/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung * All rights reserved. * * Contributor(s): Joshua Leung (original author) * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BLI_DLRB_TREE_H #define BLI_DLRB_TREE_H /* Double-Linked Red-Black Tree Implementation: * * This is simply a Red-Black Tree implementation whose nodes can later * be arranged + retrieved as elements in a Double-Linked list (i.e. ListBase). * The Red-Black Tree implementation is based on the methods defined by Wikipedia. */ /* ********************************************** */ /* Data Types and Type Defines */ /* Base Structs --------------------------------- */ /* Basic Layout for a Node */ typedef struct DLRBT_Node { /* ListBase capabilities */ struct DLRBT_Node *next, *prev; /* Tree Associativity settings */ struct DLRBT_Node *left, *right; struct DLRBT_Node *parent; char tree_col; /* ... for nice alignment, next item should usually be a char too... */ } DLRBT_Node; /* Red/Black defines for tree_col */ enum eDLRBT_Colors { DLRBT_BLACK= 0, DLRBT_RED, }; /* -------- */ /* The Tree Data */ typedef struct DLRBT_Tree { /* ListBase capabilities */ void *first, *last; /* these should be based on DLRBT_Node-s */ /* Root Node */ void *root; /* this should be based on DLRBT_Node-s */ } DLRBT_Tree; /* ********************************************** */ /* Public API */ /* Create a new tree, and initialise as necessary */ DLRBT_Tree *BLI_dlrbTree_new(void); /* Initialises some given trees */ void BLI_dlrbTree_init(DLRBT_Tree *tree); /* Free some tree */ void BLI_dlrbTree_free(DLRBT_Tree *tree); /* Make sure the tree's Double-Linked list representation is valid */ void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree); /* Balance the tree after the given element has been added to it * (using custom code, in the Binary Tree way). */ void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node); /* Remove the given element from the tree and balance again */ // FIXME: this is not implemented yet... void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node); /* ********************************************** */ #endif // BLI_DLRB_TREE_H