/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/pbvh_bmesh.c * \ingroup bli */ #include "MEM_guardedalloc.h" #include "BLI_utildefines.h" #include "BLI_buffer.h" #include "BLI_ghash.h" #include "BLI_heap.h" #include "BLI_math.h" #include "BKE_ccg.h" #include "BKE_DerivedMesh.h" #include "BKE_pbvh.h" #include "GPU_buffers.h" #include "bmesh.h" #include "pbvh_intern.h" #include // #define USE_VERIFY #ifdef USE_VERIFY static void pbvh_bmesh_verify(PBVH *bvh); #endif /****************************** Building ******************************/ /* Update node data after splitting */ static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index, const int cd_vert_node_offset, const int cd_face_node_offset) { GSetIterator gs_iter; PBVHNode *n = &bvh->nodes[node_index]; bool has_visible = false; /* Create vert hash sets */ n->bm_unique_verts = BLI_gset_ptr_new("bm_unique_verts"); n->bm_other_verts = BLI_gset_ptr_new("bm_other_verts"); BB_reset(&n->vb); GSET_ITER (gs_iter, n->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); BMLoop *l_iter; BMLoop *l_first; BMVert *v; /* Update ownership of faces */ BM_ELEM_CD_SET_INT(f, cd_face_node_offset, node_index); /* Update vertices */ l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { v = l_iter->v; if (!BLI_gset_haskey(n->bm_unique_verts, v)) { if (BM_ELEM_CD_GET_INT(v, cd_vert_node_offset) != DYNTOPO_NODE_NONE) { BLI_gset_add(n->bm_other_verts, v); } else { BLI_gset_insert(n->bm_unique_verts, v); BM_ELEM_CD_SET_INT(v, cd_vert_node_offset, node_index); } } /* Update node bounding box */ BB_expand(&n->vb, v->co); } while ((l_iter = l_iter->next) != l_first); if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) has_visible = true; } BLI_assert(n->vb.bmin[0] <= n->vb.bmax[0] && n->vb.bmin[1] <= n->vb.bmax[1] && n->vb.bmin[2] <= n->vb.bmax[2]); n->orig_vb = n->vb; /* Build GPU buffers for new node and update vertex normals */ BKE_pbvh_node_mark_rebuild_draw(n); BKE_pbvh_node_fully_hidden_set(n, !has_visible); n->flag |= PBVH_UpdateNormals; } /* Recursively split the node if it exceeds the leaf_limit */ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index) { GSet *empty, *other; GSetIterator gs_iter; PBVHNode *n, *c1, *c2; BB cb; float mid; int axis, children; const int cd_vert_node_offset = bvh->cd_vert_node_offset; const int cd_face_node_offset = bvh->cd_face_node_offset; n = &bvh->nodes[node_index]; if (BLI_gset_size(n->bm_faces) <= bvh->leaf_limit) { /* Node limit not exceeded */ pbvh_bmesh_node_finalize(bvh, node_index, cd_vert_node_offset, cd_face_node_offset); return; } /* Calculate bounding box around primitive centroids */ BB_reset(&cb); GSET_ITER (gs_iter, n->bm_faces) { const BMFace *f = BLI_gsetIterator_getKey(&gs_iter); const BBC *bbc = BLI_ghash_lookup(prim_bbc, f); BB_expand(&cb, bbc->bcentroid); } /* Find widest axis and its midpoint */ axis = BB_widest_axis(&cb); mid = (cb.bmax[axis] + cb.bmin[axis]) * 0.5f; /* Add two new child nodes */ children = bvh->totnode; n->children_offset = children; pbvh_grow_nodes(bvh, bvh->totnode + 2); /* Array reallocated, update current node pointer */ n = &bvh->nodes[node_index]; /* Initialize children */ c1 = &bvh->nodes[children]; c2 = &bvh->nodes[children + 1]; c1->flag |= PBVH_Leaf; c2->flag |= PBVH_Leaf; c1->bm_faces = BLI_gset_ptr_new_ex("bm_faces", BLI_gset_size(n->bm_faces) / 2); c2->bm_faces = BLI_gset_ptr_new_ex("bm_faces", BLI_gset_size(n->bm_faces) / 2); /* Partition the parent node's faces between the two children */ GSET_ITER (gs_iter, n->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); const BBC *bbc = BLI_ghash_lookup(prim_bbc, f); if (bbc->bcentroid[axis] < mid) BLI_gset_insert(c1->bm_faces, f); else BLI_gset_insert(c2->bm_faces, f); } /* Enforce at least one primitive in each node */ empty = NULL; if (BLI_gset_size(c1->bm_faces) == 0) { empty = c1->bm_faces; other = c2->bm_faces; } else if (BLI_gset_size(c2->bm_faces) == 0) { empty = c2->bm_faces; other = c1->bm_faces; } if (empty) { GSET_ITER (gs_iter, other) { void *key = BLI_gsetIterator_getKey(&gs_iter); BLI_gset_insert(empty, key); BLI_gset_remove(other, key, NULL); break; } } /* Clear this node */ /* Mark this node's unique verts as unclaimed */ if (n->bm_unique_verts) { GSET_ITER (gs_iter, n->bm_unique_verts) { BMVert *v = BLI_gsetIterator_getKey(&gs_iter); BM_ELEM_CD_SET_INT(v, cd_vert_node_offset, DYNTOPO_NODE_NONE); } BLI_gset_free(n->bm_unique_verts, NULL); } /* Unclaim faces */ GSET_ITER (gs_iter, n->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); BM_ELEM_CD_SET_INT(f, cd_face_node_offset, DYNTOPO_NODE_NONE); } BLI_gset_free(n->bm_faces, NULL); if (n->bm_other_verts) BLI_gset_free(n->bm_other_verts, NULL); if (n->layer_disp) MEM_freeN(n->layer_disp); n->bm_faces = NULL; n->bm_unique_verts = NULL; n->bm_other_verts = NULL; n->layer_disp = NULL; if (n->draw_buffers) { GPU_free_pbvh_buffers(n->draw_buffers); n->draw_buffers = NULL; } n->flag &= ~PBVH_Leaf; /* Recurse */ c1 = c2 = NULL; pbvh_bmesh_node_split(bvh, prim_bbc, children); pbvh_bmesh_node_split(bvh, prim_bbc, children + 1); /* Array maybe reallocated, update current node pointer */ n = &bvh->nodes[node_index]; /* Update bounding box */ BB_reset(&n->vb); BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset].vb); BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset + 1].vb); n->orig_vb = n->vb; } /* Recursively split the node if it exceeds the leaf_limit */ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index) { GHash *prim_bbc; GSet *bm_faces; int bm_faces_size; GSetIterator gs_iter; BBC *bbc_array; unsigned int i; bm_faces = bvh->nodes[node_index].bm_faces; bm_faces_size = BLI_gset_size(bm_faces); if (bm_faces_size <= bvh->leaf_limit) { /* Node limit not exceeded */ return false; } /* For each BMFace, store the AABB and AABB centroid */ prim_bbc = BLI_ghash_ptr_new_ex("prim_bbc", bm_faces_size); bbc_array = MEM_callocN(sizeof(BBC) * bm_faces_size, "BBC"); GSET_ITER_INDEX (gs_iter, bm_faces, i) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); BBC *bbc = &bbc_array[i]; BMLoop *l_iter; BMLoop *l_first; BB_reset((BB *)bbc); l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { BB_expand((BB *)bbc, l_iter->v->co); } while ((l_iter = l_iter->next) != l_first); BBC_update_centroid(bbc); BLI_ghash_insert(prim_bbc, f, bbc); } pbvh_bmesh_node_split(bvh, prim_bbc, node_index); BLI_ghash_free(prim_bbc, NULL, NULL); MEM_freeN(bbc_array); return true; } /**********************************************************************/ static int pbvh_bmesh_node_offset_from_elem(PBVH *bvh, BMElem *ele) { switch (ele->head.htype) { case BM_VERT: return bvh->cd_vert_node_offset; default: BLI_assert(ele->head.htype == BM_FACE); return bvh->cd_face_node_offset; } } static int pbvh_bmesh_node_lookup_index(PBVH *bvh, void *key) { const int cd_node_offset = pbvh_bmesh_node_offset_from_elem(bvh, key); const int node_index = BM_ELEM_CD_GET_INT((BMElem *)key, cd_node_offset); BLI_assert(node_index != DYNTOPO_NODE_NONE); BLI_assert(node_index < bvh->totnode); (void)bvh; return node_index; } static PBVHNode *pbvh_bmesh_node_lookup(PBVH *bvh, void *key) { return &bvh->nodes[pbvh_bmesh_node_lookup_index(bvh, key)]; } /* typecheck */ #define pbvh_bmesh_node_lookup_index(bvh, key) ( \ CHECK_TYPE_ANY(key, BMFace *, BMVert *), \ pbvh_bmesh_node_lookup_index(bvh, key)) #define pbvh_bmesh_node_lookup(bvh, key) ( \ CHECK_TYPE_ANY(key, BMFace *, BMVert *), \ pbvh_bmesh_node_lookup(bvh, key)) static BMVert *pbvh_bmesh_vert_create( PBVH *bvh, int node_index, const float co[3], const BMVert *example, const int cd_vert_mask_offset) { BMVert *v = BM_vert_create(bvh->bm, co, example, BM_CREATE_NOP); PBVHNode *node = &bvh->nodes[node_index]; BLI_assert((bvh->totnode == 1 || node_index) && node_index <= bvh->totnode); BLI_gset_insert(node->bm_unique_verts, v); BM_ELEM_CD_SET_INT(v, bvh->cd_vert_node_offset, node_index); node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB; /* Log the new vertex */ BM_log_vert_added(bvh->bm_log, v, cd_vert_mask_offset); return v; } static BMFace *pbvh_bmesh_face_create( PBVH *bvh, int node_index, BMVert *v_tri[3], BMEdge *e_tri[3], const BMFace *f_example) { BMFace *f; PBVHNode *node = &bvh->nodes[node_index]; /* ensure we never add existing face */ BLI_assert(BM_face_exists(v_tri, 3, NULL) == false); f = BM_face_create(bvh->bm, v_tri, e_tri, 3, f_example, BM_CREATE_NOP); f->head.hflag = f_example->head.hflag; BLI_gset_insert(node->bm_faces, f); BM_ELEM_CD_SET_INT(f, bvh->cd_face_node_offset, node_index); /* mark node for update */ node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateNormals; node->flag &= ~PBVH_FullyHidden; /* Log the new face */ BM_log_face_added(bvh->bm_log, f); return f; } /* Return the number of faces in 'node' that use vertex 'v' */ static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v) { BMIter bm_iter; BMFace *f; int count = 0; BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) { PBVHNode *f_node; f_node = pbvh_bmesh_node_lookup(bvh, f); if (f_node == node) count++; } return count; } /* Return a node that uses vertex 'v' other than its current owner */ static PBVHNode *pbvh_bmesh_vert_other_node_find(PBVH *bvh, BMVert *v) { BMIter bm_iter; BMFace *f; PBVHNode *current_node; current_node = pbvh_bmesh_node_lookup(bvh, v); BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) { PBVHNode *f_node; f_node = pbvh_bmesh_node_lookup(bvh, f); if (f_node != current_node) return f_node; } return NULL; } static void pbvh_bmesh_vert_ownership_transfer( PBVH *bvh, PBVHNode *new_owner, BMVert *v) { PBVHNode *current_owner; current_owner = pbvh_bmesh_node_lookup(bvh, v); /* mark node for update */ current_owner->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB; BLI_assert(current_owner != new_owner); /* Remove current ownership */ BLI_gset_remove(current_owner->bm_unique_verts, v, NULL); /* Set new ownership */ BM_ELEM_CD_SET_INT(v, bvh->cd_vert_node_offset, new_owner - bvh->nodes); BLI_gset_insert(new_owner->bm_unique_verts, v); BLI_gset_remove(new_owner->bm_other_verts, v, NULL); BLI_assert(!BLI_gset_haskey(new_owner->bm_other_verts, v)); /* mark node for update */ new_owner->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB; } static void pbvh_bmesh_vert_remove(PBVH *bvh, BMVert *v) { PBVHNode *v_node; BMIter bm_iter; BMFace *f; /* never match for first time */ int f_node_index_prev = DYNTOPO_NODE_NONE; v_node = pbvh_bmesh_node_lookup(bvh, v); BLI_gset_remove(v_node->bm_unique_verts, v, NULL); BM_ELEM_CD_SET_INT(v, bvh->cd_vert_node_offset, DYNTOPO_NODE_NONE); /* Have to check each neighboring face's node */ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) { const int f_node_index = pbvh_bmesh_node_lookup_index(bvh, f); PBVHNode *f_node; /* faces often share the same node, * quick check to avoid redundant #BLI_gset_remove calls */ if (f_node_index_prev == f_node_index) continue; f_node_index_prev = f_node_index; f_node = &bvh->nodes[f_node_index]; f_node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB; /* Remove current ownership */ BLI_gset_remove(f_node->bm_other_verts, v, NULL); BLI_assert(!BLI_gset_haskey(f_node->bm_unique_verts, v)); BLI_assert(!BLI_gset_haskey(f_node->bm_other_verts, v)); } } static void pbvh_bmesh_face_remove(PBVH *bvh, BMFace *f) { PBVHNode *f_node; BMVert *v; BMLoop *l_iter; BMLoop *l_first; f_node = pbvh_bmesh_node_lookup(bvh, f); /* Check if any of this face's vertices need to be removed * from the node */ l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { v = l_iter->v; if (pbvh_bmesh_node_vert_use_count(bvh, f_node, v) == 1) { if (BLI_gset_haskey(f_node->bm_unique_verts, v)) { /* Find a different node that uses 'v' */ PBVHNode *new_node; new_node = pbvh_bmesh_vert_other_node_find(bvh, v); BLI_assert(new_node || BM_vert_face_count(v) == 1); if (new_node) { pbvh_bmesh_vert_ownership_transfer(bvh, new_node, v); } } else { /* Remove from other verts */ BLI_gset_remove(f_node->bm_other_verts, v, NULL); } } } while ((l_iter = l_iter->next) != l_first); /* Remove face from node and top level */ BLI_gset_remove(f_node->bm_faces, f, NULL); BM_ELEM_CD_SET_INT(f, bvh->cd_face_node_offset, DYNTOPO_NODE_NONE); /* Log removed face */ BM_log_face_removed(bvh->bm_log, f); /* mark node for update */ f_node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateNormals; } static void pbvh_bmesh_edge_loops(BLI_Buffer *buf, BMEdge *e) { /* fast-path for most common case where an edge has 2 faces, * no need to iterate twice. * This assumes that the buffer */ BMLoop **data = buf->data; BLI_assert(buf->alloc_count >= 2); if (LIKELY(BM_edge_loop_pair(e, &data[0], &data[1]))) { buf->count = 2; } else { BLI_buffer_resize(buf, BM_edge_face_count(e)); BM_iter_as_array(NULL, BM_LOOPS_OF_EDGE, e, buf->data, buf->count); } } static void pbvh_bmesh_node_drop_orig(PBVHNode *node) { if (node->bm_orco) MEM_freeN(node->bm_orco); if (node->bm_ortri) MEM_freeN(node->bm_ortri); node->bm_orco = NULL; node->bm_ortri = NULL; node->bm_tot_ortri = 0; } /****************************** EdgeQueue *****************************/ typedef struct { Heap *heap; const float *center; float radius_squared; float limit_len_squared; } EdgeQueue; typedef struct { EdgeQueue *q; BLI_mempool *pool; BMesh *bm; int cd_vert_mask_offset; int cd_vert_node_offset; int cd_face_node_offset; } EdgeQueueContext; static bool edge_queue_tri_in_sphere(const EdgeQueue *q, BMFace *f) { BMVert *v_tri[3]; float c[3]; /* Get closest point in triangle to sphere center */ // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v_tri, 3); BM_face_as_array_vert_tri(f, v_tri); closest_on_tri_to_point_v3(c, q->center, v_tri[0]->co, v_tri[1]->co, v_tri[2]->co); /* Check if triangle intersects the sphere */ return ((len_squared_v3v3(q->center, c) <= q->radius_squared)); } /* Return true if the vertex mask is less than 1.0, false otherwise */ static bool check_mask(EdgeQueueContext *eq_ctx, BMVert *v) { return (BM_ELEM_CD_GET_FLOAT(v, eq_ctx->cd_vert_mask_offset) < 1.0f); } static void edge_queue_insert(EdgeQueueContext *eq_ctx, BMEdge *e, float priority) { BMVert **pair; /* Don't let topology update affect fully masked vertices. This used to * have a 50% mask cutoff, with the reasoning that you can't do a 50% * topology update. But this gives an ugly border in the mesh. The mask * should already make the brush move the vertices only 50%, which means * that topology updates will also happen less frequent, that should be * enough. */ if (((eq_ctx->cd_vert_mask_offset == -1) || (check_mask(eq_ctx, e->v1) || check_mask(eq_ctx, e->v2))) && !(BM_elem_flag_test_bool(e->v1, BM_ELEM_HIDDEN) || BM_elem_flag_test_bool(e->v2, BM_ELEM_HIDDEN))) { pair = BLI_mempool_alloc(eq_ctx->pool); pair[0] = e->v1; pair[1] = e->v2; BLI_heap_insert(eq_ctx->q->heap, priority, pair); } } static void long_edge_queue_edge_add(EdgeQueueContext *eq_ctx, BMEdge *e) { const float len_sq = BM_edge_calc_length_squared(e); if (len_sq > eq_ctx->q->limit_len_squared) edge_queue_insert(eq_ctx, e, -len_sq); } static void short_edge_queue_edge_add(EdgeQueueContext *eq_ctx, BMEdge *e) { const float len_sq = BM_edge_calc_length_squared(e); if (len_sq < eq_ctx->q->limit_len_squared) edge_queue_insert(eq_ctx, e, len_sq); } static void long_edge_queue_face_add(EdgeQueueContext *eq_ctx, BMFace *f) { if (edge_queue_tri_in_sphere(eq_ctx->q, f)) { BMLoop *l_iter; BMLoop *l_first; /* Check each edge of the face */ l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { long_edge_queue_edge_add(eq_ctx, l_iter->e); } while ((l_iter = l_iter->next) != l_first); } } static void short_edge_queue_face_add(EdgeQueueContext *eq_ctx, BMFace *f) { if (edge_queue_tri_in_sphere(eq_ctx->q, f)) { BMLoop *l_iter; BMLoop *l_first; /* Check each edge of the face */ l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { short_edge_queue_edge_add(eq_ctx, l_iter->e); } while ((l_iter = l_iter->next) != l_first); } } /* Create a priority queue containing vertex pairs connected by a long * edge as defined by PBVH.bm_max_edge_len. * * Only nodes marked for topology update are checked, and in those * nodes only edges used by a face intersecting the (center, radius) * sphere are checked. * * The highest priority (lowest number) is given to the longest edge. */ static void long_edge_queue_create(EdgeQueueContext *eq_ctx, PBVH *bvh, const float center[3], float radius) { int n; eq_ctx->q->heap = BLI_heap_new(); eq_ctx->q->center = center; eq_ctx->q->radius_squared = radius * radius; eq_ctx->q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len; for (n = 0; n < bvh->totnode; n++) { PBVHNode *node = &bvh->nodes[n]; /* Check leaf nodes marked for topology update */ if ((node->flag & PBVH_Leaf) && (node->flag & PBVH_UpdateTopology) && !(node->flag & PBVH_FullyHidden)) { GSetIterator gs_iter; /* Check each face */ GSET_ITER (gs_iter, node->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); long_edge_queue_face_add(eq_ctx, f); } } } } /* Create a priority queue containing vertex pairs connected by a * short edge as defined by PBVH.bm_min_edge_len. * * Only nodes marked for topology update are checked, and in those * nodes only edges used by a face intersecting the (center, radius) * sphere are checked. * * The highest priority (lowest number) is given to the shortest edge. */ static void short_edge_queue_create(EdgeQueueContext *eq_ctx, PBVH *bvh, const float center[3], float radius) { int n; eq_ctx->q->heap = BLI_heap_new(); eq_ctx->q->center = center; eq_ctx->q->radius_squared = radius * radius; eq_ctx->q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len; for (n = 0; n < bvh->totnode; n++) { PBVHNode *node = &bvh->nodes[n]; /* Check leaf nodes marked for topology update */ if ((node->flag & PBVH_Leaf) && (node->flag & PBVH_UpdateTopology) && !(node->flag & PBVH_FullyHidden)) { GSetIterator gs_iter; /* Check each face */ GSET_ITER (gs_iter, node->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); short_edge_queue_face_add(eq_ctx, f); } } } } /*************************** Topology update **************************/ static void bm_edges_from_tri(BMesh *bm, BMVert *v_tri[3], BMEdge *e_tri[3]) { e_tri[0] = BM_edge_create(bm, v_tri[0], v_tri[1], NULL, BM_CREATE_NO_DOUBLE); e_tri[1] = BM_edge_create(bm, v_tri[1], v_tri[2], NULL, BM_CREATE_NO_DOUBLE); e_tri[2] = BM_edge_create(bm, v_tri[2], v_tri[0], NULL, BM_CREATE_NO_DOUBLE); } static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh, BMEdge *e, BLI_Buffer *edge_loops) { BMVert *v_new; float mid[3]; int i, node_index; /* Get all faces adjacent to the edge */ pbvh_bmesh_edge_loops(edge_loops, e); /* Create a new vertex in current node at the edge's midpoint */ mid_v3_v3v3(mid, e->v1->co, e->v2->co); node_index = BM_ELEM_CD_GET_INT(e->v1, eq_ctx->cd_vert_node_offset); v_new = pbvh_bmesh_vert_create(bvh, node_index, mid, e->v1, eq_ctx->cd_vert_mask_offset); /* update paint mask */ if (eq_ctx->cd_vert_mask_offset != -1) { float mask_v1 = BM_ELEM_CD_GET_FLOAT(e->v1, eq_ctx->cd_vert_mask_offset); float mask_v2 = BM_ELEM_CD_GET_FLOAT(e->v2, eq_ctx->cd_vert_mask_offset); float mask_v_new = 0.5f * (mask_v1 + mask_v2); BM_ELEM_CD_SET_FLOAT(v_new, eq_ctx->cd_vert_mask_offset, mask_v_new); } /* For each face, add two new triangles and delete the original */ for (i = 0; i < edge_loops->count; i++) { BMLoop *l_adj = BLI_buffer_at(edge_loops, BMLoop *, i); BMFace *f_adj = l_adj->f; BMFace *f_new; BMVert *v_opp, *v1, *v2; BMVert *v_tri[3]; BMEdge *e_tri[3]; int ni; BLI_assert(f_adj->len == 3); ni = BM_ELEM_CD_GET_INT(f_adj, eq_ctx->cd_face_node_offset); /* Find the vertex not in the edge */ v_opp = l_adj->prev->v; /* Get e->v1 and e->v2 in the order they appear in the * existing face so that the new faces' winding orders * match */ v1 = l_adj->v; v2 = l_adj->next->v; if (ni != node_index && i == 0) pbvh_bmesh_vert_ownership_transfer(bvh, &bvh->nodes[ni], v_new); /* Create two new faces */ v_tri[0] = v1; v_tri[1] = v_new; v_tri[2] = v_opp; bm_edges_from_tri(bvh->bm, v_tri, e_tri); f_new = pbvh_bmesh_face_create(bvh, ni, v_tri, e_tri, f_adj); long_edge_queue_face_add(eq_ctx, f_new); v_tri[0] = v_new; v_tri[1] = v2; /* v_tri[2] = v_opp; */ /* unchanged */ e_tri[0] = BM_edge_create(bvh->bm, v_tri[0], v_tri[1], NULL, BM_CREATE_NO_DOUBLE); e_tri[2] = e_tri[1]; /* switched */ e_tri[1] = BM_edge_create(bvh->bm, v_tri[1], v_tri[2], NULL, BM_CREATE_NO_DOUBLE); f_new = pbvh_bmesh_face_create(bvh, ni, v_tri, e_tri, f_adj); long_edge_queue_face_add(eq_ctx, f_new); /* Delete original */ pbvh_bmesh_face_remove(bvh, f_adj); BM_face_kill(bvh->bm, f_adj); /* Ensure new vertex is in the node */ if (!BLI_gset_haskey(bvh->nodes[ni].bm_unique_verts, v_new) && !BLI_gset_haskey(bvh->nodes[ni].bm_other_verts, v_new)) { BLI_gset_insert(bvh->nodes[ni].bm_other_verts, v_new); } if (BM_vert_edge_count(v_opp) >= 9) { BMIter bm_iter; BMEdge *e2; BM_ITER_ELEM (e2, &bm_iter, v_opp, BM_EDGES_OF_VERT) { long_edge_queue_edge_add(eq_ctx, e2); } } } BM_edge_kill(bvh->bm, e); } static bool pbvh_bmesh_subdivide_long_edges(EdgeQueueContext *eq_ctx, PBVH *bvh, BLI_Buffer *edge_loops) { bool any_subdivided = false; while (!BLI_heap_is_empty(eq_ctx->q->heap)) { BMVert **pair = BLI_heap_popmin(eq_ctx->q->heap); BMVert *v1 = pair[0], *v2 = pair[1]; BMEdge *e; BLI_mempool_free(eq_ctx->pool, pair); pair = NULL; if (len_squared_v3v3(v1->co, v2->co) <= eq_ctx->q->limit_len_squared) continue; /* Check that the edge still exists */ if (!(e = BM_edge_exists(v1, v2))) { continue; } /* Check that the edge's vertices are still in the PBVH. It's * possible that an edge collapse has deleted adjacent faces * and the node has been split, thus leaving wire edges and * associated vertices. */ if ((BM_ELEM_CD_GET_INT(e->v1, eq_ctx->cd_vert_node_offset) == DYNTOPO_NODE_NONE) || (BM_ELEM_CD_GET_INT(e->v2, eq_ctx->cd_vert_node_offset) == DYNTOPO_NODE_NONE)) { continue; } any_subdivided = true; pbvh_bmesh_split_edge(eq_ctx, bvh, e, edge_loops); } return any_subdivided; } static void pbvh_bmesh_collapse_edge( PBVH *bvh, BMEdge *e, BMVert *v1, BMVert *v2, GSet *deleted_verts, BLI_Buffer *deleted_faces, EdgeQueueContext *eq_ctx) { BMIter bm_iter; BMFace *f; BMLoop *l_adj; BMVert *v_del, *v_conn; int i; float mask_v1 = BM_ELEM_CD_GET_FLOAT(v1, eq_ctx->cd_vert_mask_offset); /* one of the two vertices may be masked, select the correct one for deletion */ if (mask_v1 < 1.0f) { v_del = v1; v_conn = v2; } else { v_del = v2; v_conn = v1; } /* Remove the merge vertex from the PBVH */ pbvh_bmesh_vert_remove(bvh, v_del); /* Remove all faces adjacent to the edge */ while ((l_adj = e->l)) { BMFace *f_adj = l_adj->f; pbvh_bmesh_face_remove(bvh, f_adj); BM_face_kill(bvh->bm, f_adj); } /* Kill the edge */ BLI_assert(BM_edge_is_wire(e)); BM_edge_kill(bvh->bm, e); /* For all remaining faces of v_del, create a new face that is the * same except it uses v_conn instead of v_del */ /* Note: this could be done with BM_vert_splice(), but that * requires handling other issues like duplicate edges, so doesn't * really buy anything. */ BLI_buffer_empty(deleted_faces); BM_ITER_ELEM (f, &bm_iter, v_del, BM_FACES_OF_VERT) { BMVert *v_tri[3]; BMFace *existing_face; PBVHNode *n; int ni; /* Get vertices, replace use of v_del with v_conn */ // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v_tri, 3); BM_face_as_array_vert_tri(f, v_tri); for (i = 0; i < 3; i++) { if (v_tri[i] == v_del) { v_tri[i] = v_conn; } } /* Check if a face using these vertices already exists. If so, * skip adding this face and mark the existing one for * deletion as well. Prevents extraneous "flaps" from being * created. */ if (BM_face_exists(v_tri, 3, &existing_face)) { BLI_assert(existing_face); BLI_buffer_append(deleted_faces, BMFace *, existing_face); } else { BMEdge *e_tri[3]; n = pbvh_bmesh_node_lookup(bvh, f); ni = n - bvh->nodes; bm_edges_from_tri(bvh->bm, v_tri, e_tri); pbvh_bmesh_face_create(bvh, ni, v_tri, e_tri, f); /* Ensure that v_conn is in the new face's node */ if (!BLI_gset_haskey(n->bm_unique_verts, v_conn) && !BLI_gset_haskey(n->bm_other_verts, v_conn)) { BLI_gset_insert(n->bm_other_verts, v_conn); } } BLI_buffer_append(deleted_faces, BMFace *, f); } /* Delete the tagged faces */ for (i = 0; i < deleted_faces->count; i++) { BMFace *f_del = BLI_buffer_at(deleted_faces, BMFace *, i); BMLoop *l_iter; BMVert *v_tri[3]; BMEdge *e_tri[3]; int j; /* Get vertices and edges of face */ BLI_assert(f_del->len == 3); l_iter = BM_FACE_FIRST_LOOP(f_del); v_tri[0] = l_iter->v; e_tri[0] = l_iter->e; l_iter = l_iter->next; v_tri[1] = l_iter->v; e_tri[1] = l_iter->e; l_iter = l_iter->next; v_tri[2] = l_iter->v; e_tri[2] = l_iter->e; /* Check if any of the face's vertices are now unused, if so * remove them from the PBVH */ for (j = 0; j < 3; j++) { if (v_tri[j] != v_del && BM_vert_face_count(v_tri[j]) == 1) { BLI_gset_insert(deleted_verts, v_tri[j]); pbvh_bmesh_vert_remove(bvh, v_tri[j]); } else { v_tri[j] = NULL; } } /* Remove the face */ pbvh_bmesh_face_remove(bvh, f_del); BM_face_kill(bvh->bm, f_del); /* Check if any of the face's edges are now unused by any * face, if so delete them */ for (j = 0; j < 3; j++) { if (BM_edge_is_wire(e_tri[j])) BM_edge_kill(bvh->bm, e_tri[j]); } /* Delete unused vertices */ for (j = 0; j < 3; j++) { if (v_tri[j]) { BM_log_vert_removed(bvh->bm_log, v_tri[j], eq_ctx->cd_vert_mask_offset); BM_vert_kill(bvh->bm, v_tri[j]); } } } /* Move v_conn to the midpoint of v_conn and v_del (if v_conn still exists, it * may have been deleted above) */ if (!BLI_gset_haskey(deleted_verts, v_conn)) { BM_log_vert_before_modified(bvh->bm_log, v_conn, eq_ctx->cd_vert_mask_offset); mid_v3_v3v3(v_conn->co, v_conn->co, v_del->co); } /* Delete v_del */ BLI_assert(BM_vert_face_count(v_del) == 0); BLI_gset_insert(deleted_verts, v_del); BM_log_vert_removed(bvh->bm_log, v_del, eq_ctx->cd_vert_mask_offset); BM_vert_kill(bvh->bm, v_del); } static bool pbvh_bmesh_collapse_short_edges( EdgeQueueContext *eq_ctx, PBVH *bvh, BLI_Buffer *deleted_faces) { float min_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len; GSet *deleted_verts; bool any_collapsed = false; deleted_verts = BLI_gset_ptr_new("deleted_verts"); while (!BLI_heap_is_empty(eq_ctx->q->heap)) { BMVert **pair = BLI_heap_popmin(eq_ctx->q->heap); BMVert *v1 = pair[0], *v2 = pair[1]; BMEdge *e; BLI_mempool_free(eq_ctx->pool, pair); pair = NULL; /* Check the verts still exist */ if (BLI_gset_haskey(deleted_verts, v1) || BLI_gset_haskey(deleted_verts, v2)) { continue; } if (len_squared_v3v3(v1->co, v2->co) >= min_len_squared) continue; /* Check that the edge still exists */ if (!(e = BM_edge_exists(v1, v2))) { continue; } /* Check that the edge's vertices are still in the PBVH. It's * possible that an edge collapse has deleted adjacent faces * and the node has been split, thus leaving wire edges and * associated vertices. */ if ((BM_ELEM_CD_GET_INT(e->v1, eq_ctx->cd_vert_node_offset) == DYNTOPO_NODE_NONE) || (BM_ELEM_CD_GET_INT(e->v2, eq_ctx->cd_vert_node_offset) == DYNTOPO_NODE_NONE)) { continue; } any_collapsed = true; pbvh_bmesh_collapse_edge(bvh, e, v1, v2, deleted_verts, deleted_faces, eq_ctx); } BLI_gset_free(deleted_verts, NULL); return any_collapsed; } /************************* Called from pbvh.c *************************/ bool pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3], const float ray_normal[3], float *dist, bool use_original) { bool hit = false; if (use_original && node->bm_tot_ortri) { int i; for (i = 0; i < node->bm_tot_ortri; i++) { const int *t = node->bm_ortri[i]; hit |= ray_face_intersection(ray_start, ray_normal, node->bm_orco[t[0]], node->bm_orco[t[1]], node->bm_orco[t[2]], NULL, dist); } } else { GSetIterator gs_iter; GSET_ITER (gs_iter, node->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); BLI_assert(f->len == 3); if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) { BMVert *v_tri[3]; BM_face_as_array_vert_tri(f, v_tri); hit |= ray_face_intersection(ray_start, ray_normal, v_tri[0]->co, v_tri[1]->co, v_tri[2]->co, NULL, dist); } } } return hit; } bool BKE_pbvh_bmesh_node_raycast_detail( PBVHNode *node, const float ray_start[3], const float ray_normal[3], float *detail, float *dist) { GSetIterator gs_iter; bool hit = false; BMFace *f_hit = NULL; if (node->flag & PBVH_FullyHidden) return 0; GSET_ITER (gs_iter, node->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); BLI_assert(f->len == 3); if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) { BMVert *v_tri[3]; bool hit_local; BM_face_as_array_vert_tri(f, v_tri); hit_local = ray_face_intersection( ray_start, ray_normal, v_tri[0]->co, v_tri[1]->co, v_tri[2]->co, NULL, dist); if (hit_local) { f_hit = f; hit = true; } } } if (hit) { float len1, len2, len3; BMVert *v_tri[3]; BM_face_as_array_vert_tri(f_hit, v_tri); len1 = len_squared_v3v3(v_tri[0]->co, v_tri[1]->co); len2 = len_squared_v3v3(v_tri[1]->co, v_tri[2]->co); len3 = len_squared_v3v3(v_tri[2]->co, v_tri[0]->co); /* detail returned will be set to the maximum allowed size, so take max here */ *detail = sqrtf(max_fff(len1, len2, len3)); } return hit; } void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode) { int n; for (n = 0; n < totnode; n++) { PBVHNode *node = nodes[n]; if (node->flag & PBVH_UpdateNormals) { GSetIterator gs_iter; GSET_ITER (gs_iter, node->bm_faces) { BM_face_normal_update(BLI_gsetIterator_getKey(&gs_iter)); } GSET_ITER (gs_iter, node->bm_unique_verts) { BM_vert_normal_update(BLI_gsetIterator_getKey(&gs_iter)); } /* This should be unneeded normally */ GSET_ITER (gs_iter, node->bm_other_verts) { BM_vert_normal_update(BLI_gsetIterator_getKey(&gs_iter)); } node->flag &= ~PBVH_UpdateNormals; } } } /***************************** Public API *****************************/ static void pbvh_bmesh_node_layers_reset(PBVH *bvh) { BMFace *f; BMVert *v; BMIter iter; BMesh *bm = bvh->bm; int cd_vert_node_offset = bvh->cd_vert_node_offset; int cd_face_node_offset = bvh->cd_face_node_offset; /* clear the elements of the node information */ BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) { BM_ELEM_CD_SET_INT(v, cd_vert_node_offset, DYNTOPO_NODE_NONE); } BM_ITER_MESH(f, &iter, bm, BM_FACES_OF_MESH) { BM_ELEM_CD_SET_INT(f, cd_face_node_offset, DYNTOPO_NODE_NONE); } } /* Build a PBVH from a BMesh */ void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log, const int cd_vert_node_offset, const int cd_face_node_offset) { BMIter iter; BMFace *f; PBVHNode *n; int node_index = 0; bvh->cd_vert_node_offset = cd_vert_node_offset; bvh->cd_face_node_offset = cd_face_node_offset; bvh->bm = bm; BKE_pbvh_bmesh_detail_size_set(bvh, 0.75); bvh->type = PBVH_BMESH; bvh->bm_log = log; /* TODO: choose leaf limit better */ bvh->leaf_limit = 100; if (smooth_shading) bvh->flags |= PBVH_DYNTOPO_SMOOTH_SHADING; pbvh_bmesh_node_layers_reset(bvh); /* Start with all faces in the root node */ n = bvh->nodes = MEM_callocN(sizeof(PBVHNode), "PBVHNode"); bvh->totnode = 1; n->flag = PBVH_Leaf; n->bm_faces = BLI_gset_ptr_new_ex("bm_faces", bvh->bm->totface); BM_ITER_MESH (f, &iter, bvh->bm, BM_FACES_OF_MESH) { BLI_gset_insert(n->bm_faces, f); } /* Recursively split the node until it is under the limit; if no * splitting occurs then finalize the existing leaf node */ if (!pbvh_bmesh_node_limit_ensure(bvh, node_index)) pbvh_bmesh_node_finalize(bvh, 0, cd_vert_node_offset, cd_face_node_offset); } /* Collapse short edges, subdivide long edges */ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode, const float center[3], float radius) { /* 2 is enough for edge faces - manifold edge */ BLI_buffer_declare_static(BMLoop *, edge_loops, BLI_BUFFER_NOP, 2); BLI_buffer_declare_static(BMFace *, deleted_faces, BLI_BUFFER_NOP, 32); const int cd_vert_mask_offset = CustomData_get_offset(&bvh->bm->vdata, CD_PAINT_MASK); const int cd_vert_node_offset = bvh->cd_vert_node_offset; const int cd_face_node_offset = bvh->cd_face_node_offset; bool modified = false; int n; if (mode & PBVH_Collapse) { EdgeQueue q; BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP); EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset}; short_edge_queue_create(&eq_ctx, bvh, center, radius); modified |= !BLI_heap_is_empty(q.heap); pbvh_bmesh_collapse_short_edges(&eq_ctx, bvh, &deleted_faces); BLI_heap_free(q.heap, NULL); BLI_mempool_destroy(queue_pool); } if (mode & PBVH_Subdivide) { EdgeQueue q; BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP); EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset}; long_edge_queue_create(&eq_ctx, bvh, center, radius); modified |= !BLI_heap_is_empty(q.heap); pbvh_bmesh_subdivide_long_edges(&eq_ctx, bvh, &edge_loops); BLI_heap_free(q.heap, NULL); BLI_mempool_destroy(queue_pool); } /* Unmark nodes */ for (n = 0; n < bvh->totnode; n++) { PBVHNode *node = &bvh->nodes[n]; if (node->flag & PBVH_Leaf && node->flag & PBVH_UpdateTopology) { node->flag &= ~PBVH_UpdateTopology; } } BLI_buffer_free(&edge_loops); BLI_buffer_free(&deleted_faces); #ifdef USE_VERIFY pbvh_bmesh_verify(bvh); #endif return modified; } BLI_INLINE void bm_face_as_array_index_tri(BMFace *f, int r_index[3]) { BMLoop *l = BM_FACE_FIRST_LOOP(f); BLI_assert(f->len == 3); r_index[0] = BM_elem_index_get(l->v); l = l->next; r_index[1] = BM_elem_index_get(l->v); l = l->next; r_index[2] = BM_elem_index_get(l->v); } /* In order to perform operations on the original node coordinates * (currently just raycast), store the node's triangles and vertices. * * Skips triangles that are hidden. */ void BKE_pbvh_bmesh_node_save_orig(PBVHNode *node) { GSetIterator gs_iter; int i, totvert, tottri; /* Skip if original coords/triangles are already saved */ if (node->bm_orco) return; totvert = (BLI_gset_size(node->bm_unique_verts) + BLI_gset_size(node->bm_other_verts)); tottri = BLI_gset_size(node->bm_faces); node->bm_orco = MEM_mallocN(sizeof(*node->bm_orco) * totvert, __func__); node->bm_ortri = MEM_mallocN(sizeof(*node->bm_ortri) * tottri, __func__); /* Copy out the vertices and assign a temporary index */ i = 0; GSET_ITER (gs_iter, node->bm_unique_verts) { BMVert *v = BLI_gsetIterator_getKey(&gs_iter); copy_v3_v3(node->bm_orco[i], v->co); BM_elem_index_set(v, i); /* set_dirty! */ i++; } GSET_ITER (gs_iter, node->bm_other_verts) { BMVert *v = BLI_gsetIterator_getKey(&gs_iter); copy_v3_v3(node->bm_orco[i], v->co); BM_elem_index_set(v, i); /* set_dirty! */ i++; } /* Copy the triangles */ i = 0; GSET_ITER (gs_iter, node->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) continue; #if 0 BMIter bm_iter; BMVert *v; int j = 0; BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) { node->bm_ortri[i][j] = BM_elem_index_get(v); j++; } #else bm_face_as_array_index_tri(f, node->bm_ortri[i]); #endif i++; } node->bm_tot_ortri = i; } void BKE_pbvh_bmesh_after_stroke(PBVH *bvh) { int i; for (i = 0; i < bvh->totnode; i++) { PBVHNode *n = &bvh->nodes[i]; if (n->flag & PBVH_Leaf) { /* Free orco/ortri data */ pbvh_bmesh_node_drop_orig(n); /* Recursively split nodes that have gotten too many * elements */ pbvh_bmesh_node_limit_ensure(bvh, i); } } } void BKE_pbvh_bmesh_detail_size_set(PBVH *bvh, float detail_size) { bvh->bm_max_edge_len = detail_size; bvh->bm_min_edge_len = bvh->bm_max_edge_len * 0.4f; } void BKE_pbvh_node_mark_topology_update(PBVHNode *node) { node->flag |= PBVH_UpdateTopology; } GSet *BKE_pbvh_bmesh_node_unique_verts(PBVHNode *node) { return node->bm_unique_verts; } GSet *BKE_pbvh_bmesh_node_other_verts(PBVHNode *node) { return node->bm_other_verts; } struct GSet *BKE_pbvh_bmesh_node_faces(PBVHNode *node) { return node->bm_faces; } /****************************** Debugging *****************************/ #if 0 static void pbvh_bmesh_print(PBVH *bvh) { GSetIterator gs_iter; int n; BMIter iter; BMFace *f; BMVert *v; fprintf(stderr, "\npbvh=%p\n", bvh); fprintf(stderr, "bm_face_to_node:\n"); BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) { fprintf(stderr, " %d -> %d\n", BM_elem_index_get(v), pbvh_bmesh_node_lookup_index(bvh, f)); } fprintf(stderr, "bm_vert_to_node:\n"); BM_ITER_MESH(v, &iter, bvh->bm, BM_FACES_OF_MESH) { fprintf(stderr, " %d -> %d\n", BM_elem_index_get(v), pbvh_bmesh_node_lookup_index(bvh, v)); } for (n = 0; n < bvh->totnode; n++) { PBVHNode *node = &bvh->nodes[n]; if (!(node->flag & PBVH_Leaf)) continue; fprintf(stderr, "node %d\n faces:\n", n); GSET_ITER (gs_iter, node->bm_faces) fprintf(stderr, " %d\n", BM_elem_index_get((BMFace *)BLI_gsetIterator_getKey(&gs_iter))); fprintf(stderr, " unique verts:\n"); GSET_ITER (gs_iter, node->bm_unique_verts) fprintf(stderr, " %d\n", BM_elem_index_get((BMVert *)BLI_gsetIterator_getKey(&gs_iter))); fprintf(stderr, " other verts:\n"); GSET_ITER (gs_iter, node->bm_other_verts) fprintf(stderr, " %d\n", BM_elem_index_get((BMVert *)BLI_gsetIterator_getKey(&gs_iter))); } } static void print_flag_factors(int flag) { int i; printf("flag=0x%x:\n", flag); for (i = 0; i < 32; i++) { if (flag & (1 << i)) { printf(" %d (1 << %d)\n", 1 << i, i); } } } #endif #ifdef USE_VERIFY static void pbvh_bmesh_verify(PBVH *bvh) { GSetIterator gs_iter; int i; BMIter iter; BMFace *f; BMVert *v; GSet *faces_all; GSet *verts_all; /* build list of faces & verts to lookup */ faces_all = BLI_gset_ptr_new_ex(__func__, bvh->bm->totface); verts_all = BLI_gset_ptr_new_ex(__func__, bvh->bm->totvert); BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) { BLI_gset_insert(faces_all, f); } BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) { if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) != DYNTOPO_NODE_NONE) { BLI_gset_insert(verts_all, v); } } /* Check vert/face counts */ { int totface = 0, totvert = 0; for (i = 0; i < bvh->totnode; i++) { PBVHNode *n = &bvh->nodes[i]; totface += n->bm_faces ? BLI_gset_size(n->bm_faces) : 0; totvert += n->bm_unique_verts ? BLI_gset_size(n->bm_unique_verts) : 0; } BLI_assert(totface == BLI_gset_size(faces_all)); BLI_assert(totvert == BLI_gset_size(verts_all)); } BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) { BMIter bm_iter; BMVert *v; PBVHNode *n = pbvh_bmesh_node_lookup(bvh, f); /* Check that the face's node is a leaf */ BLI_assert(n->flag & PBVH_Leaf); /* Check that the face's node knows it owns the face */ BLI_assert(BLI_gset_haskey(n->bm_faces, f)); /* Check the face's vertices... */ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) { PBVHNode *nv; /* Check that the vertex is in the node */ BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v) ^ BLI_gset_haskey(n->bm_other_verts, v)); /* Check that the vertex has a node owner */ nv = pbvh_bmesh_node_lookup(bvh, v); /* Check that the vertex's node knows it owns the vert */ BLI_assert(BLI_gset_haskey(nv->bm_unique_verts, v)); /* Check that the vertex isn't duplicated as an 'other' vert */ BLI_assert(!BLI_gset_haskey(nv->bm_other_verts, v)); } } /* Check verts */ BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) { BMIter bm_iter; PBVHNode *n; bool found; /* vertex isn't tracked */ if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) == DYNTOPO_NODE_NONE) { continue; } n = pbvh_bmesh_node_lookup(bvh, v); /* Check that the vert's node is a leaf */ BLI_assert(n->flag & PBVH_Leaf); /* Check that the vert's node knows it owns the vert */ BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v)); /* Check that the vertex isn't duplicated as an 'other' vert */ BLI_assert(!BLI_gset_haskey(n->bm_other_verts, v)); /* Check that the vert's node also contains one of the vert's * adjacent faces */ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) { if (pbvh_bmesh_node_lookup(bvh, f) == n) { found = true; break; } } BLI_assert(found); #if 1 /* total freak stuff, check if node exists somewhere else */ /* Slow */ for (i = 0; i < bvh->totnode; i++) { PBVHNode *n_other = &bvh->nodes[i]; if ((n != n_other) && (n_other->bm_unique_verts)) { BLI_assert(!BLI_gset_haskey(n_other->bm_unique_verts, v)); } } #endif } #if 0 /* check that every vert belongs somewhere */ /* Slow */ BM_ITER_MESH (vi, &iter, bvh->bm, BM_VERTS_OF_MESH) { bool has_unique = false; for (i = 0; i < bvh->totnode; i++) { PBVHNode *n = &bvh->nodes[i]; if ((n->bm_unique_verts != NULL) && BLI_gset_haskey(n->bm_unique_verts, vi)) has_unique = true; } BLI_assert(has_unique); vert_count++; } /* if totvert differs from number of verts inside the hash. hash-totvert is checked above */ BLI_assert(vert_count == bvh->bm->totvert); #endif /* Check that node elements are recorded in the top level */ for (i = 0; i < bvh->totnode; i++) { PBVHNode *n = &bvh->nodes[i]; if (n->flag & PBVH_Leaf) { GSET_ITER (gs_iter, n->bm_faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); PBVHNode *n_other = pbvh_bmesh_node_lookup(bvh, f); BLI_assert(n == n_other); BLI_assert(BLI_gset_haskey(faces_all, f)); } GSET_ITER (gs_iter, n->bm_unique_verts) { BMVert *v = BLI_gsetIterator_getKey(&gs_iter); PBVHNode *n_other = pbvh_bmesh_node_lookup(bvh, v); BLI_assert(!BLI_gset_haskey(n->bm_other_verts, v)); BLI_assert(n == n_other); BLI_assert(BLI_gset_haskey(verts_all, v)); } GSET_ITER (gs_iter, n->bm_other_verts) { BMVert *v = BLI_gsetIterator_getKey(&gs_iter); BLI_assert(BM_vert_face_count(v) > 0); BLI_assert(BLI_gset_haskey(verts_all, v)); } } } BLI_gset_free(faces_all, NULL); BLI_gset_free(verts_all, NULL); } #endif