/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2020 Blender Foundation. * All rights reserved. */ /** \file * \ingroup bke */ #pragma once #include "BLI_sys_types.h" struct BMesh; struct Depsgraph; struct Mesh; struct MultiresModifierData; struct Object; typedef struct MultiresUnsubdivideGrid { /* For sanity checks. */ int grid_index; int grid_size; /** Grid coordinates in object space. */ float (*grid_co)[3]; } MultiresUnsubdivideGrid; typedef struct MultiresUnsubdivideContext { /* Input Mesh to un-subdivide. */ struct Mesh *original_mesh; struct MDisps *original_mdisp; /** Number of subdivision in the grids of the input mesh. */ int num_original_levels; /** Level 0 base mesh after applying the maximum amount of unsubdivisions. */ struct Mesh *base_mesh; /** Limit on how many levels down the unsubdivide operation should create, if possible. */ int max_new_levels; /** New levels that were created after unsubdividing. */ int num_new_levels; /** * Number of subdivisions that should be applied to the base mesh. * (num_new_levels + num_original_levels). */ int num_total_levels; /** Data for the new grids, indexed by base mesh loop index. */ int num_grids; struct MultiresUnsubdivideGrid *base_mesh_grids; /* Private data. */ struct BMesh *bm_original_mesh; int *loop_to_face_map; int *base_to_orig_vmap; } MultiresUnsubdivideContext; /* -------------------------------------------------------------------- * Construct/destruct reshape context. */ void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context, struct Mesh *original_mesh, struct MultiresModifierData *mmd); void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context); /* -------------------------------------------------------------------- * Rebuild Lower Subdivisions. */ /* Rebuilds all subdivision to the level 0 base mesh. */ bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context);