/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. */ /** \file * \ingroup bke */ #include "CLG_log.h" #include "MEM_guardedalloc.h" #include #include #include #include #include "DNA_action_types.h" #include "DNA_anim_types.h" #include "DNA_gpencil_types.h" #include "DNA_light_types.h" #include "DNA_linestyle_types.h" #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_scene_types.h" #include "DNA_simulation_types.h" #include "DNA_texture_types.h" #include "DNA_world_types.h" #include "BLI_ghash.h" #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_path_util.h" #include "BLI_string.h" #include "BLI_string_utils.h" #include "BLI_utildefines.h" #include "BLT_translation.h" #include "BKE_anim_data.h" #include "BKE_animsys.h" #include "BKE_global.h" #include "BKE_idprop.h" #include "BKE_idtype.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_main.h" #include "BKE_node.h" #include "BLI_ghash.h" #include "BLI_threads.h" #include "RNA_access.h" #include "RNA_define.h" #include "NOD_common.h" #include "NOD_composite.h" #include "NOD_function.h" #include "NOD_shader.h" #include "NOD_simulation.h" #include "NOD_socket.h" #include "NOD_texture.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" #define NODE_DEFAULT_MAX_WIDTH 700 /* Fallback types for undefined tree, nodes, sockets */ static bNodeTreeType NodeTreeTypeUndefined; bNodeType NodeTypeUndefined; bNodeSocketType NodeSocketTypeUndefined; static CLG_LogRef LOG = {"bke.node"}; static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo); static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag); static void free_localized_node_groups(bNodeTree *ntree); static void node_free_node(bNodeTree *ntree, bNode *node); static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock, const bool do_id_user); static void ntree_init_data(ID *id) { bNodeTree *ntree = (bNodeTree *)id; ntree_set_typeinfo(ntree, NULL); } static void ntree_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag) { bNodeTree *ntree_dst = (bNodeTree *)id_dst; const bNodeTree *ntree_src = (const bNodeTree *)id_src; bNodeSocket *sock_dst, *sock_src; bNodeLink *link_dst; /* We never handle usercount here for own data. */ const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT; /* in case a running nodetree is copied */ ntree_dst->execdata = NULL; BLI_listbase_clear(&ntree_dst->nodes); BLI_listbase_clear(&ntree_dst->links); /* Since source nodes and sockets are unique pointers we can put everything in a single map. */ GHash *new_pointers = BLI_ghash_ptr_new(__func__); LISTBASE_FOREACH (const bNode *, node_src, &ntree_src->nodes) { bNode *new_node = BKE_node_copy_ex(ntree_dst, node_src, flag_subdata, true); BLI_ghash_insert(new_pointers, (void *)node_src, new_node); /* Store mapping to inputs. */ bNodeSocket *new_input_sock = new_node->inputs.first; const bNodeSocket *input_sock_src = node_src->inputs.first; while (new_input_sock != NULL) { BLI_ghash_insert(new_pointers, (void *)input_sock_src, new_input_sock); new_input_sock = new_input_sock->next; input_sock_src = input_sock_src->next; } /* Store mapping to outputs. */ bNodeSocket *new_output_sock = new_node->outputs.first; const bNodeSocket *output_sock_src = node_src->outputs.first; while (new_output_sock != NULL) { BLI_ghash_insert(new_pointers, (void *)output_sock_src, new_output_sock); new_output_sock = new_output_sock->next; output_sock_src = output_sock_src->next; } } /* copy links */ BLI_duplicatelist(&ntree_dst->links, &ntree_src->links); for (link_dst = ntree_dst->links.first; link_dst; link_dst = link_dst->next) { link_dst->fromnode = BLI_ghash_lookup_default(new_pointers, link_dst->fromnode, NULL); link_dst->fromsock = BLI_ghash_lookup_default(new_pointers, link_dst->fromsock, NULL); link_dst->tonode = BLI_ghash_lookup_default(new_pointers, link_dst->tonode, NULL); link_dst->tosock = BLI_ghash_lookup_default(new_pointers, link_dst->tosock, NULL); /* update the link socket's pointer */ if (link_dst->tosock) { link_dst->tosock->link = link_dst; } } /* copy interface sockets */ BLI_duplicatelist(&ntree_dst->inputs, &ntree_src->inputs); for (sock_dst = ntree_dst->inputs.first, sock_src = ntree_src->inputs.first; sock_dst != NULL; sock_dst = sock_dst->next, sock_src = sock_src->next) { node_socket_copy(sock_dst, sock_src, flag_subdata); } BLI_duplicatelist(&ntree_dst->outputs, &ntree_src->outputs); for (sock_dst = ntree_dst->outputs.first, sock_src = ntree_src->outputs.first; sock_dst != NULL; sock_dst = sock_dst->next, sock_src = sock_src->next) { node_socket_copy(sock_dst, sock_src, flag_subdata); } /* copy preview hash */ if (ntree_src->previews && (flag & LIB_ID_COPY_NO_PREVIEW) == 0) { bNodeInstanceHashIterator iter; ntree_dst->previews = BKE_node_instance_hash_new("node previews"); NODE_INSTANCE_HASH_ITER (iter, ntree_src->previews) { bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter); bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter); BKE_node_instance_hash_insert(ntree_dst->previews, key, BKE_node_preview_copy(preview)); } } else { ntree_dst->previews = NULL; } /* update node->parent pointers */ for (bNode *node_dst = ntree_dst->nodes.first, *node_src = ntree_src->nodes.first; node_dst; node_dst = node_dst->next, node_src = node_src->next) { if (node_dst->parent) { node_dst->parent = BLI_ghash_lookup_default(new_pointers, node_dst->parent, NULL); } } BLI_ghash_free(new_pointers, NULL, NULL); /* node tree will generate its own interface type */ ntree_dst->interface_type = NULL; } static void ntree_free_data(ID *id) { bNodeTree *ntree = (bNodeTree *)id; bNode *node, *next; bNodeSocket *sock, *nextsock; /* XXX hack! node trees should not store execution graphs at all. * This should be removed when old tree types no longer require it. * Currently the execution data for texture nodes remains in the tree * after execution, until the node tree is updated or freed. */ if (ntree->execdata) { switch (ntree->type) { case NTREE_SHADER: ntreeShaderEndExecTree(ntree->execdata); break; case NTREE_TEXTURE: ntreeTexEndExecTree(ntree->execdata); ntree->execdata = NULL; break; } } /* XXX not nice, but needed to free localized node groups properly */ free_localized_node_groups(ntree); /* unregister associated RNA types */ ntreeInterfaceTypeFree(ntree); BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */ for (node = ntree->nodes.first; node; node = next) { next = node->next; node_free_node(ntree, node); } /* free interface sockets */ for (sock = ntree->inputs.first; sock; sock = nextsock) { nextsock = sock->next; node_socket_interface_free(ntree, sock, false); MEM_freeN(sock); } for (sock = ntree->outputs.first; sock; sock = nextsock) { nextsock = sock->next; node_socket_interface_free(ntree, sock, false); MEM_freeN(sock); } /* free preview hash */ if (ntree->previews) { BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free); } if (ntree->id.tag & LIB_TAG_LOCALIZED) { BKE_libblock_free_data(&ntree->id, true); } } static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock) { IDP_foreach_property( sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data); switch ((eNodeSocketDatatype)sock->type) { case SOCK_OBJECT: { bNodeSocketValueObject *default_value = sock->default_value; BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER); break; } case SOCK_IMAGE: { bNodeSocketValueImage *default_value = sock->default_value; BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER); break; } case SOCK_FLOAT: case SOCK_VECTOR: case SOCK_RGBA: case SOCK_BOOLEAN: case SOCK_INT: case SOCK_STRING: case __SOCK_MESH: case SOCK_CUSTOM: case SOCK_SHADER: case SOCK_EMITTERS: case SOCK_EVENTS: case SOCK_FORCES: case SOCK_CONTROL_FLOW: break; } } static void node_foreach_id(ID *id, LibraryForeachIDData *data) { bNodeTree *ntree = (bNodeTree *)id; BKE_LIB_FOREACHID_PROCESS(data, ntree->gpd, IDWALK_CB_USER); LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER); IDP_foreach_property( node->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data); LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) { library_foreach_node_socket(data, sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) { library_foreach_node_socket(data, sock); } } LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) { library_foreach_node_socket(data, sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) { library_foreach_node_socket(data, sock); } } IDTypeInfo IDType_ID_NT = { .id_code = ID_NT, .id_filter = FILTER_ID_NT, .main_listbase_index = INDEX_ID_NT, .struct_size = sizeof(bNodeTree), .name = "NodeTree", .name_plural = "node_groups", .translation_context = BLT_I18NCONTEXT_ID_NODETREE, .flags = 0, .init_data = ntree_init_data, .copy_data = ntree_copy_data, .free_data = ntree_free_data, .make_local = NULL, .foreach_id = node_foreach_id, }; static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype) { bNodeSocketTemplate *sockdef; /* bNodeSocket *sock; */ /* UNUSED */ if (ntype->inputs) { sockdef = ntype->inputs; while (sockdef->type != -1) { /* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_IN); sockdef++; } } if (ntype->outputs) { sockdef = ntype->outputs; while (sockdef->type != -1) { /* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT); sockdef++; } } } /* Note: This function is called to initialize node data based on the type. * The bNodeType may not be registered at creation time of the node, * so this can be delayed until the node type gets registered. */ static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node) { bNodeType *ntype = node->typeinfo; if (ntype == &NodeTypeUndefined) { return; } /* only do this once */ if (node->flag & NODE_INIT) { return; } node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag; node->width = ntype->width; node->miniwidth = 42.0f; node->height = ntype->height; node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */ /* initialize the node name with the node label. * note: do this after the initfunc so nodes get their data set which may be used in naming * (node groups for example) */ /* XXX Do not use nodeLabel() here, it returns translated content for UI, * which should *only* be used in UI, *never* in data... * Data have their own translation option! * This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler * than adding "do_translate" flags to this func (and labelfunc() as well). */ BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR); nodeUniqueName(ntree, node); node_add_sockets_from_type(ntree, node, ntype); if (ntype->initfunc != NULL) { ntype->initfunc(ntree, node); } if (ntree->typeinfo->node_add_init != NULL) { ntree->typeinfo->node_add_init(ntree, node); } if (node->id) { id_us_plus(node->id); } /* extra init callback */ if (ntype->initfunc_api) { PointerRNA ptr; RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr); /* XXX Warning: context can be NULL in case nodes are added in do_versions. * Delayed init is not supported for nodes with context-based initfunc_api atm. */ BLI_assert(C != NULL); ntype->initfunc_api(C, &ptr); } node->flag |= NODE_INIT; } static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo) { if (typeinfo) { ntree->typeinfo = typeinfo; /* deprecated integer type */ ntree->type = typeinfo->type; } else { ntree->typeinfo = &NodeTreeTypeUndefined; ntree->init &= ~NTREE_TYPE_INIT; } } static void node_set_typeinfo(const struct bContext *C, bNodeTree *ntree, bNode *node, bNodeType *typeinfo) { /* for nodes saved in older versions storage can get lost, make undefined then */ if (node->flag & NODE_INIT) { if (typeinfo && typeinfo->storagename[0] && !node->storage) { typeinfo = NULL; } } if (typeinfo) { node->typeinfo = typeinfo; /* deprecated integer type */ node->type = typeinfo->type; /* initialize the node if necessary */ node_init(C, ntree, node); } else { node->typeinfo = &NodeTypeUndefined; ntree->init &= ~NTREE_TYPE_INIT; } } static void node_socket_set_typeinfo(bNodeTree *ntree, bNodeSocket *sock, bNodeSocketType *typeinfo) { if (typeinfo) { sock->typeinfo = typeinfo; /* deprecated integer type */ sock->type = typeinfo->type; if (sock->default_value == NULL) { /* initialize the default_value pointer used by standard socket types */ node_socket_init_default_value(sock); } } else { sock->typeinfo = &NodeSocketTypeUndefined; ntree->init &= ~NTREE_TYPE_INIT; } } /* Set specific typeinfo pointers in all node trees on register/unregister */ static void update_typeinfo(Main *bmain, const struct bContext *C, bNodeTreeType *treetype, bNodeType *nodetype, bNodeSocketType *socktype, bool unregister) { if (!bmain) { return; } FOREACH_NODETREE_BEGIN (bmain, ntree, id) { bNode *node; bNodeSocket *sock; ntree->init |= NTREE_TYPE_INIT; if (treetype && STREQ(ntree->idname, treetype->idname)) { ntree_set_typeinfo(ntree, unregister ? NULL : treetype); } /* initialize nodes */ for (node = ntree->nodes.first; node; node = node->next) { if (nodetype && STREQ(node->idname, nodetype->idname)) { node_set_typeinfo(C, ntree, node, unregister ? NULL : nodetype); } /* initialize node sockets */ for (sock = node->inputs.first; sock; sock = sock->next) { if (socktype && STREQ(sock->idname, socktype->idname)) { node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype); } } for (sock = node->outputs.first; sock; sock = sock->next) { if (socktype && STREQ(sock->idname, socktype->idname)) { node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype); } } } /* initialize tree sockets */ for (sock = ntree->inputs.first; sock; sock = sock->next) { if (socktype && STREQ(sock->idname, socktype->idname)) { node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype); } } for (sock = ntree->outputs.first; sock; sock = sock->next) { if (socktype && STREQ(sock->idname, socktype->idname)) { node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype); } } } FOREACH_NODETREE_END; } /* Try to initialize all typeinfo in a node tree. * NB: In general undefined typeinfo is a perfectly valid case, * the type may just be registered later. * In that case the update_typeinfo function will set typeinfo on registration * and do necessary updates. */ void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree) { bNode *node; bNodeSocket *sock; ntree->init |= NTREE_TYPE_INIT; ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname)); for (node = ntree->nodes.first; node; node = node->next) { node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname)); for (sock = node->inputs.first; sock; sock = sock->next) { node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname)); } for (sock = node->outputs.first; sock; sock = sock->next) { node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname)); } } for (sock = ntree->inputs.first; sock; sock = sock->next) { node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname)); } for (sock = ntree->outputs.first; sock; sock = sock->next) { node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname)); } } static GHash *nodetreetypes_hash = NULL; static GHash *nodetypes_hash = NULL; static GHash *nodesockettypes_hash = NULL; bNodeTreeType *ntreeTypeFind(const char *idname) { bNodeTreeType *nt; if (idname[0]) { nt = BLI_ghash_lookup(nodetreetypes_hash, idname); if (nt) { return nt; } } return NULL; } void ntreeTypeAdd(bNodeTreeType *nt) { BLI_ghash_insert(nodetreetypes_hash, nt->idname, nt); /* XXX pass Main to register function? */ /* Probably not. It is pretty much expected we want to update G_MAIN here I think - * or we'd want to update *all* active Mains, which we cannot do anyway currently. */ update_typeinfo(G_MAIN, NULL, nt, NULL, NULL, false); } /* callback for hash value free function */ static void ntree_free_type(void *treetype_v) { bNodeTreeType *treetype = treetype_v; /* XXX pass Main to unregister function? */ /* Probably not. It is pretty much expected we want to update G_MAIN here I think - * or we'd want to update *all* active Mains, which we cannot do anyway currently. */ update_typeinfo(G_MAIN, NULL, treetype, NULL, NULL, true); MEM_freeN(treetype); } void ntreeTypeFreeLink(const bNodeTreeType *nt) { BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type); } bool ntreeIsRegistered(bNodeTree *ntree) { return (ntree->typeinfo != &NodeTreeTypeUndefined); } GHashIterator *ntreeTypeGetIterator(void) { return BLI_ghashIterator_new(nodetreetypes_hash); } bNodeType *nodeTypeFind(const char *idname) { bNodeType *nt; if (idname[0]) { nt = BLI_ghash_lookup(nodetypes_hash, idname); if (nt) { return nt; } } return NULL; } static void free_dynamic_typeinfo(bNodeType *ntype) { if (ntype->type == NODE_DYNAMIC) { if (ntype->inputs) { MEM_freeN(ntype->inputs); } if (ntype->outputs) { MEM_freeN(ntype->outputs); } } } /* callback for hash value free function */ static void node_free_type(void *nodetype_v) { bNodeType *nodetype = nodetype_v; /* XXX pass Main to unregister function? */ /* Probably not. It is pretty much expected we want to update G_MAIN here I think - * or we'd want to update *all* active Mains, which we cannot do anyway currently. */ update_typeinfo(G_MAIN, NULL, NULL, nodetype, NULL, true); /* XXX deprecated */ if (nodetype->type == NODE_DYNAMIC) { free_dynamic_typeinfo(nodetype); } /* Can be NULL when the type is not dynamically allocated. */ if (nodetype->free_self) { nodetype->free_self(nodetype); } } void nodeRegisterType(bNodeType *nt) { /* debug only: basic verification of registered types */ BLI_assert(nt->idname[0] != '\0'); BLI_assert(nt->poll != NULL); BLI_ghash_insert(nodetypes_hash, nt->idname, nt); /* XXX pass Main to register function? */ /* Probably not. It is pretty much expected we want to update G_MAIN here I think - * or we'd want to update *all* active Mains, which we cannot do anyway currently. */ update_typeinfo(G_MAIN, NULL, NULL, nt, NULL, false); } void nodeUnregisterType(bNodeType *nt) { BLI_ghash_remove(nodetypes_hash, nt->idname, NULL, node_free_type); } bool nodeIsRegistered(bNode *node) { return (node->typeinfo != &NodeTypeUndefined); } GHashIterator *nodeTypeGetIterator(void) { return BLI_ghashIterator_new(nodetypes_hash); } bNodeSocketType *nodeSocketTypeFind(const char *idname) { bNodeSocketType *st; if (idname[0]) { st = BLI_ghash_lookup(nodesockettypes_hash, idname); if (st) { return st; } } return NULL; } /* callback for hash value free function */ static void node_free_socket_type(void *socktype_v) { bNodeSocketType *socktype = socktype_v; /* XXX pass Main to unregister function? */ /* Probably not. It is pretty much expected we want to update G_MAIN here I think - * or we'd want to update *all* active Mains, which we cannot do anyway currently. */ update_typeinfo(G_MAIN, NULL, NULL, NULL, socktype, true); socktype->free_self(socktype); } void nodeRegisterSocketType(bNodeSocketType *st) { BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st); /* XXX pass Main to register function? */ /* Probably not. It is pretty much expected we want to update G_MAIN here I think - * or we'd want to update *all* active Mains, which we cannot do anyway currently. */ update_typeinfo(G_MAIN, NULL, NULL, NULL, st, false); } void nodeUnregisterSocketType(bNodeSocketType *st) { BLI_ghash_remove(nodesockettypes_hash, st->idname, NULL, node_free_socket_type); } bool nodeSocketIsRegistered(bNodeSocket *sock) { return (sock->typeinfo != &NodeSocketTypeUndefined); } GHashIterator *nodeSocketTypeGetIterator(void) { return BLI_ghashIterator_new(nodesockettypes_hash); } struct bNodeSocket *nodeFindSocket(const bNode *node, int in_out, const char *identifier) { bNodeSocket *sock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first); for (; sock; sock = sock->next) { if (STREQ(sock->identifier, identifier)) { return sock; } } return NULL; } /* find unique socket identifier */ static bool unique_identifier_check(void *arg, const char *identifier) { struct ListBase *lb = arg; bNodeSocket *sock; for (sock = lb->first; sock; sock = sock->next) { if (STREQ(sock->identifier, identifier)) { return true; } } return false; } static bNodeSocket *make_socket(bNodeTree *ntree, bNode *UNUSED(node), int in_out, ListBase *lb, const char *idname, const char *identifier, const char *name) { bNodeSocket *sock; char auto_identifier[MAX_NAME]; if (identifier && identifier[0] != '\0') { /* use explicit identifier */ BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier)); } else { /* if no explicit identifier is given, assign a unique identifier based on the name */ BLI_strncpy(auto_identifier, name, sizeof(auto_identifier)); } /* make the identifier unique */ BLI_uniquename_cb( unique_identifier_check, lb, "socket", '.', auto_identifier, sizeof(auto_identifier)); sock = MEM_callocN(sizeof(bNodeSocket), "sock"); sock->in_out = in_out; BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR); sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF); BLI_strncpy(sock->name, name, NODE_MAXSTR); sock->storage = NULL; sock->flag |= SOCK_COLLAPSED; sock->type = SOCK_CUSTOM; /* int type undefined by default */ BLI_strncpy(sock->idname, idname, sizeof(sock->idname)); node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname)); return sock; } static void socket_id_user_increment(bNodeSocket *sock) { switch ((eNodeSocketDatatype)sock->type) { case SOCK_OBJECT: { bNodeSocketValueObject *default_value = sock->default_value; id_us_plus(&default_value->value->id); break; } case SOCK_IMAGE: { bNodeSocketValueImage *default_value = sock->default_value; id_us_plus(&default_value->value->id); break; } case SOCK_FLOAT: case SOCK_VECTOR: case SOCK_RGBA: case SOCK_BOOLEAN: case SOCK_INT: case SOCK_STRING: case __SOCK_MESH: case SOCK_CUSTOM: case SOCK_SHADER: case SOCK_EMITTERS: case SOCK_EVENTS: case SOCK_FORCES: case SOCK_CONTROL_FLOW: break; } } static void socket_id_user_decrement(bNodeSocket *sock) { switch ((eNodeSocketDatatype)sock->type) { case SOCK_OBJECT: { bNodeSocketValueObject *default_value = sock->default_value; id_us_min(&default_value->value->id); break; } case SOCK_IMAGE: { bNodeSocketValueImage *default_value = sock->default_value; id_us_min(&default_value->value->id); break; } case SOCK_FLOAT: case SOCK_VECTOR: case SOCK_RGBA: case SOCK_BOOLEAN: case SOCK_INT: case SOCK_STRING: case __SOCK_MESH: case SOCK_CUSTOM: case SOCK_SHADER: case SOCK_EMITTERS: case SOCK_EVENTS: case SOCK_FORCES: case SOCK_CONTROL_FLOW: break; } } void nodeModifySocketType( bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype) { const char *idname = nodeStaticSocketType(type, subtype); if (!idname) { CLOG_ERROR(&LOG, "static node socket type %d undefined", type); return; } if (sock->default_value) { socket_id_user_decrement(sock); MEM_freeN(sock->default_value); sock->default_value = NULL; } sock->type = type; BLI_strncpy(sock->idname, idname, sizeof(sock->idname)); node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname)); } bNodeSocket *nodeAddSocket(bNodeTree *ntree, bNode *node, int in_out, const char *idname, const char *identifier, const char *name) { BLI_assert(node->type != NODE_FRAME); BLI_assert(!(in_out == SOCK_IN && node->type == NODE_GROUP_INPUT)); BLI_assert(!(in_out == SOCK_OUT && node->type == NODE_GROUP_OUTPUT)); ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs); bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name); BLI_remlink(lb, sock); /* does nothing for new socket */ BLI_addtail(lb, sock); node->update |= NODE_UPDATE; return sock; } bNodeSocket *nodeInsertSocket(bNodeTree *ntree, bNode *node, int in_out, const char *idname, bNodeSocket *next_sock, const char *identifier, const char *name) { ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs); bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name); BLI_remlink(lb, sock); /* does nothing for new socket */ BLI_insertlinkbefore(lb, next_sock, sock); node->update |= NODE_UPDATE; return sock; } const char *nodeStaticSocketType(int type, int subtype) { switch (type) { case SOCK_FLOAT: switch (subtype) { case PROP_UNSIGNED: return "NodeSocketFloatUnsigned"; case PROP_PERCENTAGE: return "NodeSocketFloatPercentage"; case PROP_FACTOR: return "NodeSocketFloatFactor"; case PROP_ANGLE: return "NodeSocketFloatAngle"; case PROP_TIME: return "NodeSocketFloatTime"; case PROP_NONE: default: return "NodeSocketFloat"; } case SOCK_INT: switch (subtype) { case PROP_UNSIGNED: return "NodeSocketIntUnsigned"; case PROP_PERCENTAGE: return "NodeSocketIntPercentage"; case PROP_FACTOR: return "NodeSocketIntFactor"; case PROP_NONE: default: return "NodeSocketInt"; } case SOCK_BOOLEAN: return "NodeSocketBool"; case SOCK_VECTOR: switch (subtype) { case PROP_TRANSLATION: return "NodeSocketVectorTranslation"; case PROP_DIRECTION: return "NodeSocketVectorDirection"; case PROP_VELOCITY: return "NodeSocketVectorVelocity"; case PROP_ACCELERATION: return "NodeSocketVectorAcceleration"; case PROP_EULER: return "NodeSocketVectorEuler"; case PROP_XYZ: return "NodeSocketVectorXYZ"; case PROP_NONE: default: return "NodeSocketVector"; } case SOCK_RGBA: return "NodeSocketColor"; case SOCK_STRING: return "NodeSocketString"; case SOCK_SHADER: return "NodeSocketShader"; case SOCK_OBJECT: return "NodeSocketObject"; case SOCK_IMAGE: return "NodeSocketImage"; case SOCK_EMITTERS: return "NodeSocketEmitters"; case SOCK_EVENTS: return "NodeSocketEvents"; case SOCK_FORCES: return "NodeSocketForces"; case SOCK_CONTROL_FLOW: return "NodeSocketControlFlow"; } return NULL; } const char *nodeStaticSocketInterfaceType(int type, int subtype) { switch (type) { case SOCK_FLOAT: switch (subtype) { case PROP_UNSIGNED: return "NodeSocketInterfaceFloatUnsigned"; case PROP_PERCENTAGE: return "NodeSocketInterfaceFloatPercentage"; case PROP_FACTOR: return "NodeSocketInterfaceFloatFactor"; case PROP_ANGLE: return "NodeSocketInterfaceFloatAngle"; case PROP_TIME: return "NodeSocketInterfaceFloatTime"; case PROP_NONE: default: return "NodeSocketInterfaceFloat"; } case SOCK_INT: switch (subtype) { case PROP_UNSIGNED: return "NodeSocketInterfaceIntUnsigned"; case PROP_PERCENTAGE: return "NodeSocketInterfaceIntPercentage"; case PROP_FACTOR: return "NodeSocketInterfaceIntFactor"; case PROP_NONE: default: return "NodeSocketInterfaceInt"; } case SOCK_BOOLEAN: return "NodeSocketInterfaceBool"; case SOCK_VECTOR: switch (subtype) { case PROP_TRANSLATION: return "NodeSocketInterfaceVectorTranslation"; case PROP_DIRECTION: return "NodeSocketInterfaceVectorDirection"; case PROP_VELOCITY: return "NodeSocketInterfaceVectorVelocity"; case PROP_ACCELERATION: return "NodeSocketInterfaceVectorAcceleration"; case PROP_EULER: return "NodeSocketInterfaceVectorEuler"; case PROP_XYZ: return "NodeSocketInterfaceVectorXYZ"; case PROP_NONE: default: return "NodeSocketInterfaceVector"; } case SOCK_RGBA: return "NodeSocketInterfaceColor"; case SOCK_STRING: return "NodeSocketInterfaceString"; case SOCK_SHADER: return "NodeSocketInterfaceShader"; case SOCK_OBJECT: return "NodeSocketInterfaceObject"; case SOCK_IMAGE: return "NodeSocketInterfaceImage"; case SOCK_EMITTERS: return "NodeSocketInterfaceEmitters"; case SOCK_EVENTS: return "NodeSocketInterfaceEvents"; case SOCK_FORCES: return "NodeSocketInterfaceForces"; case SOCK_CONTROL_FLOW: return "NodeSocketInterfaceControlFlow"; } return NULL; } bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree, bNode *node, int in_out, int type, int subtype, const char *identifier, const char *name) { const char *idname = nodeStaticSocketType(type, subtype); bNodeSocket *sock; if (!idname) { CLOG_ERROR(&LOG, "static node socket type %d undefined", type); return NULL; } sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name); sock->type = type; return sock; } bNodeSocket *nodeInsertStaticSocket(bNodeTree *ntree, bNode *node, int in_out, int type, int subtype, bNodeSocket *next_sock, const char *identifier, const char *name) { const char *idname = nodeStaticSocketType(type, subtype); bNodeSocket *sock; if (!idname) { CLOG_ERROR(&LOG, "static node socket type %d undefined", type); return NULL; } sock = nodeInsertSocket(ntree, node, in_out, idname, next_sock, identifier, name); sock->type = type; return sock; } static void node_socket_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock, bNode *UNUSED(node), const bool do_id_user) { if (sock->prop) { IDP_FreePropertyContent_ex(sock->prop, do_id_user); MEM_freeN(sock->prop); } if (sock->default_value) { if (do_id_user) { socket_id_user_decrement(sock); } MEM_freeN(sock->default_value); } } void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock) { bNodeLink *link, *next; for (link = ntree->links.first; link; link = next) { next = link->next; if (link->fromsock == sock || link->tosock == sock) { nodeRemLink(ntree, link); } } /* this is fast, this way we don't need an in_out argument */ BLI_remlink(&node->inputs, sock); BLI_remlink(&node->outputs, sock); node_socket_free(ntree, sock, node, true); MEM_freeN(sock); node->update |= NODE_UPDATE; } void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node) { bNodeSocket *sock, *sock_next; bNodeLink *link, *next; for (link = ntree->links.first; link; link = next) { next = link->next; if (link->fromnode == node || link->tonode == node) { nodeRemLink(ntree, link); } } for (sock = node->inputs.first; sock; sock = sock_next) { sock_next = sock->next; node_socket_free(ntree, sock, node, true); MEM_freeN(sock); } BLI_listbase_clear(&node->inputs); for (sock = node->outputs.first; sock; sock = sock_next) { sock_next = sock->next; node_socket_free(ntree, sock, node, true); MEM_freeN(sock); } BLI_listbase_clear(&node->outputs); node->update |= NODE_UPDATE; } /* finds a node based on its name */ bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name) { return BLI_findstring(&ntree->nodes, name, offsetof(bNode, name)); } /* finds a node based on given socket */ int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex) { int in_out = sock->in_out; bNode *node; bNodeSocket *tsock; int index = 0; for (node = ntree->nodes.first; node; node = node->next) { tsock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first); for (index = 0; tsock; tsock = tsock->next, index++) { if (tsock == sock) { break; } } if (tsock) { break; } } if (node) { *nodep = node; if (sockindex) { *sockindex = index; } return 1; } *nodep = NULL; return 0; } /** * \note Recursive */ bNode *nodeFindRootParent(bNode *node) { if (node->parent) { return nodeFindRootParent(node->parent); } else { return node->type == NODE_FRAME ? node : NULL; } } /** * \returns true if \a child has \a parent as a parent/grandparent/... * \note Recursive */ bool nodeIsChildOf(const bNode *parent, const bNode *child) { if (parent == child) { return true; } else if (child->parent) { return nodeIsChildOf(parent, child->parent); } return false; } /** * Iterate over a chain of nodes, starting with \a node_start, executing * \a callback for each node (which can return false to end iterator). * * \param reversed: for backwards iteration * \note Recursive */ void nodeChainIter(const bNodeTree *ntree, const bNode *node_start, bool (*callback)(bNode *, bNode *, void *, const bool), void *userdata, const bool reversed) { bNodeLink *link; for (link = ntree->links.first; link; link = link->next) { if ((link->flag & NODE_LINK_VALID) == 0) { /* Skip links marked as cyclic. */ continue; } if (link->tonode && link->fromnode) { /* Is the link part of the chain meaning node_start == fromnode * (or tonode for reversed case)? */ if ((reversed && (link->tonode == node_start)) || (!reversed && link->fromnode == node_start)) { if (!callback(link->fromnode, link->tonode, userdata, reversed)) { return; } nodeChainIter( ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed); } } } } static void iter_backwards_ex(const bNodeTree *ntree, const bNode *node_start, bool (*callback)(bNode *, bNode *, void *), void *userdata, char recursion_mask) { LISTBASE_FOREACH (bNodeSocket *, sock, &node_start->inputs) { bNodeLink *link = sock->link; if (link == NULL) { continue; } if ((link->flag & NODE_LINK_VALID) == 0) { /* Skip links marked as cyclic. */ continue; } if (link->fromnode->iter_flag & recursion_mask) { continue; } else { link->fromnode->iter_flag |= recursion_mask; } if (!callback(link->fromnode, link->tonode, userdata)) { return; } iter_backwards_ex(ntree, link->fromnode, callback, userdata, recursion_mask); } } /** * Iterate over a chain of nodes, starting with \a node_start, executing * \a callback for each node (which can return false to end iterator). * * Faster than nodeChainIter. Iter only once per node. * Can be called recursively (using another nodeChainIterBackwards) by * setting the recursion_lvl accordingly. * * \note Needs updated socket links (ntreeUpdateTree). * \note Recursive */ void nodeChainIterBackwards(const bNodeTree *ntree, const bNode *node_start, bool (*callback)(bNode *, bNode *, void *), void *userdata, int recursion_lvl) { if (!node_start) { return; } /* Limited by iter_flag type. */ BLI_assert(recursion_lvl < 8); char recursion_mask = (1 << recursion_lvl); /* Reset flag. */ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { node->iter_flag &= ~recursion_mask; } iter_backwards_ex(ntree, node_start, callback, userdata, recursion_mask); } /** * Iterate over all parents of \a node, executing \a callback for each parent * (which can return false to end iterator) * * \note Recursive */ void nodeParentsIter(bNode *node, bool (*callback)(bNode *, void *), void *userdata) { if (node->parent) { if (!callback(node->parent, userdata)) { return; } nodeParentsIter(node->parent, callback, userdata); } } /* ************** Add stuff ********** */ /* Find the first available, non-duplicate name for a given node */ void nodeUniqueName(bNodeTree *ntree, bNode *node) { BLI_uniquename( &ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name)); } bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname) { bNode *node; node = MEM_callocN(sizeof(bNode), "new node"); BLI_addtail(&ntree->nodes, node); BLI_strncpy(node->idname, idname, sizeof(node->idname)); node_set_typeinfo(C, ntree, node, nodeTypeFind(idname)); ntree->update |= NTREE_UPDATE_NODES; return node; } bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type) { const char *idname = NULL; NODE_TYPES_BEGIN (ntype) { /* do an extra poll here, because some int types are used * for multiple node types, this helps find the desired type */ if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree))) { idname = ntype->idname; break; } } NODE_TYPES_END; if (!idname) { CLOG_ERROR(&LOG, "static node type %d undefined", type); return NULL; } return nodeAddNode(C, ntree, idname); } static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag) { if (sock_src->prop) { sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag); } if (sock_src->default_value) { sock_dst->default_value = MEM_dupallocN(sock_src->default_value); if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { socket_id_user_increment(sock_dst); } } sock_dst->stack_index = 0; /* XXX some compositor node (e.g. image, render layers) still store * some persistent buffer data here, need to clear this to avoid dangling pointers. */ sock_dst->cache = NULL; } /* keep socket listorder identical, for copying links */ /* ntree is the target tree */ /* unique_name needs to be true. It's only disabled for speed when doing GPUnodetrees. */ bNode *BKE_node_copy_ex(bNodeTree *ntree, const bNode *node_src, const int flag, const bool unique_name) { bNode *node_dst = MEM_callocN(sizeof(bNode), "dupli node"); bNodeSocket *sock_dst, *sock_src; bNodeLink *link_dst, *link_src; *node_dst = *node_src; /* can be called for nodes outside a node tree (e.g. clipboard) */ if (ntree) { if (unique_name) { nodeUniqueName(ntree, node_dst); } BLI_addtail(&ntree->nodes, node_dst); } BLI_duplicatelist(&node_dst->inputs, &node_src->inputs); for (sock_dst = node_dst->inputs.first, sock_src = node_src->inputs.first; sock_dst != NULL; sock_dst = sock_dst->next, sock_src = sock_src->next) { node_socket_copy(sock_dst, sock_src, flag); } BLI_duplicatelist(&node_dst->outputs, &node_src->outputs); for (sock_dst = node_dst->outputs.first, sock_src = node_src->outputs.first; sock_dst != NULL; sock_dst = sock_dst->next, sock_src = sock_src->next) { node_socket_copy(sock_dst, sock_src, flag); } if (node_src->prop) { node_dst->prop = IDP_CopyProperty_ex(node_src->prop, flag); } BLI_duplicatelist(&node_dst->internal_links, &node_src->internal_links); for (link_dst = node_dst->internal_links.first, link_src = node_src->internal_links.first; link_dst != NULL; link_dst = link_dst->next, link_src = link_src->next) { /* This is a bit annoying to do index lookups in a list, but is likely to be faster than * trying to create a hash-map. At least for usual nodes, which only have so much sockets * and internal links. */ const int from_sock_index = BLI_findindex(&node_src->inputs, link_src->fromsock); const int to_sock_index = BLI_findindex(&node_src->outputs, link_src->tosock); BLI_assert(from_sock_index != -1); BLI_assert(to_sock_index != -1); link_dst->fromnode = node_dst; link_dst->tonode = node_dst; link_dst->fromsock = BLI_findlink(&node_dst->inputs, from_sock_index); link_dst->tosock = BLI_findlink(&node_dst->outputs, to_sock_index); } if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { id_us_plus(node_dst->id); } if (node_src->typeinfo->copyfunc) { node_src->typeinfo->copyfunc(ntree, node_dst, node_src); } node_dst->new_node = NULL; /* Only call copy function when a copy is made for the main database, not * for cases like the dependency graph and localization. */ if (node_dst->typeinfo->copyfunc_api && !(flag & LIB_ID_CREATE_NO_MAIN)) { PointerRNA ptr; RNA_pointer_create((ID *)ntree, &RNA_Node, node_dst, &ptr); node_dst->typeinfo->copyfunc_api(&ptr, node_src); } if (ntree) { ntree->update |= NTREE_UPDATE_NODES; } return node_dst; } static void node_set_new_pointers(bNode *node_src, bNode *new_node) { /* Store mapping to the node itself. */ node_src->new_node = new_node; /* Store mapping to inputs. */ bNodeSocket *new_input_sock = new_node->inputs.first; bNodeSocket *input_sock_src = node_src->inputs.first; while (new_input_sock != NULL) { input_sock_src->new_sock = new_input_sock; new_input_sock = new_input_sock->next; input_sock_src = input_sock_src->next; } /* Store mapping to outputs. */ bNodeSocket *new_output_sock = new_node->outputs.first; bNodeSocket *output_sock_src = node_src->outputs.first; while (new_output_sock != NULL) { output_sock_src->new_sock = new_output_sock; new_output_sock = new_output_sock->next; output_sock_src = output_sock_src->next; } } bNode *BKE_node_copy_store_new_pointers(bNodeTree *ntree, bNode *node_src, const int flag) { bNode *new_node = BKE_node_copy_ex(ntree, node_src, flag, true); node_set_new_pointers(node_src, new_node); return new_node; } bNodeTree *ntreeCopyTree_ex_new_pointers(const bNodeTree *ntree, Main *bmain, const bool do_id_user) { bNodeTree *new_ntree = ntreeCopyTree_ex(ntree, bmain, do_id_user); bNode *new_node = new_ntree->nodes.first; bNode *node_src = ntree->nodes.first; while (new_node != NULL) { node_set_new_pointers(node_src, new_node); new_node = new_node->next; node_src = node_src->next; } return new_ntree; } /* also used via rna api, so we check for proper input output direction */ bNodeLink *nodeAddLink( bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock) { bNodeLink *link = NULL; /* test valid input */ BLI_assert(fromnode); BLI_assert(tonode); if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) { link = MEM_callocN(sizeof(bNodeLink), "link"); if (ntree) { BLI_addtail(&ntree->links, link); } link->fromnode = fromnode; link->fromsock = fromsock; link->tonode = tonode; link->tosock = tosock; } else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) { /* OK but flip */ link = MEM_callocN(sizeof(bNodeLink), "link"); if (ntree) { BLI_addtail(&ntree->links, link); } link->fromnode = tonode; link->fromsock = tosock; link->tonode = fromnode; link->tosock = fromsock; } if (ntree) { ntree->update |= NTREE_UPDATE_LINKS; } return link; } void nodeRemLink(bNodeTree *ntree, bNodeLink *link) { /* can be called for links outside a node tree (e.g. clipboard) */ if (ntree) { BLI_remlink(&ntree->links, link); } if (link->tosock) { link->tosock->link = NULL; } MEM_freeN(link); if (ntree) { ntree->update |= NTREE_UPDATE_LINKS; } } void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock) { bNodeLink *link, *next; for (link = ntree->links.first; link; link = next) { next = link->next; if (link->fromsock == sock || link->tosock == sock) { nodeRemLink(ntree, link); } } ntree->update |= NTREE_UPDATE_LINKS; } bool nodeLinkIsHidden(bNodeLink *link) { return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock); } void nodeInternalRelink(bNodeTree *ntree, bNode *node) { bNodeLink *link, *link_next; /* store link pointers in output sockets, for efficient lookup */ for (link = node->internal_links.first; link; link = link->next) { link->tosock->link = link; } /* redirect downstream links */ for (link = ntree->links.first; link; link = link_next) { link_next = link->next; /* do we have internal link? */ if (link->fromnode == node) { if (link->fromsock->link) { /* get the upstream input link */ bNodeLink *fromlink = link->fromsock->link->fromsock->link; /* skip the node */ if (fromlink) { link->fromnode = fromlink->fromnode; link->fromsock = fromlink->fromsock; /* if the up- or downstream link is invalid, * the replacement link will be invalid too. */ if (!(fromlink->flag & NODE_LINK_VALID)) { link->flag &= ~NODE_LINK_VALID; } ntree->update |= NTREE_UPDATE_LINKS; } else { nodeRemLink(ntree, link); } } else { nodeRemLink(ntree, link); } } } /* remove remaining upstream links */ for (link = ntree->links.first; link; link = link_next) { link_next = link->next; if (link->tonode == node) { nodeRemLink(ntree, link); } } } void nodeToView(bNode *node, float x, float y, float *rx, float *ry) { if (node->parent) { nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry); } else { *rx = x + node->locx; *ry = y + node->locy; } } void nodeFromView(bNode *node, float x, float y, float *rx, float *ry) { if (node->parent) { nodeFromView(node->parent, x, y, rx, ry); *rx -= node->locx; *ry -= node->locy; } else { *rx = x - node->locx; *ry = y - node->locy; } } bool nodeAttachNodeCheck(bNode *node, bNode *parent) { bNode *parent_recurse; for (parent_recurse = node; parent_recurse; parent_recurse = parent_recurse->parent) { if (parent_recurse == parent) { return true; } } return false; } void nodeAttachNode(bNode *node, bNode *parent) { float locx, locy; BLI_assert(parent->type == NODE_FRAME); BLI_assert(nodeAttachNodeCheck(parent, node) == false); nodeToView(node, 0.0f, 0.0f, &locx, &locy); node->parent = parent; /* transform to parent space */ nodeFromView(parent, locx, locy, &node->locx, &node->locy); } void nodeDetachNode(struct bNode *node) { float locx, locy; if (node->parent) { BLI_assert(node->parent->type == NODE_FRAME); /* transform to view space */ nodeToView(node, 0.0f, 0.0f, &locx, &locy); node->locx = locx; node->locy = locy; node->parent = NULL; } } void nodePositionRelative(bNode *from_node, bNode *to_node, bNodeSocket *from_sock, bNodeSocket *to_sock) { float offset_x; int tot_sock_idx; /* Socket to plug into. */ if (SOCK_IN == to_sock->in_out) { offset_x = -(from_node->typeinfo->width + 50); tot_sock_idx = BLI_listbase_count(&to_node->outputs); tot_sock_idx += BLI_findindex(&to_node->inputs, to_sock); } else { offset_x = to_node->typeinfo->width + 50; tot_sock_idx = BLI_findindex(&to_node->outputs, to_sock); } BLI_assert(tot_sock_idx != -1); float offset_y = U.widget_unit * tot_sock_idx; /* Output socket. */ if (from_sock) { if (SOCK_IN == from_sock->in_out) { tot_sock_idx = BLI_listbase_count(&from_node->outputs); tot_sock_idx += BLI_findindex(&from_node->inputs, from_sock); } else { tot_sock_idx = BLI_findindex(&from_node->outputs, from_sock); } } BLI_assert(tot_sock_idx != -1); offset_y -= U.widget_unit * tot_sock_idx; from_node->locx = to_node->locx + offset_x; from_node->locy = to_node->locy - offset_y; } void nodePositionPropagate(bNode *node) { LISTBASE_FOREACH (bNodeSocket *, nsock, &node->inputs) { if (nsock->link != NULL) { bNodeLink *link = nsock->link; nodePositionRelative(link->fromnode, link->tonode, link->fromsock, link->tosock); nodePositionPropagate(link->fromnode); } } } bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname) { bNodeTree *ntree; /* trees are created as local trees for compositor, material or texture nodes, * node groups and other tree types are created as library data. */ if (bmain) { ntree = BKE_libblock_alloc(bmain, ID_NT, name, 0); } else { ntree = MEM_callocN(sizeof(bNodeTree), "new node tree"); ntree->id.flag |= LIB_EMBEDDED_DATA; *((short *)ntree->id.name) = ID_NT; BLI_strncpy(ntree->id.name + 2, name, sizeof(ntree->id.name)); } /* Types are fully initialized at this point, * if an undefined node is added later this will be reset. */ ntree->init |= NTREE_TYPE_INIT; BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname)); ntree_set_typeinfo(ntree, ntreeTypeFind(idname)); return ntree; } bNodeTree *ntreeCopyTree_ex(const bNodeTree *ntree, Main *bmain, const bool do_id_user) { bNodeTree *ntree_copy; const int flag = do_id_user ? 0 : LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN; BKE_id_copy_ex(bmain, (ID *)ntree, (ID **)&ntree_copy, flag); return ntree_copy; } bNodeTree *ntreeCopyTree(Main *bmain, const bNodeTree *ntree) { return ntreeCopyTree_ex(ntree, bmain, true); } /* *************** Node Preview *********** */ /* XXX this should be removed eventually ... * Currently BKE functions are modeled closely on previous code, * using BKE_node_preview_init_tree to set up previews for a whole node tree in advance. * This should be left more to the individual node tree implementations. */ int BKE_node_preview_used(bNode *node) { /* XXX check for closed nodes? */ return (node->typeinfo->flag & NODE_PREVIEW) != 0; } bNodePreview *BKE_node_preview_verify( bNodeInstanceHash *previews, bNodeInstanceKey key, int xsize, int ysize, bool create) { bNodePreview *preview; preview = BKE_node_instance_hash_lookup(previews, key); if (!preview) { if (create) { preview = MEM_callocN(sizeof(bNodePreview), "node preview"); BKE_node_instance_hash_insert(previews, key, preview); } else { return NULL; } } /* node previews can get added with variable size this way */ if (xsize == 0 || ysize == 0) { return preview; } /* sanity checks & initialize */ if (preview->rect) { if (preview->xsize != xsize || preview->ysize != ysize) { MEM_freeN(preview->rect); preview->rect = NULL; } } if (preview->rect == NULL) { preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char) * 4, "node preview rect"); preview->xsize = xsize; preview->ysize = ysize; } /* no clear, makes nicer previews */ return preview; } bNodePreview *BKE_node_preview_copy(bNodePreview *preview) { bNodePreview *new_preview = MEM_dupallocN(preview); if (preview->rect) { new_preview->rect = MEM_dupallocN(preview->rect); } return new_preview; } void BKE_node_preview_free(bNodePreview *preview) { if (preview->rect) { MEM_freeN(preview->rect); } MEM_freeN(preview); } static void node_preview_init_tree_recursive(bNodeInstanceHash *previews, bNodeTree *ntree, bNodeInstanceKey parent_key, int xsize, int ysize, int create) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node); if (BKE_node_preview_used(node)) { node->preview_xsize = xsize; node->preview_ysize = ysize; BKE_node_preview_verify(previews, key, xsize, ysize, create); } if (node->type == NODE_GROUP && node->id) { node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create); } } } void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize, int create_previews) { if (!ntree) { return; } if (!ntree->previews) { ntree->previews = BKE_node_instance_hash_new("node previews"); } node_preview_init_tree_recursive( ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize, create_previews); } static void node_preview_tag_used_recursive(bNodeInstanceHash *previews, bNodeTree *ntree, bNodeInstanceKey parent_key) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node); if (BKE_node_preview_used(node)) { BKE_node_instance_hash_tag_key(previews, key); } if (node->type == NODE_GROUP && node->id) { node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key); } } } void BKE_node_preview_remove_unused(bNodeTree *ntree) { if (!ntree || !ntree->previews) { return; } /* use the instance hash functions for tagging and removing unused previews */ BKE_node_instance_hash_clear_tags(ntree->previews); node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE); BKE_node_instance_hash_remove_untagged(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free); } void BKE_node_preview_free_tree(bNodeTree *ntree) { if (!ntree) { return; } if (ntree->previews) { BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free); ntree->previews = NULL; } } void BKE_node_preview_clear(bNodePreview *preview) { if (preview && preview->rect) { memset(preview->rect, 0, MEM_allocN_len(preview->rect)); } } void BKE_node_preview_clear_tree(bNodeTree *ntree) { bNodeInstanceHashIterator iter; if (!ntree || !ntree->previews) { return; } NODE_INSTANCE_HASH_ITER (iter, ntree->previews) { bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter); BKE_node_preview_clear(preview); } } static void node_preview_sync(bNodePreview *to, bNodePreview *from) { /* sizes should have been initialized by BKE_node_preview_init_tree */ BLI_assert(to->xsize == from->xsize && to->ysize == from->ysize); /* copy over contents of previews */ if (to->rect && from->rect) { int xsize = to->xsize; int ysize = to->ysize; memcpy(to->rect, from->rect, xsize * ysize * sizeof(char) * 4); } } void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree) { bNodeInstanceHash *from_previews = from_ntree->previews; bNodeInstanceHash *to_previews = to_ntree->previews; bNodeInstanceHashIterator iter; if (!from_previews || !to_previews) { return; } NODE_INSTANCE_HASH_ITER (iter, from_previews) { bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter); bNodePreview *from = BKE_node_instance_hash_iterator_get_value(&iter); bNodePreview *to = BKE_node_instance_hash_lookup(to_previews, key); if (from && to) { node_preview_sync(to, from); } } } void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old) { if (remove_old || !to_ntree->previews) { /* free old previews */ if (to_ntree->previews) { BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free); } /* transfer previews */ to_ntree->previews = from_ntree->previews; from_ntree->previews = NULL; /* clean up, in case any to_ntree nodes have been removed */ BKE_node_preview_remove_unused(to_ntree); } else { bNodeInstanceHashIterator iter; if (from_ntree->previews) { NODE_INSTANCE_HASH_ITER (iter, from_ntree->previews) { bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter); bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter); /* replace existing previews */ BKE_node_instance_hash_remove( to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free); BKE_node_instance_hash_insert(to_ntree->previews, key, preview); } /* Note: NULL free function here, * because pointers have already been moved over to to_ntree->previews! */ BKE_node_instance_hash_free(from_ntree->previews, NULL); from_ntree->previews = NULL; } } } /* hack warning! this function is only used for shader previews, and * since it gets called multiple times per pixel for Ztransp we only * add the color once. Preview gets cleared before it starts render though */ void BKE_node_preview_set_pixel( bNodePreview *preview, const float col[4], int x, int y, bool do_manage) { if (preview) { if (x >= 0 && y >= 0) { if (x < preview->xsize && y < preview->ysize) { unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x); if (do_manage) { linearrgb_to_srgb_uchar4(tar, col); } else { rgba_float_to_uchar(tar, col); } } // else printf("prv out bound x y %d %d\n", x, y); } // else printf("prv out bound x y %d %d\n", x, y); } } /* ************** Free stuff ********** */ /* goes over entire tree */ void nodeUnlinkNode(bNodeTree *ntree, bNode *node) { bNodeLink *link, *next; bNodeSocket *sock; ListBase *lb; for (link = ntree->links.first; link; link = next) { next = link->next; if (link->fromnode == node) { lb = &node->outputs; if (link->tonode) { link->tonode->update |= NODE_UPDATE; } } else if (link->tonode == node) { lb = &node->inputs; } else { lb = NULL; } if (lb) { for (sock = lb->first; sock; sock = sock->next) { if (link->fromsock == sock || link->tosock == sock) { break; } } if (sock) { nodeRemLink(ntree, link); } } } } static void node_unlink_attached(bNodeTree *ntree, bNode *parent) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->parent == parent) { nodeDetachNode(node); } } } /* Free the node itself. ID user refcounting is up the caller, * that does not happen here. */ static void node_free_node(bNodeTree *ntree, bNode *node) { bNodeSocket *sock, *nextsock; /* since it is called while free database, node->id is undefined */ /* can be called for nodes outside a node tree (e.g. clipboard) */ if (ntree) { /* remove all references to this node */ nodeUnlinkNode(ntree, node); node_unlink_attached(ntree, node); BLI_remlink(&ntree->nodes, node); if (ntree->typeinfo->free_node_cache) { ntree->typeinfo->free_node_cache(ntree, node); } /* texture node has bad habit of keeping exec data around */ if (ntree->type == NTREE_TEXTURE && ntree->execdata) { ntreeTexEndExecTree(ntree->execdata); ntree->execdata = NULL; } } if (node->typeinfo->freefunc) { node->typeinfo->freefunc(node); } for (sock = node->inputs.first; sock; sock = nextsock) { nextsock = sock->next; /* Remember, no ID user refcount management here! */ node_socket_free(ntree, sock, node, false); MEM_freeN(sock); } for (sock = node->outputs.first; sock; sock = nextsock) { nextsock = sock->next; /* Remember, no ID user refcount management here! */ node_socket_free(ntree, sock, node, false); MEM_freeN(sock); } BLI_freelistN(&node->internal_links); if (node->prop) { /* Remember, no ID user refcount management here! */ IDP_FreePropertyContent_ex(node->prop, false); MEM_freeN(node->prop); } MEM_freeN(node); if (ntree) { ntree->update |= NTREE_UPDATE_NODES; } } void ntreeFreeLocalNode(bNodeTree *ntree, bNode *node) { /* For removing nodes while editing localized node trees. */ BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) != 0); node_free_node(ntree, node); } void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user) { /* This function is not for localized node trees, we do not want * do to ID user refcounting and removal of animdation data then. */ BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) == 0); if (do_id_user) { /* Free callback for NodeCustomGroup. */ if (node->typeinfo->freefunc_api) { PointerRNA ptr; RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr); node->typeinfo->freefunc_api(&ptr); } /* Do user counting. */ if (node->id) { id_us_min(node->id); } LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) { socket_id_user_decrement(sock); } LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) { socket_id_user_decrement(sock); } } /* Remove animation data. */ char propname_esc[MAX_IDPROP_NAME * 2]; char prefix[MAX_IDPROP_NAME * 2]; BLI_strescape(propname_esc, node->name, sizeof(propname_esc)); BLI_snprintf(prefix, sizeof(prefix), "nodes[\"%s\"]", propname_esc); if (BKE_animdata_fix_paths_remove((ID *)ntree, prefix)) { if (bmain != NULL) { DEG_relations_tag_update(bmain); } } /* Free node itself. */ node_free_node(ntree, node); } static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock, const bool do_id_user) { if (sock->prop) { IDP_FreeProperty_ex(sock->prop, do_id_user); } if (sock->default_value) { if (do_id_user) { socket_id_user_decrement(sock); } MEM_freeN(sock->default_value); } } static void free_localized_node_groups(bNodeTree *ntree) { bNode *node; /* Only localized node trees store a copy for each node group tree. * Each node group tree in a localized node tree can be freed, * since it is a localized copy itself (no risk of accessing free'd * data in main, see [#37939]). */ if (!(ntree->id.tag & LIB_TAG_LOCALIZED)) { return; } for (node = ntree->nodes.first; node; node = node->next) { if ((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id) { bNodeTree *ngroup = (bNodeTree *)node->id; ntreeFreeTree(ngroup); MEM_freeN(ngroup); } } } /* Free (or release) any data used by this nodetree. Does not free the * nodetree itself and does no ID user counting. */ void ntreeFreeTree(bNodeTree *ntree) { ntree_free_data(&ntree->id); BKE_animdata_free(&ntree->id, false); } void ntreeFreeEmbeddedTree(bNodeTree *ntree) { ntreeFreeTree(ntree); BKE_libblock_free_data(&ntree->id, true); } void ntreeFreeLocalTree(bNodeTree *ntree) { if (ntree->id.tag & LIB_TAG_LOCALIZED) { ntreeFreeTree(ntree); } else { ntreeFreeTree(ntree); BKE_libblock_free_data(&ntree->id, true); } } void ntreeFreeCache(bNodeTree *ntree) { if (ntree == NULL) { return; } if (ntree->typeinfo->free_cache) { ntree->typeinfo->free_cache(ntree); } } void ntreeSetOutput(bNodeTree *ntree) { bNode *node; /* find the active outputs, might become tree type dependent handler */ for (node = ntree->nodes.first; node; node = node->next) { if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) { bNode *tnode; int output = 0; /* we need a check for which output node should be tagged like this, below an exception */ if (node->type == CMP_NODE_OUTPUT_FILE) { continue; } /* there is more types having output class, each one is checked */ for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) { if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) { if (ntree->type == NTREE_COMPOSIT) { /* same type, exception for viewer */ if (tnode->type == node->type || (ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) && ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))) { if (tnode->flag & NODE_DO_OUTPUT) { output++; if (output > 1) { tnode->flag &= ~NODE_DO_OUTPUT; } } } } else { /* same type */ if (tnode->type == node->type) { if (tnode->flag & NODE_DO_OUTPUT) { output++; if (output > 1) { tnode->flag &= ~NODE_DO_OUTPUT; } } } } } } if (output == 0) { node->flag |= NODE_DO_OUTPUT; } } /* group node outputs use this flag too */ if (node->type == NODE_GROUP_OUTPUT) { bNode *tnode; int output = 0; for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) { if (tnode->type == NODE_GROUP_OUTPUT) { if (tnode->flag & NODE_DO_OUTPUT) { output++; if (output > 1) { tnode->flag &= ~NODE_DO_OUTPUT; } } } } if (output == 0) { node->flag |= NODE_DO_OUTPUT; } } } /* here we could recursively set which nodes have to be done, * might be different for editor or for "real" use... */ } /** Get address of potential nodetree pointer of given ID. * * \warning Using this function directly is potentially dangerous, if you don't know or are not * sure, please use `ntreeFromID()` instead. */ bNodeTree **BKE_ntree_ptr_from_id(ID *id) { switch (GS(id->name)) { case ID_MA: return &((Material *)id)->nodetree; case ID_LA: return &((Light *)id)->nodetree; case ID_WO: return &((World *)id)->nodetree; case ID_TE: return &((Tex *)id)->nodetree; case ID_SCE: return &((Scene *)id)->nodetree; case ID_LS: return &((FreestyleLineStyle *)id)->nodetree; case ID_SIM: return &((Simulation *)id)->nodetree; default: return NULL; } } /* Returns the private NodeTree object of the datablock, if it has one. */ bNodeTree *ntreeFromID(ID *id) { bNodeTree **nodetree = BKE_ntree_ptr_from_id(id); return (nodetree != NULL) ? *nodetree : NULL; } /* Finds and returns the datablock that privately owns the given tree, or NULL. */ ID *BKE_node_tree_find_owner_ID(Main *bmain, struct bNodeTree *ntree) { ListBase *lists[] = {&bmain->materials, &bmain->lights, &bmain->worlds, &bmain->textures, &bmain->scenes, &bmain->linestyles, NULL}; for (int i = 0; lists[i] != NULL; i++) { LISTBASE_FOREACH (ID *, id, lists[i]) { if (ntreeFromID(id) == ntree) { return id; } } } return NULL; } int ntreeNodeExists(bNodeTree *ntree, bNode *testnode) { bNode *node = ntree->nodes.first; for (; node; node = node->next) { if (node == testnode) { return 1; } } return 0; } int ntreeOutputExists(bNode *node, bNodeSocket *testsock) { bNodeSocket *sock = node->outputs.first; for (; sock; sock = sock->next) { if (sock == testsock) { return 1; } } return 0; } void ntreeNodeFlagSet(const bNodeTree *ntree, const int flag, const bool enable) { bNode *node = ntree->nodes.first; for (; node; node = node->next) { if (enable) { node->flag |= flag; } else { node->flag &= ~flag; } } } /* returns localized tree for execution in threads */ bNodeTree *ntreeLocalize(bNodeTree *ntree) { if (ntree) { bNodeTree *ltree; bNode *node; /* Make full copy outside of Main database. * Note: previews are not copied here. */ BKE_id_copy_ex( NULL, &ntree->id, (ID **)<ree, (LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA)); ltree->id.tag |= LIB_TAG_LOCALIZED; for (node = ltree->nodes.first; node; node = node->next) { if ((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id) { node->id = (ID *)ntreeLocalize((bNodeTree *)node->id); } } /* ensures only a single output node is enabled */ ntreeSetOutput(ntree); bNode *node_src = ntree->nodes.first; bNode *node_local = ltree->nodes.first; while (node_src != NULL) { node_local->original = node_src; node_src = node_src->next; node_local = node_local->next; } if (ntree->typeinfo->localize) { ntree->typeinfo->localize(ltree, ntree); } return ltree; } else { return NULL; } } /* sync local composite with real tree */ /* local tree is supposed to be running, be careful moving previews! */ /* is called by jobs manager, outside threads, so it doesn't happen during draw */ void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree) { if (localtree && ntree) { if (ntree->typeinfo->local_sync) { ntree->typeinfo->local_sync(localtree, ntree); } } } /* merge local tree results back, and free local tree */ /* we have to assume the editor already changed completely */ void ntreeLocalMerge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree) { if (ntree && localtree) { if (ntree->typeinfo->local_merge) { ntree->typeinfo->local_merge(bmain, localtree, ntree); } ntreeFreeTree(localtree); MEM_freeN(localtree); } } /* ************ NODE TREE INTERFACE *************** */ static bNodeSocket *make_socket_interface(bNodeTree *ntree, int in_out, const char *idname, const char *name) { bNodeSocketType *stype = nodeSocketTypeFind(idname); bNodeSocket *sock; int own_index = ntree->cur_index++; if (stype == NULL) { return NULL; } sock = MEM_callocN(sizeof(bNodeSocket), "socket template"); BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname)); node_socket_set_typeinfo(ntree, sock, stype); sock->in_out = in_out; sock->type = SOCK_CUSTOM; /* int type undefined by default */ /* assign new unique index */ own_index = ntree->cur_index++; /* use the own_index as socket identifier */ if (in_out == SOCK_IN) { BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index); } else { BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index); } sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF); BLI_strncpy(sock->name, name, NODE_MAXSTR); sock->storage = NULL; sock->flag |= SOCK_COLLAPSED; return sock; } bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree, int in_out, const char *identifier) { bNodeSocket *iosock = (in_out == SOCK_IN ? ntree->inputs.first : ntree->outputs.first); for (; iosock; iosock = iosock->next) { if (STREQ(iosock->identifier, identifier)) { return iosock; } } return NULL; } bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree, int in_out, const char *idname, const char *name) { bNodeSocket *iosock; iosock = make_socket_interface(ntree, in_out, idname, name); if (in_out == SOCK_IN) { BLI_addtail(&ntree->inputs, iosock); ntree->update |= NTREE_UPDATE_GROUP_IN; } else if (in_out == SOCK_OUT) { BLI_addtail(&ntree->outputs, iosock); ntree->update |= NTREE_UPDATE_GROUP_OUT; } return iosock; } bNodeSocket *ntreeInsertSocketInterface( bNodeTree *ntree, int in_out, const char *idname, bNodeSocket *next_sock, const char *name) { bNodeSocket *iosock; iosock = make_socket_interface(ntree, in_out, idname, name); if (in_out == SOCK_IN) { BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock); ntree->update |= NTREE_UPDATE_GROUP_IN; } else if (in_out == SOCK_OUT) { BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock); ntree->update |= NTREE_UPDATE_GROUP_OUT; } return iosock; } struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree, bNode *from_node, bNodeSocket *from_sock) { bNodeSocket *iosock = ntreeAddSocketInterface( ntree, from_sock->in_out, from_sock->idname, from_sock->name); if (iosock) { if (iosock->typeinfo->interface_from_socket) { iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock); } } return iosock; } struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree, bNodeSocket *next_sock, bNode *from_node, bNodeSocket *from_sock) { bNodeSocket *iosock = ntreeInsertSocketInterface( ntree, from_sock->in_out, from_sock->idname, next_sock, from_sock->name); if (iosock) { if (iosock->typeinfo->interface_from_socket) { iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock); } } return iosock; } void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock) { /* this is fast, this way we don't need an in_out argument */ BLI_remlink(&ntree->inputs, sock); BLI_remlink(&ntree->outputs, sock); node_socket_interface_free(ntree, sock, true); MEM_freeN(sock); ntree->update |= NTREE_UPDATE_GROUP; } /* generates a valid RNA identifier from the node tree name */ static void ntree_interface_identifier_base(bNodeTree *ntree, char *base) { /* generate a valid RNA identifier */ sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2); RNA_identifier_sanitize(base, false); } /* check if the identifier is already in use */ static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier) { return (RNA_struct_find(identifier) != NULL); } /* generates the actual unique identifier and ui name and description */ static void ntree_interface_identifier(bNodeTree *ntree, const char *base, char *identifier, int maxlen, char *name, char *description) { /* There is a possibility that different node tree names get mapped to the same identifier * after sanitation (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A"). * On top of the sanitized id string add a number suffix if necessary to avoid duplicates. */ identifier[0] = '\0'; BLI_uniquename_cb(ntree_interface_unique_identifier_check, NULL, base, '_', identifier, maxlen); sprintf(name, "Node Tree %s Interface", ntree->id.name + 2); sprintf(description, "Interface properties of node group %s", ntree->id.name + 2); } static void ntree_interface_type_create(bNodeTree *ntree) { StructRNA *srna; bNodeSocket *sock; /* strings are generated from base string + ID name, sizes are sufficient */ char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64], description[MAX_ID_NAME + 64]; /* generate a valid RNA identifier */ ntree_interface_identifier_base(ntree, base); ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description); /* register a subtype of PropertyGroup */ srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup); RNA_def_struct_ui_text(srna, name, description); RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna); /* associate the RNA type with the node tree */ ntree->interface_type = srna; RNA_struct_blender_type_set(srna, ntree); /* add socket properties */ for (sock = ntree->inputs.first; sock; sock = sock->next) { bNodeSocketType *stype = sock->typeinfo; if (stype && stype->interface_register_properties) { stype->interface_register_properties(ntree, sock, srna); } } for (sock = ntree->outputs.first; sock; sock = sock->next) { bNodeSocketType *stype = sock->typeinfo; if (stype && stype->interface_register_properties) { stype->interface_register_properties(ntree, sock, srna); } } } StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, int create) { if (ntree->interface_type) { /* strings are generated from base string + ID name, sizes are sufficient */ char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64], description[MAX_ID_NAME + 64]; /* A bit of a hack: when changing the ID name, update the RNA type identifier too, * so that the names match. This is not strictly necessary to keep it working, * but better for identifying associated NodeTree blocks and RNA types. */ StructRNA *srna = ntree->interface_type; ntree_interface_identifier_base(ntree, base); /* RNA identifier may have a number suffix, but should start with the idbase string */ if (!STREQLEN(RNA_struct_identifier(srna), base, sizeof(base))) { /* generate new unique RNA identifier from the ID name */ ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description); /* rename the RNA type */ RNA_def_struct_free_pointers(&BLENDER_RNA, srna); RNA_def_struct_identifier(&BLENDER_RNA, srna, identifier); RNA_def_struct_ui_text(srna, name, description); RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna); } } else if (create) { ntree_interface_type_create(ntree); } return ntree->interface_type; } void ntreeInterfaceTypeFree(bNodeTree *ntree) { if (ntree->interface_type) { RNA_struct_free(&BLENDER_RNA, ntree->interface_type); ntree->interface_type = NULL; } } void ntreeInterfaceTypeUpdate(bNodeTree *ntree) { /* XXX it would be sufficient to just recreate all properties * instead of re-registering the whole struct type, * but there is currently no good way to do this in the RNA functions. * Overhead should be negligible. */ ntreeInterfaceTypeFree(ntree); ntree_interface_type_create(ntree); } /* ************ find stuff *************** */ bNode *ntreeFindType(const bNodeTree *ntree, int type) { if (ntree) { LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { if (node->type == type) { return node; } } } return NULL; } bool ntreeHasType(const bNodeTree *ntree, int type) { return ntreeFindType(ntree, type) != NULL; } bool ntreeHasTree(const bNodeTree *ntree, const bNodeTree *lookup) { bNode *node; if (ntree == lookup) { return true; } for (node = ntree->nodes.first; node; node = node->next) { if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) { if (ntreeHasTree((bNodeTree *)node->id, lookup)) { return true; } } } return false; } bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to) { bNodeLink *link; for (link = ntree->links.first; link; link = link->next) { if (link->fromsock == from && link->tosock == to) { return link; } if (link->fromsock == to && link->tosock == from) { /* hrms? */ return link; } } return NULL; } int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock) { bNodeLink *link; int tot = 0; for (link = ntree->links.first; link; link = link->next) { if (link->fromsock == sock || link->tosock == sock) { tot++; } } return tot; } bNode *nodeGetActive(bNodeTree *ntree) { bNode *node; if (ntree == NULL) { return NULL; } for (node = ntree->nodes.first; node; node = node->next) { if (node->flag & NODE_ACTIVE) { break; } } return node; } static bNode *node_get_active_id_recursive(bNodeInstanceKey active_key, bNodeInstanceKey parent_key, bNodeTree *ntree, short idtype) { if (parent_key.value == active_key.value || active_key.value == 0) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->id && GS(node->id->name) == idtype) { if (node->flag & NODE_ACTIVE_ID) { return node; } } } } else { bNode *node, *tnode; /* no node with active ID in this tree, look inside groups */ for (node = ntree->nodes.first; node; node = node->next) { if (node->type == NODE_GROUP) { bNodeTree *group = (bNodeTree *)node->id; if (group) { bNodeInstanceKey group_key = BKE_node_instance_key(parent_key, ntree, node); tnode = node_get_active_id_recursive(active_key, group_key, group, idtype); if (tnode) { return tnode; } } } } } return NULL; } /* two active flags, ID nodes have special flag for buttons display */ bNode *nodeGetActiveID(bNodeTree *ntree, short idtype) { if (ntree) { return node_get_active_id_recursive( ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype); } else { return NULL; } } bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id) { bNode *node; bool ok = false; if (ntree == NULL) { return ok; } for (node = ntree->nodes.first; node; node = node->next) { if (node->id && GS(node->id->name) == idtype) { if (id && ok == false && node->id == id) { node->flag |= NODE_ACTIVE_ID; ok = true; } else { node->flag &= ~NODE_ACTIVE_ID; } } } /* update all groups linked from here * if active ID node has been found already, * just pass NULL so other matching nodes are deactivated. */ for (node = ntree->nodes.first; node; node = node->next) { if (node->type == NODE_GROUP) { ok |= nodeSetActiveID((bNodeTree *)node->id, idtype, (ok == false ? id : NULL)); } } return ok; } /* two active flags, ID nodes have special flag for buttons display */ void nodeClearActiveID(bNodeTree *ntree, short idtype) { bNode *node; if (ntree == NULL) { return; } for (node = ntree->nodes.first; node; node = node->next) { if (node->id && GS(node->id->name) == idtype) { node->flag &= ~NODE_ACTIVE_ID; } } } void nodeSetSelected(bNode *node, bool select) { if (select) { node->flag |= NODE_SELECT; } else { bNodeSocket *sock; node->flag &= ~NODE_SELECT; /* deselect sockets too */ for (sock = node->inputs.first; sock; sock = sock->next) { sock->flag &= ~NODE_SELECT; } for (sock = node->outputs.first; sock; sock = sock->next) { sock->flag &= ~NODE_SELECT; } } } void nodeClearActive(bNodeTree *ntree) { bNode *node; if (ntree == NULL) { return; } for (node = ntree->nodes.first; node; node = node->next) { node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_ID); } } /* two active flags, ID nodes have special flag for buttons display */ void nodeSetActive(bNodeTree *ntree, bNode *node) { bNode *tnode; /* make sure only one node is active, and only one per ID type */ for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) { tnode->flag &= ~NODE_ACTIVE; if (node->id && tnode->id) { if (GS(node->id->name) == GS(tnode->id->name)) { tnode->flag &= ~NODE_ACTIVE_ID; } } if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) { tnode->flag &= ~NODE_ACTIVE_TEXTURE; } } node->flag |= NODE_ACTIVE; if (node->id) { node->flag |= NODE_ACTIVE_ID; } if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) { node->flag |= NODE_ACTIVE_TEXTURE; } } int nodeSocketIsHidden(bNodeSocket *sock) { return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0); } void nodeSetSocketAvailability(bNodeSocket *sock, bool is_available) { if (is_available) { sock->flag &= ~SOCK_UNAVAIL; } else { sock->flag |= SOCK_UNAVAIL; } } int nodeSocketLinkLimit(struct bNodeSocket *sock) { bNodeSocketType *stype = sock->typeinfo; if (stype != NULL && stype->use_link_limits_of_type) { int limit = (sock->in_out == SOCK_IN) ? stype->input_link_limit : stype->output_link_limit; return limit; } else { return sock->limit; } } /* ************** Node Clipboard *********** */ #define USE_NODE_CB_VALIDATE #ifdef USE_NODE_CB_VALIDATE /** * This data structure is to validate the node on creation, * otherwise we may reference missing data. * * Currently its only used for ID's, but nodes may one day * reference other pointers which need validation. */ typedef struct bNodeClipboardExtraInfo { struct bNodeClipboardExtraInfo *next, *prev; ID *id; char id_name[MAX_ID_NAME]; char library_name[FILE_MAX]; } bNodeClipboardExtraInfo; #endif /* USE_NODE_CB_VALIDATE */ typedef struct bNodeClipboard { ListBase nodes; #ifdef USE_NODE_CB_VALIDATE ListBase nodes_extra_info; #endif ListBase links; int type; } bNodeClipboard; static bNodeClipboard node_clipboard = {{NULL}}; void BKE_node_clipboard_init(struct bNodeTree *ntree) { node_clipboard.type = ntree->type; } void BKE_node_clipboard_clear(void) { bNode *node, *node_next; bNodeLink *link, *link_next; for (link = node_clipboard.links.first; link; link = link_next) { link_next = link->next; nodeRemLink(NULL, link); } BLI_listbase_clear(&node_clipboard.links); for (node = node_clipboard.nodes.first; node; node = node_next) { node_next = node->next; node_free_node(NULL, node); } BLI_listbase_clear(&node_clipboard.nodes); #ifdef USE_NODE_CB_VALIDATE BLI_freelistN(&node_clipboard.nodes_extra_info); #endif } /* return false when one or more ID's are lost */ bool BKE_node_clipboard_validate(void) { bool ok = true; #ifdef USE_NODE_CB_VALIDATE bNodeClipboardExtraInfo *node_info; bNode *node; /* lists must be aligned */ BLI_assert(BLI_listbase_count(&node_clipboard.nodes) == BLI_listbase_count(&node_clipboard.nodes_extra_info)); for (node = node_clipboard.nodes.first, node_info = node_clipboard.nodes_extra_info.first; node; node = node->next, node_info = node_info->next) { /* validate the node against the stored node info */ /* re-assign each loop since we may clear, * open a new file where the ID is valid, and paste again */ node->id = node_info->id; /* currently only validate the ID */ if (node->id) { /* We want to search into current blend file, so using G_MAIN is valid here too. */ ListBase *lb = which_libbase(G_MAIN, GS(node_info->id_name)); BLI_assert(lb != NULL); if (BLI_findindex(lb, node_info->id) == -1) { /* may assign NULL */ node->id = BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2); if (node->id == NULL) { ok = false; } } } } #endif /* USE_NODE_CB_VALIDATE */ return ok; } void BKE_node_clipboard_add_node(bNode *node) { #ifdef USE_NODE_CB_VALIDATE /* add extra info */ bNodeClipboardExtraInfo *node_info = MEM_mallocN(sizeof(bNodeClipboardExtraInfo), "bNodeClipboardExtraInfo"); node_info->id = node->id; if (node->id) { BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name)); if (ID_IS_LINKED(node->id)) { BLI_strncpy( node_info->library_name, node->id->lib->filepath_abs, sizeof(node_info->library_name)); } else { node_info->library_name[0] = '\0'; } } else { node_info->id_name[0] = '\0'; node_info->library_name[0] = '\0'; } BLI_addtail(&node_clipboard.nodes_extra_info, node_info); /* end extra info */ #endif /* USE_NODE_CB_VALIDATE */ /* add node */ BLI_addtail(&node_clipboard.nodes, node); } void BKE_node_clipboard_add_link(bNodeLink *link) { BLI_addtail(&node_clipboard.links, link); } const ListBase *BKE_node_clipboard_get_nodes(void) { return &node_clipboard.nodes; } const ListBase *BKE_node_clipboard_get_links(void) { return &node_clipboard.links; } int BKE_node_clipboard_get_type(void) { return node_clipboard.type; } void BKE_node_clipboard_free(void) { BKE_node_clipboard_validate(); BKE_node_clipboard_clear(); } /* Node Instance Hash */ /* magic number for initial hash key */ const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381}; const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0}; /* Generate a hash key from ntree and node names * Uses the djb2 algorithm with xor by Bernstein: * http://www.cse.yorku.ca/~oz/hash.html */ static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str) { char c; while ((c = *str++)) { hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */ } /* separator '\0' character, to avoid ambiguity from concatenated strings */ hash.value = (hash.value << 5) + hash.value; /* hash * 33 */ return hash; } bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key, bNodeTree *ntree, bNode *node) { bNodeInstanceKey key; key = node_hash_int_str(parent_key, ntree->id.name + 2); if (node) { key = node_hash_int_str(key, node->name); } return key; } static unsigned int node_instance_hash_key(const void *key) { return ((const bNodeInstanceKey *)key)->value; } static bool node_instance_hash_key_cmp(const void *a, const void *b) { unsigned int value_a = ((const bNodeInstanceKey *)a)->value; unsigned int value_b = ((const bNodeInstanceKey *)b)->value; return (value_a != value_b); } bNodeInstanceHash *BKE_node_instance_hash_new(const char *info) { bNodeInstanceHash *hash = MEM_mallocN(sizeof(bNodeInstanceHash), info); hash->ghash = BLI_ghash_new( node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash"); return hash; } void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp) { BLI_ghash_free(hash->ghash, NULL, (GHashValFreeFP)valfreefp); MEM_freeN(hash); } void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value) { bNodeInstanceHashEntry *entry = value; entry->key = key; entry->tag = 0; BLI_ghash_insert(hash->ghash, &entry->key, value); } void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key) { return BLI_ghash_lookup(hash->ghash, &key); } int BKE_node_instance_hash_remove(bNodeInstanceHash *hash, bNodeInstanceKey key, bNodeInstanceValueFP valfreefp) { return BLI_ghash_remove(hash->ghash, &key, NULL, (GHashValFreeFP)valfreefp); } void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp) { BLI_ghash_clear(hash->ghash, NULL, (GHashValFreeFP)valfreefp); } void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key) { return BLI_ghash_popkey(hash->ghash, &key, NULL); } int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key) { return BLI_ghash_haskey(hash->ghash, &key); } int BKE_node_instance_hash_size(bNodeInstanceHash *hash) { return BLI_ghash_len(hash->ghash); } void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash) { bNodeInstanceHashIterator iter; NODE_INSTANCE_HASH_ITER (iter, hash) { bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter); value->tag = 0; } } void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value) { bNodeInstanceHashEntry *entry = value; entry->tag = 1; } bool BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key) { bNodeInstanceHashEntry *entry = BKE_node_instance_hash_lookup(hash, key); if (entry) { entry->tag = 1; return true; } else { return false; } } void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp) { /* NOTE: Hash must not be mutated during iterating! * Store tagged entries in a separate list and remove items afterward. */ bNodeInstanceKey *untagged = MEM_mallocN(sizeof(bNodeInstanceKey) * BKE_node_instance_hash_size(hash), "temporary node instance key list"); bNodeInstanceHashIterator iter; int num_untagged, i; num_untagged = 0; NODE_INSTANCE_HASH_ITER (iter, hash) { bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter); if (!value->tag) { untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter); } } for (i = 0; i < num_untagged; i++) { BKE_node_instance_hash_remove(hash, untagged[i], valfreefp); } MEM_freeN(untagged); } /* ************** dependency stuff *********** */ /* node is guaranteed to be not checked before */ static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort) { bNode *fromnode; bNodeLink *link; int level = 0xFFF; node->done = true; /* check linked nodes */ for (link = ntree->links.first; link; link = link->next) { if (link->tonode == node) { fromnode = link->fromnode; if (fromnode->done == 0) { fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort); } if (fromnode->level <= level) { level = fromnode->level - 1; } } } /* check parent node */ if (node->parent) { if (node->parent->done == 0) { node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort); } if (node->parent->level <= level) { level = node->parent->level - 1; } } if (nsort) { **nsort = node; (*nsort)++; } return level; } void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, int *totnodes) { bNode *node, **nsort; *totnodes = 0; /* first clear data */ for (node = ntree->nodes.first; node; node = node->next) { node->done = false; (*totnodes)++; } if (*totnodes == 0) { *deplist = NULL; return; } nsort = *deplist = MEM_callocN((*totnodes) * sizeof(bNode *), "sorted node array"); /* recursive check */ for (node = ntree->nodes.first; node; node = node->next) { if (node->done == 0) { node->level = node_get_deplist_recurs(ntree, node, &nsort); } } } /* only updates node->level for detecting cycles links */ static void ntree_update_node_level(bNodeTree *ntree) { bNode *node; /* first clear tag */ for (node = ntree->nodes.first; node; node = node->next) { node->done = false; } /* recursive check */ for (node = ntree->nodes.first; node; node = node->next) { if (node->done == 0) { node->level = node_get_deplist_recurs(ntree, node, NULL); } } } void ntreeTagUsedSockets(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; bNodeLink *link; /* first clear data */ for (node = ntree->nodes.first; node; node = node->next) { for (sock = node->inputs.first; sock; sock = sock->next) { sock->flag &= ~SOCK_IN_USE; } for (sock = node->outputs.first; sock; sock = sock->next) { sock->flag &= ~SOCK_IN_USE; } } for (link = ntree->links.first; link; link = link->next) { link->fromsock->flag |= SOCK_IN_USE; link->tosock->flag |= SOCK_IN_USE; } } static void ntree_update_link_pointers(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; bNodeLink *link; /* first clear data */ for (node = ntree->nodes.first; node; node = node->next) { for (sock = node->inputs.first; sock; sock = sock->next) { sock->link = NULL; } } for (link = ntree->links.first; link; link = link->next) { link->tosock->link = link; } ntreeTagUsedSockets(ntree); } static void ntree_validate_links(bNodeTree *ntree) { bNodeLink *link; for (link = ntree->links.first; link; link = link->next) { link->flag |= NODE_LINK_VALID; if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level) { link->flag &= ~NODE_LINK_VALID; } else if (ntree->typeinfo->validate_link) { if (!ntree->typeinfo->validate_link(ntree, link)) { link->flag &= ~NODE_LINK_VALID; } } } } void ntreeUpdateAllNew(Main *main) { /* Update all new node trees on file read or append, to add/remove sockets * in groups nodes if the group changed, and handle any update flags that * might have been set in file reading or versioning. */ FOREACH_NODETREE_BEGIN (main, ntree, owner_id) { if (owner_id->tag & LIB_TAG_NEW) { LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { if (node->typeinfo->group_update_func) { node->typeinfo->group_update_func(ntree, node); } } ntreeUpdateTree(NULL, ntree); } } FOREACH_NODETREE_END; } void ntreeUpdateAllUsers(Main *main, ID *ngroup) { /* Update all users of ngroup, to add/remove sockets as needed. */ FOREACH_NODETREE_BEGIN (main, ntree, owner_id) { bool need_update = false; LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { if (node->id == ngroup) { if (node->typeinfo->group_update_func) { node->typeinfo->group_update_func(ntree, node); } need_update = true; } } if (need_update) { ntreeUpdateTree(NULL, ntree); } } FOREACH_NODETREE_END; } void ntreeUpdateTree(Main *bmain, bNodeTree *ntree) { bNode *node; if (!ntree) { return; } /* Avoid re-entrant updates, can be caused by RNA update callbacks. */ if (ntree->is_updating) { return; } ntree->is_updating = true; if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) { /* set the bNodeSocket->link pointers */ ntree_update_link_pointers(ntree); } /* update individual nodes */ for (node = ntree->nodes.first; node; node = node->next) { /* node tree update tags override individual node update flags */ if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) { if (node->typeinfo->updatefunc) { node->typeinfo->updatefunc(ntree, node); } nodeUpdateInternalLinks(ntree, node); } } /* generic tree update callback */ if (ntree->typeinfo->update) { ntree->typeinfo->update(ntree); } /* XXX this should be moved into the tree type update callback for tree supporting node groups. * Currently the node tree interface is still a generic feature of the base NodeTree type. */ if (ntree->update & NTREE_UPDATE_GROUP) { ntreeInterfaceTypeUpdate(ntree); } /* XXX hack, should be done by depsgraph!! */ if (bmain) { ntreeUpdateAllUsers(bmain, &ntree->id); } if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) { /* node updates can change sockets or links, repeat link pointer update afterward */ ntree_update_link_pointers(ntree); /* update the node level from link dependencies */ ntree_update_node_level(ntree); /* check link validity */ ntree_validate_links(ntree); } /* clear update flags */ for (node = ntree->nodes.first; node; node = node->next) { node->update = 0; } ntree->update = 0; ntree->is_updating = false; } void nodeUpdate(bNodeTree *ntree, bNode *node) { /* Avoid re-entrant updates, can be caused by RNA update callbacks. */ if (ntree->is_updating) { return; } ntree->is_updating = true; if (node->typeinfo->updatefunc) { node->typeinfo->updatefunc(ntree, node); } nodeUpdateInternalLinks(ntree, node); /* clear update flag */ node->update = 0; ntree->is_updating = false; } bool nodeUpdateID(bNodeTree *ntree, ID *id) { bNode *node; bool changed = false; if (ELEM(NULL, id, ntree)) { return changed; } /* Avoid re-entrant updates, can be caused by RNA update callbacks. */ if (ntree->is_updating) { return changed; } ntree->is_updating = true; for (node = ntree->nodes.first; node; node = node->next) { if (node->id == id) { changed = true; node->update |= NODE_UPDATE_ID; if (node->typeinfo->updatefunc) { node->typeinfo->updatefunc(ntree, node); } /* clear update flag */ node->update = 0; } } for (node = ntree->nodes.first; node; node = node->next) { nodeUpdateInternalLinks(ntree, node); } ntree->is_updating = false; return changed; } void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node) { BLI_freelistN(&node->internal_links); if (node->typeinfo && node->typeinfo->update_internal_links) { node->typeinfo->update_internal_links(ntree, node); } } /* ************* node type access ********** */ void nodeLabel(bNodeTree *ntree, bNode *node, char *label, int maxlen) { label[0] = '\0'; if (node->label[0] != '\0') { BLI_strncpy(label, node->label, maxlen); } else if (node->typeinfo->labelfunc) { node->typeinfo->labelfunc(ntree, node, label, maxlen); } /* The previous methods (labelfunc) could not provide an adequate label for the node. */ if (label[0] == '\0') { /* Kind of hacky and weak... Ideally would be better to use RNA here. :| */ const char *tmp = CTX_IFACE_(BLT_I18NCONTEXT_ID_NODETREE, node->typeinfo->ui_name); if (tmp == node->typeinfo->ui_name) { tmp = IFACE_(node->typeinfo->ui_name); } BLI_strncpy(label, tmp, maxlen); } } /* Get node socket label if it is set */ const char *nodeSocketLabel(const bNodeSocket *sock) { return (sock->label[0] != '\0') ? sock->label : sock->name; } static void node_type_base_defaults(bNodeType *ntype) { /* default size values */ node_type_size_preset(ntype, NODE_SIZE_DEFAULT); ntype->height = 100; ntype->minheight = 30; ntype->maxheight = FLT_MAX; } /* allow this node for any tree type */ static bool node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(ntree)) { return true; } /* use the basic poll function */ static bool node_poll_instance_default(bNode *node, bNodeTree *ntree) { return node->typeinfo->poll(node->typeinfo, ntree); } void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag) { /* Use static type info header to map static int type to identifier string and RNA struct type. * Associate the RNA struct type with the bNodeType. * Dynamically registered nodes will create an RNA type at runtime * and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types * created in makesrna, which can not be associated to a bNodeType immediately, * since bNodeTypes are registered afterward ... */ #define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \ case ID: \ BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \ ntype->rna_ext.srna = RNA_struct_find(#Category #StructName); \ BLI_assert(ntype->rna_ext.srna != NULL); \ RNA_struct_blender_type_set(ntype->rna_ext.srna, ntype); \ break; switch (type) { #include "NOD_static_types.h" } /* make sure we have a valid type (everything registered) */ BLI_assert(ntype->idname[0] != '\0'); ntype->type = type; BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name)); ntype->nclass = nclass; ntype->flag = flag; node_type_base_defaults(ntype); ntype->poll = node_poll_default; ntype->poll_instance = node_poll_instance_default; } void node_type_base_custom( bNodeType *ntype, const char *idname, const char *name, short nclass, short flag) { BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname)); ntype->type = NODE_CUSTOM; BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name)); ntype->nclass = nclass; ntype->flag = flag; node_type_base_defaults(ntype); } static bool unique_socket_template_identifier_check(void *arg, const char *name) { bNodeSocketTemplate *ntemp; struct { bNodeSocketTemplate *list; bNodeSocketTemplate *ntemp; } *data = arg; for (ntemp = data->list; ntemp->type >= 0; ntemp++) { if (ntemp != data->ntemp) { if (STREQ(ntemp->identifier, name)) { return true; } } } return false; } static void unique_socket_template_identifier(bNodeSocketTemplate *list, bNodeSocketTemplate *ntemp, const char defname[], char delim) { struct { bNodeSocketTemplate *list; bNodeSocketTemplate *ntemp; } data; data.list = list; data.ntemp = ntemp; BLI_uniquename_cb(unique_socket_template_identifier_check, &data, defname, delim, ntemp->identifier, sizeof(ntemp->identifier)); } void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs) { bNodeSocketTemplate *ntemp; ntype->inputs = inputs; ntype->outputs = outputs; /* automatically generate unique identifiers */ if (inputs) { /* clear identifier strings (uninitialized memory) */ for (ntemp = inputs; ntemp->type >= 0; ntemp++) { ntemp->identifier[0] = '\0'; } for (ntemp = inputs; ntemp->type >= 0; ntemp++) { BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier)); unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_'); } } if (outputs) { /* clear identifier strings (uninitialized memory) */ for (ntemp = outputs; ntemp->type >= 0; ntemp++) { ntemp->identifier[0] = '\0'; } for (ntemp = outputs; ntemp->type >= 0; ntemp++) { BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier)); unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_'); } } } void node_type_init(struct bNodeType *ntype, void (*initfunc)(struct bNodeTree *ntree, struct bNode *node)) { ntype->initfunc = initfunc; } void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth) { ntype->width = width; ntype->minwidth = minwidth; if (maxwidth <= minwidth) { ntype->maxwidth = FLT_MAX; } else { ntype->maxwidth = maxwidth; } } void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size) { switch (size) { case NODE_SIZE_DEFAULT: node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH); break; case NODE_SIZE_SMALL: node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH); break; case NODE_SIZE_MIDDLE: node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH); break; case NODE_SIZE_LARGE: node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH); break; } } /** * \warning Nodes defining a storage type _must_ allocate this for new nodes. * Otherwise nodes will reload as undefined (T46619). */ void node_type_storage(bNodeType *ntype, const char *storagename, void (*freefunc)(struct bNode *node), void (*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node)) { if (storagename) { BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename)); } else { ntype->storagename[0] = '\0'; } ntype->copyfunc = copyfunc; ntype->freefunc = freefunc; } void node_type_label( struct bNodeType *ntype, void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen)) { ntype->labelfunc = labelfunc; } void node_type_update(struct bNodeType *ntype, void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node)) { ntype->updatefunc = updatefunc; } void node_type_group_update(struct bNodeType *ntype, void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node)) { ntype->group_update_func = group_update_func; } void node_type_exec(struct bNodeType *ntype, NodeInitExecFunction initexecfunc, NodeFreeExecFunction freeexecfunc, NodeExecFunction execfunc) { ntype->initexecfunc = initexecfunc; ntype->freeexecfunc = freeexecfunc; ntype->execfunc = execfunc; } void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc) { ntype->gpufunc = gpufunc; } void node_type_internal_links(bNodeType *ntype, void (*update_internal_links)(bNodeTree *, bNode *)) { ntype->update_internal_links = update_internal_links; } /* callbacks for undefined types */ static bool node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree)) { /* this type can not be added deliberately, it's just a placeholder */ return false; } /* register fallback types used for undefined tree, nodes, sockets */ static void register_undefined_types(void) { /* Note: these types are not registered in the type hashes, * they are just used as placeholders in case the actual types are not registered. */ strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined"); strcpy(NodeTreeTypeUndefined.ui_name, N_("Undefined")); strcpy(NodeTreeTypeUndefined.ui_description, N_("Undefined Node Tree Type")); node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0); NodeTypeUndefined.poll = node_undefined_poll; BLI_strncpy(NodeSocketTypeUndefined.idname, "NodeSocketUndefined", sizeof(NodeSocketTypeUndefined.idname)); /* extra type info for standard socket types */ NodeSocketTypeUndefined.type = SOCK_CUSTOM; NodeSocketTypeUndefined.subtype = PROP_NONE; NodeSocketTypeUndefined.use_link_limits_of_type = true; NodeSocketTypeUndefined.input_link_limit = 0xFFF; NodeSocketTypeUndefined.output_link_limit = 0xFFF; } static void registerCompositNodes(void) { register_node_type_cmp_group(); register_node_type_cmp_rlayers(); register_node_type_cmp_image(); register_node_type_cmp_texture(); register_node_type_cmp_value(); register_node_type_cmp_rgb(); register_node_type_cmp_curve_time(); register_node_type_cmp_movieclip(); register_node_type_cmp_composite(); register_node_type_cmp_viewer(); register_node_type_cmp_splitviewer(); register_node_type_cmp_output_file(); register_node_type_cmp_view_levels(); register_node_type_cmp_curve_rgb(); register_node_type_cmp_mix_rgb(); register_node_type_cmp_hue_sat(); register_node_type_cmp_brightcontrast(); register_node_type_cmp_gamma(); register_node_type_cmp_invert(); register_node_type_cmp_alphaover(); register_node_type_cmp_zcombine(); register_node_type_cmp_colorbalance(); register_node_type_cmp_huecorrect(); register_node_type_cmp_normal(); register_node_type_cmp_curve_vec(); register_node_type_cmp_map_value(); register_node_type_cmp_map_range(); register_node_type_cmp_normalize(); register_node_type_cmp_filter(); register_node_type_cmp_blur(); register_node_type_cmp_dblur(); register_node_type_cmp_bilateralblur(); register_node_type_cmp_vecblur(); register_node_type_cmp_dilateerode(); register_node_type_cmp_inpaint(); register_node_type_cmp_despeckle(); register_node_type_cmp_defocus(); register_node_type_cmp_sunbeams(); register_node_type_cmp_denoise(); register_node_type_cmp_valtorgb(); register_node_type_cmp_rgbtobw(); register_node_type_cmp_setalpha(); register_node_type_cmp_idmask(); register_node_type_cmp_math(); register_node_type_cmp_seprgba(); register_node_type_cmp_combrgba(); register_node_type_cmp_sephsva(); register_node_type_cmp_combhsva(); register_node_type_cmp_sepyuva(); register_node_type_cmp_combyuva(); register_node_type_cmp_sepycca(); register_node_type_cmp_combycca(); register_node_type_cmp_premulkey(); register_node_type_cmp_diff_matte(); register_node_type_cmp_distance_matte(); register_node_type_cmp_chroma_matte(); register_node_type_cmp_color_matte(); register_node_type_cmp_channel_matte(); register_node_type_cmp_color_spill(); register_node_type_cmp_luma_matte(); register_node_type_cmp_doubleedgemask(); register_node_type_cmp_keyingscreen(); register_node_type_cmp_keying(); register_node_type_cmp_cryptomatte(); register_node_type_cmp_translate(); register_node_type_cmp_rotate(); register_node_type_cmp_scale(); register_node_type_cmp_flip(); register_node_type_cmp_crop(); register_node_type_cmp_displace(); register_node_type_cmp_mapuv(); register_node_type_cmp_glare(); register_node_type_cmp_tonemap(); register_node_type_cmp_lensdist(); register_node_type_cmp_transform(); register_node_type_cmp_stabilize2d(); register_node_type_cmp_moviedistortion(); register_node_type_cmp_colorcorrection(); register_node_type_cmp_boxmask(); register_node_type_cmp_ellipsemask(); register_node_type_cmp_bokehimage(); register_node_type_cmp_bokehblur(); register_node_type_cmp_switch(); register_node_type_cmp_switch_view(); register_node_type_cmp_pixelate(); register_node_type_cmp_mask(); register_node_type_cmp_trackpos(); register_node_type_cmp_planetrackdeform(); register_node_type_cmp_cornerpin(); } static void registerShaderNodes(void) { register_node_type_sh_group(); register_node_type_sh_camera(); register_node_type_sh_gamma(); register_node_type_sh_brightcontrast(); register_node_type_sh_value(); register_node_type_sh_rgb(); register_node_type_sh_wireframe(); register_node_type_sh_wavelength(); register_node_type_sh_blackbody(); register_node_type_sh_mix_rgb(); register_node_type_sh_valtorgb(); register_node_type_sh_rgbtobw(); register_node_type_sh_shadertorgb(); register_node_type_sh_normal(); register_node_type_sh_mapping(); register_node_type_sh_curve_vec(); register_node_type_sh_curve_rgb(); register_node_type_sh_map_range(); register_node_type_sh_clamp(); register_node_type_sh_math(); register_node_type_sh_vect_math(); register_node_type_sh_vector_rotate(); register_node_type_sh_vect_transform(); register_node_type_sh_squeeze(); register_node_type_sh_invert(); register_node_type_sh_seprgb(); register_node_type_sh_combrgb(); register_node_type_sh_sephsv(); register_node_type_sh_combhsv(); register_node_type_sh_sepxyz(); register_node_type_sh_combxyz(); register_node_type_sh_hue_sat(); register_node_type_sh_attribute(); register_node_type_sh_bevel(); register_node_type_sh_displacement(); register_node_type_sh_vector_displacement(); register_node_type_sh_geometry(); register_node_type_sh_light_path(); register_node_type_sh_light_falloff(); register_node_type_sh_object_info(); register_node_type_sh_fresnel(); register_node_type_sh_layer_weight(); register_node_type_sh_tex_coord(); register_node_type_sh_particle_info(); register_node_type_sh_bump(); register_node_type_sh_vertex_color(); register_node_type_sh_background(); register_node_type_sh_bsdf_anisotropic(); register_node_type_sh_bsdf_diffuse(); register_node_type_sh_bsdf_principled(); register_node_type_sh_bsdf_glossy(); register_node_type_sh_bsdf_glass(); register_node_type_sh_bsdf_translucent(); register_node_type_sh_bsdf_transparent(); register_node_type_sh_bsdf_velvet(); register_node_type_sh_bsdf_toon(); register_node_type_sh_bsdf_hair(); register_node_type_sh_bsdf_hair_principled(); register_node_type_sh_emission(); register_node_type_sh_holdout(); register_node_type_sh_volume_absorption(); register_node_type_sh_volume_scatter(); register_node_type_sh_volume_principled(); register_node_type_sh_subsurface_scattering(); register_node_type_sh_mix_shader(); register_node_type_sh_add_shader(); register_node_type_sh_uvmap(); register_node_type_sh_uvalongstroke(); register_node_type_sh_eevee_specular(); register_node_type_sh_output_light(); register_node_type_sh_output_material(); register_node_type_sh_output_world(); register_node_type_sh_output_linestyle(); register_node_type_sh_output_aov(); register_node_type_sh_tex_image(); register_node_type_sh_tex_environment(); register_node_type_sh_tex_sky(); register_node_type_sh_tex_noise(); register_node_type_sh_tex_wave(); register_node_type_sh_tex_voronoi(); register_node_type_sh_tex_musgrave(); register_node_type_sh_tex_gradient(); register_node_type_sh_tex_magic(); register_node_type_sh_tex_checker(); register_node_type_sh_tex_brick(); register_node_type_sh_tex_pointdensity(); register_node_type_sh_tex_ies(); register_node_type_sh_tex_white_noise(); } static void registerTextureNodes(void) { register_node_type_tex_group(); register_node_type_tex_math(); register_node_type_tex_mix_rgb(); register_node_type_tex_valtorgb(); register_node_type_tex_rgbtobw(); register_node_type_tex_valtonor(); register_node_type_tex_curve_rgb(); register_node_type_tex_curve_time(); register_node_type_tex_invert(); register_node_type_tex_hue_sat(); register_node_type_tex_coord(); register_node_type_tex_distance(); register_node_type_tex_compose(); register_node_type_tex_decompose(); register_node_type_tex_output(); register_node_type_tex_viewer(); register_node_type_sh_script(); register_node_type_sh_tangent(); register_node_type_sh_normal_map(); register_node_type_sh_hair_info(); register_node_type_sh_volume_info(); register_node_type_tex_checker(); register_node_type_tex_texture(); register_node_type_tex_bricks(); register_node_type_tex_image(); register_node_type_sh_bsdf_refraction(); register_node_type_sh_ambient_occlusion(); register_node_type_tex_rotate(); register_node_type_tex_translate(); register_node_type_tex_scale(); register_node_type_tex_at(); register_node_type_tex_proc_voronoi(); register_node_type_tex_proc_blend(); register_node_type_tex_proc_magic(); register_node_type_tex_proc_marble(); register_node_type_tex_proc_clouds(); register_node_type_tex_proc_wood(); register_node_type_tex_proc_musgrave(); register_node_type_tex_proc_noise(); register_node_type_tex_proc_stucci(); register_node_type_tex_proc_distnoise(); } static void registerSimulationNodes(void) { register_node_type_sim_group(); register_node_type_sim_particle_simulation(); register_node_type_sim_force(); register_node_type_sim_set_particle_attribute(); register_node_type_sim_particle_birth_event(); register_node_type_sim_particle_time_step_event(); register_node_type_sim_execute_condition(); register_node_type_sim_multi_execute(); register_node_type_sim_particle_mesh_emitter(); register_node_type_sim_particle_mesh_collision_event(); register_node_type_sim_emit_particles(); register_node_type_sim_time(); register_node_type_sim_particle_attribute(); } static void registerFunctionNodes(void) { register_node_type_fn_boolean_math(); register_node_type_fn_float_compare(); register_node_type_fn_switch(); register_node_type_fn_group_instance_id(); register_node_type_fn_combine_strings(); } void init_nodesystem(void) { nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh"); nodetypes_hash = BLI_ghash_str_new("nodetypes_hash gh"); nodesockettypes_hash = BLI_ghash_str_new("nodesockettypes_hash gh"); register_undefined_types(); register_standard_node_socket_types(); register_node_tree_type_cmp(); register_node_tree_type_sh(); register_node_tree_type_tex(); register_node_tree_type_sim(); register_node_type_frame(); register_node_type_reroute(); register_node_type_group_input(); register_node_type_group_output(); registerCompositNodes(); registerShaderNodes(); registerTextureNodes(); registerSimulationNodes(); registerFunctionNodes(); } void free_nodesystem(void) { if (nodetypes_hash) { NODE_TYPES_BEGIN (nt) { if (nt->rna_ext.free) { nt->rna_ext.free(nt->rna_ext.data); } } NODE_TYPES_END; BLI_ghash_free(nodetypes_hash, NULL, node_free_type); nodetypes_hash = NULL; } if (nodesockettypes_hash) { NODE_SOCKET_TYPES_BEGIN (st) { if (st->ext_socket.free) { st->ext_socket.free(st->ext_socket.data); } if (st->ext_interface.free) { st->ext_interface.free(st->ext_interface.data); } } NODE_SOCKET_TYPES_END; BLI_ghash_free(nodesockettypes_hash, NULL, node_free_socket_type); nodesockettypes_hash = NULL; } if (nodetreetypes_hash) { NODE_TREE_TYPES_BEGIN (nt) { if (nt->rna_ext.free) { nt->rna_ext.free(nt->rna_ext.data); } } NODE_TREE_TYPES_END; BLI_ghash_free(nodetreetypes_hash, NULL, ntree_free_type); nodetreetypes_hash = NULL; } } /* -------------------------------------------------------------------- */ /* NodeTree Iterator Helpers (FOREACH_NODETREE_BEGIN) */ void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain) { ntreeiter->ngroup = bmain->nodetrees.first; ntreeiter->scene = bmain->scenes.first; ntreeiter->mat = bmain->materials.first; ntreeiter->tex = bmain->textures.first; ntreeiter->light = bmain->lights.first; ntreeiter->world = bmain->worlds.first; ntreeiter->linestyle = bmain->linestyles.first; ntreeiter->simulation = bmain->simulations.first; } bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter, bNodeTree **r_nodetree, struct ID **r_id) { if (ntreeiter->ngroup) { *r_nodetree = ntreeiter->ngroup; *r_id = (ID *)ntreeiter->ngroup; ntreeiter->ngroup = ntreeiter->ngroup->id.next; } else if (ntreeiter->scene) { *r_nodetree = ntreeiter->scene->nodetree; *r_id = (ID *)ntreeiter->scene; ntreeiter->scene = ntreeiter->scene->id.next; } else if (ntreeiter->mat) { *r_nodetree = ntreeiter->mat->nodetree; *r_id = (ID *)ntreeiter->mat; ntreeiter->mat = ntreeiter->mat->id.next; } else if (ntreeiter->tex) { *r_nodetree = ntreeiter->tex->nodetree; *r_id = (ID *)ntreeiter->tex; ntreeiter->tex = ntreeiter->tex->id.next; } else if (ntreeiter->light) { *r_nodetree = ntreeiter->light->nodetree; *r_id = (ID *)ntreeiter->light; ntreeiter->light = ntreeiter->light->id.next; } else if (ntreeiter->world) { *r_nodetree = ntreeiter->world->nodetree; *r_id = (ID *)ntreeiter->world; ntreeiter->world = ntreeiter->world->id.next; } else if (ntreeiter->linestyle) { *r_nodetree = ntreeiter->linestyle->nodetree; *r_id = (ID *)ntreeiter->linestyle; ntreeiter->linestyle = ntreeiter->linestyle->id.next; } else if (ntreeiter->simulation) { *r_nodetree = ntreeiter->simulation->nodetree; *r_id = (ID *)ntreeiter->simulation; ntreeiter->simulation = ntreeiter->simulation->id.next; } else { return false; } return true; } /* -------------------------------------------------------------------- */ /* NodeTree kernel functions */ void BKE_nodetree_remove_layer_n(bNodeTree *ntree, Scene *scene, const int layer_index) { BLI_assert(layer_index != -1); LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { if (node->type == CMP_NODE_R_LAYERS && (Scene *)node->id == scene) { if (node->custom1 == layer_index) { node->custom1 = 0; } else if (node->custom1 > layer_index) { node->custom1--; } } } } void BKE_nodetree_shading_params_eval(struct Depsgraph *depsgraph, bNodeTree *ntree_dst, const bNodeTree *ntree_src) { DEG_debug_print_eval(depsgraph, __func__, ntree_src->id.name, ntree_dst); }