/* world.c * * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/intern/world.c * \ingroup bke */ #include #include #include "MEM_guardedalloc.h" #include "DNA_world_types.h" #include "DNA_scene_types.h" #include "DNA_texture_types.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "BKE_world.h" #include "BKE_library.h" #include "BKE_animsys.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_icons.h" void free_world(World *wrld) { MTex *mtex; int a; for(a=0; amtex[a]; if(mtex && mtex->tex) mtex->tex->id.us--; if(mtex) MEM_freeN(mtex); } BKE_previewimg_free(&wrld->preview); BKE_free_animdata((ID *)wrld); BKE_icon_delete((struct ID*)wrld); wrld->id.icon_id = 0; } World *add_world(const char *name) { Main *bmain= G.main; World *wrld; wrld= alloc_libblock(&bmain->world, ID_WO, name); wrld->horr= 0.05f; wrld->horg= 0.05f; wrld->horb= 0.05f; wrld->zenr= 0.01f; wrld->zeng= 0.01f; wrld->zenb= 0.01f; wrld->skytype= 0; wrld->stardist= 15.0f; wrld->starsize= 2.0f; wrld->exp= 0.0f; wrld->exposure=wrld->range= 1.0f; wrld->aodist= 10.0f; wrld->aosamp= 5; wrld->aoenergy= 1.0f; wrld->ao_env_energy= 1.0f; wrld->ao_indirect_energy= 1.0f; wrld->ao_indirect_bounces= 1; wrld->aobias= 0.05f; wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; wrld->ao_approx_error= 0.25f; wrld->preview = NULL; wrld->miststa = 5.0f; wrld->mistdist = 25.0f; return wrld; } World *copy_world(World *wrld) { World *wrldn; int a; wrldn= copy_libblock(wrld); for(a=0; amtex[a]) { wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copy_world"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); id_us_plus((ID *)wrldn->mtex[a]->tex); } } if(wrld->preview) wrldn->preview = BKE_previewimg_copy(wrld->preview); return wrldn; } World *localize_world(World *wrld) { World *wrldn; int a; wrldn= copy_libblock(wrld); BLI_remlink(&G.main->world, wrldn); for(a=0; amtex[a]) { wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "localize_world"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); /* free world decrements */ id_us_plus((ID *)wrldn->mtex[a]->tex); } } wrldn->preview= NULL; return wrldn; } void make_local_world(World *wrld) { Main *bmain= G.main; Scene *sce; int local=0, lib=0; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ if(wrld->id.lib==NULL) return; if(wrld->id.us==1) { wrld->id.lib= NULL; wrld->id.flag= LIB_LOCAL; new_id(NULL, (ID *)wrld, NULL); return; } for(sce= bmain->scene.first; sce && ELEM(0, lib, local); sce= sce->id.next) { if(sce->world == wrld) { if(sce->id.lib) lib= 1; else local= 1; } } if(local && lib==0) { wrld->id.lib= NULL; wrld->id.flag= LIB_LOCAL; new_id(NULL, (ID *)wrld, NULL); } else if(local && lib) { World *wrldn= copy_world(wrld); wrldn->id.us= 0; for(sce= bmain->scene.first; sce; sce= sce->id.next) { if(sce->world == wrld) { if(sce->id.lib==NULL) { sce->world= wrldn; wrldn->id.us++; wrld->id.us--; } } } } }