/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2005 Blender Foundation. All rights reserved. */ /** \file * \ingroup bke */ #include "atomic_ops.h" #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "BLI_math_geom.h" #include "BLI_task.hh" #include "BKE_bvhutils.h" #include "BKE_editmesh_cache.h" #include "BKE_lib_id.h" #include "BKE_mesh.h" #include "BKE_mesh_runtime.h" #include "BKE_shrinkwrap.h" #include "BKE_subdiv_ccg.h" using blender::MutableSpan; using blender::Span; /* -------------------------------------------------------------------- */ /** \name Mesh Runtime Struct Utils * \{ */ void BKE_mesh_runtime_free_data(Mesh *mesh) { BKE_mesh_runtime_clear_cache(mesh); } void BKE_mesh_runtime_clear_cache(Mesh *mesh) { if (mesh->runtime->mesh_eval != nullptr) { mesh->runtime->mesh_eval->edit_mesh = nullptr; BKE_id_free(nullptr, mesh->runtime->mesh_eval); mesh->runtime->mesh_eval = nullptr; } BKE_mesh_runtime_clear_geometry(mesh); BKE_mesh_batch_cache_free(mesh); BKE_mesh_runtime_clear_edit_data(mesh); BKE_mesh_clear_derived_normals(mesh); } blender::Span Mesh::looptris() const { const MLoopTri *looptris = BKE_mesh_runtime_looptri_ensure(this); const int num_looptris = BKE_mesh_runtime_looptri_len(this); return {looptris, num_looptris}; } /** * Ensure the array is large enough * * \note This function must always be thread-protected by caller. * It should only be used by internal code. */ static void mesh_ensure_looptri_data(Mesh *mesh) { /* This is a ported copy of `DM_ensure_looptri_data(dm)`. */ const uint totpoly = mesh->totpoly; const int looptris_len = poly_to_tri_count(totpoly, mesh->totloop); BLI_assert(mesh->runtime->looptris.array_wip == nullptr); SWAP(MLoopTri *, mesh->runtime->looptris.array, mesh->runtime->looptris.array_wip); if ((looptris_len > mesh->runtime->looptris.len_alloc) || (looptris_len < mesh->runtime->looptris.len_alloc * 2) || (totpoly == 0)) { MEM_SAFE_FREE(mesh->runtime->looptris.array_wip); mesh->runtime->looptris.len_alloc = 0; mesh->runtime->looptris.len = 0; } if (totpoly) { if (mesh->runtime->looptris.array_wip == nullptr) { mesh->runtime->looptris.array_wip = static_cast( MEM_malloc_arrayN(looptris_len, sizeof(*mesh->runtime->looptris.array_wip), __func__)); mesh->runtime->looptris.len_alloc = looptris_len; } mesh->runtime->looptris.len = looptris_len; } } void BKE_mesh_runtime_looptri_recalc(Mesh *mesh) { mesh_ensure_looptri_data(mesh); BLI_assert(mesh->totpoly == 0 || mesh->runtime->looptris.array_wip != nullptr); const Span verts = mesh->verts(); const Span polys = mesh->polys(); const Span loops = mesh->loops(); if (!BKE_mesh_poly_normals_are_dirty(mesh)) { BKE_mesh_recalc_looptri_with_normals(loops.data(), polys.data(), verts.data(), mesh->totloop, mesh->totpoly, mesh->runtime->looptris.array_wip, BKE_mesh_poly_normals_ensure(mesh)); } else { BKE_mesh_recalc_looptri(loops.data(), polys.data(), verts.data(), mesh->totloop, mesh->totpoly, mesh->runtime->looptris.array_wip); } BLI_assert(mesh->runtime->looptris.array == nullptr); atomic_cas_ptr((void **)&mesh->runtime->looptris.array, mesh->runtime->looptris.array, mesh->runtime->looptris.array_wip); mesh->runtime->looptris.array_wip = nullptr; } int BKE_mesh_runtime_looptri_len(const Mesh *mesh) { /* This is a ported copy of `dm_getNumLoopTri(dm)`. */ const int looptri_len = poly_to_tri_count(mesh->totpoly, mesh->totloop); BLI_assert(ELEM(mesh->runtime->looptris.len, 0, looptri_len)); return looptri_len; } const MLoopTri *BKE_mesh_runtime_looptri_ensure(const Mesh *mesh) { std::lock_guard lock{mesh->runtime->eval_mutex}; MLoopTri *looptri = mesh->runtime->looptris.array; if (looptri != nullptr) { BLI_assert(BKE_mesh_runtime_looptri_len(mesh) == mesh->runtime->looptris.len); } else { /* Must isolate multithreaded tasks while holding a mutex lock. */ blender::threading::isolate_task( [&]() { BKE_mesh_runtime_looptri_recalc(const_cast(mesh)); }); looptri = mesh->runtime->looptris.array; } return looptri; } void BKE_mesh_runtime_verttri_from_looptri(MVertTri *r_verttri, const MLoop *mloop, const MLoopTri *looptri, int looptri_num) { for (int i = 0; i < looptri_num; i++) { r_verttri[i].tri[0] = mloop[looptri[i].tri[0]].v; r_verttri[i].tri[1] = mloop[looptri[i].tri[1]].v; r_verttri[i].tri[2] = mloop[looptri[i].tri[2]].v; } } bool BKE_mesh_runtime_ensure_edit_data(struct Mesh *mesh) { if (mesh->runtime->edit_data != nullptr) { return false; } mesh->runtime->edit_data = MEM_cnew(__func__); return true; } bool BKE_mesh_runtime_reset_edit_data(Mesh *mesh) { EditMeshData *edit_data = mesh->runtime->edit_data; if (edit_data == nullptr) { return false; } MEM_SAFE_FREE(edit_data->polyCos); MEM_SAFE_FREE(edit_data->polyNos); MEM_SAFE_FREE(edit_data->vertexCos); MEM_SAFE_FREE(edit_data->vertexNos); return true; } bool BKE_mesh_runtime_clear_edit_data(Mesh *mesh) { if (mesh->runtime->edit_data == nullptr) { return false; } BKE_mesh_runtime_reset_edit_data(mesh); MEM_freeN(mesh->runtime->edit_data); mesh->runtime->edit_data = nullptr; return true; } void BKE_mesh_runtime_clear_geometry(Mesh *mesh) { BKE_mesh_tag_coords_changed(mesh); /* TODO(sergey): Does this really belong here? */ if (mesh->runtime->subdiv_ccg != nullptr) { BKE_subdiv_ccg_destroy(mesh->runtime->subdiv_ccg); mesh->runtime->subdiv_ccg = nullptr; } BKE_shrinkwrap_discard_boundary_data(mesh); MEM_SAFE_FREE(mesh->runtime->subsurf_face_dot_tags); } void BKE_mesh_tag_coords_changed(Mesh *mesh) { BKE_mesh_normals_tag_dirty(mesh); MEM_SAFE_FREE(mesh->runtime->looptris.array); if (mesh->runtime->bvh_cache) { bvhcache_free(mesh->runtime->bvh_cache); mesh->runtime->bvh_cache = nullptr; } } void BKE_mesh_tag_coords_changed_uniformly(Mesh *mesh) { const bool vert_normals_were_dirty = BKE_mesh_vertex_normals_are_dirty(mesh); const bool poly_normals_were_dirty = BKE_mesh_poly_normals_are_dirty(mesh); BKE_mesh_tag_coords_changed(mesh); /* The normals didn't change, since all verts moved by the same amount. */ if (!vert_normals_were_dirty) { BKE_mesh_vertex_normals_clear_dirty(mesh); } if (!poly_normals_were_dirty) { BKE_mesh_poly_normals_clear_dirty(mesh); } } bool BKE_mesh_is_deformed_only(const Mesh *mesh) { return mesh->runtime->deformed_only; } eMeshWrapperType BKE_mesh_wrapper_type(const struct Mesh *mesh) { return mesh->runtime->wrapper_type; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Mesh Batch Cache Callbacks * \{ */ /* Draw Engine */ void (*BKE_mesh_batch_cache_dirty_tag_cb)(Mesh *me, eMeshBatchDirtyMode mode) = nullptr; void (*BKE_mesh_batch_cache_free_cb)(Mesh *me) = nullptr; void BKE_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode) { if (me->runtime->batch_cache) { BKE_mesh_batch_cache_dirty_tag_cb(me, mode); } } void BKE_mesh_batch_cache_free(Mesh *me) { if (me->runtime->batch_cache) { BKE_mesh_batch_cache_free_cb(me); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Mesh Runtime Validation * \{ */ #ifndef NDEBUG bool BKE_mesh_runtime_is_valid(Mesh *me_eval) { const bool do_verbose = true; const bool do_fixes = false; bool is_valid = true; bool changed = true; if (do_verbose) { printf("MESH: %s\n", me_eval->id.name + 2); } MutableSpan verts = me_eval->verts_for_write(); MutableSpan edges = me_eval->edges_for_write(); MutableSpan polys = me_eval->polys_for_write(); MutableSpan loops = me_eval->loops_for_write(); is_valid &= BKE_mesh_validate_all_customdata( &me_eval->vdata, me_eval->totvert, &me_eval->edata, me_eval->totedge, &me_eval->ldata, me_eval->totloop, &me_eval->pdata, me_eval->totpoly, false, /* setting mask here isn't useful, gives false positives */ do_verbose, do_fixes, &changed); is_valid &= BKE_mesh_validate_arrays( me_eval, verts.data(), verts.size(), edges.data(), edges.size(), static_cast(CustomData_get_layer(&me_eval->fdata, CD_MFACE)), me_eval->totface, loops.data(), loops.size(), polys.data(), polys.size(), me_eval->deform_verts_for_write().data(), do_verbose, do_fixes, &changed); BLI_assert(changed == false); return is_valid; } #endif /* NDEBUG */ /** \} */