/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/texture.c * \ingroup bke */ #include #include #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_dynlib.h" #include "BLI_math.h" #include "BLI_kdopbvh.h" #include "BLI_utildefines.h" #include "BLI_bpath.h" #include "DNA_key_types.h" #include "DNA_object_types.h" #include "DNA_lamp_types.h" #include "DNA_material_types.h" #include "DNA_world_types.h" #include "DNA_brush_types.h" #include "DNA_node_types.h" #include "DNA_color_types.h" #include "DNA_particle_types.h" #include "IMB_imbuf.h" #include "BKE_plugin_types.h" #include "BKE_utildefines.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_library.h" #include "BKE_image.h" #include "BKE_material.h" #include "BKE_texture.h" #include "BKE_key.h" #include "BKE_icons.h" #include "BKE_node.h" #include "BKE_animsys.h" #include "BKE_colortools.h" /* ------------------------------------------------------------------------- */ /* All support for plugin textures: */ int test_dlerr(const char *name, const char *symbol) { char *err; err= BLI_dynlib_get_error_as_string(NULL); if(err) { printf("var1: %s, var2: %s, var3: %s\n", name, symbol, err); return 1; } return 0; } /* ------------------------------------------------------------------------- */ void open_plugin_tex(PluginTex *pit) { int (*version)(void); /* init all the happy variables */ pit->doit= NULL; pit->pname= NULL; pit->stnames= NULL; pit->varstr= NULL; pit->result= NULL; pit->cfra= NULL; pit->version= 0; pit->instance_init= NULL; /* clear the error list */ BLI_dynlib_get_error_as_string(NULL); /* no BLI_dynlib_close! multiple opened plugins... */ /* if(pit->handle) BLI_dynlib_close(pit->handle); */ /* pit->handle= 0; */ /* open the needed object */ pit->handle= BLI_dynlib_open(pit->name); if(test_dlerr(pit->name, pit->name)) return; if (pit->handle != NULL) { /* find the address of the version function */ version= (int (*)(void)) BLI_dynlib_find_symbol(pit->handle, "plugin_tex_getversion"); if (test_dlerr(pit->name, "plugin_tex_getversion")) return; if (version != NULL) { pit->version= version(); if( pit->version >= 2 && pit->version <=6) { int (*info_func)(PluginInfo *); PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info"); info_func= (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pit->handle, "plugin_getinfo"); if (!test_dlerr(pit->name, "plugin_getinfo")) { info->instance_init = NULL; info_func(info); pit->doit= (int(*)(void)) info->tex_doit; pit->callback= (void(*)(unsigned short)) info->callback; pit->stypes= info->stypes; pit->vars= info->nvars; pit->pname= info->name; pit->stnames= info->snames; pit->varstr= info->varstr; pit->result= info->result; pit->cfra= info->cfra; pit->instance_init = info->instance_init; if (info->init) info->init(); } MEM_freeN(info); } else { printf ("Plugin returned unrecognized version number\n"); return; } } } } /* ------------------------------------------------------------------------- */ /* very badlevel define to bypass linking with BIF_interface.h */ #define INT 96 #define FLO 128 PluginTex *add_plugin_tex(char *str) { PluginTex *pit; VarStruct *varstr; int a; pit= MEM_callocN(sizeof(PluginTex), "plugintex"); strcpy(pit->name, str); open_plugin_tex(pit); if(pit->doit==NULL) { if(pit->handle==NULL) {;} //XXX error("no plugin: %s", str); else {;} //XXX error("in plugin: %s", str); MEM_freeN(pit); return NULL; } varstr= pit->varstr; for(a=0; avars; a++, varstr++) { if( (varstr->type & FLO)==FLO) pit->data[a]= varstr->def; else if( (varstr->type & INT)==INT) *((int *)(pit->data+a))= (int) varstr->def; } if (pit->instance_init) pit->instance_init((void *) pit->data); return pit; } /* ------------------------------------------------------------------------- */ void free_plugin_tex(PluginTex *pit) { if(pit==NULL) return; /* no BLI_dynlib_close: same plugin can be opened multiple times, 1 handle */ MEM_freeN(pit); } /* ****************** Mapping ******************* */ TexMapping *add_mapping(void) { TexMapping *texmap= MEM_callocN(sizeof(TexMapping), "Tex map"); texmap->size[0]= texmap->size[1]= texmap->size[2]= 1.0f; texmap->max[0]= texmap->max[1]= texmap->max[2]= 1.0f; unit_m4(texmap->mat); return texmap; } void init_mapping(TexMapping *texmap) { float eul[3], smat[3][3], rmat[3][3], mat[3][3]; size_to_mat3( smat,texmap->size); eul[0]= DEG2RADF(texmap->rot[0]); eul[1]= DEG2RADF(texmap->rot[1]); eul[2]= DEG2RADF(texmap->rot[2]); eul_to_mat3( rmat,eul); mul_m3_m3m3(mat, rmat, smat); copy_m4_m3(texmap->mat, mat); copy_v3_v3(texmap->mat[3], texmap->loc); } /* ****************** COLORBAND ******************* */ void init_colorband(ColorBand *coba, int rangetype) { int a; coba->data[0].pos= 0.0; coba->data[1].pos= 1.0; if(rangetype==0) { coba->data[0].r= 0.0; coba->data[0].g= 0.0; coba->data[0].b= 0.0; coba->data[0].a= 0.0; coba->data[1].r= 1.0; coba->data[1].g= 1.0; coba->data[1].b= 1.0; coba->data[1].a= 1.0; } else { coba->data[0].r= 0.0; coba->data[0].g= 0.0; coba->data[0].b= 0.0; coba->data[0].a= 1.0; coba->data[1].r= 1.0; coba->data[1].g= 1.0; coba->data[1].b= 1.0; coba->data[1].a= 1.0; } for(a=2; adata[a].r= 0.5; coba->data[a].g= 0.5; coba->data[a].b= 0.5; coba->data[a].a= 1.0; coba->data[a].pos= 0.5; } coba->tot= 2; } ColorBand *add_colorband(int rangetype) { ColorBand *coba; coba= MEM_callocN( sizeof(ColorBand), "colorband"); init_colorband(coba, rangetype); return coba; } /* ------------------------------------------------------------------------- */ int do_colorband(ColorBand *coba, float in, float out[4]) { CBData *cbd1, *cbd2, *cbd0, *cbd3; float fac, mfac, t[4]; int a; if(coba==NULL || coba->tot==0) return 0; cbd1= coba->data; if(coba->tot==1) { out[0]= cbd1->r; out[1]= cbd1->g; out[2]= cbd1->b; out[3]= cbd1->a; } else { if(in <= cbd1->pos && coba->ipotype<2) { out[0]= cbd1->r; out[1]= cbd1->g; out[2]= cbd1->b; out[3]= cbd1->a; } else { CBData left, right; /* we're looking for first pos > in */ for(a=0; atot; a++, cbd1++) if(cbd1->pos > in) break; if(a==coba->tot) { cbd2= cbd1-1; right= *cbd2; right.pos= 1.0f; cbd1= &right; } else if(a==0) { left= *cbd1; left.pos= 0.0f; cbd2= &left; } else cbd2= cbd1-1; if(in >= cbd1->pos && coba->ipotype<2) { out[0]= cbd1->r; out[1]= cbd1->g; out[2]= cbd1->b; out[3]= cbd1->a; } else { if(cbd2->pos!=cbd1->pos) fac= (in-cbd1->pos)/(cbd2->pos-cbd1->pos); else { /* was setting to 0.0 in 2.56 & previous, but this * is incorrect for the last element, see [#26732] */ fac= (a != coba->tot) ? 0.0f : 1.0f; } if (coba->ipotype==4) { /* constant */ out[0]= cbd2->r; out[1]= cbd2->g; out[2]= cbd2->b; out[3]= cbd2->a; return 1; } if(coba->ipotype>=2) { /* ipo from right to left: 3 2 1 0 */ if(a>=coba->tot-1) cbd0= cbd1; else cbd0= cbd1+1; if(a<2) cbd3= cbd2; else cbd3= cbd2-1; CLAMP(fac, 0.0f, 1.0f); if(coba->ipotype==3) key_curve_position_weights(fac, t, KEY_CARDINAL); else key_curve_position_weights(fac, t, KEY_BSPLINE); out[0]= t[3]*cbd3->r +t[2]*cbd2->r +t[1]*cbd1->r +t[0]*cbd0->r; out[1]= t[3]*cbd3->g +t[2]*cbd2->g +t[1]*cbd1->g +t[0]*cbd0->g; out[2]= t[3]*cbd3->b +t[2]*cbd2->b +t[1]*cbd1->b +t[0]*cbd0->b; out[3]= t[3]*cbd3->a +t[2]*cbd2->a +t[1]*cbd1->a +t[0]*cbd0->a; CLAMP(out[0], 0.0f, 1.0f); CLAMP(out[1], 0.0f, 1.0f); CLAMP(out[2], 0.0f, 1.0f); CLAMP(out[3], 0.0f, 1.0f); } else { if(coba->ipotype==1) { /* EASE */ mfac= fac*fac; fac= 3.0f*mfac-2.0f*mfac*fac; } mfac= 1.0f-fac; out[0]= mfac*cbd1->r + fac*cbd2->r; out[1]= mfac*cbd1->g + fac*cbd2->g; out[2]= mfac*cbd1->b + fac*cbd2->b; out[3]= mfac*cbd1->a + fac*cbd2->a; } } } } return 1; /* OK */ } void colorband_table_RGBA(ColorBand *coba, float **array, int *size) { int a; *size = CM_TABLE+1; *array = MEM_callocN(sizeof(float)*(*size)*4, "ColorBand"); for(a=0; a<*size; a++) do_colorband(coba, (float)a/(float)CM_TABLE, &(*array)[a*4]); } int vergcband(const void *a1, const void *a2) { const CBData *x1=a1, *x2=a2; if( x1->pos > x2->pos ) return 1; else if( x1->pos < x2->pos) return -1; return 0; } CBData *colorband_element_add(struct ColorBand *coba, float position) { int a; if(coba->tot==MAXCOLORBAND) { return NULL; } else if(coba->tot > 0) { CBData *xnew; float col[4]; do_colorband(coba, position, col); xnew = &coba->data[coba->tot]; xnew->pos = position; xnew->r = col[0]; xnew->g = col[1]; xnew->b = col[2]; xnew->a = col[3]; } coba->tot++; coba->cur = coba->tot-1; for(a = 0; a < coba->tot; a++) coba->data[a].cur = a; qsort(coba->data, coba->tot, sizeof(CBData), vergcband); for(a = 0; a < coba->tot; a++) { if(coba->data[a].cur == coba->cur) { coba->cur = a; break; } } return coba->data + coba->cur; } int colorband_element_remove(struct ColorBand *coba, int index) { int a; if(coba->tot < 2) return 0; if(index < 0 || index >= coba->tot) return 0; for(a = index; a < coba->tot; a++) { coba->data[a] = coba->data[a + 1]; } if(coba->cur) coba->cur--; coba->tot--; return 1; } /* ******************* TEX ************************ */ void free_texture(Tex *tex) { free_plugin_tex(tex->plugin); if(tex->coba) MEM_freeN(tex->coba); if(tex->env) BKE_free_envmap(tex->env); if(tex->pd) BKE_free_pointdensity(tex->pd); if(tex->vd) BKE_free_voxeldata(tex->vd); BKE_free_animdata((struct ID *)tex); BKE_previewimg_free(&tex->preview); BKE_icon_delete((struct ID*)tex); tex->id.icon_id = 0; if(tex->nodetree) { ntreeFreeTree(tex->nodetree); MEM_freeN(tex->nodetree); } } /* ------------------------------------------------------------------------- */ void default_tex(Tex *tex) { PluginTex *pit; VarStruct *varstr; int a; tex->type= TEX_CLOUDS; tex->stype= 0; tex->flag= TEX_CHECKER_ODD; tex->imaflag= TEX_INTERPOL|TEX_MIPMAP|TEX_USEALPHA; tex->extend= TEX_REPEAT; tex->cropxmin= tex->cropymin= 0.0; tex->cropxmax= tex->cropymax= 1.0; tex->texfilter = TXF_EWA; tex->afmax = 8; tex->xrepeat= tex->yrepeat= 1; tex->fie_ima= 2; tex->sfra= 1; tex->frames= 0; tex->offset= 0; tex->noisesize= 0.25; tex->noisedepth= 2; tex->turbul= 5.0; tex->nabla= 0.025; // also in do_versions tex->bright= 1.0; tex->contrast= 1.0; tex->saturation= 1.0; tex->filtersize= 1.0; tex->rfac= 1.0; tex->gfac= 1.0; tex->bfac= 1.0; /* newnoise: init. */ tex->noisebasis = 0; tex->noisebasis2 = 0; /* musgrave */ tex->mg_H = 1.0; tex->mg_lacunarity = 2.0; tex->mg_octaves = 2.0; tex->mg_offset = 1.0; tex->mg_gain = 1.0; tex->ns_outscale = 1.0; /* distnoise */ tex->dist_amount = 1.0; /* voronoi */ tex->vn_w1 = 1.0; tex->vn_w2 = tex->vn_w3 = tex->vn_w4 = 0.0; tex->vn_mexp = 2.5; tex->vn_distm = 0; tex->vn_coltype = 0; if (tex->env) { tex->env->stype=ENV_ANIM; tex->env->clipsta=0.1; tex->env->clipend=100; tex->env->cuberes=600; tex->env->depth=0; } if (tex->pd) { tex->pd->radius = 0.3f; tex->pd->falloff_type = TEX_PD_FALLOFF_STD; } if (tex->vd) { tex->vd->resol[0] = tex->vd->resol[1] = tex->vd->resol[2] = 0; tex->vd->interp_type=TEX_VD_LINEAR; tex->vd->file_format=TEX_VD_SMOKE; } pit = tex->plugin; if (pit) { varstr= pit->varstr; if(varstr) { for(a=0; avars; a++, varstr++) { pit->data[a] = varstr->def; } } } tex->iuser.fie_ima= 2; tex->iuser.ok= 1; tex->iuser.frames= 100; tex->iuser.sfra= 1; tex->preview = NULL; } void tex_set_type(Tex *tex, int type) { switch(type) { case TEX_VOXELDATA: if (tex->vd == NULL) tex->vd = BKE_add_voxeldata(); break; case TEX_POINTDENSITY: if (tex->pd == NULL) tex->pd = BKE_add_pointdensity(); break; case TEX_ENVMAP: if (tex->env == NULL) tex->env = BKE_add_envmap(); break; } tex->type = type; } /* ------------------------------------------------------------------------- */ Tex *add_texture(const char *name) { Main *bmain= G.main; Tex *tex; tex= alloc_libblock(&bmain->tex, ID_TE, name); default_tex(tex); return tex; } /* ------------------------------------------------------------------------- */ void default_mtex(MTex *mtex) { mtex->texco= TEXCO_ORCO; mtex->mapto= MAP_COL; mtex->object= NULL; mtex->projx= PROJ_X; mtex->projy= PROJ_Y; mtex->projz= PROJ_Z; mtex->mapping= MTEX_FLAT; mtex->ofs[0]= 0.0; mtex->ofs[1]= 0.0; mtex->ofs[2]= 0.0; mtex->size[0]= 1.0; mtex->size[1]= 1.0; mtex->size[2]= 1.0; mtex->tex= NULL; /* MTEX_BUMP_FLIPPED is temporary before 2.61 release to prevent flipping normals when creating file in 2.60, opening it in 2.59, saving and opening in 2.60 again */ mtex->texflag= MTEX_3TAP_BUMP | MTEX_BUMP_OBJECTSPACE | MTEX_BUMP_FLIPPED; mtex->colormodel= 0; mtex->r= 1.0; mtex->g= 0.0; mtex->b= 1.0; mtex->k= 1.0; mtex->def_var= 1.0; mtex->blendtype= MTEX_BLEND; mtex->colfac= 1.0; mtex->norfac= 1.0; mtex->varfac= 1.0; mtex->dispfac=0.2; mtex->colspecfac= 1.0f; mtex->mirrfac= 1.0f; mtex->alphafac= 1.0f; mtex->difffac= 1.0f; mtex->specfac= 1.0f; mtex->emitfac= 1.0f; mtex->hardfac= 1.0f; mtex->raymirrfac= 1.0f; mtex->translfac= 1.0f; mtex->ambfac= 1.0f; mtex->colemitfac= 1.0f; mtex->colreflfac= 1.0f; mtex->coltransfac= 1.0f; mtex->densfac= 1.0f; mtex->scatterfac= 1.0f; mtex->reflfac= 1.0f; mtex->shadowfac= 1.0f; mtex->zenupfac= 1.0f; mtex->zendownfac= 1.0f; mtex->blendfac= 1.0f; mtex->timefac= 1.0f; mtex->lengthfac= 1.0f; mtex->clumpfac= 1.0f; mtex->kinkfac= 1.0f; mtex->roughfac= 1.0f; mtex->padensfac= 1.0f; mtex->lifefac= 1.0f; mtex->sizefac= 1.0f; mtex->ivelfac= 1.0f; mtex->dampfac= 1.0f; mtex->gravityfac= 1.0f; mtex->fieldfac= 1.0f; mtex->normapspace= MTEX_NSPACE_TANGENT; } /* ------------------------------------------------------------------------- */ MTex *add_mtex(void) { MTex *mtex; mtex= MEM_callocN(sizeof(MTex), "add_mtex"); default_mtex(mtex); return mtex; } /* slot -1 for first free ID */ MTex *add_mtex_id(ID *id, int slot) { MTex **mtex_ar; short act; give_active_mtex(id, &mtex_ar, &act); if(mtex_ar==NULL) { return NULL; } if(slot==-1) { /* find first free */ int i; for (i= 0; i < MAX_MTEX; i++) { if (!mtex_ar[i]) { slot= i; break; } } if(slot == -1) { return NULL; } } else { /* make sure slot is valid */ if(slot < 0 || slot >= MAX_MTEX) { return NULL; } } if (mtex_ar[slot]) { id_us_min((ID *)mtex_ar[slot]->tex); MEM_freeN(mtex_ar[slot]); mtex_ar[slot]= NULL; } mtex_ar[slot]= add_mtex(); return mtex_ar[slot]; } /* ------------------------------------------------------------------------- */ Tex *copy_texture(Tex *tex) { Tex *texn; texn= copy_libblock(&tex->id); if(texn->type==TEX_IMAGE) id_us_plus((ID *)texn->ima); else texn->ima= NULL; if(texn->plugin) { texn->plugin= MEM_dupallocN(texn->plugin); open_plugin_tex(texn->plugin); } if(texn->coba) texn->coba= MEM_dupallocN(texn->coba); if(texn->env) texn->env= BKE_copy_envmap(texn->env); if(texn->pd) texn->pd= BKE_copy_pointdensity(texn->pd); if(texn->vd) texn->vd= MEM_dupallocN(texn->vd); if(tex->preview) texn->preview = BKE_previewimg_copy(tex->preview); if(tex->nodetree) { if (tex->nodetree->execdata) { ntreeTexEndExecTree(tex->nodetree->execdata, 1); } texn->nodetree= ntreeCopyTree(tex->nodetree); } return texn; } /* texture copy without adding to main dbase */ Tex *localize_texture(Tex *tex) { Tex *texn; texn= copy_libblock(&tex->id); BLI_remlink(&G.main->tex, texn); /* image texture: free_texture also doesn't decrease */ if(texn->plugin) { texn->plugin= MEM_dupallocN(texn->plugin); open_plugin_tex(texn->plugin); } if(texn->coba) texn->coba= MEM_dupallocN(texn->coba); if(texn->env) { texn->env= BKE_copy_envmap(texn->env); id_us_min(&texn->env->ima->id); } if(texn->pd) texn->pd= BKE_copy_pointdensity(texn->pd); if(texn->vd) { texn->vd= MEM_dupallocN(texn->vd); if(texn->vd->dataset) texn->vd->dataset= MEM_dupallocN(texn->vd->dataset); } texn->preview = NULL; if(tex->nodetree) { texn->nodetree= ntreeLocalize(tex->nodetree); } return texn; } /* ------------------------------------------------------------------------- */ static void extern_local_texture(Tex *tex) { id_lib_extern((ID *)tex->ima); } void make_local_texture(Tex *tex) { Main *bmain= G.main; Material *ma; World *wrld; Lamp *la; Brush *br; ParticleSettings *pa; int a, is_local= FALSE, is_lib= FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ if(tex->id.lib==NULL) return; if(tex->id.us==1) { id_clear_lib_data(bmain, &tex->id); extern_local_texture(tex); return; } ma= bmain->mat.first; while(ma) { for(a=0; amtex[a] && ma->mtex[a]->tex==tex) { if(ma->id.lib) is_lib= TRUE; else is_local= TRUE; } } ma= ma->id.next; } la= bmain->lamp.first; while(la) { for(a=0; amtex[a] && la->mtex[a]->tex==tex) { if(la->id.lib) is_lib= TRUE; else is_local= TRUE; } } la= la->id.next; } wrld= bmain->world.first; while(wrld) { for(a=0; amtex[a] && wrld->mtex[a]->tex==tex) { if(wrld->id.lib) is_lib= TRUE; else is_local= TRUE; } } wrld= wrld->id.next; } br= bmain->brush.first; while(br) { if(br->mtex.tex==tex) { if(br->id.lib) is_lib= TRUE; else is_local= TRUE; } br= br->id.next; } pa= bmain->particle.first; while(pa) { for(a=0; amtex[a] && pa->mtex[a]->tex==tex) { if(pa->id.lib) is_lib= TRUE; else is_local= TRUE; } } pa= pa->id.next; } if(is_local && is_lib == FALSE) { id_clear_lib_data(bmain, &tex->id); extern_local_texture(tex); } else if(is_local && is_lib) { Tex *texn= copy_texture(tex); texn->id.us= 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, &texn->id); ma= bmain->mat.first; while(ma) { for(a=0; amtex[a] && ma->mtex[a]->tex==tex) { if(ma->id.lib==NULL) { ma->mtex[a]->tex= texn; texn->id.us++; tex->id.us--; } } } ma= ma->id.next; } la= bmain->lamp.first; while(la) { for(a=0; amtex[a] && la->mtex[a]->tex==tex) { if(la->id.lib==NULL) { la->mtex[a]->tex= texn; texn->id.us++; tex->id.us--; } } } la= la->id.next; } wrld= bmain->world.first; while(wrld) { for(a=0; amtex[a] && wrld->mtex[a]->tex==tex) { if(wrld->id.lib==NULL) { wrld->mtex[a]->tex= texn; texn->id.us++; tex->id.us--; } } } wrld= wrld->id.next; } br= bmain->brush.first; while(br) { if(br->mtex.tex==tex) { if(br->id.lib==NULL) { br->mtex.tex= texn; texn->id.us++; tex->id.us--; } } br= br->id.next; } pa= bmain->particle.first; while(pa) { for(a=0; amtex[a] && pa->mtex[a]->tex==tex) { if(pa->id.lib==NULL) { pa->mtex[a]->tex= texn; texn->id.us++; tex->id.us--; } } } pa= pa->id.next; } } } /* ------------------------------------------------------------------------- */ void autotexname(Tex *tex) { Main *bmain= G.main; char texstr[20][15]= {"None" , "Clouds" , "Wood", "Marble", "Magic" , "Blend", "Stucci", "Noise" , "Image", "Plugin", "EnvMap" , "Musgrave", "Voronoi", "DistNoise", "Point Density", "Voxel Data", "", "", "", ""}; Image *ima; char di[FILE_MAXDIR], fi[FILE_MAXFILE]; if(tex) { if(tex->use_nodes) { new_id(&bmain->tex, (ID *)tex, "Noddy"); } else if(tex->type==TEX_IMAGE) { ima= tex->ima; if(ima) { BLI_strncpy(di, ima->name, sizeof(di)); BLI_splitdirstring(di, fi); strcpy(di, "I."); strcat(di, fi); new_id(&bmain->tex, (ID *)tex, di); } else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]); } else if(tex->type==TEX_PLUGIN && tex->plugin) new_id(&bmain->tex, (ID *)tex, tex->plugin->pname); else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]); } } /* ------------------------------------------------------------------------- */ Tex *give_current_object_texture(Object *ob) { Material *ma, *node_ma; Tex *tex= NULL; if(ob==NULL) return NULL; if(ob->totcol==0 && !(ob->type==OB_LAMP)) return NULL; if(ob->type==OB_LAMP) { tex= give_current_lamp_texture(ob->data); } else { ma= give_current_material(ob, ob->actcol); if((node_ma=give_node_material(ma))) ma= node_ma; tex= give_current_material_texture(ma); } return tex; } Tex *give_current_lamp_texture(Lamp *la) { MTex *mtex= NULL; Tex *tex= NULL; if(la) { mtex= la->mtex[(int)(la->texact)]; if(mtex) tex= mtex->tex; } return tex; } void set_current_lamp_texture(Lamp *la, Tex *newtex) { int act= la->texact; if(la->mtex[act] && la->mtex[act]->tex) id_us_min(&la->mtex[act]->tex->id); if(newtex) { if(!la->mtex[act]) { la->mtex[act]= add_mtex(); la->mtex[act]->texco= TEXCO_GLOB; } la->mtex[act]->tex= newtex; id_us_plus(&newtex->id); } else if(la->mtex[act]) { MEM_freeN(la->mtex[act]); la->mtex[act]= NULL; } } bNode *give_current_material_texture_node(Material *ma) { if(ma && ma->use_nodes && ma->nodetree) return nodeGetActiveID(ma->nodetree, ID_TE); return NULL; } Tex *give_current_material_texture(Material *ma) { MTex *mtex= NULL; Tex *tex= NULL; bNode *node; if(ma && ma->use_nodes && ma->nodetree) { /* first check texture, then material, this works together with a hack that clears the active ID flag for textures on making a material node active */ node= nodeGetActiveID(ma->nodetree, ID_TE); if(node) { tex= (Tex *)node->id; ma= NULL; } } if(ma) { mtex= ma->mtex[(int)(ma->texact)]; if(mtex) tex= mtex->tex; } return tex; } int give_active_mtex(ID *id, MTex ***mtex_ar, short *act) { switch(GS(id->name)) { case ID_MA: *mtex_ar= ((Material *)id)->mtex; if(act) *act= (((Material *)id)->texact); break; case ID_WO: *mtex_ar= ((World *)id)->mtex; if(act) *act= (((World *)id)->texact); break; case ID_LA: *mtex_ar= ((Lamp *)id)->mtex; if(act) *act= (((Lamp *)id)->texact); break; case ID_PA: *mtex_ar= ((ParticleSettings *)id)->mtex; if(act) *act= (((ParticleSettings *)id)->texact); break; default: *mtex_ar = NULL; if(act) *act= 0; return FALSE; } return TRUE; } void set_active_mtex(ID *id, short act) { if(act<0) act= 0; else if(act>=MAX_MTEX) act= MAX_MTEX-1; switch(GS(id->name)) { case ID_MA: ((Material *)id)->texact= act; break; case ID_WO: ((World *)id)->texact= act; break; case ID_LA: ((Lamp *)id)->texact= act; break; case ID_PA: ((ParticleSettings *)id)->texact= act; break; } } void set_current_material_texture(Material *ma, Tex *newtex) { Tex *tex= NULL; bNode *node; if(ma && ma->use_nodes && ma->nodetree) { node= nodeGetActiveID(ma->nodetree, ID_TE); if(node) { tex= (Tex *)node->id; id_us_min(&tex->id); node->id= &newtex->id; id_us_plus(&newtex->id); ma= NULL; } } if(ma) { int act= (int)ma->texact; tex= (ma->mtex[act])? ma->mtex[act]->tex: NULL; id_us_min(&tex->id); if(newtex) { if(!ma->mtex[act]) ma->mtex[act]= add_mtex(); ma->mtex[act]->tex= newtex; id_us_plus(&newtex->id); } else if(ma->mtex[act]) { MEM_freeN(ma->mtex[act]); ma->mtex[act]= NULL; } } } int has_current_material_texture(Material *ma) { bNode *node; if(ma && ma->use_nodes && ma->nodetree) { node= nodeGetActiveID(ma->nodetree, ID_TE); if(node) return 1; } return (ma != NULL); } Tex *give_current_world_texture(World *world) { MTex *mtex= NULL; Tex *tex= NULL; if(!world) return NULL; mtex= world->mtex[(int)(world->texact)]; if(mtex) tex= mtex->tex; return tex; } void set_current_world_texture(World *wo, Tex *newtex) { int act= wo->texact; if(wo->mtex[act] && wo->mtex[act]->tex) id_us_min(&wo->mtex[act]->tex->id); if(newtex) { if(!wo->mtex[act]) { wo->mtex[act]= add_mtex(); wo->mtex[act]->texco= TEXCO_VIEW; } wo->mtex[act]->tex= newtex; id_us_plus(&newtex->id); } else if(wo->mtex[act]) { MEM_freeN(wo->mtex[act]); wo->mtex[act]= NULL; } } Tex *give_current_brush_texture(Brush *br) { return br->mtex.tex; } void set_current_brush_texture(Brush *br, Tex *newtex) { if(br->mtex.tex) id_us_min(&br->mtex.tex->id); if(newtex) { br->mtex.tex= newtex; id_us_plus(&newtex->id); } } Tex *give_current_particle_texture(ParticleSettings *part) { MTex *mtex= NULL; Tex *tex= NULL; if(!part) return NULL; mtex= part->mtex[(int)(part->texact)]; if(mtex) tex= mtex->tex; return tex; } void set_current_particle_texture(ParticleSettings *part, Tex *newtex) { int act= part->texact; if(part->mtex[act] && part->mtex[act]->tex) id_us_min(&part->mtex[act]->tex->id); if(newtex) { if(!part->mtex[act]) { part->mtex[act]= add_mtex(); part->mtex[act]->texco= TEXCO_ORCO; part->mtex[act]->blendtype= MTEX_MUL; } part->mtex[act]->tex= newtex; id_us_plus(&newtex->id); } else if(part->mtex[act]) { MEM_freeN(part->mtex[act]); part->mtex[act]= NULL; } } /* ------------------------------------------------------------------------- */ EnvMap *BKE_add_envmap(void) { EnvMap *env; env= MEM_callocN(sizeof(EnvMap), "envmap"); env->type= ENV_CUBE; env->stype= ENV_ANIM; env->clipsta= 0.1; env->clipend= 100.0; env->cuberes= 600; env->viewscale = 0.5; return env; } /* ------------------------------------------------------------------------- */ EnvMap *BKE_copy_envmap(EnvMap *env) { EnvMap *envn; int a; envn= MEM_dupallocN(env); envn->ok= 0; for(a=0; a<6; a++) envn->cube[a]= NULL; if(envn->ima) id_us_plus((ID *)envn->ima); return envn; } /* ------------------------------------------------------------------------- */ void BKE_free_envmapdata(EnvMap *env) { unsigned int part; for(part=0; part<6; part++) { if(env->cube[part]) IMB_freeImBuf(env->cube[part]); env->cube[part]= NULL; } env->ok= 0; } /* ------------------------------------------------------------------------- */ void BKE_free_envmap(EnvMap *env) { BKE_free_envmapdata(env); MEM_freeN(env); } /* ------------------------------------------------------------------------- */ PointDensity *BKE_add_pointdensity(void) { PointDensity *pd; pd= MEM_callocN(sizeof(PointDensity), "pointdensity"); pd->flag = 0; pd->radius = 0.3f; pd->falloff_type = TEX_PD_FALLOFF_STD; pd->falloff_softness = 2.0; pd->source = TEX_PD_PSYS; pd->point_tree = NULL; pd->point_data = NULL; pd->noise_size = 0.5f; pd->noise_depth = 1; pd->noise_fac = 1.0f; pd->noise_influence = TEX_PD_NOISE_STATIC; pd->coba = add_colorband(1); pd->speed_scale = 1.0f; pd->totpoints = 0; pd->object = NULL; pd->psys = 0; pd->psys_cache_space= TEX_PD_WORLDSPACE; pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1); pd->falloff_curve->preset = CURVE_PRESET_LINE; pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; curvemap_reset(pd->falloff_curve->cm, &pd->falloff_curve->clipr, pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE); curvemapping_changed(pd->falloff_curve, 0); return pd; } PointDensity *BKE_copy_pointdensity(PointDensity *pd) { PointDensity *pdn; pdn= MEM_dupallocN(pd); pdn->point_tree = NULL; pdn->point_data = NULL; if(pdn->coba) pdn->coba= MEM_dupallocN(pdn->coba); pdn->falloff_curve = curvemapping_copy(pdn->falloff_curve); /* can be NULL */ return pdn; } void BKE_free_pointdensitydata(PointDensity *pd) { if (pd->point_tree) { BLI_bvhtree_free(pd->point_tree); pd->point_tree = NULL; } if (pd->point_data) { MEM_freeN(pd->point_data); pd->point_data = NULL; } if(pd->coba) { MEM_freeN(pd->coba); pd->coba = NULL; } curvemapping_free(pd->falloff_curve); /* can be NULL */ } void BKE_free_pointdensity(PointDensity *pd) { BKE_free_pointdensitydata(pd); MEM_freeN(pd); } void BKE_free_voxeldatadata(struct VoxelData *vd) { if (vd->dataset) { MEM_freeN(vd->dataset); vd->dataset = NULL; } } void BKE_free_voxeldata(struct VoxelData *vd) { BKE_free_voxeldatadata(vd); MEM_freeN(vd); } struct VoxelData *BKE_add_voxeldata(void) { VoxelData *vd; vd= MEM_callocN(sizeof(struct VoxelData), "voxeldata"); vd->dataset = NULL; vd->resol[0] = vd->resol[1] = vd->resol[2] = 1; vd->interp_type= TEX_VD_LINEAR; vd->file_format= TEX_VD_SMOKE; vd->int_multiplier = 1.0; vd->extend = TEX_CLIP; vd->object = NULL; vd->cachedframe = -1; vd->ok = 0; return vd; } struct VoxelData *BKE_copy_voxeldata(struct VoxelData *vd) { VoxelData *vdn; vdn= MEM_dupallocN(vd); vdn->dataset = NULL; return vdn; } /* ------------------------------------------------------------------------- */ int BKE_texture_dependsOnTime(const struct Tex *texture) { if(texture->plugin) { // assume all plugins depend on time return 1; } else if( texture->ima && ELEM(texture->ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) { return 1; } else if(texture->adt) { // assume anything in adt means the texture is animated return 1; } else if(texture->type == TEX_NOISE) { // noise always varies with time return 1; } return 0; } /* ------------------------------------------------------------------------- */