/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2015 by Blender Foundation * All rights reserved. * */ #ifndef __BLI_MATH_SOLVERS_H__ #define __BLI_MATH_SOLVERS_H__ /** \file * \ingroup bli */ #ifdef __cplusplus extern "C" { #endif #include "BLI_compiler_attrs.h" #include "BLI_math_inline.h" #ifdef BLI_MATH_GCC_WARN_PRAGMA # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Wredundant-decls" #endif /********************************** Eigen Solvers *********************************/ bool BLI_eigen_solve_selfadjoint_m3(const float m3[3][3], float r_eigen_values[3], float r_eigen_vectors[3][3]); void BLI_svd_m3(const float m3[3][3], float r_U[3][3], float r_S[], float r_V[3][3]); /***************************** Simple Solvers ************************************/ bool BLI_tridiagonal_solve( const float *a, const float *b, const float *c, const float *d, float *r_x, const int count); bool BLI_tridiagonal_solve_cyclic( const float *a, const float *b, const float *c, const float *d, float *r_x, const int count); /* Generic 3 variable Newton's method solver. */ typedef void (*Newton3D_DeltaFunc)(void *userdata, const float x[3], float r_delta[3]); typedef void (*Newton3D_JacobianFunc)(void *userdata, const float x[3], float r_jacobian[3][3]); typedef bool (*Newton3D_CorrectionFunc)(void *userdata, const float x[3], float step[3], float x_next[3]); bool BLI_newton3d_solve(Newton3D_DeltaFunc func_delta, Newton3D_JacobianFunc func_jacobian, Newton3D_CorrectionFunc func_correction, void *userdata, float epsilon, int max_iterations, bool trace, const float x_init[3], float result[3]); #ifdef BLI_MATH_GCC_WARN_PRAGMA # pragma GCC diagnostic pop #endif #ifdef __cplusplus } #endif #endif /* __BLI_MATH_SOLVERS_H__ */