_index); } /* else tangent has been built from orco */ /* Update render layer index */ int ren_uv_index = CustomData_get_layer_index_n(&bm->ldata, CD_MLOOPUV, ren_uv_n); if (ren_uv_index >= 0) { int tan_index = CustomData_get_named_layer_index( loopdata_out, CD_TANGENT, bm->ldata.layers[ren_uv_index].name); CustomData_set_layer_render_index(loopdata_out, CD_TANGENT, tan_index); } /* else tangent has been built from orco */ } /** \} */