/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_ID.h" #include "DNA_node_types.h" #include "DNA_material_types.h" #include "DNA_scene_types.h" #include "BKE_blender.h" #include "BKE_colortools.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_texture.h" #include "BKE_utildefines.h" #include "BLI_arithb.h" #include "BLI_blenlib.h" #include "BLI_rand.h" #include "BLI_threads.h" #include "PIL_time.h" #include "MEM_guardedalloc.h" #include "IMB_imbuf.h" /* not very important, but the stack solver likes to know a maximum */ #define MAX_SOCKET 64 #pragma mark /* ************** Type stuff ********** */ static bNodeType *node_get_type(bNodeTree *ntree, int type, bNodeTree *ngroup) { if(type==NODE_GROUP) { if(ngroup && GS(ngroup->id.name)==ID_NT) { return ngroup->owntype; } return NULL; } else { bNodeType **typedefs= ntree->alltypes; while( *typedefs && (*typedefs)->type!=type) typedefs++; return *typedefs; } } void ntreeInitTypes(bNodeTree *ntree) { bNode *node, *next; if(ntree->type==NTREE_SHADER) ntree->alltypes= node_all_shaders; else if(ntree->type==NTREE_COMPOSIT) ntree->alltypes= node_all_composit; else { ntree->alltypes= NULL; printf("Error: no type definitions for nodes\n"); } for(node= ntree->nodes.first; node; node= next) { next= node->next; node->typeinfo= node_get_type(ntree, node->type, (bNodeTree *)node->id); if(node->typeinfo==NULL) { printf("Error: Node type %s doesn't exist anymore, removed\n", node->name); nodeFreeNode(ntree, node); } } ntree->init |= NTREE_TYPE_INIT; } /* only used internal... we depend on type definitions! */ static bNodeSocket *node_add_socket_type(ListBase *lb, bNodeSocketType *stype) { bNodeSocket *sock= MEM_callocN(sizeof(bNodeSocket), "sock"); BLI_strncpy(sock->name, stype->name, NODE_MAXSTR); if(stype->limit==0) sock->limit= 0xFFF; else sock->limit= stype->limit; sock->type= stype->type; sock->to_index= stype->own_index; sock->tosock= stype->internsock; sock->ns.vec[0]= stype->val1; sock->ns.vec[1]= stype->val2; sock->ns.vec[2]= stype->val3; sock->ns.vec[3]= stype->val4; sock->ns.min= stype->min; sock->ns.max= stype->max; if(lb) BLI_addtail(lb, sock); return sock; } static void node_rem_socket(bNodeTree *ntree, ListBase *lb, bNodeSocket *sock) { bNodeLink *link, *next; for(link= ntree->links.first; link; link= next) { next= link->next; if(link->fromsock==sock || link->tosock==sock) { nodeRemLink(ntree, link); } } BLI_remlink(lb, sock); MEM_freeN(sock); } static bNodeSocket *verify_socket(ListBase *lb, bNodeSocketType *stype) { bNodeSocket *sock; for(sock= lb->first; sock; sock= sock->next) { /* both indices are zero for non-groups, otherwise it's a unique index */ if(sock->to_index==stype->own_index) if(strncmp(sock->name, stype->name, NODE_MAXSTR)==0) break; } if(sock) { sock->type= stype->type; /* in future, read this from tydefs! */ if(stype->limit==0) sock->limit= 0xFFF; else sock->limit= stype->limit; sock->ns.min= stype->min; sock->ns.max= stype->max; sock->tosock= stype->internsock; BLI_remlink(lb, sock); return sock; } else { return node_add_socket_type(NULL, stype); } } static void verify_socket_list(bNodeTree *ntree, ListBase *lb, bNodeSocketType *stype_first) { bNodeSocketType *stype; /* no inputs anymore? */ if(stype_first==NULL) { while(lb->first) node_rem_socket(ntree, lb, lb->first); } else { /* step by step compare */ stype= stype_first; while(stype->type != -1) { stype->sock= verify_socket(lb, stype); stype++; } /* leftovers are removed */ while(lb->first) node_rem_socket(ntree, lb, lb->first); /* and we put back the verified sockets */ stype= stype_first; while(stype->type != -1) { BLI_addtail(lb, stype->sock); stype++; } } } void nodeVerifyType(bNodeTree *ntree, bNode *node) { bNodeType *ntype= node->typeinfo; if(ntype) { /* might add some other verify stuff here */ verify_socket_list(ntree, &node->inputs, ntype->inputs); verify_socket_list(ntree, &node->outputs, ntype->outputs); } } void ntreeVerifyTypes(bNodeTree *ntree) { bNode *node; /* commented out, in linux a 2nd initialize on a Scene ntree from a lib crashes... */ /* if((ntree->init & NTREE_TYPE_INIT)==0) */ ntreeInitTypes(ntree); /* check inputs and outputs, and remove or insert them */ for(node= ntree->nodes.first; node; node= node->next) nodeVerifyType(ntree, node); } #pragma mark /* ************** Group stuff ********** */ bNodeType node_group_typeinfo= { /* type code */ NODE_GROUP, /* name */ "Group", /* width+range */ 120, 60, 200, /* class+opts */ NODE_CLASS_GROUP, NODE_OPTIONS, /* input sock */ NULL, /* output sock */ NULL, /* storage */ "", /* execfunc */ NULL, }; /* tag internal sockets */ static void group_tag_internal_sockets(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock; bNodeLink *link; /* clear intern tag, but check already for hidden sockets */ for(node= ngroup->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) sock->intern= sock->flag & SOCK_HIDDEN; for(sock= node->outputs.first; sock; sock= sock->next) sock->intern= sock->flag & SOCK_HIDDEN; } /* set tag */ for(link= ngroup->links.first; link; link= link->next) { link->fromsock->intern= 1; link->tosock->intern= 1; } /* remove link pointer to external links (only happens on create group) */ for(node= ngroup->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->intern==0) sock->link= NULL; } /* set all intern sockets to own_index zero, makes sure that later use won't mixup */ for(node= ngroup->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->intern) sock->own_index= 0; for(sock= node->outputs.first; sock; sock= sock->next) if(sock->intern) sock->own_index= 0; } } /* after editing group, new sockets are zero */ /* this routine ensures unique identifiers for zero sockets that are exposed */ static void group_verify_own_indices(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock; for(node= ngroup->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->own_index==0 && sock->intern==0) sock->own_index= ++(ngroup->cur_index); for(sock= node->outputs.first; sock; sock= sock->next) if(sock->own_index==0 && sock->intern==0) sock->own_index= ++(ngroup->cur_index); } //printf("internal index %d\n", ngroup->cur_index); } /* nodetrees can be used as groups, so we need typeinfo structs generated */ void ntreeMakeOwnType(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock; int totin= 0, totout=0, a; /* tags socket when internal linked */ group_tag_internal_sockets(ngroup); /* ensure all sockets have own unique id */ group_verify_own_indices(ngroup); /* counting stats */ for(node= ngroup->nodes.first; node; node= node->next) { if(node->type==NODE_GROUP) break; for(sock= node->inputs.first; sock; sock= sock->next) if(sock->intern==0) totin++; for(sock= node->outputs.first; sock; sock= sock->next) if(sock->intern==0) totout++; } /* debug: nodetrees in nodetrees not handled yet */ if(node) { printf("group in group, not supported yet\n"); return; } /* free own type struct */ if(ngroup->owntype) { if(ngroup->owntype->inputs) MEM_freeN(ngroup->owntype->inputs); if(ngroup->owntype->outputs) MEM_freeN(ngroup->owntype->outputs); MEM_freeN(ngroup->owntype); } /* make own type struct */ ngroup->owntype= MEM_mallocN(sizeof(bNodeType), "group type"); *ngroup->owntype= node_group_typeinfo; /* input type arrays */ if(totin) { bNodeSocketType *stype; bNodeSocketType *inputs= MEM_mallocN(sizeof(bNodeSocketType)*(totin+1), "bNodeSocketType"); a= 0; for(node= ngroup->nodes.first; node; node= node->next) { /* nodes are presumed fully verified, stype and socket list are in sync */ stype= node->typeinfo->inputs; for(sock= node->inputs.first; sock; sock= sock->next, stype++) { if(sock->intern==0) { /* debug only print */ if(stype==NULL || stype->type==-1) printf("group verification error %s\n", ngroup->id.name); inputs[a]= *stype; inputs[a].own_index= sock->own_index; inputs[a].internsock= sock; a++; } } } inputs[a].type= -1; /* terminator code */ ngroup->owntype->inputs= inputs; } /* output type arrays */ if(totout) { bNodeSocketType *stype; bNodeSocketType *outputs= MEM_mallocN(sizeof(bNodeSocketType)*(totout+1), "bNodeSocketType"); a= 0; for(node= ngroup->nodes.first; node; node= node->next) { /* nodes are presumed fully verified, stype and socket list are in sync */ stype= node->typeinfo->outputs; for(sock= node->outputs.first; sock; sock= sock->next, stype++) { if(sock->intern==0) { /* debug only print */ if(stype==NULL || stype->type==-1) printf("group verification error %s\n", ngroup->id.name); outputs[a]= *stype; outputs[a].own_index= sock->own_index; outputs[a].internsock= sock; a++; } } } outputs[a].type= -1; /* terminator code */ ngroup->owntype->outputs= outputs; } /* voila, the nodetree has the full definition for generating group-node instances! */ } static bNodeSocket *groupnode_find_tosock(bNode *gnode, int index) { bNodeSocket *sock; for(sock= gnode->inputs.first; sock; sock= sock->next) if(sock->to_index==index) return sock; return NULL; } static bNodeSocket *groupnode_find_fromsock(bNode *gnode, int index) { bNodeSocket *sock; for(sock= gnode->outputs.first; sock; sock= sock->next) if(sock->to_index==index) return sock; return NULL; } bNode *nodeMakeGroupFromSelected(bNodeTree *ntree) { bNodeLink *link, *linkn; bNode *node, *gnode, *nextn; bNodeSocket *sock; bNodeTree *ngroup; float min[2], max[2]; int totnode=0; INIT_MINMAX2(min, max); /* is there something to group? also do some clearing */ for(node= ntree->nodes.first; node; node= node->next) { if(node->flag & NODE_SELECT) { /* no groups in groups */ if(node->type==NODE_GROUP) return NULL; DO_MINMAX2( (&node->locx), min, max); totnode++; } node->done= 0; } if(totnode==0) return NULL; /* check if all connections are OK, no unselected node has both inputs and outputs to a selection */ for(link= ntree->links.first; link; link= link->next) { if(link->fromnode->flag & NODE_SELECT) link->tonode->done |= 1; if(link->tonode->flag & NODE_SELECT) link->fromnode->done |= 2; } for(node= ntree->nodes.first; node; node= node->next) { if((node->flag & NODE_SELECT)==0) if(node->done==3) break; } if(node) return NULL; /* OK! new nodetree */ ngroup= alloc_libblock(&G.main->nodetree, ID_NT, "NodeGroup"); ngroup->type= ntree->type; ngroup->alltypes= ntree->alltypes; /* move nodes over */ for(node= ntree->nodes.first; node; node= nextn) { nextn= node->next; if(node->flag & NODE_SELECT) { BLI_remlink(&ntree->nodes, node); BLI_addtail(&ngroup->nodes, node); node->locx-= 0.5f*(min[0]+max[0]); node->locy-= 0.5f*(min[1]+max[1]); } } /* move links over */ for(link= ntree->links.first; link; link= linkn) { linkn= link->next; if(link->fromnode->flag & link->tonode->flag & NODE_SELECT) { BLI_remlink(&ntree->links, link); BLI_addtail(&ngroup->links, link); } } /* now we can make own group typeinfo */ ntreeMakeOwnType(ngroup); /* make group node */ gnode= nodeAddNodeType(ntree, NODE_GROUP, ngroup); gnode->locx= 0.5f*(min[0]+max[0]); gnode->locy= 0.5f*(min[1]+max[1]); /* relink external sockets */ for(link= ntree->links.first; link; link= linkn) { linkn= link->next; if(link->tonode->flag & NODE_SELECT) { link->tonode= gnode; sock= groupnode_find_tosock(gnode, link->tosock->own_index); if(sock==NULL) { nodeRemLink(ntree, link); printf("Removed link, cannot mix internal and external sockets in group\n"); } else link->tosock= sock; } else if(link->fromnode->flag & NODE_SELECT) { link->fromnode= gnode; sock= groupnode_find_fromsock(gnode, link->fromsock->own_index); if(sock==NULL) { nodeRemLink(ntree, link); printf("Removed link, cannot mix internal and external sockets in group\n"); } else link->fromsock= sock; } } return gnode; } /* note: ungroup: group_indices zero! */ /* here's a nasty little one, need to check users... */ /* should become callbackable... */ void nodeVerifyGroup(bNodeTree *ngroup) { /* group changed, so we rebuild the type definition */ ntreeMakeOwnType(ngroup); if(ngroup->type==NTREE_SHADER) { Material *ma; for(ma= G.main->mat.first; ma; ma= ma->id.next) { if(ma->nodetree) { bNode *node; /* find if group is in tree */ for(node= ma->nodetree->nodes.first; node; node= node->next) if(node->id == (ID *)ngroup) break; if(node) { /* set all type pointers OK */ ntreeInitTypes(ma->nodetree); for(node= ma->nodetree->nodes.first; node; node= node->next) if(node->id == (ID *)ngroup) nodeVerifyType(ma->nodetree, node); } } } } else if(ngroup->type==NTREE_COMPOSIT) { Scene *sce; for(sce= G.main->scene.first; sce; sce= sce->id.next) { if(sce->nodetree) { bNode *node; /* find if group is in tree */ for(node= sce->nodetree->nodes.first; node; node= node->next) if(node->id == (ID *)ngroup) break; if(node) { /* set all type pointers OK */ ntreeInitTypes(sce->nodetree); for(node= sce->nodetree->nodes.first; node; node= node->next) if(node->id == (ID *)ngroup) nodeVerifyType(sce->nodetree, node); } } } } } /* also to check all users of groups. Now only used in editor for hide/unhide */ /* should become callbackable? */ void nodeGroupSocketUseFlags(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock; /* clear flags */ for(node= ngroup->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_IN_USE; for(sock= node->outputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_IN_USE; } /* tag all thats in use */ if(ngroup->type==NTREE_SHADER) { Material *ma; for(ma= G.main->mat.first; ma; ma= ma->id.next) { if(ma->nodetree) { for(node= ma->nodetree->nodes.first; node; node= node->next) { if(node->id==(ID *)ngroup) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->link) if(sock->tosock) sock->tosock->flag |= SOCK_IN_USE; for(sock= node->outputs.first; sock; sock= sock->next) if(nodeCountSocketLinks(ma->nodetree, sock)) if(sock->tosock) sock->tosock->flag |= SOCK_IN_USE; } } } } } else if(ngroup->type==NTREE_COMPOSIT) { Scene *sce; for(sce= G.main->scene.first; sce; sce= sce->id.next) { if(sce->nodetree) { for(node= sce->nodetree->nodes.first; node; node= node->next) { if(node->id==(ID *)ngroup) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->link) if(sock->tosock) sock->tosock->flag |= SOCK_IN_USE; for(sock= node->outputs.first; sock; sock= sock->next) if(nodeCountSocketLinks(sce->nodetree, sock)) if(sock->tosock) sock->tosock->flag |= SOCK_IN_USE; } } } } } } static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex) { bNode *node; bNodeSocket *tsock; int index; for(node= ntree->nodes.first; node; node= node->next) { for(index=0, tsock= node->inputs.first; tsock; tsock= tsock->next, index++) if(tsock==sock) break; if(tsock) break; for(index=0, tsock= node->outputs.first; tsock; tsock= tsock->next, index++) if(tsock==sock) break; if(tsock) break; } if(node) { *nodep= node; *sockindex= index; } else { *nodep= NULL; } } /* returns 1 if its OK */ int nodeGroupUnGroup(bNodeTree *ntree, bNode *gnode) { bNodeLink *link, *linkn; bNode *node, *nextn; bNodeTree *ngroup, *wgroup; int index; ngroup= (bNodeTree *)gnode->id; if(ngroup==NULL) return 0; /* clear new pointers, set in copytree */ for(node= ntree->nodes.first; node; node= node->next) node->new_node= NULL; wgroup= ntreeCopyTree(ngroup, 0); /* add the nodes into the ntree */ for(node= wgroup->nodes.first; node; node= nextn) { nextn= node->next; BLI_remlink(&wgroup->nodes, node); BLI_addtail(&ntree->nodes, node); node->locx+= gnode->locx; node->locy+= gnode->locy; node->flag |= NODE_SELECT; } /* and the internal links */ for(link= wgroup->links.first; link; link= linkn) { linkn= link->next; BLI_remlink(&wgroup->links, link); BLI_addtail(&ntree->links, link); } /* restore links to and from the gnode */ for(link= ntree->links.first; link; link= link->next) { if(link->tonode==gnode) { /* link->tosock->tosock is on the node we look for */ find_node_with_socket(ngroup, link->tosock->tosock, &nextn, &index); if(nextn==NULL) printf("wrong stuff!\n"); else if(nextn->new_node==NULL) printf("wrong stuff too!\n"); else { link->tonode= nextn->new_node; link->tosock= BLI_findlink(&link->tonode->inputs, index); } } else if(link->fromnode==gnode) { /* link->fromsock->tosock is on the node we look for */ find_node_with_socket(ngroup, link->fromsock->tosock, &nextn, &index); if(nextn==NULL) printf("1 wrong stuff!\n"); else if(nextn->new_node==NULL) printf("1 wrong stuff too!\n"); else { link->fromnode= nextn->new_node; link->fromsock= BLI_findlink(&link->fromnode->outputs, index); } } } /* remove the gnode & work tree */ free_libblock(&G.main->nodetree, wgroup); nodeFreeNode(ntree, gnode); return 1; } #pragma mark /* ************** Add stuff ********** */ bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup) { bNode *node; bNodeType *ntype= node_get_type(ntree, type, ngroup); bNodeSocketType *stype; node= MEM_callocN(sizeof(bNode), "new node"); BLI_addtail(&ntree->nodes, node); node->typeinfo= ntype; if(ngroup) BLI_strncpy(node->name, ngroup->id.name+2, NODE_MAXSTR); else BLI_strncpy(node->name, ntype->name, NODE_MAXSTR); node->type= ntype->type; node->flag= NODE_SELECT|ntype->flag; node->width= ntype->width; node->miniwidth= 15.0f; /* small value only, allows print of first chars */ if(type==NODE_GROUP) node->id= (ID *)ngroup; if(ntype->inputs) { stype= ntype->inputs; while(stype->type != -1) { node_add_socket_type(&node->inputs, stype); stype++; } } if(ntype->outputs) { stype= ntype->outputs; while(stype->type != -1) { node_add_socket_type(&node->outputs, stype); stype++; } } /* need init handler later? */ if(ntree->type==NTREE_SHADER) { if(type==SH_NODE_MATERIAL) node->custom1= SH_NODE_MAT_DIFF|SH_NODE_MAT_SPEC; else if(type==SH_NODE_VALTORGB) node->storage= add_colorband(1); else if(type==SH_NODE_MAPPING) node->storage= add_mapping(); else if(type==SH_NODE_CURVE_VEC) node->storage= curvemapping_add(3, -1.0f, -1.0f, 1.0f, 1.0f); else if(type==SH_NODE_CURVE_RGB) node->storage= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f); } else if(ntree->type==NTREE_COMPOSIT) { if(type==CMP_NODE_VALTORGB) node->storage= add_colorband(1); else if(type==CMP_NODE_CURVE_VEC) node->storage= curvemapping_add(3, -1.0f, -1.0f, 1.0f, 1.0f); else if(type==CMP_NODE_CURVE_RGB) node->storage= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f); else if(type==CMP_NODE_TIME) { node->custom1= G.scene->r.sfra; node->custom2= G.scene->r.efra; node->storage= curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); } else if(type==CMP_NODE_MAP_VALUE) node->storage= add_mapping(); else if(type==CMP_NODE_BLUR) node->storage= MEM_callocN(sizeof(NodeBlurData), "node blur data"); else if(type==CMP_NODE_VECBLUR) { NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur data"); node->storage= nbd; nbd->samples= 32; nbd->fac= 1.0f; } else if(type==CMP_NODE_HUE_SAT) { NodeHueSat *nhs= MEM_callocN(sizeof(NodeHueSat), "node hue sat"); node->storage= nhs; nhs->hue= 0.5f; nhs->sat= 1.0f; nhs->val= 1.0f; } else if(type==CMP_NODE_OUTPUT_FILE) { NodeImageFile *nif= MEM_callocN(sizeof(NodeImageFile), "node image file"); node->storage= nif; BLI_strncpy(nif->name, G.scene->r.pic, sizeof(nif->name)); nif->imtype= G.scene->r.imtype; nif->subimtype= G.scene->r.subimtype; nif->quality= G.scene->r.quality; nif->sfra= G.scene->r.sfra; nif->efra= G.scene->r.efra; } else if(type==CMP_NODE_DIFF_MATTE){ NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma"); node->storage= c; c->t1= 0.01f; c->t2= 0.01f; c->t3= 0.01f; c->fsize= 0.0f; c->fstrength= 0.0f; node->custom1= 1; /* RGB */ } else if(type==CMP_NODE_COLOR_SPILL){ NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma"); node->storage=c; c->t1= 0.0f; c->t2= 0.0f; c->t3= 0.0f; c->fsize= 0.0f; c->fstrength= 0.0f; node->custom1= 1; /* red channel */ } else if(type==CMP_NODE_CHROMA){ NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma"); node->storage= c; c->t1= 0.0f; c->t2= 0.0f; c->t3= 0.0f; c->fsize= 0.0f; c->fstrength= 0.0f; node->custom1= 1; /* green */ } else if(type==CMP_NODE_LUMA){ NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma"); node->storage= c; c->t1= 0.6f; c->t2= 0.5f; c->t3= 0.0f; c->fsize= 0.0f; c->fstrength= 0.0f; } } return node; } /* keep socket listorder identical, for copying links */ /* ntree is the target tree */ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node) { bNode *nnode= MEM_callocN(sizeof(bNode), "dupli node"); bNodeSocket *sock; *nnode= *node; BLI_addtail(&ntree->nodes, nnode); duplicatelist(&nnode->inputs, &node->inputs); for(sock= nnode->inputs.first; sock; sock= sock->next) sock->own_index= 0; duplicatelist(&nnode->outputs, &node->outputs); for(sock= nnode->outputs.first; sock; sock= sock->next) { sock->own_index= 0; sock->stack_index= 0; sock->ns.data= NULL; } if(nnode->id) nnode->id->us++; if(nnode->storage) { /* another candidate for handlerizing! */ if(ntree->type==NTREE_SHADER) { if(node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB) nnode->storage= curvemapping_copy(node->storage); else nnode->storage= MEM_dupallocN(nnode->storage); } else if(ntree->type==NTREE_COMPOSIT) { if(ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB)) nnode->storage= curvemapping_copy(node->storage); else nnode->storage= MEM_dupallocN(nnode->storage); } else nnode->storage= MEM_dupallocN(nnode->storage); } node->new_node= nnode; nnode->new_node= NULL; nnode->preview= NULL; return nnode; } bNodeLink *nodeAddLink(bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock) { bNodeLink *link= MEM_callocN(sizeof(bNodeLink), "link"); BLI_addtail(&ntree->links, link); link->fromnode= fromnode; link->fromsock= fromsock; link->tonode= tonode; link->tosock= tosock; return link; } void nodeRemLink(bNodeTree *ntree, bNodeLink *link) { BLI_remlink(&ntree->links, link); if(link->tosock) link->tosock->link= NULL; MEM_freeN(link); } bNodeTree *ntreeAddTree(int type) { bNodeTree *ntree= MEM_callocN(sizeof(bNodeTree), "new node tree"); ntree->type= type; ntreeInitTypes(ntree); return ntree; } bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) { bNodeTree *newtree; bNode *node, *nnode, *last; bNodeLink *link, *nlink; bNodeSocket *sock; int a; if(ntree==NULL) return NULL; if(internal_select==0) { /* is ntree part of library? */ for(newtree=G.main->nodetree.first; newtree; newtree= newtree->id.next) if(newtree==ntree) break; if(newtree) newtree= copy_libblock(ntree); else newtree= MEM_dupallocN(ntree); newtree->nodes.first= newtree->nodes.last= NULL; newtree->links.first= newtree->links.last= NULL; } else newtree= ntree; last= ntree->nodes.last; for(node= ntree->nodes.first; node; node= node->next) { node->new_node= NULL; if(internal_select==0 || (node->flag & NODE_SELECT)) { nnode= nodeCopyNode(newtree, node); /* sets node->new */ if(internal_select) { node->flag &= ~NODE_SELECT; nnode->flag |= NODE_SELECT; } node->flag &= ~NODE_ACTIVE; } if(node==last) break; } /* check for copying links */ for(link= ntree->links.first; link; link= link->next) { if(link->fromnode->new_node && link->tonode->new_node) { nlink= nodeAddLink(newtree, link->fromnode->new_node, NULL, link->tonode->new_node, NULL); /* sockets were copied in order */ for(a=0, sock= link->fromnode->outputs.first; sock; sock= sock->next, a++) { if(sock==link->fromsock) break; } nlink->fromsock= BLI_findlink(&link->fromnode->new_node->outputs, a); for(a=0, sock= link->tonode->inputs.first; sock; sock= sock->next, a++) { if(sock==link->tosock) break; } nlink->tosock= BLI_findlink(&link->tonode->new_node->inputs, a); } } /* own type definition for group usage */ if(internal_select==0) { if(ntree->owntype) { newtree->owntype= MEM_dupallocN(ntree->owntype); if(ntree->owntype->inputs) newtree->owntype->inputs= MEM_dupallocN(ntree->owntype->inputs); if(ntree->owntype->outputs) newtree->owntype->outputs= MEM_dupallocN(ntree->owntype->outputs); } } /* weird this is required... there seem to be link pointers wrong still? */ /* anyhoo, doing this solves crashes on copying entire tree (copy scene) and delete nodes */ ntreeSolveOrder(newtree); return newtree; } #pragma mark /* ************** Free stuff ********** */ /* goes over entire tree */ static void node_unlink_node(bNodeTree *ntree, bNode *node) { bNodeLink *link, *next; bNodeSocket *sock; ListBase *lb; for(link= ntree->links.first; link; link= next) { next= link->next; if(link->fromnode==node) { lb= &node->outputs; NodeTagChanged(ntree, link->tonode); } else if(link->tonode==node) lb= &node->inputs; else lb= NULL; if(lb) { for(sock= lb->first; sock; sock= sock->next) { if(link->fromsock==sock || link->tosock==sock) break; } if(sock) { nodeRemLink(ntree, link); } } } } static void composit_free_node_cache(bNode *node) { bNodeSocket *sock; for(sock= node->outputs.first; sock; sock= sock->next) { if(sock->ns.data) { free_compbuf(sock->ns.data); sock->ns.data= NULL; } } } void nodeFreeNode(bNodeTree *ntree, bNode *node) { node_unlink_node(ntree, node); BLI_remlink(&ntree->nodes, node); /* since it is called while free database, node->id is undefined */ if(ntree->type==NTREE_COMPOSIT) composit_free_node_cache(node); BLI_freelistN(&node->inputs); BLI_freelistN(&node->outputs); if(node->preview) { if(node->preview->rect) MEM_freeN(node->preview->rect); MEM_freeN(node->preview); } if(node->storage) { /* could be handlerized at some point, now only 1 exception still */ if(ntree->type==NTREE_SHADER) { if(node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB) curvemapping_free(node->storage); else MEM_freeN(node->storage); } else if(ntree->type==NTREE_COMPOSIT) { if(ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB)) curvemapping_free(node->storage); else MEM_freeN(node->storage); } else MEM_freeN(node->storage); } MEM_freeN(node); } /* do not free ntree itself here, free_libblock calls this function too */ void ntreeFreeTree(bNodeTree *ntree) { bNode *node, *next; if(ntree==NULL) return; ntreeEndExecTree(ntree); /* checks for if it is still initialized */ BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */ for(node= ntree->nodes.first; node; node= next) { next= node->next; nodeFreeNode(ntree, node); } if(ntree->owntype) { if(ntree->owntype->inputs) MEM_freeN(ntree->owntype->inputs); if(ntree->owntype->outputs) MEM_freeN(ntree->owntype->outputs); MEM_freeN(ntree->owntype); } } void ntreeFreeCache(bNodeTree *ntree) { bNode *node; if(ntree==NULL) return; if(ntree->type==NTREE_COMPOSIT) for(node= ntree->nodes.first; node; node= node->next) composit_free_node_cache(node); } void ntreeMakeLocal(bNodeTree *ntree) { int local=0, lib=0; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ if(ntree->id.lib==NULL) return; if(ntree->id.us==1) { ntree->id.lib= 0; ntree->id.flag= LIB_LOCAL; new_id(0, (ID *)ntree, 0); return; } /* now check users of groups... again typedepending, callback... */ if(ntree->type==NTREE_SHADER) { Material *ma; for(ma= G.main->mat.first; ma; ma= ma->id.next) { if(ma->nodetree) { bNode *node; /* find if group is in tree */ for(node= ma->nodetree->nodes.first; node; node= node->next) { if(node->id == (ID *)ntree) { if(ma->id.lib) lib= 1; else local= 1; } } } } } else if(ntree->type==NTREE_COMPOSIT) { Scene *sce; for(sce= G.main->scene.first; sce; sce= sce->id.next) { if(sce->nodetree) { bNode *node; /* find if group is in tree */ for(node= sce->nodetree->nodes.first; node; node= node->next) { if(node->id == (ID *)ntree) { if(sce->id.lib) lib= 1; else local= 1; } } } } } /* if all users are local, we simply make tree local */ if(local && lib==0) { ntree->id.lib= NULL; ntree->id.flag= LIB_LOCAL; new_id(0, (ID *)ntree, 0); } else if(local && lib) { /* this is the mixed case, we copy the tree and assign it to local users */ bNodeTree *newtree= ntreeCopyTree(ntree, 0); newtree->id.us= 0; if(ntree->type==NTREE_SHADER) { Material *ma; for(ma= G.main->mat.first; ma; ma= ma->id.next) { if(ma->nodetree) { bNode *node; /* find if group is in tree */ for(node= ma->nodetree->nodes.first; node; node= node->next) { if(node->id == (ID *)ntree) { if(ma->id.lib==NULL) { node->id= &newtree->id; newtree->id.us++; ntree->id.us--; } } } } } } else if(ntree->type==NTREE_COMPOSIT) { Scene *sce; for(sce= G.main->scene.first; sce; sce= sce->id.next) { if(sce->nodetree) { bNode *node; /* find if group is in tree */ for(node= sce->nodetree->nodes.first; node; node= node->next) { if(node->id == (ID *)ntree) { if(sce->id.lib==NULL) { node->id= &newtree->id; newtree->id.us++; ntree->id.us--; } } } } } } } } #pragma mark /* ************ find stuff *************** */ static int ntreeHasType(bNodeTree *ntree, int type) { bNode *node; if(ntree) for(node= ntree->nodes.first; node; node= node->next) if(node->type == type) return 1; return 0; } bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to) { bNodeLink *link; for(link= ntree->links.first; link; link= link->next) { if(link->fromsock==from && link->tosock==to) return link; if(link->fromsock==to && link->tosock==from) /* hrms? */ return link; } return NULL; } int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock) { bNodeLink *link; int tot= 0; for(link= ntree->links.first; link; link= link->next) { if(link->fromsock==sock || link->tosock==sock) tot++; } return tot; } bNode *nodeGetActive(bNodeTree *ntree) { bNode *node; if(ntree==NULL) return NULL; for(node= ntree->nodes.first; node; node= node->next) if(node->flag & NODE_ACTIVE) break; return node; } /* two active flags, ID nodes have special flag for buttons display */ bNode *nodeGetActiveID(bNodeTree *ntree, short idtype) { bNode *node; if(ntree==NULL) return NULL; for(node= ntree->nodes.first; node; node= node->next) if(node->id && GS(node->id->name)==idtype) if(node->flag & NODE_ACTIVE_ID) break; return node; } /* two active flags, ID nodes have special flag for buttons display */ void nodeClearActiveID(bNodeTree *ntree, short idtype) { bNode *node; if(ntree==NULL) return; for(node= ntree->nodes.first; node; node= node->next) if(node->id && GS(node->id->name)==idtype) node->flag &= ~NODE_ACTIVE_ID; } /* two active flags, ID nodes have special flag for buttons display */ void nodeSetActive(bNodeTree *ntree, bNode *node) { bNode *tnode; /* make sure only one node is active, and only one per ID type */ for(tnode= ntree->nodes.first; tnode; tnode= tnode->next) { tnode->flag &= ~NODE_ACTIVE; if(node->id && tnode->id) { if(GS(node->id->name) == GS(tnode->id->name)) tnode->flag &= ~NODE_ACTIVE_ID; } } node->flag |= NODE_ACTIVE; if(node->id) node->flag |= NODE_ACTIVE_ID; } /* use flags are not persistant yet, groups might need different tagging, so we do it each time when we need to get this info */ void ntreeSocketUseFlags(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; bNodeLink *link; /* clear flags */ for(node= ntree->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_IN_USE; for(sock= node->outputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_IN_USE; } /* tag all thats in use */ for(link= ntree->links.first; link; link= link->next) { link->fromsock->flag |= SOCK_IN_USE; link->tosock->flag |= SOCK_IN_USE; } } #pragma mark /* ************** dependency stuff *********** */ /* node is guaranteed to be not checked before */ static int node_recurs_check(bNode *node, bNode ***nsort, int level) { bNode *fromnode; bNodeSocket *sock; int has_inputlinks= 0; node->done= 1; level++; for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->link) { has_inputlinks= 1; fromnode= sock->link->fromnode; if(fromnode->done==0) { fromnode->level= node_recurs_check(fromnode, nsort, level); } } } // printf("node sort %s level %d\n", node->name, level); **nsort= node; (*nsort)++; if(has_inputlinks) return level; else return 0xFFF; } void ntreeSolveOrder(bNodeTree *ntree) { bNode *node, **nodesort, **nsort; bNodeSocket *sock; bNodeLink *link; int a, totnode=0; /* the solve-order is called on each tree change, so we should be sure no exec can be running */ ntreeEndExecTree(ntree); /* set links pointers the input sockets, to find dependencies */ /* first clear data */ for(node= ntree->nodes.first; node; node= node->next) { node->done= 0; totnode++; for(sock= node->inputs.first; sock; sock= sock->next) sock->link= NULL; } if(totnode==0) return; for(link= ntree->links.first; link; link= link->next) { link->tosock->link= link; } nsort= nodesort= MEM_callocN(totnode*sizeof(void *), "sorted node array"); /* recursive check */ for(node= ntree->nodes.first; node; node= node->next) { if(node->done==0) { node->level= node_recurs_check(node, &nsort, 0); } } /* re-insert nodes in order, first a paranoia check */ for(a=0; anodes.first= ntree->nodes.last= NULL; for(a=0; anodes, nodesort[a]); } MEM_freeN(nodesort); /* find the active outputs, might become tree type dependant handler */ for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->nclass==NODE_CLASS_OUTPUT) { bNode *tnode; int output= 0; /* we need a check for which output node should be tagged like this, below an exception */ if(node->type==CMP_NODE_OUTPUT_FILE) continue; /* there is more types having output class, each one is checked */ for(tnode= ntree->nodes.first; tnode; tnode= tnode->next) { if(tnode->typeinfo->nclass==NODE_CLASS_OUTPUT) { if(tnode->type==node->type) { if(tnode->flag & NODE_DO_OUTPUT) { output++; if(output>1) tnode->flag &= ~NODE_DO_OUTPUT; } } } } if(output==0) node->flag |= NODE_DO_OUTPUT; } } /* here we could recursively set which nodes have to be done, might be different for editor or for "real" use... */ } /* should be callback! */ void NodeTagChanged(bNodeTree *ntree, bNode *node) { if(ntree->type==NTREE_COMPOSIT) { bNodeSocket *sock; for(sock= node->outputs.first; sock; sock= sock->next) { if(sock->ns.data) { free_compbuf(sock->ns.data); sock->ns.data= NULL; if(node->preview && node->preview->rect) { MEM_freeN(node->preview->rect); node->preview->rect= NULL; } } } node->need_exec= 1; } } void NodeTagIDChanged(bNodeTree *ntree, ID *id) { if(id==NULL) return; if(ntree->type==NTREE_COMPOSIT) { bNode *node; for(node= ntree->nodes.first; node; node= node->next) if(node->id==id) NodeTagChanged(ntree, node); } } #pragma mark /* *************** preview *********** */ /* if node->preview, then we assume the rect to exist */ static void nodeInitPreview(bNode *node, int xsize, int ysize) { if(node->preview==NULL) { node->preview= MEM_callocN(sizeof(bNodePreview), "node preview"); // printf("added preview %s\n", node->name); } /* node previews can get added with variable size this way */ if(xsize==0 || ysize==0) return; /* sanity checks & initialize */ if(node->preview->rect) { if(node->preview->xsize!=xsize && node->preview->ysize!=ysize) { MEM_freeN(node->preview->rect); node->preview->rect= NULL; } } if(node->preview->rect==NULL) { node->preview->rect= MEM_callocN(4*xsize + xsize*ysize*sizeof(float)*4, "node preview rect"); node->preview->xsize= xsize; node->preview->ysize= ysize; } } void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize) { bNode *node; if(ntree==NULL) return; for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->flag & NODE_PREVIEW) /* hrms, check for closed nodes? */ nodeInitPreview(node, xsize, ysize); if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT)) ntreeInitPreview((bNodeTree *)node->id, xsize, ysize); } } static void nodeClearPreview(bNode *node) { if(node->preview && node->preview->rect) memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect)); } /* use it to enforce clear */ void ntreeClearPreview(bNodeTree *ntree) { bNode *node; if(ntree==NULL) return; for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->flag & NODE_PREVIEW) nodeClearPreview(node); if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT)) ntreeClearPreview((bNodeTree *)node->id); } } /* hack warning! this function is only used for shader previews, and since it gets called multiple times per pixel for Ztransp we only add the color once. Preview gets cleared before it starts render though */ void nodeAddToPreview(bNode *node, float *col, int x, int y) { bNodePreview *preview= node->preview; if(preview) { if(x>=0 && y>=0) { if(xxsize && yysize) { float *tar= preview->rect+ 4*((preview->xsize*y) + x); if(tar[0]==0.0f) { QUATCOPY(tar, col); } } //else printf("prv out bound x y %d %d\n", x, y); } //else printf("prv out bound x y %d %d\n", x, y); } } #pragma mark /* ******************* executing ************* */ /* see notes at ntreeBeginExecTree */ static void group_node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **in, bNodeStack **out, bNodeStack **gin, bNodeStack **gout) { bNodeSocket *sock; /* build pointer stack */ for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->intern) { /* yep, intern can have link or is hidden socket */ if(sock->link) *(in++)= stack + sock->link->fromsock->stack_index; else *(in++)= &sock->ns; } else *(in++)= gin[sock->stack_index_ext]; } for(sock= node->outputs.first; sock; sock= sock->next) { if(sock->intern) *(out++)= stack + sock->stack_index; else *(out++)= gout[sock->stack_index_ext]; } } static void node_group_execute(bNodeStack *stack, void *data, bNode *gnode, bNodeStack **in, bNodeStack **out) { bNode *node; bNodeTree *ntree= (bNodeTree *)gnode->id; bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */ if(ntree==NULL) return; stack+= gnode->stack_index; for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->execfunc) { group_node_get_stack(node, stack, nsin, nsout, in, out); /* for groups, only execute outputs for edited group */ if(node->typeinfo->nclass==NODE_CLASS_OUTPUT) { if(gnode->flag & NODE_GROUP_EDIT) if(node->flag & NODE_DO_OUTPUT) node->typeinfo->execfunc(data, node, nsin, nsout); } else node->typeinfo->execfunc(data, node, nsin, nsout); } } /* free internal group output nodes */ if(ntree->type==NTREE_COMPOSIT) { for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->execfunc) { bNodeSocket *sock; for(sock= node->outputs.first; sock; sock= sock->next) { if(sock->intern) { bNodeStack *ns= stack + sock->stack_index; if(ns->data) { free_compbuf(ns->data); ns->data= NULL; } } } } } } } /* recursively called for groups */ /* we set all trees on own local indices, but put a total counter in the groups, so each instance of a group has own stack */ static int ntree_begin_exec_tree(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; int index= 0, index_in= 0, index_out= 0; if((ntree->init & NTREE_TYPE_INIT)==0) ntreeInitTypes(ntree); /* create indices for stack, check preview */ for(node= ntree->nodes.first; node; node= node->next) { for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->intern==0) sock->stack_index_ext= index_in++; } for(sock= node->outputs.first; sock; sock= sock->next) { sock->stack_index= index++; if(sock->intern==0) sock->stack_index_ext= index_out++; } if(node->type==NODE_GROUP) { if(node->id) { node->stack_index= index; index+= ntree_begin_exec_tree((bNodeTree *)node->id); } } } return index; } /* copy socket compbufs to stack, initialize usage of curve nodes */ static void composit_begin_exec(bNodeTree *ntree, int is_group) { bNode *node; bNodeSocket *sock; for(node= ntree->nodes.first; node; node= node->next) { if(is_group==0) { for(sock= node->outputs.first; sock; sock= sock->next) { bNodeStack *ns= ntree->stack + sock->stack_index; if(sock->ns.data) { ns->data= sock->ns.data; sock->ns.data= NULL; } } } /* cannot initialize them while using in threads */ if(ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB)) { curvemapping_initialize(node->storage); if(node->type==CMP_NODE_CURVE_RGB) curvemapping_premultiply(node->storage, 0); } if(node->type==NODE_GROUP) composit_begin_exec((bNodeTree *)node->id, 1); } } /* copy stack compbufs to sockets */ static void composit_end_exec(bNodeTree *ntree, int is_group) { extern void print_compbuf(char *str, struct CompBuf *cbuf); bNode *node; bNodeStack *ns; int a; for(node= ntree->nodes.first; node; node= node->next) { if(is_group==0) { bNodeSocket *sock; for(sock= node->outputs.first; sock; sock= sock->next) { ns= ntree->stack + sock->stack_index; if(ns->data) { sock->ns.data= ns->data; ns->data= NULL; } } } if(node->type==CMP_NODE_CURVE_RGB) curvemapping_premultiply(node->storage, 1); if(node->type==NODE_GROUP) composit_end_exec((bNodeTree *)node->id, 1); node->need_exec= 0; } if(is_group==0) { /* internally, group buffers are not stored */ for(ns= ntree->stack, a=0; astacksize; a++, ns++) { if(ns->data) { printf("freed leftover buffer from stack\n"); free_compbuf(ns->data); } } } } static void group_tag_used_outputs(bNode *gnode, bNodeStack *stack) { bNodeTree *ntree= (bNodeTree *)gnode->id; bNode *node; stack+= gnode->stack_index; for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->execfunc) { bNodeSocket *sock; for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->intern) { if(sock->link) { bNodeStack *ns= stack + sock->link->fromsock->stack_index; ns->hasoutput= 1; } } } } } } /* stack indices make sure all nodes only write in allocated data, for making it thread safe */ /* only root tree gets the stack, to enable instances to have own stack entries */ /* only two threads now! */ /* per tree (and per group) unique indices are created */ /* the index_ext we need to be able to map from groups to the group-node own stack */ void ntreeBeginExecTree(bNodeTree *ntree) { /* let's make it sure */ if(ntree->init & NTREE_EXEC_INIT) return; /* goes recursive over all groups */ ntree->stacksize= ntree_begin_exec_tree(ntree); if(ntree->stacksize) { bNode *node; bNodeStack *ns; int a; /* allocate stack */ ns=ntree->stack= MEM_callocN(ntree->stacksize*sizeof(bNodeStack), "node stack"); /* tag inputs, the get_stack() gives own socket stackdata if not in use */ for(a=0; astacksize; a++, ns++) ns->hasinput= 1; /* tag used outputs, so we know when we can skip operations */ for(node= ntree->nodes.first; node; node= node->next) { bNodeSocket *sock; for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->link) { ns= ntree->stack + sock->link->fromsock->stack_index; ns->hasoutput= 1; } } if(node->type==NODE_GROUP && node->id) group_tag_used_outputs(node, ntree->stack); } if(ntree->type==NTREE_COMPOSIT) composit_begin_exec(ntree, 0); else ntree->stack1= MEM_dupallocN(ntree->stack); } ntree->init |= NTREE_EXEC_INIT; } void ntreeEndExecTree(bNodeTree *ntree) { if(ntree->init & NTREE_EXEC_INIT) { /* another callback candidate! */ if(ntree->type==NTREE_COMPOSIT) composit_end_exec(ntree, 0); if(ntree->stack) MEM_freeN(ntree->stack); ntree->stack= NULL; if(ntree->stack1) MEM_freeN(ntree->stack1); ntree->stack1= NULL; ntree->init &= ~NTREE_EXEC_INIT; } } static void node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **in, bNodeStack **out) { bNodeSocket *sock; /* build pointer stack */ for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->link) *(in++)= stack + sock->link->fromsock->stack_index; else *(in++)= &sock->ns; } for(sock= node->outputs.first; sock; sock= sock->next) { *(out++)= stack + sock->stack_index; } } /* nodes are presorted, so exec is in order of list */ void ntreeExecTree(bNodeTree *ntree, void *callerdata, int thread) { bNode *node; bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *stack; /* only when initialized */ if((ntree->init & NTREE_EXEC_INIT)==0) ntreeBeginExecTree(ntree); if(thread) stack= ntree->stack1; else stack= ntree->stack; for(node= ntree->nodes.first; node; node= node->next) { if(node->typeinfo->execfunc) { node_get_stack(node, stack, nsin, nsout); node->typeinfo->execfunc(callerdata, node, nsin, nsout); } else if(node->type==NODE_GROUP && node->id) { node_get_stack(node, stack, nsin, nsout); node_group_execute(stack, callerdata, node, nsin, nsout); } } } /* ***************************** threaded version for execute composite nodes ************* */ #define NODE_PROCESSING 1 #define NODE_READY 2 #define NODE_FINISHED 4 #define NODE_FREEBUFS 8 /* not changing info, for thread callback */ typedef struct ThreadData { bNodeStack *stack; RenderData *rd; } ThreadData; static void *exec_composite_node(void *node_v) { bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */ bNode *node= node_v; ThreadData *thd= (ThreadData *)node->new_node; /* abuse */ node_get_stack(node, thd->stack, nsin, nsout); if(node->typeinfo->execfunc) { node->typeinfo->execfunc(thd->rd, node, nsin, nsout); } else if(node->type==NODE_GROUP && node->id) { node_group_execute(thd->stack, thd->rd, node, nsin, nsout); } node->exec |= NODE_READY; return 0; } /* return total of executable nodes, for timecursor */ /* only compositor uses it */ static int setExecutableNodes(bNodeTree *ntree, ThreadData *thd) { bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */ bNode *node; bNodeSocket *sock; int totnode= 0, group_edit= 0; /* note; do not add a dependency sort here, the stack was created already */ /* if we are in group edit, viewer nodes get skipped when group has viewer */ for(node= ntree->nodes.first; node; node= node->next) if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT)) if(ntreeHasType((bNodeTree *)node->id, CMP_NODE_VIEWER)) group_edit= 1; for(node= ntree->nodes.first; node; node= node->next) { int a; node_get_stack(node, thd->stack, nsin, nsout); /* test the outputs */ for(a=0, sock= node->outputs.first; sock; sock= sock->next, a++) { if(nsout[a]->data==NULL && nsout[a]->hasoutput) { node->need_exec= 1; break; } } /* test the inputs */ for(a=0, sock= node->inputs.first; sock; sock= sock->next, a++) { /* skip viewer nodes in bg render or group edit */ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) && (G.background || group_edit)) node->need_exec= 0; /* is sock in use? */ else if(sock->link) { bNodeLink *link= sock->link; /* this is the test for a cyclic case */ if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) { if(nsin[a]->data==NULL || sock->link->fromnode->need_exec) { node->need_exec= 1; break; } } else { node->need_exec= 0; printf("Node %s skipped, cyclic dependency\n", node->name); } } } if(node->need_exec) { /* free output buffers */ for(a=0, sock= node->outputs.first; sock; sock= sock->next, a++) { if(nsout[a]->data) { free_compbuf(nsout[a]->data); nsout[a]->data= NULL; } } totnode++; // printf("node needs exec %s\n", node->name); /* tag for getExecutableNode() */ node->exec= 0; } else /* tag for getExecutableNode() */ node->exec= NODE_READY|NODE_FINISHED; } return totnode; } /* while executing tree, free buffers from nodes that are not needed anymore */ static void freeExecutableNode(bNodeTree *ntree) { /* node outputs can be freed when: - not a render result or image node - when node outputs go to nodes all being set NODE_FINISHED */ bNode *node; bNodeSocket *sock; /* set exec flag for finished nodes that might need freed */ for(node= ntree->nodes.first; node; node= node->next) { if(node->type!=CMP_NODE_R_LAYERS) if(node->exec & NODE_FINISHED) node->exec |= NODE_FREEBUFS; } /* clear this flag for input links that are not done yet */ for(node= ntree->nodes.first; node; node= node->next) { if((node->exec & NODE_FINISHED)==0) { for(sock= node->inputs.first; sock; sock= sock->next) if(sock->link) sock->link->fromnode->exec &= ~NODE_FREEBUFS; } } /* now we can free buffers */ for(node= ntree->nodes.first; node; node= node->next) { if(node->exec & NODE_FREEBUFS) { for(sock= node->outputs.first; sock; sock= sock->next) { bNodeStack *ns= ntree->stack + sock->stack_index; if(ns->data) { free_compbuf(ns->data); ns->data= NULL; // printf("freed buf node %s \n", node->name); } } } } } static bNode *getExecutableNode(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; for(node= ntree->nodes.first; node; node= node->next) { if(node->exec==0) { /* input sockets should be ready */ for(sock= node->inputs.first; sock; sock= sock->next) { if(sock->link) if((sock->link->fromnode->exec & NODE_READY)==0) break; } if(sock==NULL) return node; } } return NULL; } /* optimized tree execute test for compositing */ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview) { bNode *node; ListBase threads; ThreadData thdata; int totnode, maxthreads, rendering= 1; if(ntree==NULL) return; if(rd->mode & R_THREADS) maxthreads= 2; else maxthreads= 1; if(do_preview) ntreeInitPreview(ntree, 0, 0); ntreeBeginExecTree(ntree); /* prevent unlucky accidents */ if(G.background) rd->scemode &= ~R_COMP_CROP; /* setup callerdata for thread callback */ thdata.rd= rd; thdata.stack= ntree->stack; /* fixed seed, for example noise texture */ BLI_srand(rd->cfra); /* sets need_exec tags in nodes */ totnode= setExecutableNodes(ntree, &thdata); BLI_init_threads(&threads, exec_composite_node, maxthreads); while(rendering) { if(BLI_available_threads(&threads)) { node= getExecutableNode(ntree); if(node) { if(ntree->timecursor) ntree->timecursor(totnode); if(ntree->stats_draw) { char str[64]; sprintf(str, "Compositing %d %s", totnode, node->name); ntree->stats_draw(str); } totnode--; node->new_node = (bNode *)&thdata; node->exec= NODE_PROCESSING; BLI_insert_thread(&threads, node); } else PIL_sleep_ms(50); } else PIL_sleep_ms(50); rendering= 0; /* test for ESC */ if(ntree->test_break && ntree->test_break()) { for(node= ntree->nodes.first; node; node= node->next) node->exec |= NODE_READY; } /* check for ready ones, and if we need to continue */ for(node= ntree->nodes.first; node; node= node->next) { if(node->exec & NODE_READY) { if((node->exec & NODE_FINISHED)==0) { BLI_remove_thread(&threads, node); node->exec |= NODE_FINISHED; /* freeing unused buffers */ if(rd->scemode & R_COMP_FREE) freeExecutableNode(ntree); } } else rendering= 1; } } BLI_end_threads(&threads); ntreeEndExecTree(ntree); free_unused_animimages(); }