/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2001-2002 NaN Holding BV. All rights reserved. */ /** \file * \ingroup bke */ #include #include #include #include "MEM_guardedalloc.h" /* Allow using deprecated functionality for .blend file I/O. */ #define DNA_DEPRECATED_ALLOW #include "DNA_defaults.h" #include "DNA_scene_types.h" #include "DNA_texture_types.h" #include "DNA_world_types.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "BKE_anim_data.h" #include "BKE_icons.h" #include "BKE_idtype.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_world.h" #include "BLT_translation.h" #include "DRW_engine.h" #include "DEG_depsgraph.h" #include "GPU_material.h" #include "BLO_read_write.h" /** Free (or release) any data used by this world (does not free the world itself). */ static void world_free_data(ID *id) { World *wrld = (World *)id; DRW_drawdata_free(id); /* is no lib link block, but world extension */ if (wrld->nodetree) { ntreeFreeEmbeddedTree(wrld->nodetree); MEM_freeN(wrld->nodetree); wrld->nodetree = NULL; } GPU_material_free(&wrld->gpumaterial); BKE_icon_id_delete((struct ID *)wrld); BKE_previewimg_free(&wrld->preview); MEM_SAFE_FREE(wrld->lightgroup); } static void world_init_data(ID *id) { World *wrld = (World *)id; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wrld, id)); MEMCPY_STRUCT_AFTER(wrld, DNA_struct_default_get(World), id); } /** * Only copy internal data of World ID from source * to already allocated/initialized destination. * You probably never want to use that directly, * use #BKE_id_copy or #BKE_id_copy_ex for typical needs. * * WARNING! This function will not handle ID user count! * * \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more). */ static void world_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag) { World *wrld_dst = (World *)id_dst; const World *wrld_src = (const World *)id_src; const bool is_localized = (flag & LIB_ID_CREATE_LOCAL) != 0; /* We always need allocation of our private ID data. */ const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE; if (wrld_src->nodetree) { if (is_localized) { wrld_dst->nodetree = ntreeLocalize(wrld_src->nodetree); } else { BKE_id_copy_ex( bmain, (ID *)wrld_src->nodetree, (ID **)&wrld_dst->nodetree, flag_private_id_data); } wrld_dst->nodetree->owner_id = &wrld_dst->id; } BLI_listbase_clear(&wrld_dst->gpumaterial); BLI_listbase_clear((ListBase *)&wrld_dst->drawdata); if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { BKE_previewimg_id_copy(&wrld_dst->id, &wrld_src->id); } else { wrld_dst->preview = NULL; } if (wrld_src->lightgroup) { wrld_dst->lightgroup = (LightgroupMembership *)MEM_dupallocN(wrld_src->lightgroup); } } static void world_foreach_id(ID *id, LibraryForeachIDData *data) { World *world = (World *)id; if (world->nodetree) { /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL( data, BKE_library_foreach_ID_embedded(data, (ID **)&world->nodetree)); } } static void world_blend_write(BlendWriter *writer, ID *id, const void *id_address) { World *wrld = (World *)id; /* Clean up, important in undo case to reduce false detection of changed datablocks. */ BLI_listbase_clear(&wrld->gpumaterial); /* write LibData */ BLO_write_id_struct(writer, World, id_address, &wrld->id); BKE_id_blend_write(writer, &wrld->id); if (wrld->adt) { BKE_animdata_blend_write(writer, wrld->adt); } /* nodetree is integral part of world, no libdata */ if (wrld->nodetree) { BLO_write_struct(writer, bNodeTree, wrld->nodetree); ntreeBlendWrite(writer, wrld->nodetree); } BKE_previewimg_blend_write(writer, wrld->preview); if (wrld->lightgroup) { BLO_write_struct(writer, LightgroupMembership, wrld->lightgroup); } } static void world_blend_read_data(BlendDataReader *reader, ID *id) { World *wrld = (World *)id; BLO_read_data_address(reader, &wrld->adt); BKE_animdata_blend_read_data(reader, wrld->adt); BLO_read_data_address(reader, &wrld->preview); BKE_previewimg_blend_read(reader, wrld->preview); BLI_listbase_clear(&wrld->gpumaterial); BLO_read_data_address(reader, &wrld->lightgroup); } static void world_blend_read_lib(BlendLibReader *reader, ID *id) { World *wrld = (World *)id; BLO_read_id_address(reader, wrld->id.lib, &wrld->ipo); /* XXX deprecated, old animation system */ } static void world_blend_read_expand(BlendExpander *expander, ID *id) { World *wrld = (World *)id; BLO_expand(expander, wrld->ipo); /* XXX deprecated, old animation system */ } IDTypeInfo IDType_ID_WO = { .id_code = ID_WO, .id_filter = FILTER_ID_WO, .main_listbase_index = INDEX_ID_WO, .struct_size = sizeof(World), .name = "World", .name_plural = "worlds", .translation_context = BLT_I18NCONTEXT_ID_WORLD, .flags = IDTYPE_FLAGS_APPEND_IS_REUSABLE, .asset_type_info = NULL, .init_data = world_init_data, .copy_data = world_copy_data, .free_data = world_free_data, .make_local = NULL, .foreach_id = world_foreach_id, .foreach_cache = NULL, .foreach_path = NULL, .owner_pointer_get = NULL, .blend_write = world_blend_write, .blend_read_data = world_blend_read_data, .blend_read_lib = world_blend_read_lib, .blend_read_expand = world_blend_read_expand, .blend_read_undo_preserve = NULL, .lib_override_apply_post = NULL, }; World *BKE_world_add(Main *bmain, const char *name) { World *wrld; wrld = BKE_id_new(bmain, ID_WO, name); return wrld; } void BKE_world_eval(struct Depsgraph *depsgraph, World *world) { DEG_debug_print_eval(depsgraph, __func__, world->id.name, world); GPU_material_free(&world->gpumaterial); }