/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "BKE_type_conversions.hh" #include "FN_multi_function_builder.hh" #include "BLI_color.hh" #include "BLI_math_vec_types.hh" namespace blender::bke { using fn::MFDataType; template static void add_implicit_conversion(DataTypeConversions &conversions) { static const CPPType &from_type = CPPType::get(); static const CPPType &to_type = CPPType::get(); static const std::string conversion_name = from_type.name() + " to " + to_type.name(); static fn::CustomMF_SI_SO multi_function{conversion_name.c_str(), ConversionF}; static auto convert_single_to_initialized = [](const void *src, void *dst) { *(To *)dst = ConversionF(*(const From *)src); }; static auto convert_single_to_uninitialized = [](const void *src, void *dst) { new (dst) To(ConversionF(*(const From *)src)); }; conversions.add(fn::MFDataType::ForSingle(), fn::MFDataType::ForSingle(), multi_function, convert_single_to_initialized, convert_single_to_uninitialized); } static float2 float_to_float2(const float &a) { return float2(a); } static float3 float_to_float3(const float &a) { return float3(a); } static int32_t float_to_int(const float &a) { return (int32_t)a; } static bool float_to_bool(const float &a) { return a > 0.0f; } static ColorGeometry4f float_to_color(const float &a) { return ColorGeometry4f(a, a, a, 1.0f); } static float3 float2_to_float3(const float2 &a) { return float3(a.x, a.y, 0.0f); } static float float2_to_float(const float2 &a) { return (a.x + a.y) / 2.0f; } static int float2_to_int(const float2 &a) { return (int32_t)((a.x + a.y) / 2.0f); } static bool float2_to_bool(const float2 &a) { return !is_zero_v2(a); } static ColorGeometry4f float2_to_color(const float2 &a) { return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f); } static bool float3_to_bool(const float3 &a) { return !is_zero_v3(a); } static float float3_to_float(const float3 &a) { return (a.x + a.y + a.z) / 3.0f; } static int float3_to_int(const float3 &a) { return (int)((a.x + a.y + a.z) / 3.0f); } static float2 float3_to_float2(const float3 &a) { return float2(a); } static ColorGeometry4f float3_to_color(const float3 &a) { return ColorGeometry4f(a.x, a.y, a.z, 1.0f); } static bool int_to_bool(const int32_t &a) { return a > 0; } static float int_to_float(const int32_t &a) { return (float)a; } static float2 int_to_float2(const int32_t &a) { return float2((float)a); } static float3 int_to_float3(const int32_t &a) { return float3((float)a); } static ColorGeometry4f int_to_color(const int32_t &a) { return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f); } static float bool_to_float(const bool &a) { return (bool)a; } static int32_t bool_to_int(const bool &a) { return (int32_t)a; } static float2 bool_to_float2(const bool &a) { return (a) ? float2(1.0f) : float2(0.0f); } static float3 bool_to_float3(const bool &a) { return (a) ? float3(1.0f) : float3(0.0f); } static ColorGeometry4f bool_to_color(const bool &a) { return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f); } static bool color_to_bool(const ColorGeometry4f &a) { return rgb_to_grayscale(a) > 0.0f; } static float color_to_float(const ColorGeometry4f &a) { return rgb_to_grayscale(a); } static int32_t color_to_int(const ColorGeometry4f &a) { return (int)rgb_to_grayscale(a); } static float2 color_to_float2(const ColorGeometry4f &a) { return float2(a.r, a.g); } static float3 color_to_float3(const ColorGeometry4f &a) { return float3(a.r, a.g, a.b); } static DataTypeConversions create_implicit_conversions() { DataTypeConversions conversions; add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); add_implicit_conversion(conversions); return conversions; } const DataTypeConversions &get_implicit_type_conversions() { static const DataTypeConversions conversions = create_implicit_conversions(); return conversions; } void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type, const CPPType &to_type, const void *from_value, void *to_value) const { if (from_type == to_type) { from_type.copy_construct(from_value, to_value); return; } const ConversionFunctions *functions = this->get_conversion_functions( MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type)); BLI_assert(functions != nullptr); functions->convert_single_to_uninitialized(from_value, to_value); } void DataTypeConversions::convert_to_initialized_n(fn::GSpan from_span, fn::GMutableSpan to_span) const { const CPPType &from_type = from_span.type(); const CPPType &to_type = to_span.type(); BLI_assert(from_span.size() == to_span.size()); BLI_assert(this->is_convertible(from_type, to_type)); const fn::MultiFunction *fn = this->get_conversion_multi_function( MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type)); fn::MFParamsBuilder params{*fn, from_span.size()}; params.add_readonly_single_input(from_span); to_type.destruct_n(to_span.data(), to_span.size()); params.add_uninitialized_single_output(to_span); fn::MFContextBuilder context; fn->call_auto(IndexRange(from_span.size()), params, context); } class GVArray_For_ConvertedGVArray : public fn::GVArrayImpl { private: fn::GVArray varray_; const CPPType &from_type_; ConversionFunctions old_to_new_conversions_; public: GVArray_For_ConvertedGVArray(fn::GVArray varray, const CPPType &to_type, const DataTypeConversions &conversions) : fn::GVArrayImpl(to_type, varray.size()), varray_(std::move(varray)), from_type_(varray_.type()) { old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type); } private: void get(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_initialized(buffer, r_value); from_type_.destruct(buffer); } void get_to_uninitialized(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value); from_type_.destruct(buffer); } }; class GVMutableArray_For_ConvertedGVMutableArray : public fn::GVMutableArrayImpl { private: fn::GVMutableArray varray_; const CPPType &from_type_; ConversionFunctions old_to_new_conversions_; ConversionFunctions new_to_old_conversions_; public: GVMutableArray_For_ConvertedGVMutableArray(fn::GVMutableArray varray, const CPPType &to_type, const DataTypeConversions &conversions) : fn::GVMutableArrayImpl(to_type, varray.size()), varray_(std::move(varray)), from_type_(varray_.type()) { old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type); new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_); } private: void get(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_initialized(buffer, r_value); from_type_.destruct(buffer); } void get_to_uninitialized(const int64_t index, void *r_value) const override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); varray_.get(index, buffer); old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value); from_type_.destruct(buffer); } void set_by_move(const int64_t index, void *value) override { BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer); new_to_old_conversions_.convert_single_to_uninitialized(value, buffer); varray_.set_by_relocate(index, buffer); } }; fn::GVArray DataTypeConversions::try_convert(fn::GVArray varray, const CPPType &to_type) const { const CPPType &from_type = varray.type(); if (from_type == to_type) { return varray; } if (!this->is_convertible(from_type, to_type)) { return {}; } return fn::GVArray::For(std::move(varray), to_type, *this); } fn::GVMutableArray DataTypeConversions::try_convert(fn::GVMutableArray varray, const CPPType &to_type) const { const CPPType &from_type = varray.type(); if (from_type == to_type) { return varray; } if (!this->is_convertible(from_type, to_type)) { return {}; } return fn::GVMutableArray::For( std::move(varray), to_type, *this); } } // namespace blender::bke