/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup bli * \brief Efficient in-memory storage of multiple similar arrays. */ #ifdef __cplusplus extern "C" { #endif typedef struct BArrayState BArrayState; typedef struct BArrayStore BArrayStore; /** * Create a new array store, which can store any number of arrays * as long as their stride matches. * * \param stride: `sizeof()` each element, * * \note while a stride of `1` will always work, * its less efficient since duplicate chunks of memory will be searched * at positions unaligned with the array data. * * \param chunk_count: Number of elements to split each chunk into. * - A small value increases the ability to de-duplicate chunks, * but adds overhead by increasing the number of chunks to look up when searching for duplicates, * as well as some overhead constructing the original array again, with more calls to `memcpy`. * - Larger values reduce the *book keeping* overhead, * but increase the chance a small, * isolated change will cause a larger amount of data to be duplicated. * * \return A new array store, to be freed with #BLI_array_store_destroy. */ BArrayStore *BLI_array_store_create(unsigned int stride, unsigned int chunk_count); /** * Free the #BArrayStore, including all states and chunks. */ void BLI_array_store_destroy(BArrayStore *bs); /** * Clear all contents, allowing reuse of \a bs. */ void BLI_array_store_clear(BArrayStore *bs); /** * Find the memory used by all states (expanded & real). * * \return the total amount of memory that would be used by getting the arrays for all states. */ size_t BLI_array_store_calc_size_expanded_get(const BArrayStore *bs); /** * \return the amount of memory used by all #BChunk.data * (duplicate chunks are only counted once). */ size_t BLI_array_store_calc_size_compacted_get(const BArrayStore *bs); /** * \param data: Data used to create * \param state_reference: The state to use as a reference when adding the new state, * typically this is the previous state, * however it can be any previously created state from this \a bs. * * \return The new state, * which is used by the caller as a handle to get back the contents of \a data. * This may be removed using #BLI_array_store_state_remove, * otherwise it will be removed with #BLI_array_store_destroy. */ BArrayState *BLI_array_store_state_add(BArrayStore *bs, const void *data, size_t data_len, const BArrayState *state_reference); /** * Remove a state and free any unused #BChunk data. * * The states can be freed in any order. */ void BLI_array_store_state_remove(BArrayStore *bs, BArrayState *state); /** * \return the expanded size of the array, * use this to know how much memory to allocate #BLI_array_store_state_data_get's argument. */ size_t BLI_array_store_state_size_get(BArrayState *state); /** * Fill in existing allocated memory with the contents of \a state. */ void BLI_array_store_state_data_get(BArrayState *state, void *data); /** * Allocate an array for \a state and return it. */ void *BLI_array_store_state_data_get_alloc(BArrayState *state, size_t *r_data_len); /** * \note Only for tests. */ bool BLI_array_store_is_valid(BArrayStore *bs); #ifdef __cplusplus } #endif