/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "BLI_map.hh" #include "BKE_attribute.h" #include "BKE_attribute_access.hh" #include "BKE_geometry_set.hh" #include "BKE_lib_id.h" #include "BKE_mesh.h" #include "BKE_mesh_wrapper.h" #include "BKE_modifier.h" #include "BKE_pointcloud.h" #include "BKE_volume.h" #include "DNA_collection_types.h" #include "DNA_object_types.h" #include "BLI_rand.hh" #include "MEM_guardedalloc.h" using blender::float3; using blender::float4x4; using blender::Map; using blender::MutableSpan; using blender::Span; using blender::StringRef; using blender::Vector; /* -------------------------------------------------------------------- */ /** \name Geometry Component * \{ */ GeometryComponent::GeometryComponent(GeometryComponentType type) : type_(type) { } GeometryComponent ::~GeometryComponent() { } GeometryComponent *GeometryComponent::create(GeometryComponentType component_type) { switch (component_type) { case GEO_COMPONENT_TYPE_MESH: return new MeshComponent(); case GEO_COMPONENT_TYPE_POINT_CLOUD: return new PointCloudComponent(); case GEO_COMPONENT_TYPE_INSTANCES: return new InstancesComponent(); case GEO_COMPONENT_TYPE_VOLUME: return new VolumeComponent(); } BLI_assert_unreachable(); return nullptr; } void GeometryComponent::user_add() const { users_.fetch_add(1); } void GeometryComponent::user_remove() const { const int new_users = users_.fetch_sub(1) - 1; if (new_users == 0) { delete this; } } bool GeometryComponent::is_mutable() const { /* If the item is shared, it is read-only. */ /* The user count can be 0, when this is called from the destructor. */ return users_ <= 1; } GeometryComponentType GeometryComponent::type() const { return type_; } bool GeometryComponent::is_empty() const { return false; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Geometry Set * \{ */ /* This method can only be used when the geometry set is mutable. It returns a mutable geometry * component of the given type. */ GeometryComponent &GeometrySet::get_component_for_write(GeometryComponentType component_type) { return components_.add_or_modify( component_type, [&](GeometryComponentPtr *value_ptr) -> GeometryComponent & { /* If the component did not exist before, create a new one. */ new (value_ptr) GeometryComponentPtr(GeometryComponent::create(component_type)); return **value_ptr; }, [&](GeometryComponentPtr *value_ptr) -> GeometryComponent & { GeometryComponentPtr &value = *value_ptr; if (value->is_mutable()) { /* If the referenced component is already mutable, return it directly. */ return *value; } /* If the referenced component is shared, make a copy. The copy is not shared and is * therefore mutable. */ GeometryComponent *copied_component = value->copy(); value = GeometryComponentPtr{copied_component}; return *copied_component; }); } /* Get the component of the given type. Might return null if the component does not exist yet. */ const GeometryComponent *GeometrySet::get_component_for_read( GeometryComponentType component_type) const { const GeometryComponentPtr *component = components_.lookup_ptr(component_type); if (component != nullptr) { return component->get(); } return nullptr; } bool GeometrySet::has(const GeometryComponentType component_type) const { return components_.contains(component_type); } void GeometrySet::remove(const GeometryComponentType component_type) { components_.remove(component_type); } void GeometrySet::add(const GeometryComponent &component) { BLI_assert(!components_.contains(component.type())); component.user_add(); GeometryComponentPtr component_ptr{const_cast(&component)}; components_.add_new(component.type(), std::move(component_ptr)); } /** * Get all geometry components in this geometry set for read-only access. */ Vector GeometrySet::get_components_for_read() const { Vector components; for (const GeometryComponentPtr &ptr : components_.values()) { components.append(ptr.get()); } return components; } void GeometrySet::compute_boundbox_without_instances(float3 *r_min, float3 *r_max) const { const PointCloud *pointcloud = this->get_pointcloud_for_read(); if (pointcloud != nullptr) { BKE_pointcloud_minmax(pointcloud, *r_min, *r_max); } const Mesh *mesh = this->get_mesh_for_read(); if (mesh != nullptr) { BKE_mesh_wrapper_minmax(mesh, *r_min, *r_max); } } std::ostream &operator<<(std::ostream &stream, const GeometrySet &geometry_set) { stream << ""; return stream; } /* This generally should not be used. It is necessary currently, so that GeometrySet can by used by * the CPPType system. */ bool operator==(const GeometrySet &UNUSED(a), const GeometrySet &UNUSED(b)) { return false; } /* This generally should not be used. It is necessary currently, so that GeometrySet can by used by * the CPPType system. */ uint64_t GeometrySet::hash() const { return reinterpret_cast(this); } /* Remove all geometry components from the geometry set. */ void GeometrySet::clear() { components_.clear(); } /* Returns a read-only mesh or null. */ const Mesh *GeometrySet::get_mesh_for_read() const { const MeshComponent *component = this->get_component_for_read(); return (component == nullptr) ? nullptr : component->get_for_read(); } /* Returns true when the geometry set has a mesh component that has a mesh. */ bool GeometrySet::has_mesh() const { const MeshComponent *component = this->get_component_for_read(); return component != nullptr && component->has_mesh(); } /* Returns a read-only point cloud of null. */ const PointCloud *GeometrySet::get_pointcloud_for_read() const { const PointCloudComponent *component = this->get_component_for_read(); return (component == nullptr) ? nullptr : component->get_for_read(); } /* Returns a read-only volume or null. */ const Volume *GeometrySet::get_volume_for_read() const { const VolumeComponent *component = this->get_component_for_read(); return (component == nullptr) ? nullptr : component->get_for_read(); } /* Returns true when the geometry set has a point cloud component that has a point cloud. */ bool GeometrySet::has_pointcloud() const { const PointCloudComponent *component = this->get_component_for_read(); return component != nullptr && component->has_pointcloud(); } /* Returns true when the geometry set has an instances component that has at least one instance. */ bool GeometrySet::has_instances() const { const InstancesComponent *component = this->get_component_for_read(); return component != nullptr && component->instances_amount() >= 1; } /* Returns true when the geometry set has a volume component that has a volume. */ bool GeometrySet::has_volume() const { const VolumeComponent *component = this->get_component_for_read(); return component != nullptr && component->has_volume(); } /* Create a new geometry set that only contains the given mesh. */ GeometrySet GeometrySet::create_with_mesh(Mesh *mesh, GeometryOwnershipType ownership) { GeometrySet geometry_set; MeshComponent &component = geometry_set.get_component_for_write(); component.replace(mesh, ownership); return geometry_set; } /* Create a new geometry set that only contains the given point cloud. */ GeometrySet GeometrySet::create_with_pointcloud(PointCloud *pointcloud, GeometryOwnershipType ownership) { GeometrySet geometry_set; PointCloudComponent &component = geometry_set.get_component_for_write(); component.replace(pointcloud, ownership); return geometry_set; } /* Clear the existing mesh and replace it with the given one. */ void GeometrySet::replace_mesh(Mesh *mesh, GeometryOwnershipType ownership) { MeshComponent &component = this->get_component_for_write(); component.replace(mesh, ownership); } /* Clear the existing point cloud and replace with the given one. */ void GeometrySet::replace_pointcloud(PointCloud *pointcloud, GeometryOwnershipType ownership) { PointCloudComponent &pointcloud_component = this->get_component_for_write(); pointcloud_component.replace(pointcloud, ownership); } /* Returns a mutable mesh or null. No ownership is transferred. */ Mesh *GeometrySet::get_mesh_for_write() { MeshComponent &component = this->get_component_for_write(); return component.get_for_write(); } /* Returns a mutable point cloud or null. No ownership is transferred. */ PointCloud *GeometrySet::get_pointcloud_for_write() { PointCloudComponent &component = this->get_component_for_write(); return component.get_for_write(); } /* Returns a mutable volume or null. No ownership is transferred. */ Volume *GeometrySet::get_volume_for_write() { VolumeComponent &component = this->get_component_for_write(); return component.get_for_write(); } /** \} */ /* -------------------------------------------------------------------- */ /** \name C API * \{ */ void BKE_geometry_set_free(GeometrySet *geometry_set) { delete geometry_set; } bool BKE_geometry_set_has_instances(const GeometrySet *geometry_set) { return geometry_set->get_component_for_read() != nullptr; } int BKE_geometry_set_instances(const GeometrySet *geometry_set, float (**r_transforms)[4][4], const int **r_almost_unique_ids, InstancedData **r_instanced_data) { const InstancesComponent *component = geometry_set->get_component_for_read(); if (component == nullptr) { return 0; } *r_transforms = (float(*)[4][4])component->transforms().data(); *r_instanced_data = (InstancedData *)component->instanced_data().data(); *r_almost_unique_ids = (const int *)component->almost_unique_ids().data(); return component->instances_amount(); } /** \} */