/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "BKE_type_conversions.hh" #include "DNA_meshdata_types.h" #include "FN_multi_function_builder.hh" #include "BLI_color.hh" #include "BLI_math_vector.hh" namespace blender::bke { using fn::MFDataType; template static void add_implicit_conversion(DataTypeConversions &conversions) { static const CPPType &from_type = CPPType::get(); static const CPPType &to_type = CPPType::get(); static const std::string conversion_name = from_type.name() + " to " + to_type.name(); static fn::CustomMF_SI_SO multi_function{ conversion_name.c_str(), /* Use lambda instead of passing #ConversionF directly, because otherwise the compiler won't * inline the function. */ [](const From &a) { return ConversionF(a); }, fn::CustomMF_presets::AllSpanOrSingle()}; static auto convert_single_to_initialized = [](const void *src, void *dst) { *(To *)dst = ConversionF(*(const From *)src); }; static auto convert_single_to_uninitialized = [](const void *src, void *dst) { new (dst) To(ConversionF(*(const From *)src)); }; conversions.add(fn::MFDataType::ForSingle(), fn::MFDataType::ForSingle(), multi_function, convert_single_to_initialized, convert_single_to_uninitialized); } static float2 float_to_float2(const float &a) { return float2(a); } static float3 float_to_float3(const float &a) { return float3(a); } static int32_t float_to_int(const float &a) { return int32_t(a); } static bool float_to_bool(const float &a) { return a > 0.0f; } static int8_t float_to_int8(const float &a) { return std::clamp( a, float(std::numeric_limits::min()), float(std::numeric_limits::max())); } static ColorGeometry4f float_to_color(const float &a) { return ColorGeometry4f(a, a, a, 1.0f); } static ColorGeometry4b float_to_byte_color(const float &a) { return float_to_color(a).encode(); } static float3 float2_to_float3(const float2 &a) { return float3(a.x, a.y, 0.0f); } static float float2_to_float(const float2 &a) { return (a.x + a.y) / 2.0f; } static int float2_to_int(const float2 &a) { return int32_t((a.x + a.y) / 2.0f); } static bool float2_to_bool(const float2 &a) { return !math::is_zero(a); } static int8_t float2_to_int8(const float2 &a) { return float_to_int8((a.x + a.y) / 2.0f); } static ColorGeometry4f float2_to_color(const float2 &a) { return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f); } static ColorGeometry4b float2_to_byte_color(const float2 &a) { return float2_to_color(a).encode(); } static bool float3_to_bool(const float3 &a) { return !math::is_zero(a); } static int8_t float3_to_int8(const float3 &a) { return float_to_int8((a.x + a.y + a.z) / 3.0f); } static float float3_to_float(const float3 &a) { return (a.x + a.y + a.z) / 3.0f; } static int float3_to_int(const float3 &a) { return int((a.x + a.y + a.z) / 3.0f); } static float2 float3_to_float2(const float3 &a) { return float2(a); } static ColorGeometry4f float3_to_color(const float3 &a) { return ColorGeometry4f(a.x, a.y, a.z, 1.0f); } static ColorGeometry4b float3_to_byte_color(const float3 &a) { return float3_to_color(a).encode(); } static bool int_to_bool(const int32_t &a) { return a > 0; } static int8_t int_to_int8(const int32_t &a) { return std::clamp( a, int(std::numeric_limits::min()), int(std::numeric_limits::max())); } static float int_to_float(const int32_t &a) { return float(a); } static float2 int_to_float2(const int32_t &a) { return float2(float(a)); } static float3 int_to_float3(const int32_t &a) { return float3(float(a)); } static ColorGeometry4f int_to_color(const int32_t &a) { return ColorGeometry4f(float(a), float(a), float(a), 1.0f); } static ColorGeometry4b int_to_byte_color(const int32_t &a) { return int_to_color(a).encode(); } static bool int8_to_bool(const int8_t &a) { return a > 0; } static int int8_to_int(const int8_t &a) { return int(a); } static float int8_to_float(const int8_t &a) { return float(a); } static float2 int8_to_float2(const int8_t &a) { return float2(float(a)); } static float3 int8_to_float3(const int8_t &a) { return float3(float(a)); } static ColorGeometry4f int8_to_color(const int8_t &a) { return ColorGeometry4f(float(a), float(a), float(a), 1.0f); } static ColorGeometry4b int8_to_byte_color(const int8_t &a) { return int8_to_color(a).encode(); } static float bool_to_float(const bool &a) { return bool(a); } static int8_t bool_to_int8(const bool &a) { return int8_t(a); } static int32_t bool_to_int(const bool &a) { return int32_t(a); } static float2 bool_to_float2(const bool &a) { return (a) ? float2(1.0f) : float2(0.0f); } static float3 bool_to_float3(const bool &a) { return (a) ? float3(1.0f) : float3(0.0f); } static ColorGeometry4f bool_to_color(const bool &a) { return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f); } static ColorGeometry4b bool_to_byte_color(const bool &a) { return bool_to_color(a).encode(); } static bool color_to_bool(const ColorGeometry4f &a) { return rgb_to_grayscale(a) > 0.0f; } static float color_to_float(const ColorGeometry4f &a) { return rgb_to_grayscale(a); } static int32_t color_to_int(const ColorGeometry4f &a) { return int(rgb_to_grayscale(a)); } static int8_t color_to_int8(const ColorGeometry4f &a) { return int_to_int8(color_to_int(a)); } static float2 color_to_float2(const ColorGeometry4f &a) { return float2(a.r, a.g); } static float3 color_to_float3(const ColorGeometry4f &a) { return float3(a.r, a.g, a.b); } static ColorGeometry4b color_to_byte_color(const ColorGeometry4f &a) { return a.encode(); } static bool byte_color_to_bool(const ColorGeometry4b &a) { return a.r > 0 || a.g > 0 || a.b > 0; } static float byte_color_to_float(const ColorGeometry4b &a) { return color_to_float(a.decode()); } static int32_t byte_color_to_int(const ColorGeometry4b &a) { return color_to_int(a.decode()); } static int8_t byte_color_to_int8(const ColorGeometry4b &a) { return color_to_int8(a.decode()); } static float2 byte_color_to_float2(const ColorGeometry4b &a) { return color_to_float2(a.decode()); } static float3 byte_color_to_float3(const ColorGeometry4b &a) { return color_to_float3(a.decode()); } static ColorGeometry4f byte_color_to_color(const ColorGeometry4b &a) { return a.decode(); } static DataTypeConversions create_implicit_conversions() { DataTypeConversions conversions; add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); return conversions; } const DataTypeConversions &get_implicit_type_conversions() { static const DataTypeConversions conversions = create_implicit_conversions(); return conversions; } void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type, const CPPType &to_type, const void *from_value, void *to_value) const { if (from_type == to_type) { from_type.copy_construct(from_value, to_value); return; } const ConversionFunctions *functions = this->get_conversion_functions( MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type)); BLI_assert(functions != nullptr); functions->convert_single_to_uninitialized(from_value, to_value); } static void call_convert_to_uninitialized_fn(const GVArray &from, const fn::MultiFunction &fn, const IndexMask mask, GMutableSpan to) { fn::MFParamsBuilder params{fn, from.size()}; params.add_readonly_single_input(from); params.add_uninitialized_single_output(to); fn::MFContextBuilder context; fn.call_auto(mask, params, context); } static void call_convert_to_uninitialized_fn(const GVArray &from, const fn::MultiFunction &fn, GMutableSpan to) { call_convert_to_uninitialized_fn(from, fn, IndexMask(from.size()), to); } void DataTypeConversions::convert_to_initialized_n(GSpan from_span, GMutableSpan to_span) const { const CPPType &from_type = from_span.type(); const CPPType &to_type = to_span.type(); BLI_assert(from_span.size() == to_span.size()); BLI_assert(this->is_convertible(from_type, to_type)); const fn::MultiFunction *fn = this->get_conversion_multi_function( MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type)); to_type.destruct_n(to_span.data(), to_span.size()); call_convert_to_uninitialized_fn(GVArray::ForSpan(from_span), *fn, to_span); } class GVArray_For_ConvertedGVArray : public GVArrayImpl { private: GVArray varray_; const CPPType &from_type_; ConversionFunctions old_to_new_conversions_; public: GVArray_For_ConvertedGVArray(GVArray varray, const CPPType &to_type, const DataTypeConversions &conversions) : GVArrayImpl(to_type, varray.size()), varray_(std::move(varray)), from_type_(varray_.type()) { old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type); } private: void get(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_initialized(buffer, r_value); from_type_.destruct(buffer); } void get_to_uninitialized(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value); from_type_.destruct(buffer); } void materialize(const IndexMask mask, void *dst) const override { type_->destruct_n(dst, mask.min_array_size()); this->materialize_to_uninitialized(mask, dst); } void materialize_to_uninitialized(const IndexMask mask, void *dst) const override { call_convert_to_uninitialized_fn(varray_, *old_to_new_conversions_.multi_function, mask, {this->type(), dst, mask.min_array_size()}); } }; class GVMutableArray_For_ConvertedGVMutableArray : public GVMutableArrayImpl { private: GVMutableArray varray_; const CPPType &from_type_; ConversionFunctions old_to_new_conversions_; ConversionFunctions new_to_old_conversions_; public: GVMutableArray_For_ConvertedGVMutableArray(GVMutableArray varray, const CPPType &to_type, const DataTypeConversions &conversions) : GVMutableArrayImpl(to_type, varray.size()), varray_(std::move(varray)), from_type_(varray_.type()) { old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type); new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_); } private: void get(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_initialized(buffer, r_value); from_type_.destruct(buffer); } void get_to_uninitialized(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value); from_type_.destruct(buffer); } void set_by_move(const int64_t index, void *value) override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); new_to_old_conversions_.convert_single_to_uninitialized(value, buffer); varray_.set_by_relocate(index, buffer); } void materialize(const IndexMask mask, void *dst) const override { type_->destruct_n(dst, mask.min_array_size()); this->materialize_to_uninitialized(mask, dst); } void materialize_to_uninitialized(const IndexMask mask, void *dst) const override { call_convert_to_uninitialized_fn(varray_, *old_to_new_conversions_.multi_function, mask, {this->type(), dst, mask.min_array_size()}); } }; GVArray DataTypeConversions::try_convert(GVArray varray, const CPPType &to_type) const { const CPPType &from_type = varray.type(); if (from_type == to_type) { return varray; } if (!this->is_convertible(from_type, to_type)) { return {}; } return GVArray::For(std::move(varray), to_type, *this); } GVMutableArray DataTypeConversions::try_convert(GVMutableArray varray, const CPPType &to_type) const { const CPPType &from_type = varray.type(); if (from_type == to_type) { return varray; } if (!this->is_convertible(from_type, to_type)) { return {}; } return GVMutableArray::For( std::move(varray), to_type, *this); } fn::GField DataTypeConversions::try_convert(fn::GField field, const CPPType &to_type) const { const CPPType &from_type = field.cpp_type(); if (from_type == to_type) { return field; } if (!this->is_convertible(from_type, to_type)) { return {}; } const fn::MultiFunction &fn = *this->get_conversion_multi_function( fn::MFDataType::ForSingle(from_type), fn::MFDataType::ForSingle(to_type)); return {std::make_shared(fn, Vector{std::move(field)})}; } } // namespace blender::bke