/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. */ /** \file * \ingroup bke */ #include "atomic_ops.h" #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "BLI_math_geom.h" #include "BLI_task.h" #include "BLI_threads.h" #include "BKE_bvhutils.h" #include "BKE_lib_id.h" #include "BKE_mesh.h" #include "BKE_mesh_runtime.h" #include "BKE_shrinkwrap.h" #include "BKE_subdiv_ccg.h" /* -------------------------------------------------------------------- */ /** \name Mesh Runtime Struct Utils * \{ */ /** * \brief Initialize the runtime mutexes of the given mesh. * * Any existing mutexes will be overridden. */ static void mesh_runtime_init_mutexes(Mesh *mesh) { mesh->runtime.eval_mutex = MEM_mallocN(sizeof(ThreadMutex), "mesh runtime eval_mutex"); BLI_mutex_init(mesh->runtime.eval_mutex); mesh->runtime.normals_mutex = MEM_mallocN(sizeof(ThreadMutex), "mesh runtime normals_mutex"); BLI_mutex_init(mesh->runtime.normals_mutex); mesh->runtime.render_mutex = MEM_mallocN(sizeof(ThreadMutex), "mesh runtime render_mutex"); BLI_mutex_init(mesh->runtime.render_mutex); } /** * \brief free the mutexes of the given mesh runtime. */ static void mesh_runtime_free_mutexes(Mesh *mesh) { if (mesh->runtime.eval_mutex != NULL) { BLI_mutex_end(mesh->runtime.eval_mutex); MEM_freeN(mesh->runtime.eval_mutex); mesh->runtime.eval_mutex = NULL; } if (mesh->runtime.normals_mutex != NULL) { BLI_mutex_end(mesh->runtime.normals_mutex); MEM_freeN(mesh->runtime.normals_mutex); mesh->runtime.normals_mutex = NULL; } if (mesh->runtime.render_mutex != NULL) { BLI_mutex_end(mesh->runtime.render_mutex); MEM_freeN(mesh->runtime.render_mutex); mesh->runtime.render_mutex = NULL; } } void BKE_mesh_runtime_init_data(Mesh *mesh) { mesh_runtime_init_mutexes(mesh); } void BKE_mesh_runtime_free_data(Mesh *mesh) { BKE_mesh_runtime_clear_cache(mesh); mesh_runtime_free_mutexes(mesh); } void BKE_mesh_runtime_reset_on_copy(Mesh *mesh, const int UNUSED(flag)) { Mesh_Runtime *runtime = &mesh->runtime; runtime->mesh_eval = NULL; runtime->edit_data = NULL; runtime->batch_cache = NULL; runtime->subdiv_ccg = NULL; memset(&runtime->looptris, 0, sizeof(runtime->looptris)); runtime->bvh_cache = NULL; runtime->shrinkwrap_data = NULL; runtime->vert_normals_dirty = true; runtime->poly_normals_dirty = true; runtime->vert_normals = NULL; runtime->poly_normals = NULL; mesh_runtime_init_mutexes(mesh); } void BKE_mesh_runtime_clear_cache(Mesh *mesh) { if (mesh->runtime.mesh_eval != NULL) { mesh->runtime.mesh_eval->edit_mesh = NULL; BKE_id_free(NULL, mesh->runtime.mesh_eval); mesh->runtime.mesh_eval = NULL; } BKE_mesh_runtime_clear_geometry(mesh); BKE_mesh_batch_cache_free(mesh); BKE_mesh_runtime_clear_edit_data(mesh); BKE_mesh_clear_derived_normals(mesh); } /** * Ensure the array is large enough * * \note This function must always be thread-protected by caller. * It should only be used by internal code. */ static void mesh_ensure_looptri_data(Mesh *mesh) { /* This is a ported copy of `DM_ensure_looptri_data(dm)`. */ const uint totpoly = mesh->totpoly; const int looptris_len = poly_to_tri_count(totpoly, mesh->totloop); BLI_assert(mesh->runtime.looptris.array_wip == NULL); SWAP(MLoopTri *, mesh->runtime.looptris.array, mesh->runtime.looptris.array_wip); if ((looptris_len > mesh->runtime.looptris.len_alloc) || (looptris_len < mesh->runtime.looptris.len_alloc * 2) || (totpoly == 0)) { MEM_SAFE_FREE(mesh->runtime.looptris.array_wip); mesh->runtime.looptris.len_alloc = 0; mesh->runtime.looptris.len = 0; } if (totpoly) { if (mesh->runtime.looptris.array_wip == NULL) { mesh->runtime.looptris.array_wip = MEM_malloc_arrayN( looptris_len, sizeof(*mesh->runtime.looptris.array_wip), __func__); mesh->runtime.looptris.len_alloc = looptris_len; } mesh->runtime.looptris.len = looptris_len; } } void BKE_mesh_runtime_looptri_recalc(Mesh *mesh) { mesh_ensure_looptri_data(mesh); BLI_assert(mesh->totpoly == 0 || mesh->runtime.looptris.array_wip != NULL); BKE_mesh_recalc_looptri(mesh->mloop, mesh->mpoly, mesh->mvert, mesh->totloop, mesh->totpoly, mesh->runtime.looptris.array_wip); BLI_assert(mesh->runtime.looptris.array == NULL); atomic_cas_ptr((void **)&mesh->runtime.looptris.array, mesh->runtime.looptris.array, mesh->runtime.looptris.array_wip); mesh->runtime.looptris.array_wip = NULL; } int BKE_mesh_runtime_looptri_len(const Mesh *mesh) { /* This is a ported copy of `dm_getNumLoopTri(dm)`. */ const int looptri_len = poly_to_tri_count(mesh->totpoly, mesh->totloop); BLI_assert(ELEM(mesh->runtime.looptris.len, 0, looptri_len)); return looptri_len; } static void mesh_runtime_looptri_recalc_isolated(void *userdata) { Mesh *mesh = userdata; BKE_mesh_runtime_looptri_recalc(mesh); } const MLoopTri *BKE_mesh_runtime_looptri_ensure(const Mesh *mesh) { ThreadMutex *mesh_eval_mutex = (ThreadMutex *)mesh->runtime.eval_mutex; BLI_mutex_lock(mesh_eval_mutex); MLoopTri *looptri = mesh->runtime.looptris.array; if (looptri != NULL) { BLI_assert(BKE_mesh_runtime_looptri_len(mesh) == mesh->runtime.looptris.len); } else { /* Must isolate multithreaded tasks while holding a mutex lock. */ BLI_task_isolate(mesh_runtime_looptri_recalc_isolated, (void *)mesh); looptri = mesh->runtime.looptris.array; } BLI_mutex_unlock(mesh_eval_mutex); return looptri; } void BKE_mesh_runtime_verttri_from_looptri(MVertTri *r_verttri, const MLoop *mloop, const MLoopTri *looptri, int looptri_num) { for (int i = 0; i < looptri_num; i++) { r_verttri[i].tri[0] = mloop[looptri[i].tri[0]].v; r_verttri[i].tri[1] = mloop[looptri[i].tri[1]].v; r_verttri[i].tri[2] = mloop[looptri[i].tri[2]].v; } } bool BKE_mesh_runtime_ensure_edit_data(struct Mesh *mesh) { if (mesh->runtime.edit_data != NULL) { return false; } mesh->runtime.edit_data = MEM_callocN(sizeof(EditMeshData), "EditMeshData"); return true; } bool BKE_mesh_runtime_reset_edit_data(Mesh *mesh) { EditMeshData *edit_data = mesh->runtime.edit_data; if (edit_data == NULL) { return false; } MEM_SAFE_FREE(edit_data->polyCos); MEM_SAFE_FREE(edit_data->polyNos); MEM_SAFE_FREE(edit_data->vertexCos); MEM_SAFE_FREE(edit_data->vertexNos); return true; } bool BKE_mesh_runtime_clear_edit_data(Mesh *mesh) { if (mesh->runtime.edit_data == NULL) { return false; } BKE_mesh_runtime_reset_edit_data(mesh); MEM_freeN(mesh->runtime.edit_data); mesh->runtime.edit_data = NULL; return true; } void BKE_mesh_runtime_clear_geometry(Mesh *mesh) { if (mesh->runtime.bvh_cache) { bvhcache_free(mesh->runtime.bvh_cache); mesh->runtime.bvh_cache = NULL; } MEM_SAFE_FREE(mesh->runtime.looptris.array); /* TODO(sergey): Does this really belong here? */ if (mesh->runtime.subdiv_ccg != NULL) { BKE_subdiv_ccg_destroy(mesh->runtime.subdiv_ccg); mesh->runtime.subdiv_ccg = NULL; } BKE_shrinkwrap_discard_boundary_data(mesh); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Mesh Batch Cache Callbacks * \{ */ /* Draw Engine */ void (*BKE_mesh_batch_cache_dirty_tag_cb)(Mesh *me, eMeshBatchDirtyMode mode) = NULL; void (*BKE_mesh_batch_cache_free_cb)(Mesh *me) = NULL; void BKE_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode) { if (me->runtime.batch_cache) { BKE_mesh_batch_cache_dirty_tag_cb(me, mode); } } void BKE_mesh_batch_cache_free(Mesh *me) { if (me->runtime.batch_cache) { BKE_mesh_batch_cache_free_cb(me); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Mesh Runtime Validation * \{ */ #ifndef NDEBUG bool BKE_mesh_runtime_is_valid(Mesh *me_eval) { const bool do_verbose = true; const bool do_fixes = false; bool is_valid = true; bool changed = true; if (do_verbose) { printf("MESH: %s\n", me_eval->id.name + 2); } is_valid &= BKE_mesh_validate_all_customdata( &me_eval->vdata, me_eval->totvert, &me_eval->edata, me_eval->totedge, &me_eval->ldata, me_eval->totloop, &me_eval->pdata, me_eval->totpoly, false, /* setting mask here isn't useful, gives false positives */ do_verbose, do_fixes, &changed); is_valid &= BKE_mesh_validate_arrays(me_eval, me_eval->mvert, me_eval->totvert, me_eval->medge, me_eval->totedge, me_eval->mface, me_eval->totface, me_eval->mloop, me_eval->totloop, me_eval->mpoly, me_eval->totpoly, me_eval->dvert, do_verbose, do_fixes, &changed); BLI_assert(changed == false); return is_valid; } #endif /* NDEBUG */ /** \} */