/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2018 Blender Foundation. All rights reserved. */ /** \file * \ingroup bke */ #include "BKE_subdiv_ccg.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "MEM_guardedalloc.h" #include "BLI_ghash.h" #include "BLI_math_bits.h" #include "BLI_math_vector.h" #include "BLI_task.h" #include "BKE_DerivedMesh.h" #include "BKE_ccg.h" #include "BKE_global.h" #include "BKE_mesh.h" #include "BKE_subdiv.h" #include "BKE_subdiv_eval.h" #include "opensubdiv_topology_refiner_capi.h" /* -------------------------------------------------------------------- */ /** \name Various forward declarations * \{ */ static void subdiv_ccg_average_all_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key); static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg, CCGKey *key, SubdivCCGFace *face); void subdiv_ccg_average_faces_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key, CCGFace **effected_faces, int num_effected_faces); /** \} */ /* -------------------------------------------------------------------- */ /** \name Generally useful internal helpers * \{ */ /* Number of floats in per-vertex elements. */ static int num_element_float_get(const SubdivCCG *subdiv_ccg) { /* We always have 3 floats for coordinate. */ int num_floats = 3; if (subdiv_ccg->has_normal) { num_floats += 3; } if (subdiv_ccg->has_mask) { num_floats += 1; } return num_floats; } /* Per-vertex element size in bytes. */ static int element_size_bytes_get(const SubdivCCG *subdiv_ccg) { return sizeof(float) * num_element_float_get(subdiv_ccg); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Internal helpers for CCG creation * \{ */ static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSettings *settings) { /* CCG always contains coordinates. Rest of layers are coming after them. */ int layer_offset = sizeof(float[3]); /* Mask. */ if (settings->need_mask) { subdiv_ccg->has_mask = true; subdiv_ccg->mask_offset = layer_offset; layer_offset += sizeof(float); } else { subdiv_ccg->has_mask = false; subdiv_ccg->mask_offset = -1; } /* Normals. * * NOTE: Keep them at the end, matching old CCGDM. Doesn't really matter * here, but some other area might in theory depend memory layout. */ if (settings->need_normal) { subdiv_ccg->has_normal = true; subdiv_ccg->normal_offset = layer_offset; layer_offset += sizeof(float[3]); } else { subdiv_ccg->has_normal = false; subdiv_ccg->normal_offset = -1; } } /* TODO(sergey): Make it more accessible function. */ static int topology_refiner_count_face_corners(OpenSubdiv_TopologyRefiner *topology_refiner) { const int num_faces = topology_refiner->getNumFaces(topology_refiner); int num_corners = 0; for (int face_index = 0; face_index < num_faces; face_index++) { num_corners += topology_refiner->getNumFaceVertices(topology_refiner, face_index); } return num_corners; } /* NOTE: Grid size and layer flags are to be filled in before calling this * function. */ static void subdiv_ccg_alloc_elements(SubdivCCG *subdiv_ccg, Subdiv *subdiv) { OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int element_size = element_size_bytes_get(subdiv_ccg); /* Allocate memory for surface grids. */ const int num_faces = topology_refiner->getNumFaces(topology_refiner); const int num_grids = topology_refiner_count_face_corners(topology_refiner); const int grid_size = BKE_subdiv_grid_size_from_level(subdiv_ccg->level); const int grid_area = grid_size * grid_size; subdiv_ccg->grid_element_size = element_size; subdiv_ccg->num_grids = num_grids; subdiv_ccg->grids = static_cast( MEM_calloc_arrayN(num_grids, sizeof(CCGElem *), "subdiv ccg grids")); subdiv_ccg->grids_storage = static_cast( MEM_calloc_arrayN(num_grids, size_t(grid_area) * element_size, "subdiv ccg grids storage")); const size_t grid_size_in_bytes = size_t(grid_area) * element_size; for (int grid_index = 0; grid_index < num_grids; grid_index++) { const size_t grid_offset = grid_size_in_bytes * grid_index; subdiv_ccg->grids[grid_index] = (CCGElem *)&subdiv_ccg->grids_storage[grid_offset]; } /* Grid material flags. */ subdiv_ccg->grid_flag_mats = static_cast( MEM_calloc_arrayN(num_grids, sizeof(DMFlagMat), "ccg grid material flags")); /* Grid hidden flags. */ subdiv_ccg->grid_hidden = static_cast( MEM_calloc_arrayN(num_grids, sizeof(BLI_bitmap *), "ccg grid material flags")); for (int grid_index = 0; grid_index < num_grids; grid_index++) { subdiv_ccg->grid_hidden[grid_index] = BLI_BITMAP_NEW(grid_area, "ccg grid hidden"); } /* TODO(sergey): Allocate memory for loose elements. */ /* Allocate memory for faces. */ subdiv_ccg->num_faces = num_faces; if (num_faces) { subdiv_ccg->faces = static_cast( MEM_calloc_arrayN(num_faces, sizeof(SubdivCCGFace), "Subdiv CCG faces")); subdiv_ccg->grid_faces = static_cast( MEM_calloc_arrayN(num_grids, sizeof(SubdivCCGFace *), "Subdiv CCG grid faces")); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Grids evaluation * \{ */ struct CCGEvalGridsData { SubdivCCG *subdiv_ccg; Subdiv *subdiv; int *face_ptex_offset; SubdivCCGMaskEvaluator *mask_evaluator; SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator; }; static void subdiv_ccg_eval_grid_element_limit(CCGEvalGridsData *data, const int ptex_face_index, const float u, const float v, uchar *element) { Subdiv *subdiv = data->subdiv; SubdivCCG *subdiv_ccg = data->subdiv_ccg; if (subdiv->displacement_evaluator != nullptr) { BKE_subdiv_eval_final_point(subdiv, ptex_face_index, u, v, (float *)element); } else if (subdiv_ccg->has_normal) { BKE_subdiv_eval_limit_point_and_normal(subdiv, ptex_face_index, u, v, (float *)element, (float *)(element + subdiv_ccg->normal_offset)); } else { BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, (float *)element); } } static void subdiv_ccg_eval_grid_element_mask(CCGEvalGridsData *data, const int ptex_face_index, const float u, const float v, uchar *element) { SubdivCCG *subdiv_ccg = data->subdiv_ccg; if (!subdiv_ccg->has_mask) { return; } float *mask_value_ptr = (float *)(element + subdiv_ccg->mask_offset); if (data->mask_evaluator != nullptr) { *mask_value_ptr = data->mask_evaluator->eval_mask(data->mask_evaluator, ptex_face_index, u, v); } else { *mask_value_ptr = 0.0f; } } static void subdiv_ccg_eval_grid_element(CCGEvalGridsData *data, const int ptex_face_index, const float u, const float v, uchar *element) { subdiv_ccg_eval_grid_element_limit(data, ptex_face_index, u, v, element); subdiv_ccg_eval_grid_element_mask(data, ptex_face_index, u, v, element); } static void subdiv_ccg_eval_regular_grid(CCGEvalGridsData *data, const int face_index) { SubdivCCG *subdiv_ccg = data->subdiv_ccg; const int ptex_face_index = data->face_ptex_offset[face_index]; const int grid_size = subdiv_ccg->grid_size; const float grid_size_1_inv = 1.0f / (grid_size - 1); const int element_size = element_size_bytes_get(subdiv_ccg); SubdivCCGFace *faces = subdiv_ccg->faces; SubdivCCGFace **grid_faces = subdiv_ccg->grid_faces; const SubdivCCGFace *face = &faces[face_index]; for (int corner = 0; corner < face->num_grids; corner++) { const int grid_index = face->start_grid_index + corner; uchar *grid = (uchar *)subdiv_ccg->grids[grid_index]; for (int y = 0; y < grid_size; y++) { const float grid_v = y * grid_size_1_inv; for (int x = 0; x < grid_size; x++) { const float grid_u = x * grid_size_1_inv; float u, v; BKE_subdiv_rotate_grid_to_quad(corner, grid_u, grid_v, &u, &v); const size_t grid_element_index = size_t(y) * grid_size + x; const size_t grid_element_offset = grid_element_index * element_size; subdiv_ccg_eval_grid_element(data, ptex_face_index, u, v, &grid[grid_element_offset]); } } /* Assign grid's face. */ grid_faces[grid_index] = &faces[face_index]; /* Assign material flags. */ subdiv_ccg->grid_flag_mats[grid_index] = data->material_flags_evaluator->eval_material_flags( data->material_flags_evaluator, face_index); } } static void subdiv_ccg_eval_special_grid(CCGEvalGridsData *data, const int face_index) { SubdivCCG *subdiv_ccg = data->subdiv_ccg; const int grid_size = subdiv_ccg->grid_size; const float grid_size_1_inv = 1.0f / (grid_size - 1); const int element_size = element_size_bytes_get(subdiv_ccg); SubdivCCGFace *faces = subdiv_ccg->faces; SubdivCCGFace **grid_faces = subdiv_ccg->grid_faces; const SubdivCCGFace *face = &faces[face_index]; for (int corner = 0; corner < face->num_grids; corner++) { const int grid_index = face->start_grid_index + corner; const int ptex_face_index = data->face_ptex_offset[face_index] + corner; uchar *grid = (uchar *)subdiv_ccg->grids[grid_index]; for (int y = 0; y < grid_size; y++) { const float u = 1.0f - (y * grid_size_1_inv); for (int x = 0; x < grid_size; x++) { const float v = 1.0f - (x * grid_size_1_inv); const size_t grid_element_index = size_t(y) * grid_size + x; const size_t grid_element_offset = grid_element_index * element_size; subdiv_ccg_eval_grid_element(data, ptex_face_index, u, v, &grid[grid_element_offset]); } } /* Assign grid's face. */ grid_faces[grid_index] = &faces[face_index]; /* Assign material flags. */ subdiv_ccg->grid_flag_mats[grid_index] = data->material_flags_evaluator->eval_material_flags( data->material_flags_evaluator, face_index); } } static void subdiv_ccg_eval_grids_task(void *__restrict userdata_v, const int face_index, const TaskParallelTLS *__restrict /*tls*/) { CCGEvalGridsData *data = static_cast(userdata_v); SubdivCCG *subdiv_ccg = data->subdiv_ccg; SubdivCCGFace *face = &subdiv_ccg->faces[face_index]; if (face->num_grids == 4) { subdiv_ccg_eval_regular_grid(data, face_index); } else { subdiv_ccg_eval_special_grid(data, face_index); } } static bool subdiv_ccg_evaluate_grids(SubdivCCG *subdiv_ccg, Subdiv *subdiv, SubdivCCGMaskEvaluator *mask_evaluator, SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator) { OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int num_faces = topology_refiner->getNumFaces(topology_refiner); /* Initialize data passed to all the tasks. */ CCGEvalGridsData data; data.subdiv_ccg = subdiv_ccg; data.subdiv = subdiv; data.face_ptex_offset = BKE_subdiv_face_ptex_offset_get(subdiv); data.mask_evaluator = mask_evaluator; data.material_flags_evaluator = material_flags_evaluator; /* Threaded grids evaluation. */ TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); BLI_task_parallel_range( 0, num_faces, &data, subdiv_ccg_eval_grids_task, ¶llel_range_settings); /* If displacement is used, need to calculate normals after all final * coordinates are known. */ if (subdiv->displacement_evaluator != nullptr) { BKE_subdiv_ccg_recalc_normals(subdiv_ccg); } return true; } /* Initialize face descriptors, assuming memory for them was already * allocated. */ static void subdiv_ccg_init_faces(SubdivCCG *subdiv_ccg) { Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int num_faces = subdiv_ccg->num_faces; int corner_index = 0; for (int face_index = 0; face_index < num_faces; face_index++) { const int num_corners = topology_refiner->getNumFaceVertices(topology_refiner, face_index); subdiv_ccg->faces[face_index].num_grids = num_corners; subdiv_ccg->faces[face_index].start_grid_index = corner_index; corner_index += num_corners; } } /* TODO(sergey): Consider making it generic enough to be fit into BLI. */ struct StaticOrHeapIntStorage { int static_storage[64]; int static_storage_len; int *heap_storage; int heap_storage_len; }; static void static_or_heap_storage_init(StaticOrHeapIntStorage *storage) { storage->static_storage_len = sizeof(storage->static_storage) / sizeof(*storage->static_storage); storage->heap_storage = nullptr; storage->heap_storage_len = 0; } static int *static_or_heap_storage_get(StaticOrHeapIntStorage *storage, int heap_len) { /* Requested size small enough to be fit into stack allocated memory. */ if (heap_len <= storage->static_storage_len) { return storage->static_storage; } /* Make sure heap is big enough. */ if (heap_len > storage->heap_storage_len) { MEM_SAFE_FREE(storage->heap_storage); storage->heap_storage = static_cast( MEM_malloc_arrayN(heap_len, sizeof(int), "int storage")); storage->heap_storage_len = heap_len; } return storage->heap_storage; } static void static_or_heap_storage_free(StaticOrHeapIntStorage *storage) { MEM_SAFE_FREE(storage->heap_storage); } static void subdiv_ccg_allocate_adjacent_edges(SubdivCCG *subdiv_ccg, const int num_edges) { subdiv_ccg->num_adjacent_edges = num_edges; subdiv_ccg->adjacent_edges = static_cast(MEM_calloc_arrayN( subdiv_ccg->num_adjacent_edges, sizeof(*subdiv_ccg->adjacent_edges), "ccg adjacent edges")); } static SubdivCCGCoord subdiv_ccg_coord(int grid_index, int x, int y) { SubdivCCGCoord coord{}; coord.grid_index = grid_index; coord.x = x; coord.y = y; return coord; } static CCGElem *subdiv_ccg_coord_to_elem(const CCGKey *key, const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { return CCG_grid_elem(key, subdiv_ccg->grids[coord->grid_index], coord->x, coord->y); } /* Returns storage where boundary elements are to be stored. */ static SubdivCCGCoord *subdiv_ccg_adjacent_edge_add_face(SubdivCCG *subdiv_ccg, SubdivCCGAdjacentEdge *adjacent_edge) { const int grid_size = subdiv_ccg->grid_size * 2; const int adjacent_face_index = adjacent_edge->num_adjacent_faces; ++adjacent_edge->num_adjacent_faces; /* Allocate memory for the boundary elements. */ adjacent_edge->boundary_coords = static_cast( MEM_reallocN(adjacent_edge->boundary_coords, adjacent_edge->num_adjacent_faces * sizeof(*adjacent_edge->boundary_coords))); adjacent_edge->boundary_coords[adjacent_face_index] = static_cast( MEM_malloc_arrayN(grid_size * 2, sizeof(SubdivCCGCoord), "ccg adjacent boundary")); return adjacent_edge->boundary_coords[adjacent_face_index]; } static void subdiv_ccg_init_faces_edge_neighborhood(SubdivCCG *subdiv_ccg) { Subdiv *subdiv = subdiv_ccg->subdiv; SubdivCCGFace *faces = subdiv_ccg->faces; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int num_edges = topology_refiner->getNumEdges(topology_refiner); const int grid_size = subdiv_ccg->grid_size; if (num_edges == 0) { /* Early output, nothing to do in this case. */ return; } subdiv_ccg_allocate_adjacent_edges(subdiv_ccg, num_edges); /* Initialize storage. */ StaticOrHeapIntStorage face_vertices_storage; StaticOrHeapIntStorage face_edges_storage; static_or_heap_storage_init(&face_vertices_storage); static_or_heap_storage_init(&face_edges_storage); /* Store adjacency for all faces. */ const int num_faces = subdiv_ccg->num_faces; for (int face_index = 0; face_index < num_faces; face_index++) { SubdivCCGFace *face = &faces[face_index]; const int num_face_grids = face->num_grids; const int num_face_edges = num_face_grids; int *face_vertices = static_or_heap_storage_get(&face_vertices_storage, num_face_edges); topology_refiner->getFaceVertices(topology_refiner, face_index, face_vertices); /* Note that order of edges is same as order of MLoops, which also * means it's the same as order of grids. */ int *face_edges = static_or_heap_storage_get(&face_edges_storage, num_face_edges); topology_refiner->getFaceEdges(topology_refiner, face_index, face_edges); /* Store grids adjacency for this edge. */ for (int corner = 0; corner < num_face_edges; corner++) { const int vertex_index = face_vertices[corner]; const int edge_index = face_edges[corner]; int edge_vertices[2]; topology_refiner->getEdgeVertices(topology_refiner, edge_index, edge_vertices); const bool is_edge_flipped = (edge_vertices[0] != vertex_index); /* Grid which is adjacent to the current corner. */ const int current_grid_index = face->start_grid_index + corner; /* Grid which is adjacent to the next corner. */ const int next_grid_index = face->start_grid_index + (corner + 1) % num_face_grids; /* Add new face to the adjacent edge. */ SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[edge_index]; SubdivCCGCoord *boundary_coords = subdiv_ccg_adjacent_edge_add_face(subdiv_ccg, adjacent_edge); /* Fill CCG elements along the edge. */ int boundary_element_index = 0; if (is_edge_flipped) { for (int i = 0; i < grid_size; i++) { boundary_coords[boundary_element_index++] = subdiv_ccg_coord( next_grid_index, grid_size - i - 1, grid_size - 1); } for (int i = 0; i < grid_size; i++) { boundary_coords[boundary_element_index++] = subdiv_ccg_coord( current_grid_index, grid_size - 1, i); } } else { for (int i = 0; i < grid_size; i++) { boundary_coords[boundary_element_index++] = subdiv_ccg_coord( current_grid_index, grid_size - 1, grid_size - i - 1); } for (int i = 0; i < grid_size; i++) { boundary_coords[boundary_element_index++] = subdiv_ccg_coord( next_grid_index, i, grid_size - 1); } } } } /* Free possibly heap-allocated storage. */ static_or_heap_storage_free(&face_vertices_storage); static_or_heap_storage_free(&face_edges_storage); } static void subdiv_ccg_allocate_adjacent_vertices(SubdivCCG *subdiv_ccg, const int num_vertices) { subdiv_ccg->num_adjacent_vertices = num_vertices; subdiv_ccg->adjacent_vertices = static_cast( MEM_calloc_arrayN(subdiv_ccg->num_adjacent_vertices, sizeof(*subdiv_ccg->adjacent_vertices), "ccg adjacent vertices")); } /* Returns storage where corner elements are to be stored. This is a pointer * to the actual storage. */ static SubdivCCGCoord *subdiv_ccg_adjacent_vertex_add_face( SubdivCCGAdjacentVertex *adjacent_vertex) { const int adjacent_face_index = adjacent_vertex->num_adjacent_faces; ++adjacent_vertex->num_adjacent_faces; /* Allocate memory for the boundary elements. */ adjacent_vertex->corner_coords = static_cast( MEM_reallocN(adjacent_vertex->corner_coords, adjacent_vertex->num_adjacent_faces * sizeof(*adjacent_vertex->corner_coords))); return &adjacent_vertex->corner_coords[adjacent_face_index]; } static void subdiv_ccg_init_faces_vertex_neighborhood(SubdivCCG *subdiv_ccg) { Subdiv *subdiv = subdiv_ccg->subdiv; SubdivCCGFace *faces = subdiv_ccg->faces; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int num_vertices = topology_refiner->getNumVertices(topology_refiner); const int grid_size = subdiv_ccg->grid_size; if (num_vertices == 0) { /* Early output, nothing to do in this case. */ return; } subdiv_ccg_allocate_adjacent_vertices(subdiv_ccg, num_vertices); /* Initialize storage. */ StaticOrHeapIntStorage face_vertices_storage; static_or_heap_storage_init(&face_vertices_storage); /* Key to access elements. */ CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); /* Store adjacency for all faces. */ const int num_faces = subdiv_ccg->num_faces; for (int face_index = 0; face_index < num_faces; face_index++) { SubdivCCGFace *face = &faces[face_index]; const int num_face_grids = face->num_grids; const int num_face_edges = num_face_grids; int *face_vertices = static_or_heap_storage_get(&face_vertices_storage, num_face_edges); topology_refiner->getFaceVertices(topology_refiner, face_index, face_vertices); for (int corner = 0; corner < num_face_edges; corner++) { const int vertex_index = face_vertices[corner]; /* Grid which is adjacent to the current corner. */ const int grid_index = face->start_grid_index + corner; /* Add new face to the adjacent edge. */ SubdivCCGAdjacentVertex *adjacent_vertex = &subdiv_ccg->adjacent_vertices[vertex_index]; SubdivCCGCoord *corner_coord = subdiv_ccg_adjacent_vertex_add_face(adjacent_vertex); *corner_coord = subdiv_ccg_coord(grid_index, grid_size - 1, grid_size - 1); } } /* Free possibly heap-allocated storage. */ static_or_heap_storage_free(&face_vertices_storage); } static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg) { subdiv_ccg_init_faces_edge_neighborhood(subdiv_ccg); subdiv_ccg_init_faces_vertex_neighborhood(subdiv_ccg); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Creation / evaluation * \{ */ SubdivCCG *BKE_subdiv_to_ccg(Subdiv *subdiv, const SubdivToCCGSettings *settings, SubdivCCGMaskEvaluator *mask_evaluator, SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator) { BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_CCG); SubdivCCG *subdiv_ccg = MEM_cnew(__func__); subdiv_ccg->subdiv = subdiv; subdiv_ccg->level = bitscan_forward_i(settings->resolution - 1); subdiv_ccg->grid_size = BKE_subdiv_grid_size_from_level(subdiv_ccg->level); subdiv_ccg_init_layers(subdiv_ccg, settings); subdiv_ccg_alloc_elements(subdiv_ccg, subdiv); subdiv_ccg_init_faces(subdiv_ccg); subdiv_ccg_init_faces_neighborhood(subdiv_ccg); if (!subdiv_ccg_evaluate_grids(subdiv_ccg, subdiv, mask_evaluator, material_flags_evaluator)) { BKE_subdiv_ccg_destroy(subdiv_ccg); BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_CCG); return nullptr; } BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_CCG); return subdiv_ccg; } Mesh *BKE_subdiv_to_ccg_mesh(Subdiv *subdiv, const SubdivToCCGSettings *settings, const Mesh *coarse_mesh) { /* Make sure evaluator is ready. */ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_CCG); if (!BKE_subdiv_eval_begin_from_mesh( subdiv, coarse_mesh, nullptr, SUBDIV_EVALUATOR_TYPE_CPU, nullptr)) { if (coarse_mesh->totpoly) { return nullptr; } } BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_CCG); SubdivCCGMaskEvaluator mask_evaluator; bool has_mask = BKE_subdiv_ccg_mask_init_from_paint(&mask_evaluator, coarse_mesh); SubdivCCGMaterialFlagsEvaluator material_flags_evaluator; BKE_subdiv_ccg_material_flags_init_from_mesh(&material_flags_evaluator, coarse_mesh); SubdivCCG *subdiv_ccg = BKE_subdiv_to_ccg( subdiv, settings, has_mask ? &mask_evaluator : nullptr, &material_flags_evaluator); if (has_mask) { mask_evaluator.free(&mask_evaluator); } material_flags_evaluator.free(&material_flags_evaluator); if (subdiv_ccg == nullptr) { return nullptr; } Mesh *result = BKE_mesh_new_nomain_from_template(coarse_mesh, 0, 0, 0, 0, 0); result->runtime->subdiv_ccg = subdiv_ccg; return result; } void BKE_subdiv_ccg_destroy(SubdivCCG *subdiv_ccg) { const int num_grids = subdiv_ccg->num_grids; MEM_SAFE_FREE(subdiv_ccg->grids); MEM_SAFE_FREE(subdiv_ccg->grids_storage); MEM_SAFE_FREE(subdiv_ccg->edges); MEM_SAFE_FREE(subdiv_ccg->vertices); MEM_SAFE_FREE(subdiv_ccg->grid_flag_mats); if (subdiv_ccg->grid_hidden != nullptr) { for (int grid_index = 0; grid_index < num_grids; grid_index++) { MEM_SAFE_FREE(subdiv_ccg->grid_hidden[grid_index]); } MEM_SAFE_FREE(subdiv_ccg->grid_hidden); } if (subdiv_ccg->subdiv != nullptr) { BKE_subdiv_free(subdiv_ccg->subdiv); } MEM_SAFE_FREE(subdiv_ccg->faces); MEM_SAFE_FREE(subdiv_ccg->grid_faces); /* Free map of adjacent edges. */ for (int i = 0; i < subdiv_ccg->num_adjacent_edges; i++) { SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[i]; for (int face_index = 0; face_index < adjacent_edge->num_adjacent_faces; face_index++) { MEM_SAFE_FREE(adjacent_edge->boundary_coords[face_index]); } MEM_SAFE_FREE(adjacent_edge->boundary_coords); } MEM_SAFE_FREE(subdiv_ccg->adjacent_edges); /* Free map of adjacent vertices. */ for (int i = 0; i < subdiv_ccg->num_adjacent_vertices; i++) { SubdivCCGAdjacentVertex *adjacent_vertex = &subdiv_ccg->adjacent_vertices[i]; MEM_SAFE_FREE(adjacent_vertex->corner_coords); } MEM_SAFE_FREE(subdiv_ccg->adjacent_vertices); MEM_SAFE_FREE(subdiv_ccg->cache_.start_face_grid_index); MEM_freeN(subdiv_ccg); } void BKE_subdiv_ccg_key(CCGKey *key, const SubdivCCG *subdiv_ccg, int level) { key->level = level; key->elem_size = element_size_bytes_get(subdiv_ccg); key->grid_size = BKE_subdiv_grid_size_from_level(level); key->grid_area = key->grid_size * key->grid_size; key->grid_bytes = key->elem_size * key->grid_area; key->normal_offset = subdiv_ccg->normal_offset; key->mask_offset = subdiv_ccg->mask_offset; key->has_normals = subdiv_ccg->has_normal; key->has_mask = subdiv_ccg->has_mask; } void BKE_subdiv_ccg_key_top_level(CCGKey *key, const SubdivCCG *subdiv_ccg) { BKE_subdiv_ccg_key(key, subdiv_ccg, subdiv_ccg->level); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Normals * \{ */ struct RecalcInnerNormalsData { SubdivCCG *subdiv_ccg; CCGKey *key; }; struct RecalcInnerNormalsTLSData { float (*face_normals)[3]; }; /* Evaluate high-res face normals, for faces which corresponds to grid elements * * {(x, y), {x + 1, y}, {x + 1, y + 1}, {x, y + 1}} * * The result is stored in normals storage from TLS. */ static void subdiv_ccg_recalc_inner_face_normals(SubdivCCG *subdiv_ccg, CCGKey *key, RecalcInnerNormalsTLSData *tls, const int grid_index) { const int grid_size = subdiv_ccg->grid_size; const int grid_size_1 = grid_size - 1; CCGElem *grid = subdiv_ccg->grids[grid_index]; if (tls->face_normals == nullptr) { tls->face_normals = static_cast( MEM_malloc_arrayN(grid_size_1 * grid_size_1, sizeof(float[3]), "CCG TLS normals")); } for (int y = 0; y < grid_size - 1; y++) { for (int x = 0; x < grid_size - 1; x++) { CCGElem *grid_elements[4] = { CCG_grid_elem(key, grid, x, y + 1), CCG_grid_elem(key, grid, x + 1, y + 1), CCG_grid_elem(key, grid, x + 1, y), CCG_grid_elem(key, grid, x, y), }; float *co[4] = { CCG_elem_co(key, grid_elements[0]), CCG_elem_co(key, grid_elements[1]), CCG_elem_co(key, grid_elements[2]), CCG_elem_co(key, grid_elements[3]), }; const int face_index = y * grid_size_1 + x; float *face_normal = tls->face_normals[face_index]; normal_quad_v3(face_normal, co[0], co[1], co[2], co[3]); } } } /* Average normals at every grid element, using adjacent faces normals. */ static void subdiv_ccg_average_inner_face_normals(SubdivCCG *subdiv_ccg, CCGKey *key, RecalcInnerNormalsTLSData *tls, const int grid_index) { const int grid_size = subdiv_ccg->grid_size; const int grid_size_1 = grid_size - 1; CCGElem *grid = subdiv_ccg->grids[grid_index]; const float(*face_normals)[3] = tls->face_normals; for (int y = 0; y < grid_size; y++) { for (int x = 0; x < grid_size; x++) { float normal_acc[3] = {0.0f, 0.0f, 0.0f}; int counter = 0; /* Accumulate normals of all adjacent faces. */ if (x < grid_size_1 && y < grid_size_1) { add_v3_v3(normal_acc, face_normals[y * grid_size_1 + x]); counter++; } if (x >= 1) { if (y < grid_size_1) { add_v3_v3(normal_acc, face_normals[y * grid_size_1 + (x - 1)]); counter++; } if (y >= 1) { add_v3_v3(normal_acc, face_normals[(y - 1) * grid_size_1 + (x - 1)]); counter++; } } if (y >= 1 && x < grid_size_1) { add_v3_v3(normal_acc, face_normals[(y - 1) * grid_size_1 + x]); counter++; } /* Normalize and store. */ mul_v3_v3fl(CCG_grid_elem_no(key, grid, x, y), normal_acc, 1.0f / counter); } } } static void subdiv_ccg_recalc_inner_normal_task(void *__restrict userdata_v, const int grid_index, const TaskParallelTLS *__restrict tls_v) { RecalcInnerNormalsData *data = static_cast(userdata_v); RecalcInnerNormalsTLSData *tls = static_cast(tls_v->userdata_chunk); subdiv_ccg_recalc_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index); subdiv_ccg_average_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index); } static void subdiv_ccg_recalc_inner_normal_free(const void *__restrict /*userdata*/, void *__restrict tls_v) { RecalcInnerNormalsTLSData *tls = static_cast(tls_v); MEM_SAFE_FREE(tls->face_normals); } /* Recalculate normals which corresponds to non-boundaries elements of grids. */ static void subdiv_ccg_recalc_inner_grid_normals(SubdivCCG *subdiv_ccg) { CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); RecalcInnerNormalsData data{}; data.subdiv_ccg = subdiv_ccg; data.key = &key; RecalcInnerNormalsTLSData tls_data = {nullptr}; TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); parallel_range_settings.userdata_chunk = &tls_data; parallel_range_settings.userdata_chunk_size = sizeof(tls_data); parallel_range_settings.func_free = subdiv_ccg_recalc_inner_normal_free; BLI_task_parallel_range(0, subdiv_ccg->num_grids, &data, subdiv_ccg_recalc_inner_normal_task, ¶llel_range_settings); } void BKE_subdiv_ccg_recalc_normals(SubdivCCG *subdiv_ccg) { if (!subdiv_ccg->has_normal) { /* Grids don't have normals, can do early output. */ return; } subdiv_ccg_recalc_inner_grid_normals(subdiv_ccg); BKE_subdiv_ccg_average_grids(subdiv_ccg); } struct RecalcModifiedInnerNormalsData { SubdivCCG *subdiv_ccg; CCGKey *key; SubdivCCGFace **effected_ccg_faces; }; static void subdiv_ccg_recalc_modified_inner_normal_task(void *__restrict userdata_v, const int face_index, const TaskParallelTLS *__restrict tls_v) { RecalcModifiedInnerNormalsData *data = static_cast(userdata_v); SubdivCCG *subdiv_ccg = data->subdiv_ccg; CCGKey *key = data->key; RecalcInnerNormalsTLSData *tls = static_cast(tls_v->userdata_chunk); SubdivCCGFace **faces = data->effected_ccg_faces; SubdivCCGFace *face = faces[face_index]; const int num_face_grids = face->num_grids; for (int i = 0; i < num_face_grids; i++) { const int grid_index = face->start_grid_index + i; subdiv_ccg_recalc_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index); subdiv_ccg_average_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index); } subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face); } static void subdiv_ccg_recalc_modified_inner_normal_free(const void *__restrict /*userdata*/, void *__restrict tls_v) { RecalcInnerNormalsTLSData *tls = static_cast(tls_v); MEM_SAFE_FREE(tls->face_normals); } static void subdiv_ccg_recalc_modified_inner_grid_normals(SubdivCCG *subdiv_ccg, CCGFace **effected_faces, int num_effected_faces) { CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); RecalcModifiedInnerNormalsData data{}; data.subdiv_ccg = subdiv_ccg; data.key = &key; data.effected_ccg_faces = (SubdivCCGFace **)effected_faces; RecalcInnerNormalsTLSData tls_data = {nullptr}; TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); parallel_range_settings.userdata_chunk = &tls_data; parallel_range_settings.userdata_chunk_size = sizeof(tls_data); parallel_range_settings.func_free = subdiv_ccg_recalc_modified_inner_normal_free; BLI_task_parallel_range(0, num_effected_faces, &data, subdiv_ccg_recalc_modified_inner_normal_task, ¶llel_range_settings); } void BKE_subdiv_ccg_update_normals(SubdivCCG *subdiv_ccg, CCGFace **effected_faces, int num_effected_faces) { if (!subdiv_ccg->has_normal) { /* Grids don't have normals, can do early output. */ return; } if (num_effected_faces == 0) { /* No faces changed, so nothing to do here. */ return; } subdiv_ccg_recalc_modified_inner_grid_normals(subdiv_ccg, effected_faces, num_effected_faces); CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); subdiv_ccg_average_faces_boundaries_and_corners( subdiv_ccg, &key, effected_faces, num_effected_faces); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Boundary averaging/stitching * \{ */ struct AverageInnerGridsData { SubdivCCG *subdiv_ccg; CCGKey *key; }; static void average_grid_element_value_v3(float a[3], float b[3]) { add_v3_v3(a, b); mul_v3_fl(a, 0.5f); copy_v3_v3(b, a); } static void average_grid_element(SubdivCCG *subdiv_ccg, CCGKey *key, CCGElem *grid_element_a, CCGElem *grid_element_b) { average_grid_element_value_v3(CCG_elem_co(key, grid_element_a), CCG_elem_co(key, grid_element_b)); if (subdiv_ccg->has_normal) { average_grid_element_value_v3(CCG_elem_no(key, grid_element_a), CCG_elem_no(key, grid_element_b)); } if (subdiv_ccg->has_mask) { float mask = (*CCG_elem_mask(key, grid_element_a) + *CCG_elem_mask(key, grid_element_b)) * 0.5f; *CCG_elem_mask(key, grid_element_a) = mask; *CCG_elem_mask(key, grid_element_b) = mask; } } /* Accumulator to hold data during averaging. */ struct GridElementAccumulator { float co[3]; float no[3]; float mask; }; static void element_accumulator_init(GridElementAccumulator *accumulator) { zero_v3(accumulator->co); zero_v3(accumulator->no); accumulator->mask = 0.0f; } static void element_accumulator_add(GridElementAccumulator *accumulator, const SubdivCCG *subdiv_ccg, CCGKey *key, /*const*/ CCGElem *grid_element) { add_v3_v3(accumulator->co, CCG_elem_co(key, grid_element)); if (subdiv_ccg->has_normal) { add_v3_v3(accumulator->no, CCG_elem_no(key, grid_element)); } if (subdiv_ccg->has_mask) { accumulator->mask += *CCG_elem_mask(key, grid_element); } } static void element_accumulator_mul_fl(GridElementAccumulator *accumulator, const float f) { mul_v3_fl(accumulator->co, f); mul_v3_fl(accumulator->no, f); accumulator->mask *= f; } static void element_accumulator_copy(SubdivCCG *subdiv_ccg, CCGKey *key, CCGElem *destination, const GridElementAccumulator *accumulator) { copy_v3_v3(CCG_elem_co(key, destination), accumulator->co); if (subdiv_ccg->has_normal) { copy_v3_v3(CCG_elem_no(key, destination), accumulator->no); } if (subdiv_ccg->has_mask) { *CCG_elem_mask(key, destination) = accumulator->mask; } } static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg, CCGKey *key, SubdivCCGFace *face) { CCGElem **grids = subdiv_ccg->grids; const int num_face_grids = face->num_grids; const int grid_size = subdiv_ccg->grid_size; CCGElem *prev_grid = grids[face->start_grid_index + num_face_grids - 1]; /* Average boundary between neighbor grid. */ for (int corner = 0; corner < num_face_grids; corner++) { CCGElem *grid = grids[face->start_grid_index + corner]; for (int i = 1; i < grid_size; i++) { CCGElem *prev_grid_element = CCG_grid_elem(key, prev_grid, i, 0); CCGElem *grid_element = CCG_grid_elem(key, grid, 0, i); average_grid_element(subdiv_ccg, key, prev_grid_element, grid_element); } prev_grid = grid; } /* Average all grids centers into a single accumulator, and share it. * Guarantees correct and smooth averaging in the center. */ GridElementAccumulator center_accumulator; element_accumulator_init(¢er_accumulator); for (int corner = 0; corner < num_face_grids; corner++) { CCGElem *grid = grids[face->start_grid_index + corner]; CCGElem *grid_center_element = CCG_grid_elem(key, grid, 0, 0); element_accumulator_add(¢er_accumulator, subdiv_ccg, key, grid_center_element); } element_accumulator_mul_fl(¢er_accumulator, 1.0f / num_face_grids); for (int corner = 0; corner < num_face_grids; corner++) { CCGElem *grid = grids[face->start_grid_index + corner]; CCGElem *grid_center_element = CCG_grid_elem(key, grid, 0, 0); element_accumulator_copy(subdiv_ccg, key, grid_center_element, ¢er_accumulator); } } static void subdiv_ccg_average_inner_grids_task(void *__restrict userdata_v, const int face_index, const TaskParallelTLS *__restrict /*tls_v*/) { AverageInnerGridsData *data = static_cast(userdata_v); SubdivCCG *subdiv_ccg = data->subdiv_ccg; CCGKey *key = data->key; SubdivCCGFace *faces = subdiv_ccg->faces; SubdivCCGFace *face = &faces[face_index]; subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face); } struct AverageGridsBoundariesData { SubdivCCG *subdiv_ccg; CCGKey *key; /* Optional lookup table. Maps task index to index in `subdiv_ccg->adjacent_vertices`. */ const int *adjacent_edge_index_map; }; struct AverageGridsBoundariesTLSData { GridElementAccumulator *accumulators; }; static void subdiv_ccg_average_grids_boundary(SubdivCCG *subdiv_ccg, CCGKey *key, SubdivCCGAdjacentEdge *adjacent_edge, AverageGridsBoundariesTLSData *tls) { const int num_adjacent_faces = adjacent_edge->num_adjacent_faces; const int grid_size2 = subdiv_ccg->grid_size * 2; if (num_adjacent_faces == 1) { /* Nothing to average with. */ return; } if (tls->accumulators == nullptr) { tls->accumulators = static_cast( MEM_calloc_arrayN(grid_size2, sizeof(GridElementAccumulator), "average accumulators")); } else { for (int i = 1; i < grid_size2 - 1; i++) { element_accumulator_init(&tls->accumulators[i]); } } for (int face_index = 0; face_index < num_adjacent_faces; face_index++) { for (int i = 1; i < grid_size2 - 1; i++) { CCGElem *grid_element = subdiv_ccg_coord_to_elem( key, subdiv_ccg, &adjacent_edge->boundary_coords[face_index][i]); element_accumulator_add(&tls->accumulators[i], subdiv_ccg, key, grid_element); } } for (int i = 1; i < grid_size2 - 1; i++) { element_accumulator_mul_fl(&tls->accumulators[i], 1.0f / num_adjacent_faces); } /* Copy averaged value to all the other faces. */ for (int face_index = 0; face_index < num_adjacent_faces; face_index++) { for (int i = 1; i < grid_size2 - 1; i++) { CCGElem *grid_element = subdiv_ccg_coord_to_elem( key, subdiv_ccg, &adjacent_edge->boundary_coords[face_index][i]); element_accumulator_copy(subdiv_ccg, key, grid_element, &tls->accumulators[i]); } } } static void subdiv_ccg_average_grids_boundaries_task(void *__restrict userdata_v, const int n, const TaskParallelTLS *__restrict tls_v) { AverageGridsBoundariesData *data = static_cast(userdata_v); const int adjacent_edge_index = data->adjacent_edge_index_map ? data->adjacent_edge_index_map[n] : n; AverageGridsBoundariesTLSData *tls = static_cast( tls_v->userdata_chunk); SubdivCCG *subdiv_ccg = data->subdiv_ccg; CCGKey *key = data->key; SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[adjacent_edge_index]; subdiv_ccg_average_grids_boundary(subdiv_ccg, key, adjacent_edge, tls); } static void subdiv_ccg_average_grids_boundaries_free(const void *__restrict /*userdata*/, void *__restrict tls_v) { AverageGridsBoundariesTLSData *tls = static_cast(tls_v); MEM_SAFE_FREE(tls->accumulators); } struct AverageGridsCornerData { SubdivCCG *subdiv_ccg; CCGKey *key; /* Optional lookup table. Maps task range index to index in `subdiv_ccg->adjacent_vertices`. */ const int *adjacent_vert_index_map; }; static void subdiv_ccg_average_grids_corners(SubdivCCG *subdiv_ccg, CCGKey *key, SubdivCCGAdjacentVertex *adjacent_vertex) { const int num_adjacent_faces = adjacent_vertex->num_adjacent_faces; if (num_adjacent_faces == 1) { /* Nothing to average with. */ return; } GridElementAccumulator accumulator; element_accumulator_init(&accumulator); for (int face_index = 0; face_index < num_adjacent_faces; face_index++) { CCGElem *grid_element = subdiv_ccg_coord_to_elem( key, subdiv_ccg, &adjacent_vertex->corner_coords[face_index]); element_accumulator_add(&accumulator, subdiv_ccg, key, grid_element); } element_accumulator_mul_fl(&accumulator, 1.0f / num_adjacent_faces); /* Copy averaged value to all the other faces. */ for (int face_index = 0; face_index < num_adjacent_faces; face_index++) { CCGElem *grid_element = subdiv_ccg_coord_to_elem( key, subdiv_ccg, &adjacent_vertex->corner_coords[face_index]); element_accumulator_copy(subdiv_ccg, key, grid_element, &accumulator); } } static void subdiv_ccg_average_grids_corners_task(void *__restrict userdata_v, const int n, const TaskParallelTLS *__restrict /*tls_v*/) { AverageGridsCornerData *data = static_cast(userdata_v); const int adjacent_vertex_index = data->adjacent_vert_index_map ? data->adjacent_vert_index_map[n] : n; SubdivCCG *subdiv_ccg = data->subdiv_ccg; CCGKey *key = data->key; SubdivCCGAdjacentVertex *adjacent_vertex = &subdiv_ccg->adjacent_vertices[adjacent_vertex_index]; subdiv_ccg_average_grids_corners(subdiv_ccg, key, adjacent_vertex); } static void subdiv_ccg_average_boundaries(SubdivCCG *subdiv_ccg, CCGKey *key, const int *adjacent_edge_index_map, int num_adjacent_edges) { TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); AverageGridsBoundariesData boundaries_data{}; boundaries_data.subdiv_ccg = subdiv_ccg; boundaries_data.key = key; boundaries_data.adjacent_edge_index_map = adjacent_edge_index_map; AverageGridsBoundariesTLSData tls_data = {nullptr}; parallel_range_settings.userdata_chunk = &tls_data; parallel_range_settings.userdata_chunk_size = sizeof(tls_data); parallel_range_settings.func_free = subdiv_ccg_average_grids_boundaries_free; BLI_task_parallel_range(0, num_adjacent_edges, &boundaries_data, subdiv_ccg_average_grids_boundaries_task, ¶llel_range_settings); } static void subdiv_ccg_average_all_boundaries(SubdivCCG *subdiv_ccg, CCGKey *key) { subdiv_ccg_average_boundaries(subdiv_ccg, key, nullptr, subdiv_ccg->num_adjacent_edges); } static void subdiv_ccg_average_corners(SubdivCCG *subdiv_ccg, CCGKey *key, const int *adjacent_vert_index_map, int num_adjacent_vertices) { TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); AverageGridsCornerData corner_data{}; corner_data.subdiv_ccg = subdiv_ccg; corner_data.key = key; corner_data.adjacent_vert_index_map = adjacent_vert_index_map; BLI_task_parallel_range(0, num_adjacent_vertices, &corner_data, subdiv_ccg_average_grids_corners_task, ¶llel_range_settings); } static void subdiv_ccg_average_all_corners(SubdivCCG *subdiv_ccg, CCGKey *key) { subdiv_ccg_average_corners(subdiv_ccg, key, nullptr, subdiv_ccg->num_adjacent_vertices); } static void subdiv_ccg_average_all_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key) { subdiv_ccg_average_all_boundaries(subdiv_ccg, key); subdiv_ccg_average_all_corners(subdiv_ccg, key); } void BKE_subdiv_ccg_average_grids(SubdivCCG *subdiv_ccg) { CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); /* Average inner boundaries of grids (within one face), across faces * from different face-corners. */ AverageInnerGridsData inner_data{}; inner_data.subdiv_ccg = subdiv_ccg; inner_data.key = &key; BLI_task_parallel_range(0, subdiv_ccg->num_faces, &inner_data, subdiv_ccg_average_inner_grids_task, ¶llel_range_settings); subdiv_ccg_average_all_boundaries_and_corners(subdiv_ccg, &key); } static void subdiv_ccg_affected_face_adjacency(SubdivCCG *subdiv_ccg, CCGFace **effected_faces, int num_effected_faces, GSet *r_adjacent_vertices, GSet *r_adjacent_edges) { Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; StaticOrHeapIntStorage face_vertices_storage; StaticOrHeapIntStorage face_edges_storage; static_or_heap_storage_init(&face_vertices_storage); static_or_heap_storage_init(&face_edges_storage); for (int i = 0; i < num_effected_faces; i++) { SubdivCCGFace *face = (SubdivCCGFace *)effected_faces[i]; int face_index = face - subdiv_ccg->faces; const int num_face_grids = face->num_grids; const int num_face_edges = num_face_grids; int *face_vertices = static_or_heap_storage_get(&face_vertices_storage, num_face_edges); topology_refiner->getFaceVertices(topology_refiner, face_index, face_vertices); /* Note that order of edges is same as order of MLoops, which also * means it's the same as order of grids. */ int *face_edges = static_or_heap_storage_get(&face_edges_storage, num_face_edges); topology_refiner->getFaceEdges(topology_refiner, face_index, face_edges); for (int corner = 0; corner < num_face_edges; corner++) { const int vertex_index = face_vertices[corner]; const int edge_index = face_edges[corner]; int edge_vertices[2]; topology_refiner->getEdgeVertices(topology_refiner, edge_index, edge_vertices); SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[edge_index]; BLI_gset_add(r_adjacent_edges, adjacent_edge); SubdivCCGAdjacentVertex *adjacent_vertex = &subdiv_ccg->adjacent_vertices[vertex_index]; BLI_gset_add(r_adjacent_vertices, adjacent_vertex); } } static_or_heap_storage_free(&face_vertices_storage); static_or_heap_storage_free(&face_edges_storage); } void subdiv_ccg_average_faces_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key, CCGFace **effected_faces, int num_effected_faces) { GSet *adjacent_vertices = BLI_gset_ptr_new(__func__); GSet *adjacent_edges = BLI_gset_ptr_new(__func__); GSetIterator gi; subdiv_ccg_affected_face_adjacency( subdiv_ccg, effected_faces, num_effected_faces, adjacent_vertices, adjacent_edges); int *adjacent_vertex_index_map; int *adjacent_edge_index_map; StaticOrHeapIntStorage index_heap; static_or_heap_storage_init(&index_heap); int i = 0; /* Average boundaries. */ adjacent_edge_index_map = static_or_heap_storage_get(&index_heap, BLI_gset_len(adjacent_edges)); GSET_ITER_INDEX (gi, adjacent_edges, i) { SubdivCCGAdjacentEdge *adjacent_edge = static_cast( BLI_gsetIterator_getKey(&gi)); adjacent_edge_index_map[i] = adjacent_edge - subdiv_ccg->adjacent_edges; } subdiv_ccg_average_boundaries( subdiv_ccg, key, adjacent_edge_index_map, BLI_gset_len(adjacent_edges)); /* Average corners. */ adjacent_vertex_index_map = static_or_heap_storage_get(&index_heap, BLI_gset_len(adjacent_vertices)); GSET_ITER_INDEX (gi, adjacent_vertices, i) { SubdivCCGAdjacentVertex *adjacent_vertex = static_cast( BLI_gsetIterator_getKey(&gi)); adjacent_vertex_index_map[i] = adjacent_vertex - subdiv_ccg->adjacent_vertices; } subdiv_ccg_average_corners( subdiv_ccg, key, adjacent_vertex_index_map, BLI_gset_len(adjacent_vertices)); BLI_gset_free(adjacent_vertices, nullptr); BLI_gset_free(adjacent_edges, nullptr); static_or_heap_storage_free(&index_heap); } struct StitchFacesInnerGridsData { SubdivCCG *subdiv_ccg; CCGKey *key; CCGFace **effected_ccg_faces; }; static void subdiv_ccg_stitch_face_inner_grids_task(void *__restrict userdata_v, const int face_index, const TaskParallelTLS *__restrict /*tls_v*/) { StitchFacesInnerGridsData *data = static_cast(userdata_v); SubdivCCG *subdiv_ccg = data->subdiv_ccg; CCGKey *key = data->key; CCGFace **effected_ccg_faces = data->effected_ccg_faces; CCGFace *effected_ccg_face = effected_ccg_faces[face_index]; SubdivCCGFace *face = (SubdivCCGFace *)effected_ccg_face; subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face); } void BKE_subdiv_ccg_average_stitch_faces(SubdivCCG *subdiv_ccg, CCGFace **effected_faces, int num_effected_faces) { CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); StitchFacesInnerGridsData data{}; data.subdiv_ccg = subdiv_ccg; data.key = &key; data.effected_ccg_faces = effected_faces; TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); BLI_task_parallel_range(0, num_effected_faces, &data, subdiv_ccg_stitch_face_inner_grids_task, ¶llel_range_settings); /* TODO(sergey): Only average elements which are adjacent to modified * faces. */ subdiv_ccg_average_all_boundaries_and_corners(subdiv_ccg, &key); } void BKE_subdiv_ccg_topology_counters(const SubdivCCG *subdiv_ccg, int *r_num_vertices, int *r_num_edges, int *r_num_faces, int *r_num_loops) { const int num_grids = subdiv_ccg->num_grids; const int grid_size = subdiv_ccg->grid_size; const int grid_area = grid_size * grid_size; const int num_edges_per_grid = 2 * (grid_size * (grid_size - 1)); *r_num_vertices = num_grids * grid_area; *r_num_edges = num_grids * num_edges_per_grid; *r_num_faces = num_grids * (grid_size - 1) * (grid_size - 1); *r_num_loops = *r_num_faces * 4; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Neighbors * \{ */ void BKE_subdiv_ccg_print_coord(const char *message, const SubdivCCGCoord *coord) { printf("%s: grid index: %d, coord: (%d, %d)\n", message, coord->grid_index, coord->x, coord->y); } bool BKE_subdiv_ccg_check_coord_valid(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { if (coord->grid_index < 0 || coord->grid_index >= subdiv_ccg->num_grids) { return false; } const int grid_size = subdiv_ccg->grid_size; if (coord->x < 0 || coord->x >= grid_size) { return false; } if (coord->y < 0 || coord->y >= grid_size) { return false; } return true; } BLI_INLINE void subdiv_ccg_neighbors_init(SubdivCCGNeighbors *neighbors, const int num_unique, const int num_duplicates) { const int size = num_unique + num_duplicates; neighbors->size = size; neighbors->num_duplicates = num_duplicates; if (size < ARRAY_SIZE(neighbors->coords_fixed)) { neighbors->coords = neighbors->coords_fixed; } else { neighbors->coords = static_cast( MEM_mallocN(sizeof(*neighbors->coords) * size, "SubdivCCGNeighbors.coords")); } } /* Check whether given coordinate belongs to a grid corner. */ BLI_INLINE bool is_corner_grid_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { const int grid_size_1 = subdiv_ccg->grid_size - 1; return (coord->x == 0 && coord->y == 0) || (coord->x == 0 && coord->y == grid_size_1) || (coord->x == grid_size_1 && coord->y == grid_size_1) || (coord->x == grid_size_1 && coord->y == 0); } /* Check whether given coordinate belongs to a grid boundary. */ BLI_INLINE bool is_boundary_grid_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { const int grid_size_1 = subdiv_ccg->grid_size - 1; return coord->x == 0 || coord->y == 0 || coord->x == grid_size_1 || coord->y == grid_size_1; } /* Check whether coordinate is at the boundary between two grids of the same face. */ BLI_INLINE bool is_inner_edge_grid_coordinate(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { const int grid_size_1 = subdiv_ccg->grid_size - 1; if (coord->x == 0) { return coord->y > 0 && coord->y < grid_size_1; } if (coord->y == 0) { return coord->x > 0 && coord->x < grid_size_1; } return false; } BLI_INLINE SubdivCCGCoord coord_at_prev_row(const SubdivCCG * /*subdiv_ccg*/, const SubdivCCGCoord *coord) { BLI_assert(coord->y > 0); SubdivCCGCoord result = *coord; result.y -= 1; return result; } BLI_INLINE SubdivCCGCoord coord_at_next_row(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { UNUSED_VARS_NDEBUG(subdiv_ccg); BLI_assert(coord->y < subdiv_ccg->grid_size - 1); SubdivCCGCoord result = *coord; result.y += 1; return result; } BLI_INLINE SubdivCCGCoord coord_at_prev_col(const SubdivCCG * /*subdiv_ccg*/, const SubdivCCGCoord *coord) { BLI_assert(coord->x > 0); SubdivCCGCoord result = *coord; result.x -= 1; return result; } BLI_INLINE SubdivCCGCoord coord_at_next_col(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { UNUSED_VARS_NDEBUG(subdiv_ccg); BLI_assert(coord->x < subdiv_ccg->grid_size - 1); SubdivCCGCoord result = *coord; result.x += 1; return result; } /* For the input coordinate which is at the boundary of the grid do one step inside. */ static SubdivCCGCoord coord_step_inside_from_boundary(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { SubdivCCGCoord result = *coord; const int grid_size_1 = subdiv_ccg->grid_size - 1; if (result.x == grid_size_1) { --result.x; } else if (result.y == grid_size_1) { --result.y; } else if (result.x == 0) { ++result.x; } else if (result.y == 0) { ++result.y; } else { BLI_assert_msg(0, "non-boundary element given"); } return result; } BLI_INLINE int next_grid_index_from_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { SubdivCCGFace *face = subdiv_ccg->grid_faces[coord->grid_index]; const int face_grid_index = coord->grid_index; int next_face_grid_index = face_grid_index + 1 - face->start_grid_index; if (next_face_grid_index == face->num_grids) { next_face_grid_index = 0; } return face->start_grid_index + next_face_grid_index; } BLI_INLINE int prev_grid_index_from_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { SubdivCCGFace *face = subdiv_ccg->grid_faces[coord->grid_index]; const int face_grid_index = coord->grid_index; int prev_face_grid_index = face_grid_index - 1 - face->start_grid_index; if (prev_face_grid_index < 0) { prev_face_grid_index = face->num_grids - 1; } return face->start_grid_index + prev_face_grid_index; } /* Simple case of getting neighbors of a corner coordinate: the corner is a face center, so * can only iterate over grid of a single face, without looking into adjacency. */ static void neighbor_coords_corner_center_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { SubdivCCGFace *face = subdiv_ccg->grid_faces[coord->grid_index]; const int num_adjacent_grids = face->num_grids; subdiv_ccg_neighbors_init( r_neighbors, num_adjacent_grids, (include_duplicates) ? num_adjacent_grids - 1 : 0); int duplicate_face_grid_index = num_adjacent_grids; for (int face_grid_index = 0; face_grid_index < num_adjacent_grids; ++face_grid_index) { SubdivCCGCoord neighbor_coord; neighbor_coord.grid_index = face->start_grid_index + face_grid_index; neighbor_coord.x = 1; neighbor_coord.y = 0; r_neighbors->coords[face_grid_index] = neighbor_coord; if (include_duplicates && neighbor_coord.grid_index != coord->grid_index) { neighbor_coord.x = 0; r_neighbors->coords[duplicate_face_grid_index++] = neighbor_coord; } } } /* Get index within adjacent_vertices array for the given CCG coordinate. */ static int adjacent_vertex_index_from_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const SubdivCCGFace *face = subdiv_ccg->grid_faces[coord->grid_index]; const int face_index = face - subdiv_ccg->faces; const int face_grid_index = coord->grid_index - face->start_grid_index; const int num_face_grids = face->num_grids; const int num_face_vertices = num_face_grids; StaticOrHeapIntStorage face_vertices_storage; static_or_heap_storage_init(&face_vertices_storage); int *face_vertices = static_or_heap_storage_get(&face_vertices_storage, num_face_vertices); topology_refiner->getFaceVertices(topology_refiner, face_index, face_vertices); const int adjacent_vertex_index = face_vertices[face_grid_index]; static_or_heap_storage_free(&face_vertices_storage); return adjacent_vertex_index; } /* The corner is adjacent to a coarse vertex. */ static void neighbor_coords_corner_vertex_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int adjacent_vertex_index = adjacent_vertex_index_from_coord(subdiv_ccg, coord); BLI_assert(adjacent_vertex_index >= 0); BLI_assert(adjacent_vertex_index < subdiv_ccg->num_adjacent_vertices); const int num_vertex_edges = topology_refiner->getNumVertexEdges(topology_refiner, adjacent_vertex_index); SubdivCCGAdjacentVertex *adjacent_vertex = &subdiv_ccg->adjacent_vertices[adjacent_vertex_index]; const int num_adjacent_faces = adjacent_vertex->num_adjacent_faces; subdiv_ccg_neighbors_init( r_neighbors, num_vertex_edges, (include_duplicates) ? num_adjacent_faces - 1 : 0); StaticOrHeapIntStorage vertex_edges_storage; static_or_heap_storage_init(&vertex_edges_storage); int *vertex_edges = static_or_heap_storage_get(&vertex_edges_storage, num_vertex_edges); topology_refiner->getVertexEdges(topology_refiner, adjacent_vertex_index, vertex_edges); for (int i = 0; i < num_vertex_edges; ++i) { const int edge_index = vertex_edges[i]; /* Use very first grid of every edge. */ const int edge_face_index = 0; /* Depending edge orientation we use first (zero-based) or previous-to-last point. */ int edge_vertices_indices[2]; topology_refiner->getEdgeVertices(topology_refiner, edge_index, edge_vertices_indices); int edge_point_index, duplicate_edge_point_index; if (edge_vertices_indices[0] == adjacent_vertex_index) { duplicate_edge_point_index = 0; edge_point_index = duplicate_edge_point_index + 1; } else { /* Edge "consists" of 2 grids, which makes it 2 * grid_size elements per edge. * The index of last edge element is 2 * grid_size - 1 (due to zero-based indices), * and we are interested in previous to last element. */ duplicate_edge_point_index = subdiv_ccg->grid_size * 2 - 1; edge_point_index = duplicate_edge_point_index - 1; } SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[edge_index]; r_neighbors->coords[i] = adjacent_edge->boundary_coords[edge_face_index][edge_point_index]; } if (include_duplicates) { /* Add duplicates of the current grid vertex in adjacent faces if requested. */ for (int i = 0, duplicate_i = num_vertex_edges; i < num_adjacent_faces; i++) { SubdivCCGCoord neighbor_coord = adjacent_vertex->corner_coords[i]; if (neighbor_coord.grid_index != coord->grid_index) { r_neighbors->coords[duplicate_i++] = neighbor_coord; } } } static_or_heap_storage_free(&vertex_edges_storage); } static int adjacent_edge_index_from_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord) { Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; SubdivCCGFace *face = subdiv_ccg->grid_faces[coord->grid_index]; const int face_grid_index = coord->grid_index - face->start_grid_index; const int face_index = face - subdiv_ccg->faces; const int num_face_edges = topology_refiner->getNumFaceEdges(topology_refiner, face_index); StaticOrHeapIntStorage face_edges_storage; static_or_heap_storage_init(&face_edges_storage); int *face_edges_indices = static_or_heap_storage_get(&face_edges_storage, num_face_edges); topology_refiner->getFaceEdges(topology_refiner, face_index, face_edges_indices); const int grid_size_1 = subdiv_ccg->grid_size - 1; int adjacent_edge_index = -1; if (coord->x == grid_size_1) { adjacent_edge_index = face_edges_indices[face_grid_index]; } else { BLI_assert(coord->y == grid_size_1); adjacent_edge_index = face_edges_indices[face_grid_index == 0 ? face->num_grids - 1 : face_grid_index - 1]; } static_or_heap_storage_free(&face_edges_storage); return adjacent_edge_index; } static int adjacent_edge_point_index_from_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const int adjacent_edge_index) { Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; const int adjacent_vertex_index = adjacent_vertex_index_from_coord(subdiv_ccg, coord); int edge_vertices_indices[2]; topology_refiner->getEdgeVertices(topology_refiner, adjacent_edge_index, edge_vertices_indices); /* Vertex index of an edge which is used to see whether edge points in the right direction. * Tricky part here is that depending whether input coordinate is are maximum X or Y coordinate * of the grid we need to use different edge direction. * Basically, the edge adjacent to a previous loop needs to point opposite direction. */ int directional_edge_vertex_index = -1; const int grid_size_1 = subdiv_ccg->grid_size - 1; int adjacent_edge_point_index = -1; if (coord->x == grid_size_1) { adjacent_edge_point_index = subdiv_ccg->grid_size - coord->y - 1; directional_edge_vertex_index = edge_vertices_indices[0]; } else { BLI_assert(coord->y == grid_size_1); adjacent_edge_point_index = subdiv_ccg->grid_size + coord->x; directional_edge_vertex_index = edge_vertices_indices[1]; } /* Flip the index if the edge points opposite direction. */ if (adjacent_vertex_index != directional_edge_vertex_index) { const int num_edge_points = subdiv_ccg->grid_size * 2; adjacent_edge_point_index = num_edge_points - adjacent_edge_point_index - 1; } return adjacent_edge_point_index; } /* Adjacent edge has two points in the middle which corresponds to grid corners, but which are * the same point in the final geometry. * So need to use extra step when calculating next/previous points, so we don't go from a corner * of one grid to a corner of adjacent grid. */ static int next_adjacent_edge_point_index(const SubdivCCG *subdiv_ccg, const int point_index) { if (point_index == subdiv_ccg->grid_size - 1) { return point_index + 2; } return point_index + 1; } static int prev_adjacent_edge_point_index(const SubdivCCG *subdiv_ccg, const int point_index) { if (point_index == subdiv_ccg->grid_size) { return point_index - 2; } return point_index - 1; } /* When the point index corresponds to a grid corner, returns the point index which corresponds to * the corner of the adjacent grid, as the adjacent edge has two separate points for each grid * corner at the middle of the edge. */ static int adjacent_grid_corner_point_index_on_edge(const SubdivCCG *subdiv_ccg, const int point_index) { if (point_index == subdiv_ccg->grid_size) { return point_index - 1; } return point_index + 1; } /* Common implementation of neighbor calculation when input coordinate is at the edge between two * coarse faces, but is not at the coarse vertex. */ static void neighbor_coords_edge_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { const bool is_corner = is_corner_grid_coord(subdiv_ccg, coord); const int adjacent_edge_index = adjacent_edge_index_from_coord(subdiv_ccg, coord); BLI_assert(adjacent_edge_index >= 0); BLI_assert(adjacent_edge_index < subdiv_ccg->num_adjacent_edges); const SubdivCCGAdjacentEdge *adjacent_edge = &subdiv_ccg->adjacent_edges[adjacent_edge_index]; /* 2 neighbor points along the edge, plus one inner point per every adjacent grid. */ const int num_adjacent_faces = adjacent_edge->num_adjacent_faces; int num_duplicates = 0; if (include_duplicates) { num_duplicates += num_adjacent_faces - 1; if (is_corner) { /* When the coord is a grid corner, add an extra duplicate per adjacent grid in all adjacent * faces to the edge. */ num_duplicates += num_adjacent_faces; } } subdiv_ccg_neighbors_init(r_neighbors, num_adjacent_faces + 2, num_duplicates); const int point_index = adjacent_edge_point_index_from_coord( subdiv_ccg, coord, adjacent_edge_index); const int point_index_duplicate = adjacent_grid_corner_point_index_on_edge(subdiv_ccg, point_index); const int next_point_index = next_adjacent_edge_point_index(subdiv_ccg, point_index); const int prev_point_index = prev_adjacent_edge_point_index(subdiv_ccg, point_index); int duplicate_i = num_adjacent_faces; for (int i = 0; i < num_adjacent_faces; ++i) { SubdivCCGCoord *boundary_coords = adjacent_edge->boundary_coords[i]; /* One step into the grid from the edge for each adjacent face. */ SubdivCCGCoord grid_coord = boundary_coords[point_index]; r_neighbors->coords[i + 2] = coord_step_inside_from_boundary(subdiv_ccg, &grid_coord); if (grid_coord.grid_index == coord->grid_index) { /* Previous and next along the edge for the current grid. */ r_neighbors->coords[0] = boundary_coords[prev_point_index]; r_neighbors->coords[1] = boundary_coords[next_point_index]; } else if (include_duplicates) { /* Same coordinate on neighboring grids if requested. */ r_neighbors->coords[duplicate_i + 2] = grid_coord; duplicate_i++; } /* When it is a corner, add the duplicate of the adjacent grid in the same face. */ if (include_duplicates && is_corner) { SubdivCCGCoord duplicate_corner_grid_coord = boundary_coords[point_index_duplicate]; r_neighbors->coords[duplicate_i + 2] = duplicate_corner_grid_coord; duplicate_i++; } } BLI_assert(duplicate_i - num_adjacent_faces == num_duplicates); } /* The corner is at the middle of edge between faces. */ static void neighbor_coords_corner_edge_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { neighbor_coords_edge_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } /* Input coordinate is at one of 4 corners of its grid corners. */ static void neighbor_coords_corner_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { if (coord->x == 0 && coord->y == 0) { neighbor_coords_corner_center_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } else { const int grid_size_1 = subdiv_ccg->grid_size - 1; if (coord->x == grid_size_1 && coord->y == grid_size_1) { neighbor_coords_corner_vertex_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } else { neighbor_coords_corner_edge_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } } } /* Simple case of getting neighbors of a boundary coordinate: the input coordinate is at the * boundary between two grids of the same face and there is no need to check adjacency with * other faces. */ static void neighbor_coords_boundary_inner_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { subdiv_ccg_neighbors_init(r_neighbors, 4, (include_duplicates) ? 1 : 0); if (coord->x == 0) { r_neighbors->coords[0] = coord_at_prev_row(subdiv_ccg, coord); r_neighbors->coords[1] = coord_at_next_row(subdiv_ccg, coord); r_neighbors->coords[2] = coord_at_next_col(subdiv_ccg, coord); r_neighbors->coords[3].grid_index = prev_grid_index_from_coord(subdiv_ccg, coord); r_neighbors->coords[3].x = coord->y; r_neighbors->coords[3].y = 1; if (include_duplicates) { r_neighbors->coords[4] = r_neighbors->coords[3]; r_neighbors->coords[4].y = 0; } } else if (coord->y == 0) { r_neighbors->coords[0] = coord_at_prev_col(subdiv_ccg, coord); r_neighbors->coords[1] = coord_at_next_col(subdiv_ccg, coord); r_neighbors->coords[2] = coord_at_next_row(subdiv_ccg, coord); r_neighbors->coords[3].grid_index = next_grid_index_from_coord(subdiv_ccg, coord); r_neighbors->coords[3].x = 1; r_neighbors->coords[3].y = coord->x; if (include_duplicates) { r_neighbors->coords[4] = r_neighbors->coords[3]; r_neighbors->coords[4].x = 0; } } } /* Input coordinate is on an edge between two faces. Need to check adjacency. */ static void neighbor_coords_boundary_outer_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { neighbor_coords_edge_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } /* Input coordinate is at one of 4 boundaries of its grid. * It could either be an inner boundary (which connects face center to the face edge) or could be * a part of coarse face edge. */ static void neighbor_coords_boundary_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { if (is_inner_edge_grid_coordinate(subdiv_ccg, coord)) { neighbor_coords_boundary_inner_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } else { neighbor_coords_boundary_outer_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } } /* Input coordinate is inside of its grid, all the neighbors belong to the same grid. */ static void neighbor_coords_inner_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, SubdivCCGNeighbors *r_neighbors) { subdiv_ccg_neighbors_init(r_neighbors, 4, 0); r_neighbors->coords[0] = coord_at_prev_row(subdiv_ccg, coord); r_neighbors->coords[1] = coord_at_next_row(subdiv_ccg, coord); r_neighbors->coords[2] = coord_at_prev_col(subdiv_ccg, coord); r_neighbors->coords[3] = coord_at_next_col(subdiv_ccg, coord); } void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const bool include_duplicates, SubdivCCGNeighbors *r_neighbors) { BLI_assert(coord->grid_index >= 0); BLI_assert(coord->grid_index < subdiv_ccg->num_grids); BLI_assert(coord->x >= 0); BLI_assert(coord->x < subdiv_ccg->grid_size); BLI_assert(coord->y >= 0); BLI_assert(coord->y < subdiv_ccg->grid_size); if (is_corner_grid_coord(subdiv_ccg, coord)) { neighbor_coords_corner_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } else if (is_boundary_grid_coord(subdiv_ccg, coord)) { neighbor_coords_boundary_get(subdiv_ccg, coord, include_duplicates, r_neighbors); } else { neighbor_coords_inner_get(subdiv_ccg, coord, r_neighbors); } #ifndef NDEBUG for (int i = 0; i < r_neighbors->size; i++) { BLI_assert(BKE_subdiv_ccg_check_coord_valid(subdiv_ccg, &r_neighbors->coords[i])); } #endif } int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index) { const SubdivCCGFace *face = subdiv_ccg->grid_faces[grid_index]; const int face_index = face - subdiv_ccg->faces; return face_index; } const int *BKE_subdiv_ccg_start_face_grid_index_ensure(SubdivCCG *subdiv_ccg) { if (subdiv_ccg->cache_.start_face_grid_index == nullptr) { const Subdiv *subdiv = subdiv_ccg->subdiv; OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; if (topology_refiner == nullptr) { return nullptr; } const int num_coarse_faces = topology_refiner->getNumFaces(topology_refiner); subdiv_ccg->cache_.start_face_grid_index = static_cast( MEM_malloc_arrayN(num_coarse_faces, sizeof(int), "start_face_grid_index")); int start_grid_index = 0; for (int face_index = 0; face_index < num_coarse_faces; face_index++) { const int num_face_grids = topology_refiner->getNumFaceVertices(topology_refiner, face_index); subdiv_ccg->cache_.start_face_grid_index[face_index] = start_grid_index; start_grid_index += num_face_grids; } } return subdiv_ccg->cache_.start_face_grid_index; } const int *BKE_subdiv_ccg_start_face_grid_index_get(const SubdivCCG *subdiv_ccg) { return subdiv_ccg->cache_.start_face_grid_index; } static void adjacet_vertices_index_from_adjacent_edge(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const MLoop *mloop, const MPoly *mpoly, int *r_v1, int *r_v2) { const int grid_size_1 = subdiv_ccg->grid_size - 1; const int poly_index = BKE_subdiv_ccg_grid_to_face_index(subdiv_ccg, coord->grid_index); const MPoly *p = &mpoly[poly_index]; *r_v1 = mloop[coord->grid_index].v; const int corner = poly_find_loop_from_vert(p, &mloop[p->loopstart], *r_v1); if (coord->x == grid_size_1) { const MLoop *next = ME_POLY_LOOP_NEXT(mloop, p, corner); *r_v2 = next->v; } if (coord->y == grid_size_1) { const MLoop *prev = ME_POLY_LOOP_PREV(mloop, p, corner); *r_v2 = prev->v; } } SubdivCCGAdjacencyType BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, const MLoop *mloop, const MPoly *mpoly, int *r_v1, int *r_v2) { const int grid_size_1 = subdiv_ccg->grid_size - 1; if (is_corner_grid_coord(subdiv_ccg, coord)) { if (coord->x == 0 && coord->y == 0) { /* Grid corner in the center of a poly. */ return SUBDIV_CCG_ADJACENT_NONE; } if (coord->x == grid_size_1 && coord->y == grid_size_1) { /* Grid corner adjacent to a coarse mesh vertex. */ *r_v1 = *r_v2 = mloop[coord->grid_index].v; return SUBDIV_CCG_ADJACENT_VERTEX; } /* Grid corner adjacent to the middle of a coarse mesh edge. */ adjacet_vertices_index_from_adjacent_edge(subdiv_ccg, coord, mloop, mpoly, r_v1, r_v2); return SUBDIV_CCG_ADJACENT_EDGE; } if (is_boundary_grid_coord(subdiv_ccg, coord)) { if (!is_inner_edge_grid_coordinate(subdiv_ccg, coord)) { /* Grid boundary adjacent to a coarse mesh edge. */ adjacet_vertices_index_from_adjacent_edge(subdiv_ccg, coord, mloop, mpoly, r_v1, r_v2); return SUBDIV_CCG_ADJACENT_EDGE; } } return SUBDIV_CCG_ADJACENT_NONE; } void BKE_subdiv_ccg_grid_hidden_ensure(SubdivCCG *subdiv_ccg, int grid_index) { if (subdiv_ccg->grid_hidden[grid_index] != nullptr) { return; } CCGKey key; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); subdiv_ccg->grid_hidden[grid_index] = BLI_BITMAP_NEW(key.grid_area, __func__); } void BKE_subdiv_ccg_grid_hidden_free(SubdivCCG *subdiv_ccg, int grid_index) { MEM_SAFE_FREE(subdiv_ccg->grid_hidden[grid_index]); } static void subdiv_ccg_coord_to_ptex_coord(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, int *r_ptex_face_index, float *r_u, float *r_v) { Subdiv *subdiv = subdiv_ccg->subdiv; const float grid_size = subdiv_ccg->grid_size; const float grid_size_1_inv = 1.0f / (grid_size - 1); const float grid_u = coord->x * grid_size_1_inv; const float grid_v = coord->y * grid_size_1_inv; const int face_index = BKE_subdiv_ccg_grid_to_face_index(subdiv_ccg, coord->grid_index); const SubdivCCGFace *faces = subdiv_ccg->faces; const SubdivCCGFace *face = &faces[face_index]; const int *face_ptex_offset = BKE_subdiv_face_ptex_offset_get(subdiv); *r_ptex_face_index = face_ptex_offset[face_index]; const float corner = coord->grid_index - face->start_grid_index; if (face->num_grids == 4) { BKE_subdiv_rotate_grid_to_quad(corner, grid_u, grid_v, r_u, r_v); } else { *r_ptex_face_index += corner; *r_u = 1.0f - grid_v; *r_v = 1.0f - grid_u; } } void BKE_subdiv_ccg_eval_limit_point(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord, float r_point[3]) { Subdiv *subdiv = subdiv_ccg->subdiv; int ptex_face_index; float u, v; subdiv_ccg_coord_to_ptex_coord(subdiv_ccg, coord, &ptex_face_index, &u, &v); BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, r_point); } /** \} */