/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2012 Blender Foundation. All rights reserved. */ #pragma once /** \file * \ingroup bli */ #ifdef __cplusplus extern "C" { #endif void BLI_bicubic_interpolation_fl( const float *buffer, float *output, int width, int height, int components, float u, float v); void BLI_bicubic_interpolation_char(const unsigned char *buffer, unsigned char *output, int width, int height, int components, float u, float v); void BLI_bilinear_interpolation_fl( const float *buffer, float *output, int width, int height, int components, float u, float v); void BLI_bilinear_interpolation_char(const unsigned char *buffer, unsigned char *output, int width, int height, int components, float u, float v); void BLI_bilinear_interpolation_wrap_fl(const float *buffer, float *output, int width, int height, int components, float u, float v, bool wrap_x, bool wrap_y); void BLI_bilinear_interpolation_wrap_char(const unsigned char *buffer, unsigned char *output, int width, int height, int components, float u, float v, bool wrap_x, bool wrap_y); #define EWA_MAXIDX 255 extern const float EWA_WTS[EWA_MAXIDX + 1]; typedef void (*ewa_filter_read_pixel_cb)(void *userdata, int x, int y, float result[4]); void BLI_ewa_imp2radangle( float A, float B, float C, float F, float *a, float *b, float *th, float *ecc); /** * TODO(sergey): Consider making this function inlined, so the pixel read callback * could also be inlined in order to avoid per-pixel function calls. */ void BLI_ewa_filter(int width, int height, bool intpol, bool use_alpha, const float uv[2], const float du[2], const float dv[2], ewa_filter_read_pixel_cb read_pixel_cb, void *userdata, float result[4]); #ifdef __cplusplus } #endif