/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: some of this file. */ #pragma once /** \file * \ingroup bli */ #include "BLI_compiler_attrs.h" #include "BLI_sys_types.h" #ifdef __cplusplus extern "C" { #endif /********************************* Init **************************************/ void zero_m2(float m[2][2]); void zero_m3(float m[3][3]); void zero_m4(float m[4][4]); void unit_m2(float m[2][2]); void unit_m3(float m[3][3]); void unit_m4(float m[4][4]); void unit_m4_db(double m[4][4]); void copy_m2_m2(float m1[2][2], const float m2[2][2]); void copy_m3_m3(float m1[3][3], const float m2[3][3]); void copy_m4_m4(float m1[4][4], const float m2[4][4]); void copy_m3_m4(float m1[3][3], const float m2[4][4]); void copy_m4_m3(float m1[4][4], const float m2[3][3]); void copy_m3_m2(float m1[3][3], const float m2[2][2]); void copy_m4_m2(float m1[4][4], const float m2[2][2]); void copy_m4_m4_db(double m1[4][4], const double m2[4][4]); /* double->float */ void copy_m3_m3d(float m1[3][3], const double m2[3][3]); /* float->double */ void copy_m4d_m4(double m1[4][4], const float m2[4][4]); void swap_m3m3(float m1[3][3], float m2[3][3]); void swap_m4m4(float m1[4][4], float m2[4][4]); /* Build index shuffle matrix */ void shuffle_m4(float R[4][4], const int index[4]); /******************************** Arithmetic *********************************/ void add_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]); void add_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]); void madd_m3_m3m3fl(float R[3][3], const float A[3][3], const float B[3][3], const float f); void madd_m4_m4m4fl(float R[4][4], const float A[4][4], const float B[4][4], const float f); void sub_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]); void sub_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]); void mul_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]); void mul_m4_m3m4(float R[4][4], const float A[3][3], const float B[4][4]); void mul_m4_m4m3(float R[4][4], const float A[4][4], const float B[3][3]); void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]); void mul_m3_m3m4(float R[3][3], const float A[3][3], const float B[4][4]); void mul_m3_m4m3(float R[3][3], const float A[4][4], const float B[3][3]); void mul_m3_m4m4(float R[3][3], const float A[4][4], const float B[4][4]); /* special matrix multiplies * uniq: R <-- AB, R is neither A nor B * pre: R <-- AR * post: R <-- RB */ void mul_m3_m3m3_uniq(float R[3][3], const float A[3][3], const float B[3][3]); void mul_m3_m3_pre(float R[3][3], const float A[3][3]); void mul_m3_m3_post(float R[3][3], const float B[3][3]); void mul_m4_m4m4_uniq(float R[4][4], const float A[4][4], const float B[4][4]); void mul_m4_m4m4_db_uniq(double R[4][4], const double A[4][4], const double B[4][4]); void mul_m4db_m4db_m4fl_uniq(double R[4][4], const double A[4][4], const float B[4][4]); void mul_m4_m4_pre(float R[4][4], const float A[4][4]); void mul_m4_m4_post(float R[4][4], const float B[4][4]); /* mul_m3_series */ void _va_mul_m3_series_3(float R[3][3], const float M1[3][3], const float M2[3][3]) ATTR_NONNULL(); void _va_mul_m3_series_4(float R[3][3], const float M1[3][3], const float M2[3][3], const float M3[3][3]) ATTR_NONNULL(); void _va_mul_m3_series_5(float R[3][3], const float M1[3][3], const float M2[3][3], const float M3[3][3], const float M4[3][3]) ATTR_NONNULL(); void _va_mul_m3_series_6(float R[3][3], const float M1[3][3], const float M2[3][3], const float M3[3][3], const float M4[3][3], const float M5[3][3]) ATTR_NONNULL(); void _va_mul_m3_series_7(float R[3][3], const float M1[3][3], const float M2[3][3], const float M3[3][3], const float M4[3][3], const float M5[3][3], const float M6[3][3]) ATTR_NONNULL(); void _va_mul_m3_series_8(float R[3][3], const float M1[3][3], const float M2[3][3], const float M3[3][3], const float M4[3][3], const float M5[3][3], const float M6[3][3], const float M7[3][3]) ATTR_NONNULL(); void _va_mul_m3_series_9(float R[3][3], const float M1[3][3], const float M2[3][3], const float M3[3][3], const float M4[3][3], const float M5[3][3], const float M6[3][3], const float M7[3][3], const float M8[3][3]) ATTR_NONNULL(); /* mul_m4_series */ void _va_mul_m4_series_3(float R[4][4], const float M1[4][4], const float M2[4][4]) ATTR_NONNULL(); void _va_mul_m4_series_4(float R[4][4], const float M1[4][4], const float M2[4][4], const float M3[4][4]) ATTR_NONNULL(); void _va_mul_m4_series_5(float R[4][4], const float M1[4][4], const float M2[4][4], const float M3[4][4], const float M4[4][4]) ATTR_NONNULL(); void _va_mul_m4_series_6(float R[4][4], const float M1[4][4], const float M2[4][4], const float M3[4][4], const float M4[4][4], const float M5[4][4]) ATTR_NONNULL(); void _va_mul_m4_series_7(float R[4][4], const float M1[4][4], const float M2[4][4], const float M3[4][4], const float M4[4][4], const float M5[4][4], const float M6[4][4]) ATTR_NONNULL(); void _va_mul_m4_series_8(float R[4][4], const float M1[4][4], const float M2[4][4], const float M3[4][4], const float M4[4][4], const float M5[4][4], const float M6[4][4], const float M7[4][4]) ATTR_NONNULL(); void _va_mul_m4_series_9(float R[4][4], const float M1[4][4], const float M2[4][4], const float M3[4][4], const float M4[4][4], const float M5[4][4], const float M6[4][4], const float M7[4][4], const float M8[4][4]) ATTR_NONNULL(); #define mul_m3_series(...) VA_NARGS_CALL_OVERLOAD(_va_mul_m3_series_, __VA_ARGS__) #define mul_m4_series(...) VA_NARGS_CALL_OVERLOAD(_va_mul_m4_series_, __VA_ARGS__) void mul_m4_v3(const float M[4][4], float r[3]); void mul_v3_m4v3(float r[3], const float M[4][4], const float v[3]); void mul_v3_m4v3_db(double r[3], const double mat[4][4], const double vec[3]); void mul_v4_m4v3_db(double r[4], const double mat[4][4], const double vec[3]); void mul_v2_m4v3(float r[2], const float M[4][4], const float v[3]); void mul_v2_m2v2(float r[2], const float M[2][2], const float v[2]); void mul_m2_v2(const float M[2][2], float v[2]); void mul_mat3_m4_v3(const float M[4][4], float r[3]); void mul_v3_mat3_m4v3(float r[3], const float M[4][4], const float v[3]); void mul_v3_mat3_m4v3_db(double r[3], const double M[4][4], const double v[3]); void mul_m4_v4(const float M[4][4], float r[4]); void mul_v4_m4v4(float r[4], const float M[4][4], const float v[4]); void mul_v4_m4v3(float r[4], const float M[4][4], const float v[3]); /* v has implicit w = 1.0f */ void mul_project_m4_v3(const float M[4][4], float vec[3]); void mul_v3_project_m4_v3(float r[3], const float mat[4][4], const float vec[3]); void mul_v2_project_m4_v3(float r[2], const float M[4][4], const float vec[3]); void mul_m3_v2(const float m[3][3], float r[2]); void mul_v2_m3v2(float r[2], const float m[3][3], const float v[2]); void mul_m3_v3(const float M[3][3], float r[3]); void mul_v3_m3v3(float r[3], const float M[3][3], const float a[3]); void mul_v2_m3v3(float r[2], const float M[3][3], const float a[3]); void mul_transposed_m3_v3(const float M[3][3], float r[3]); void mul_transposed_mat3_m4_v3(const float M[4][4], float r[3]); void mul_m3_v3_double(const float M[3][3], double r[3]); void mul_m4_m4m4_aligned_scale(float R[4][4], const float A[4][4], const float B[4][4]); void mul_m4_m4m4_split_channels(float R[4][4], const float A[4][4], const float B[4][4]); void mul_m3_fl(float R[3][3], float f); void mul_m4_fl(float R[4][4], float f); void mul_mat3_m4_fl(float R[4][4], float f); void negate_m3(float R[3][3]); void negate_mat3_m4(float R[4][4]); void negate_m4(float R[4][4]); bool invert_m3_ex(float m[3][3], const float epsilon); bool invert_m3_m3_ex(float m1[3][3], const float m2[3][3], const float epsilon); bool invert_m3(float R[3][3]); bool invert_m3_m3(float R[3][3], const float A[3][3]); bool invert_m4(float R[4][4]); bool invert_m4_m4(float R[4][4], const float A[4][4]); bool invert_m4_m4_fallback(float R[4][4], const float A[4][4]); /* double arithmetic (mixed float/double) */ void mul_m4_v4d(const float M[4][4], double r[4]); void mul_v4d_m4v4d(double r[4], const float M[4][4], const double v[4]); /* double matrix functions (no mixing types) */ void mul_v3_m3v3_db(double r[3], const double M[3][3], const double a[3]); void mul_m3_v3_db(const double M[3][3], double r[3]); /****************************** Linear Algebra *******************************/ void transpose_m3(float R[3][3]); void transpose_m3_m3(float R[3][3], const float M[3][3]); void transpose_m3_m4(float R[3][3], const float M[4][4]); void transpose_m4(float R[4][4]); void transpose_m4_m4(float R[4][4], const float M[4][4]); bool compare_m4m4(const float mat1[4][4], const float mat2[4][4], float limit); void normalize_m2_ex(float R[2][2], float r_scale[2]) ATTR_NONNULL(); void normalize_m2(float R[2][2]) ATTR_NONNULL(); void normalize_m2_m2_ex(float R[2][2], const float M[2][2], float r_scale[2]) ATTR_NONNULL(); void normalize_m2_m2(float R[2][2], const float M[2][2]) ATTR_NONNULL(); void normalize_m3_ex(float R[3][3], float r_scale[3]) ATTR_NONNULL(); void normalize_m3(float R[3][3]) ATTR_NONNULL(); void normalize_m3_m3_ex(float R[3][3], const float M[3][3], float r_scale[3]) ATTR_NONNULL(); void normalize_m3_m3(float R[3][3], const float M[3][3]) ATTR_NONNULL(); void normalize_m4_ex(float R[4][4], float r_scale[3]) ATTR_NONNULL(); void normalize_m4(float R[4][4]) ATTR_NONNULL(); void normalize_m4_m4_ex(float R[4][4], const float M[4][4], float r_scale[3]) ATTR_NONNULL(); void normalize_m4_m4(float R[4][4], const float M[4][4]) ATTR_NONNULL(); void orthogonalize_m3(float R[3][3], int axis); void orthogonalize_m4(float R[4][4], int axis); void orthogonalize_m3_stable(float R[3][3], int axis, bool normalize); void orthogonalize_m4_stable(float R[4][4], int axis, bool normalize); bool orthogonalize_m3_zero_axes(float R[3][3], const float unit_length); bool orthogonalize_m4_zero_axes(float R[4][4], const float unit_length); bool is_orthogonal_m3(const float mat[3][3]); bool is_orthogonal_m4(const float mat[4][4]); bool is_orthonormal_m3(const float mat[3][3]); bool is_orthonormal_m4(const float mat[4][4]); bool is_uniform_scaled_m3(const float mat[3][3]); bool is_uniform_scaled_m4(const float m[4][4]); /* NOTE: 'adjoint' here means the adjugate (adjunct, "classical adjoint") matrix! * Nowadays 'adjoint' usually refers to the conjugate transpose, * which for real-valued matrices is simply the transpose. */ void adjoint_m2_m2(float R[2][2], const float M[2][2]); void adjoint_m3_m3(float R[3][3], const float M[3][3]); void adjoint_m4_m4(float R[4][4], const float M[4][4]); float determinant_m2(float a, float b, float c, float d); float determinant_m3( float a1, float a2, float a3, float b1, float b2, float b3, float c1, float c2, float c3); float determinant_m3_array(const float m[3][3]); float determinant_m4_mat3_array(const float m[4][4]); float determinant_m4(const float m[4][4]); #define PSEUDOINVERSE_EPSILON 1e-8f void svd_m4(float U[4][4], float s[4], float V[4][4], float A[4][4]); void pseudoinverse_m4_m4(float Ainv[4][4], const float A[4][4], float epsilon); void pseudoinverse_m3_m3(float Ainv[3][3], const float A[3][3], float epsilon); bool has_zero_axis_m4(const float matrix[4][4]); void invert_m4_m4_safe(float Ainv[4][4], const float A[4][4]); void invert_m3_m3_safe_ortho(float Ainv[3][3], const float A[3][3]); void invert_m4_m4_safe_ortho(float Ainv[4][4], const float A[4][4]); /****************************** Transformations ******************************/ void scale_m3_fl(float R[3][3], float scale); void scale_m4_fl(float R[4][4], float scale); float mat3_to_volume_scale(const float M[3][3]); float mat4_to_volume_scale(const float M[4][4]); float mat3_to_scale(const float M[3][3]); float mat4_to_scale(const float M[4][4]); float mat4_to_xy_scale(const float M[4][4]); void size_to_mat3(float R[3][3], const float size[3]); void size_to_mat4(float R[4][4], const float size[3]); void mat3_to_size(float size[3], const float M[3][3]); void mat4_to_size(float size[3], const float M[4][4]); void mat4_to_size_fix_shear(float size[3], const float M[4][4]); void translate_m3(float mat[3][3], float tx, float ty); void translate_m4(float mat[4][4], float tx, float ty, float tz); void rotate_m3(float mat[3][3], const float angle); void rotate_m4(float mat[4][4], const char axis, const float angle); void rescale_m3(float mat[3][3], const float scale[2]); void rescale_m4(float mat[4][4], const float scale[3]); void transform_pivot_set_m3(float mat[3][3], const float pivot[2]); void transform_pivot_set_m4(float mat[4][4], const float pivot[3]); void mat4_to_rot(float rot[3][3], const float wmat[4][4]); void mat3_to_rot_size(float rot[3][3], float size[3], const float mat3[3][3]); void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], const float wmat[4][4]); void mat4_to_loc_quat(float loc[3], float quat[4], const float wmat[4][4]); void mat4_decompose(float loc[3], float quat[4], float size[3], const float wmat[4][4]); void mat3_polar_decompose(const float mat3[3][3], float r_U[3][3], float r_P[3][3]); void loc_rot_size_to_mat3(float R[3][3], const float loc[2], const float angle, const float size[2]); void loc_rot_size_to_mat4(float R[4][4], const float loc[3], const float rot[3][3], const float size[3]); void loc_eul_size_to_mat4(float R[4][4], const float loc[3], const float eul[3], const float size[3]); void loc_eulO_size_to_mat4( float R[4][4], const float loc[3], const float eul[3], const float size[3], const short order); void loc_quat_size_to_mat4(float R[4][4], const float loc[3], const float quat[4], const float size[3]); void loc_axisangle_size_to_mat4(float R[4][4], const float loc[3], const float axis[3], const float angle, const float size[3]); void blend_m3_m3m3(float out[3][3], const float dst[3][3], const float src[3][3], const float srcweight); void blend_m4_m4m4(float out[4][4], const float dst[4][4], const float src[4][4], const float srcweight); void interp_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3], const float t); void interp_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4], const float t); bool is_negative_m3(const float mat[3][3]); bool is_negative_m4(const float mat[4][4]); bool is_zero_m3(const float mat[3][3]); bool is_zero_m4(const float mat[4][4]); bool equals_m3m3(const float mat1[3][3], const float mat2[3][3]); bool equals_m4m4(const float mat1[4][4], const float mat2[4][4]); /* SpaceTransform helper */ typedef struct SpaceTransform { float local2target[4][4]; float target2local[4][4]; } SpaceTransform; void BLI_space_transform_from_matrices(struct SpaceTransform *data, const float local[4][4], const float target[4][4]); void BLI_space_transform_global_from_matrices(struct SpaceTransform *data, const float local[4][4], const float target[4][4]); void BLI_space_transform_apply(const struct SpaceTransform *data, float co[3]); void BLI_space_transform_invert(const struct SpaceTransform *data, float co[3]); void BLI_space_transform_apply_normal(const struct SpaceTransform *data, float no[3]); void BLI_space_transform_invert_normal(const struct SpaceTransform *data, float no[3]); #define BLI_SPACE_TRANSFORM_SETUP(data, local, target) \ BLI_space_transform_from_matrices((data), (local)->obmat, (target)->obmat) /*********************************** Other ***********************************/ void print_m3(const char *str, const float M[3][3]); void print_m4(const char *str, const float M[4][4]); #define print_m3_id(M) print_m3(STRINGIFY(M), M) #define print_m4_id(M) print_m4(STRINGIFY(M), M) #ifdef __cplusplus } #endif