/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2018 Blender Foundation. All rights reserved. */ /** \file * \ingroup bke */ #include "BKE_subdiv_eval.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "BLI_bitmap.h" #include "BLI_math_vector.h" #include "BLI_task.h" #include "BLI_utildefines.h" #include "BKE_customdata.h" #include "BKE_mesh.h" #include "BKE_subdiv.h" #include "MEM_guardedalloc.h" #include "opensubdiv_evaluator_capi.h" #include "opensubdiv_topology_refiner_capi.h" /* -------------------------------------------------------------------- * Helper functions. */ static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type( eSubdivEvaluatorType evaluator_type) { switch (evaluator_type) { case SUBDIV_EVALUATOR_TYPE_CPU: { return OPENSUBDIV_EVALUATOR_CPU; } case SUBDIV_EVALUATOR_TYPE_GPU: { return OPENSUBDIV_EVALUATOR_GPU; } } BLI_assert_msg(0, "Unknown evaluator type"); return OPENSUBDIV_EVALUATOR_CPU; } /* -------------------------------------------------------------------- * Main subdivision evaluation. */ bool BKE_subdiv_eval_begin(Subdiv *subdiv, eSubdivEvaluatorType evaluator_type, OpenSubdiv_EvaluatorCache *evaluator_cache, const OpenSubdiv_EvaluatorSettings *settings) { BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE); if (subdiv->topology_refiner == NULL) { /* Happens on input mesh with just loose geometry, * or when OpenSubdiv is disabled */ return false; } if (subdiv->evaluator == NULL) { eOpenSubdivEvaluator opensubdiv_evaluator_type = opensubdiv_evalutor_from_subdiv_evaluator_type(evaluator_type); BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE); subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner( subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache); BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE); if (subdiv->evaluator == NULL) { return false; } } else { /* TODO(sergey): Check for topology change. */ } subdiv->evaluator->setSettings(subdiv->evaluator, settings); BKE_subdiv_eval_init_displacement(subdiv); return true; } static void set_coarse_positions(Subdiv *subdiv, const Mesh *mesh, const float (*coarse_vertex_cos)[3]) { const MVert *mvert = BKE_mesh_verts(mesh); const MPoly *mpoly = BKE_mesh_polys(mesh); const MLoop *mloop = BKE_mesh_loops(mesh); /* Mark vertices which needs new coordinates. */ /* TODO(sergey): This is annoying to calculate this on every update, * maybe it's better to cache this mapping. Or make it possible to have * OpenSubdiv's vertices match mesh ones? */ BLI_bitmap *vertex_used_map = BLI_BITMAP_NEW(mesh->totvert, "vert used map"); for (int poly_index = 0; poly_index < mesh->totpoly; poly_index++) { const MPoly *poly = &mpoly[poly_index]; for (int corner = 0; corner < poly->totloop; corner++) { const MLoop *loop = &mloop[poly->loopstart + corner]; BLI_BITMAP_ENABLE(vertex_used_map, loop->v); } } /* Use a temporary buffer so we do not upload vertices one at a time to the GPU. */ float(*buffer)[3] = MEM_mallocN(sizeof(float[3]) * mesh->totvert, "subdiv tmp coarse positions"); int manifold_vertex_count = 0; for (int vertex_index = 0, manifold_vertex_index = 0; vertex_index < mesh->totvert; vertex_index++) { if (!BLI_BITMAP_TEST_BOOL(vertex_used_map, vertex_index)) { continue; } const float *vertex_co; if (coarse_vertex_cos != NULL) { vertex_co = coarse_vertex_cos[vertex_index]; } else { const MVert *vertex = &mvert[vertex_index]; vertex_co = vertex->co; } copy_v3_v3(&buffer[manifold_vertex_index][0], vertex_co); manifold_vertex_index++; manifold_vertex_count++; } subdiv->evaluator->setCoarsePositions( subdiv->evaluator, &buffer[0][0], 0, manifold_vertex_count); MEM_freeN(vertex_used_map); MEM_freeN(buffer); } /* Context which is used to fill face varying data in parallel. */ typedef struct FaceVaryingDataFromUVContext { OpenSubdiv_TopologyRefiner *topology_refiner; const Mesh *mesh; const MPoly *polys; const MLoopUV *mloopuv; float (*buffer)[2]; int layer_index; } FaceVaryingDataFromUVContext; static void set_face_varying_data_from_uv_task(void *__restrict userdata, const int face_index, const TaskParallelTLS *__restrict UNUSED(tls)) { FaceVaryingDataFromUVContext *ctx = userdata; OpenSubdiv_TopologyRefiner *topology_refiner = ctx->topology_refiner; const int layer_index = ctx->layer_index; const MPoly *mpoly = &ctx->polys[face_index]; const MLoopUV *mluv = &ctx->mloopuv[mpoly->loopstart]; /* TODO(sergey): OpenSubdiv's C-API converter can change winding of * loops of a face, need to watch for that, to prevent wrong UVs assigned. */ const int num_face_vertices = topology_refiner->getNumFaceVertices(topology_refiner, face_index); const int *uv_indices = topology_refiner->getFaceFVarValueIndices( topology_refiner, face_index, layer_index); for (int vertex_index = 0; vertex_index < num_face_vertices; vertex_index++, mluv++) { copy_v2_v2(ctx->buffer[uv_indices[vertex_index]], mluv->uv); } } static void set_face_varying_data_from_uv(Subdiv *subdiv, const Mesh *mesh, const MLoopUV *mloopuv, const int layer_index) { OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; OpenSubdiv_Evaluator *evaluator = subdiv->evaluator; const int num_faces = topology_refiner->getNumFaces(topology_refiner); const MLoopUV *mluv = mloopuv; const int num_fvar_values = topology_refiner->getNumFVarValues(topology_refiner, layer_index); /* Use a temporary buffer so we do not upload UVs one at a time to the GPU. */ float(*buffer)[2] = MEM_mallocN(sizeof(float[2]) * num_fvar_values, "temp UV storage"); FaceVaryingDataFromUVContext ctx; ctx.topology_refiner = topology_refiner; ctx.layer_index = layer_index; ctx.mloopuv = mluv; ctx.mesh = mesh; ctx.polys = BKE_mesh_polys(mesh); ctx.buffer = buffer; TaskParallelSettings parallel_range_settings; BLI_parallel_range_settings_defaults(¶llel_range_settings); parallel_range_settings.min_iter_per_thread = 1; BLI_task_parallel_range( 0, num_faces, &ctx, set_face_varying_data_from_uv_task, ¶llel_range_settings); evaluator->setFaceVaryingData(evaluator, layer_index, &buffer[0][0], 0, num_fvar_values); MEM_freeN(buffer); } static void set_vertex_data_from_orco(Subdiv *subdiv, const Mesh *mesh) { const float(*orco)[3] = CustomData_get_layer(&mesh->vdata, CD_ORCO); const float(*cloth_orco)[3] = CustomData_get_layer(&mesh->vdata, CD_CLOTH_ORCO); if (orco || cloth_orco) { OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; OpenSubdiv_Evaluator *evaluator = subdiv->evaluator; const int num_verts = topology_refiner->getNumVertices(topology_refiner); if (orco && cloth_orco) { /* Set one by one if have both. */ for (int i = 0; i < num_verts; i++) { float data[6]; copy_v3_v3(data, orco[i]); copy_v3_v3(data + 3, cloth_orco[i]); evaluator->setVertexData(evaluator, data, i, 1); } } else { /* Faster single call if we have either. */ if (orco) { evaluator->setVertexData(evaluator, orco[0], 0, num_verts); } else if (cloth_orco) { evaluator->setVertexData(evaluator, cloth_orco[0], 0, num_verts); } } } } static void get_mesh_evaluator_settings(OpenSubdiv_EvaluatorSettings *settings, const Mesh *mesh) { settings->num_vertex_data = (CustomData_has_layer(&mesh->vdata, CD_ORCO) ? 3 : 0) + (CustomData_has_layer(&mesh->vdata, CD_CLOTH_ORCO) ? 3 : 0); } bool BKE_subdiv_eval_begin_from_mesh(Subdiv *subdiv, const Mesh *mesh, const float (*coarse_vertex_cos)[3], eSubdivEvaluatorType evaluator_type, OpenSubdiv_EvaluatorCache *evaluator_cache) { OpenSubdiv_EvaluatorSettings settings = {0}; get_mesh_evaluator_settings(&settings, mesh); if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache, &settings)) { return false; } return BKE_subdiv_eval_refine_from_mesh(subdiv, mesh, coarse_vertex_cos); } bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv, const Mesh *mesh, const float (*coarse_vertex_cos)[3]) { if (subdiv->evaluator == NULL) { /* NOTE: This situation is supposed to be handled by begin(). */ BLI_assert_msg(0, "Is not supposed to happen"); return false; } /* Set coordinates of base mesh vertices. */ set_coarse_positions(subdiv, mesh, coarse_vertex_cos); /* Set face-varying data to UV maps. */ const int num_uv_layers = CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV); for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) { const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index); set_face_varying_data_from_uv(subdiv, mesh, mloopuv, layer_index); } /* Set vertex data to orco. */ set_vertex_data_from_orco(subdiv, mesh); /* Update evaluator to the new coarse geometry. */ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE); subdiv->evaluator->refine(subdiv->evaluator); BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE); return true; } void BKE_subdiv_eval_init_displacement(Subdiv *subdiv) { if (subdiv->displacement_evaluator == NULL) { return; } if (subdiv->displacement_evaluator->initialize == NULL) { return; } subdiv->displacement_evaluator->initialize(subdiv->displacement_evaluator); } /* -------------------------------------------------------------------- * Single point queries. */ void BKE_subdiv_eval_limit_point( Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3]) { BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, NULL, NULL); } void BKE_subdiv_eval_limit_point_and_derivatives(Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3], float r_dPdu[3], float r_dPdv[3]) { subdiv->evaluator->evaluateLimit(subdiv->evaluator, ptex_face_index, u, v, r_P, r_dPdu, r_dPdv); /* NOTE: In a very rare occasions derivatives are evaluated to zeros or are exactly equal. * This happens, for example, in single vertex on Suzannne's nose (where two quads have 2 common * edges). * * This makes tangent space displacement (such as multi-resolution) impossible to be used in * those vertices, so those needs to be addressed in one way or another. * * Simplest thing to do: step inside of the face a little bit, where there is known patch at * which there must be proper derivatives. This might break continuity of normals, but is better * that giving totally unusable derivatives. */ if (r_dPdu != NULL && r_dPdv != NULL) { if ((is_zero_v3(r_dPdu) || is_zero_v3(r_dPdv)) || equals_v3v3(r_dPdu, r_dPdv)) { subdiv->evaluator->evaluateLimit(subdiv->evaluator, ptex_face_index, u * 0.999f + 0.0005f, v * 0.999f + 0.0005f, r_P, r_dPdu, r_dPdv); } } } void BKE_subdiv_eval_limit_point_and_normal(Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3], float r_N[3]) { float dPdu[3], dPdv[3]; BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv); cross_v3_v3v3(r_N, dPdu, dPdv); normalize_v3(r_N); } void BKE_subdiv_eval_vertex_data( Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_vertex_data[]) { subdiv->evaluator->evaluateVertexData(subdiv->evaluator, ptex_face_index, u, v, r_vertex_data); } void BKE_subdiv_eval_face_varying(Subdiv *subdiv, const int face_varying_channel, const int ptex_face_index, const float u, const float v, float r_face_varying[2]) { subdiv->evaluator->evaluateFaceVarying( subdiv->evaluator, face_varying_channel, ptex_face_index, u, v, r_face_varying); } void BKE_subdiv_eval_displacement(Subdiv *subdiv, const int ptex_face_index, const float u, const float v, const float dPdu[3], const float dPdv[3], float r_D[3]) { if (subdiv->displacement_evaluator == NULL) { zero_v3(r_D); return; } subdiv->displacement_evaluator->eval_displacement( subdiv->displacement_evaluator, ptex_face_index, u, v, dPdu, dPdv, r_D); } void BKE_subdiv_eval_final_point( Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3]) { if (subdiv->displacement_evaluator) { float dPdu[3], dPdv[3], D[3]; BKE_subdiv_eval_limit_point_and_derivatives(subdiv, ptex_face_index, u, v, r_P, dPdu, dPdv); BKE_subdiv_eval_displacement(subdiv, ptex_face_index, u, v, dPdu, dPdv, D); add_v3_v3(r_P, D); } else { BKE_subdiv_eval_limit_point(subdiv, ptex_face_index, u, v, r_P); } }