/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup bke */ #include #include "MEM_guardedalloc.h" #include "DNA_anim_types.h" #include "DNA_light_types.h" #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_texture_types.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BKE_animsys.h" #include "BKE_colortools.h" #include "BKE_icons.h" #include "BKE_light.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" void BKE_light_init(Light *la) { BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(la, id)); la->r = la->g = la->b = la->k = 1.0f; la->energy = 10.0f; la->dist = 25.0f; la->spotsize = DEG2RADF(45.0f); la->spotblend = 0.15f; la->att2 = 1.0f; la->mode = LA_SHADOW; la->bufsize = 512; la->clipsta = 0.05f; la->clipend = 40.0f; la->bleedexp = 2.5f; la->samp = 3; la->bias = 1.0f; la->soft = 3.0f; la->area_size = la->area_sizey = la->area_sizez = 0.25f; la->buffers = 1; la->preview = NULL; la->falloff_type = LA_FALLOFF_INVSQUARE; la->coeff_const = 1.0f; la->coeff_lin = 0.0f; la->coeff_quad = 0.0f; la->curfalloff = BKE_curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f); la->cascade_max_dist = 200.0f; la->cascade_count = 4; la->cascade_exponent = 0.8f; la->cascade_fade = 0.1f; la->contact_dist = 0.2f; la->contact_bias = 0.03f; la->contact_spread = 0.2f; la->contact_thickness = 0.2f; la->spec_fac = 1.0f; la->att_dist = 40.0f; la->sun_angle = DEG2RADF(0.526f); BKE_curvemapping_initialize(la->curfalloff); } Light *BKE_light_add(Main *bmain, const char *name) { Light *la; la = BKE_libblock_alloc(bmain, ID_LA, name, 0); BKE_light_init(la); return la; } /** * Only copy internal data of Light ID from source * to already allocated/initialized destination. * You probably never want to use that directly, * use #BKE_id_copy or #BKE_id_copy_ex for typical needs. * * WARNING! This function will not handle ID user count! * * \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more). */ void BKE_light_copy_data(Main *bmain, Light *la_dst, const Light *la_src, const int flag) { la_dst->curfalloff = BKE_curvemapping_copy(la_src->curfalloff); if (la_src->nodetree) { /* Note: nodetree is *not* in bmain, however this specific case is handled at lower level * (see BKE_libblock_copy_ex()). */ BKE_id_copy_ex(bmain, (ID *)la_src->nodetree, (ID **)&la_dst->nodetree, flag); } if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { BKE_previewimg_id_copy(&la_dst->id, &la_src->id); } else { la_dst->preview = NULL; } } Light *BKE_light_copy(Main *bmain, const Light *la) { Light *la_copy; BKE_id_copy(bmain, &la->id, (ID **)&la_copy); return la_copy; } Light *BKE_light_localize(Light *la) { /* TODO(bastien): Replace with something like: * * Light *la_copy; * BKE_id_copy_ex(bmain, &la->id, (ID **)&la_copy, * LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | LIB_ID_COPY_NO_USER_REFCOUNT, * false); * return la_copy; * * NOTE: Only possible once nested node trees are fully converted to that too. */ Light *lan = BKE_libblock_copy_for_localize(&la->id); lan->curfalloff = BKE_curvemapping_copy(la->curfalloff); if (la->nodetree) { lan->nodetree = ntreeLocalize(la->nodetree); } lan->preview = NULL; lan->id.tag |= LIB_TAG_LOCALIZED; return lan; } void BKE_light_make_local(Main *bmain, Light *la, const bool lib_local) { BKE_id_make_local_generic(bmain, &la->id, true, lib_local); } void BKE_light_free(Light *la) { BKE_animdata_free((ID *)la, false); BKE_curvemapping_free(la->curfalloff); /* is no lib link block, but light extension */ if (la->nodetree) { ntreeFreeNestedTree(la->nodetree); MEM_freeN(la->nodetree); la->nodetree = NULL; } BKE_previewimg_free(&la->preview); BKE_icon_id_delete(&la->id); la->id.icon_id = 0; }