/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) Blender Foundation * All rights reserved. */ /** \file * \ingroup bke */ #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "BLI_math.h" #include "BKE_customdata.h" #include "BKE_fluidsim.h" #include "BKE_library.h" #include "BKE_mesh_runtime.h" /* ************************* fluidsim bobj file handling **************************** */ //------------------------------------------------------------------------------- // file handling //------------------------------------------------------------------------------- void initElbeemMesh(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, int *numVertices, float **vertices, int *numTriangles, int **triangles, int useGlobalCoords, int modifierIndex) { Mesh *mesh; const MVert *mvert; const MLoop *mloop; const MLoopTri *looptri, *lt; int i, mvert_num, looptri_num; float *verts; int *tris; mesh = mesh_create_eval_final_index_render( depsgraph, scene, ob, &CD_MASK_BAREMESH, modifierIndex); mvert = mesh->mvert; mloop = mesh->mloop; looptri = BKE_mesh_runtime_looptri_ensure(mesh); mvert_num = mesh->totvert; looptri_num = mesh->runtime.looptris.len; *numVertices = mvert_num; verts = MEM_mallocN(mvert_num * sizeof(float[3]), "elbeemmesh_vertices"); for (i = 0; i < mvert_num; i++) { copy_v3_v3(&verts[i * 3], mvert[i].co); if (useGlobalCoords) { mul_m4_v3(ob->obmat, &verts[i * 3]); } } *vertices = verts; *numTriangles = looptri_num; tris = MEM_mallocN(looptri_num * sizeof(int[3]), "elbeemmesh_triangles"); for (i = 0, lt = looptri; i < looptri_num; i++, lt++) { tris[(i * 3) + 0] = mloop[lt->tri[0]].v; tris[(i * 3) + 1] = mloop[lt->tri[1]].v; tris[(i * 3) + 2] = mloop[lt->tri[2]].v; } *triangles = tris; BKE_id_free(NULL, mesh); }