/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2011 Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation, * Sergey Sharybin * Keir Mierle * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/tracking_detect.c * \ingroup bke * * This file contains blender-side implementation of feature detection. */ #include "DNA_gpencil_types.h" #include "DNA_movieclip_types.h" #include "DNA_object_types.h" /* SELECT */ #include "BLI_utildefines.h" #include "BKE_tracking.h" #include "IMB_imbuf_types.h" #include "libmv-capi.h" /* Check whether point is inside grease pencil stroke. */ static bool check_point_in_stroke(bGPDstroke *stroke, float x, float y) { int i, prev; int count = 0; bGPDspoint *points = stroke->points; /* Count intersections of horizontal ray coming from the point. * Point will be inside layer if and only if number of intersection * is uneven. * * Well, if layer has got self-intersections, this logic wouldn't * work, but such situation is crappy anyway. */ prev = stroke->totpoints - 1; for (i = 0; i < stroke->totpoints; i++) { if ((points[i].y < y && points[prev].y >= y) || (points[prev].y < y && points[i].y >= y)) { float fac = (y - points[i].y) / (points[prev].y - points[i].y); if (points[i].x + fac * (points[prev].x - points[i].x) < x) count++; } prev = i; } return (count % 2) ? true : false; } /* Check whether point is inside any stroke of grease pencil layer. */ static bool check_point_in_layer(bGPDlayer *layer, float x, float y) { bGPDframe *frame = layer->frames.first; while (frame) { bGPDstroke *stroke = frame->strokes.first; while (stroke) { if (check_point_in_stroke(stroke, x, y)) return true; stroke = stroke->next; } frame = frame->next; } return false; } /* Get features detected by libmv and create tracks on the clip for them. */ static void detect_retrieve_libmv_features(MovieTracking *tracking, ListBase *tracksbase, struct libmv_Features *features, int framenr, int width, int height, bGPDlayer *layer, bool place_outside_layer) { int a; a = libmv_countFeatures(features); while (a--) { MovieTrackingTrack *track; double x, y, size, score; bool ok = true; float xu, yu; libmv_getFeature(features, a, &x, &y, &score, &size); /* In Libmv integer coordinate points to pixel center, in blender * it's not. Need to add 0.5px offset to center. */ xu = (x + 0.5) / width; yu = (y + 0.5) / height; if (layer) ok = check_point_in_layer(layer, xu, yu) != place_outside_layer; if (ok) { track = BKE_tracking_track_add(tracking, tracksbase, xu, yu, framenr, width, height); track->flag |= SELECT; track->pat_flag |= SELECT; track->search_flag |= SELECT; } } } static void run_configured_detector(MovieTracking *tracking, ListBase *tracksbase, ImBuf *ibuf, int framenr, bGPDlayer *layer, bool place_outside_layer, libmv_DetectOptions *options) { struct libmv_Features *features = NULL; if (ibuf->rect_float) { features = libmv_detectFeaturesFloat(ibuf->rect_float, ibuf->x, ibuf->y, 4, options); } else if (ibuf->rect) { features = libmv_detectFeaturesByte((unsigned char *) ibuf->rect, ibuf->x, ibuf->y, 4, options); } if (features != NULL) { detect_retrieve_libmv_features(tracking, tracksbase, features, framenr, ibuf->x, ibuf->y, layer, place_outside_layer); libmv_featuresDestroy(features); } } /* Detect features using FAST detector */ void BKE_tracking_detect_fast(MovieTracking *tracking, ListBase *tracksbase, ImBuf *ibuf, int framenr, int margin, int min_trackness, int min_distance, bGPDlayer *layer, bool place_outside_layer) { libmv_DetectOptions options = {0}; options.detector = LIBMV_DETECTOR_FAST; options.margin = margin; options.min_distance = min_distance; options.fast_min_trackness = min_trackness; run_configured_detector(tracking, tracksbase, ibuf, framenr, layer, place_outside_layer, &options); } /* Detect features using Harris detector */ void BKE_tracking_detect_harris(MovieTracking *tracking, ListBase *tracksbase, ImBuf *ibuf, int framenr, int margin, float threshold, int min_distance, bGPDlayer *layer, bool place_outside_layer) { libmv_DetectOptions options = {0}; options.detector = LIBMV_DETECTOR_HARRIS; options.margin = margin; options.min_distance = min_distance; options.harris_threshold = threshold; run_configured_detector(tracking, tracksbase, ibuf, framenr, layer, place_outside_layer, &options); }