/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/lamp.c * \ingroup bke */ #include #include "MEM_guardedalloc.h" #include "DNA_anim_types.h" #include "DNA_lamp_types.h" #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_texture_types.h" #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BKE_animsys.h" #include "BKE_colortools.h" #include "BKE_icons.h" #include "BKE_global.h" #include "BKE_lamp.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" Lamp *BKE_lamp_add(Main *bmain, const char *name) { Lamp *la; la = BKE_libblock_alloc(bmain, ID_LA, name); la->r = la->g = la->b = la->k = 1.0f; la->haint = la->energy = 1.0f; la->dist = 25.0f; la->spotsize = DEG2RADF(45.0f); la->spotblend = 0.15f; la->att2 = 1.0f; la->mode = LA_SHAD_BUF; la->bufsize = 512; la->clipsta = 0.5f; la->clipend = 40.0f; la->samp = 3; la->bias = 1.0f; la->soft = 3.0f; la->compressthresh = 0.05f; la->ray_samp = la->ray_sampy = la->ray_sampz = 1; la->area_size = la->area_sizey = la->area_sizez = 0.1f; la->buffers = 1; la->buftype = LA_SHADBUF_HALFWAY; la->ray_samp_method = LA_SAMP_HALTON; la->adapt_thresh = 0.001f; la->preview = NULL; la->falloff_type = LA_FALLOFF_INVSQUARE; la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f); la->sun_effect_type = 0; la->horizon_brightness = 1.0; la->spread = 1.0; la->sun_brightness = 1.0; la->sun_size = 1.0; la->backscattered_light = 1.0f; la->atm_turbidity = 2.0f; la->atm_inscattering_factor = 1.0f; la->atm_extinction_factor = 1.0f; la->atm_distance_factor = 1.0f; la->sun_intensity = 1.0f; la->skyblendtype = MA_RAMP_ADD; la->skyblendfac = 1.0f; la->sky_colorspace = BLI_XYZ_CIE; la->sky_exposure = 1.0f; la->shadow_frustum_size = 10.0f; curvemapping_initialize(la->curfalloff); return la; } Lamp *BKE_lamp_copy(Lamp *la) { Lamp *lan; int a; lan = BKE_libblock_copy(&la->id); for (a = 0; a < MAX_MTEX; a++) { if (lan->mtex[a]) { lan->mtex[a] = MEM_mallocN(sizeof(MTex), "copylamptex"); memcpy(lan->mtex[a], la->mtex[a], sizeof(MTex)); id_us_plus((ID *)lan->mtex[a]->tex); } } lan->curfalloff = curvemapping_copy(la->curfalloff); if (la->nodetree) lan->nodetree = ntreeCopyTree(la->nodetree); if (la->preview) lan->preview = BKE_previewimg_copy(la->preview); return lan; } Lamp *localize_lamp(Lamp *la) { Lamp *lan; int a; lan = BKE_libblock_copy_nolib(&la->id, false); for (a = 0; a < MAX_MTEX; a++) { if (lan->mtex[a]) { lan->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_lamp"); memcpy(lan->mtex[a], la->mtex[a], sizeof(MTex)); /* free lamp decrements */ id_us_plus((ID *)lan->mtex[a]->tex); } } lan->curfalloff = curvemapping_copy(la->curfalloff); if (la->nodetree) lan->nodetree = ntreeLocalize(la->nodetree); lan->preview = NULL; return lan; } void BKE_lamp_make_local(Lamp *la) { Main *bmain = G.main; Object *ob; bool is_local = false, is_lib = false; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ if (la->id.lib == NULL) return; if (la->id.us == 1) { id_clear_lib_data(bmain, &la->id); return; } ob = bmain->object.first; while (ob) { if (ob->data == la) { if (ob->id.lib) is_lib = true; else is_local = true; } ob = ob->id.next; } if (is_local && is_lib == false) { id_clear_lib_data(bmain, &la->id); } else if (is_local && is_lib) { Lamp *la_new = BKE_lamp_copy(la); la_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, la->id.lib, &la_new->id); ob = bmain->object.first; while (ob) { if (ob->data == la) { if (ob->id.lib == NULL) { ob->data = la_new; la_new->id.us++; la->id.us--; } } ob = ob->id.next; } } } void BKE_lamp_free(Lamp *la) { MTex *mtex; int a; for (a = 0; a < MAX_MTEX; a++) { mtex = la->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } BKE_free_animdata((ID *)la); curvemapping_free(la->curfalloff); /* is no lib link block, but lamp extension */ if (la->nodetree) { ntreeFreeTree(la->nodetree); MEM_freeN(la->nodetree); } BKE_previewimg_free(&la->preview); BKE_icon_delete(&la->id); la->id.icon_id = 0; } /* Calculate all drivers for lamps, see material_drivers_update for why this is a bad hack */ static void lamp_node_drivers_update(Scene *scene, bNodeTree *ntree, float ctime) { bNode *node; /* nodetree itself */ if (ntree->adt && ntree->adt->drivers.first) BKE_animsys_evaluate_animdata(scene, &ntree->id, ntree->adt, ctime, ADT_RECALC_DRIVERS); /* nodes */ for (node = ntree->nodes.first; node; node = node->next) if (node->id && node->type == NODE_GROUP) lamp_node_drivers_update(scene, (bNodeTree *)node->id, ctime); } void lamp_drivers_update(Scene *scene, Lamp *la, float ctime) { /* Prevent infinite recursion by checking (and tagging the lamp) as having been visited already * (see BKE_scene_update_tagged()). This assumes la->id.flag & LIB_DOIT isn't set by anything else * in the meantime... [#32017] */ if (la->id.flag & LIB_DOIT) return; la->id.flag |= LIB_DOIT; /* lamp itself */ if (la->adt && la->adt->drivers.first) BKE_animsys_evaluate_animdata(scene, &la->id, la->adt, ctime, ADT_RECALC_DRIVERS); /* nodes */ if (la->nodetree) lamp_node_drivers_update(scene, la->nodetree, ctime); la->id.flag &= ~LIB_DOIT; }