/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BLI_PATH_UTIL_H #define BLI_PATH_UTIL_H /** \file BLI_path_util.h * \ingroup bli */ #ifdef __cplusplus extern "C" { #endif struct ListBase; struct direntry; const char *BLI_getDefaultDocumentFolder(void); char *BLI_get_folder(int folder_id, const char *subfolder); char *BLI_get_folder_create(int folder_id, const char *subfolder); char *BLI_get_user_folder_notest(int folder_id, const char *subfolder); char *BLI_get_folder_version(const int id, const int ver, const int do_check); /* folder_id */ /* general, will find based on user/local/system priority */ #define BLENDER_DATAFILES 2 /* user-specific */ #define BLENDER_USER_CONFIG 31 #define BLENDER_USER_DATAFILES 32 #define BLENDER_USER_SCRIPTS 33 #define BLENDER_USER_PLUGINS 34 #define BLENDER_USER_AUTOSAVE 35 /* system */ #define BLENDER_SYSTEM_DATAFILES 52 #define BLENDER_SYSTEM_SCRIPTS 53 #define BLENDER_SYSTEM_PLUGINS 54 #define BLENDER_SYSTEM_PYTHON 54 #define BLENDER_TEMP 80 #define BLENDER_USERFOLDER(id) (id >= BLENDER_USER_CONFIG && id <= BLENDER_USER_PLUGINS) /* for BLI_get_folder_version only */ #define BLENDER_RESOURCE_PATH_USER 0 #define BLENDER_RESOURCE_PATH_LOCAL 1 #define BLENDER_RESOURCE_PATH_SYSTEM 2 #define BLENDER_STARTUP_FILE "startup.blend" #define BLENDER_BOOKMARK_FILE "bookmarks.txt" #define BLENDER_HISTORY_FILE "recent-files.txt" #ifdef WIN32 #define BLENDER_USER_FORMAT "%s\\Blender Foundation\\Blender\\%s" #define BLENDER_SYSTEM_FORMAT "%s\\Blender Foundation\\Blender\\%s" #elif defined(__APPLE__) #define BLENDER_USER_FORMAT "%s/Blender/%s" #define BLENDER_SYSTEM_FORMAT "%s/Blender/%s" #else #define BLENDER_USER_FORMAT "%s/.blender/%s" #define BLENDER_SYSTEM_FORMAT "%s/blender/%s" #endif #ifdef WIN32 #define SEP '\\' #define ALTSEP '/' #else #define SEP '/' #define ALTSEP '\\' #endif void BLI_setenv(const char *env, const char *val); void BLI_setenv_if_new(const char *env, const char* val); void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file); void BLI_make_exist(char *dir); void BLI_make_existing_file(const char *name); void BLI_split_dirfile(const char *string, char *dir, char *file, const size_t dirlen, const size_t filelen); void BLI_split_dir_part(const char *string, char *dir, const size_t dirlen); void BLI_split_file_part(const char *string, char *file, const size_t filelen); void BLI_join_dirfile(char *string, const size_t maxlen, const char *dir, const char *file); char *BLI_path_basename(char *path); int BKE_rebase_path(char *abs, size_t abs_len, char *rel, size_t rel_len, const char *base_dir, const char *src_dir, const char *dest_dir); char *BLI_last_slash(const char *string); int BLI_add_slash(char *string); void BLI_del_slash(char *string); char *BLI_first_slash(char *string); void BLI_getlastdir(const char* dir, char *last, const size_t maxlen); int BLI_testextensie(const char *str, const char *ext); int BLI_testextensie_array(const char *str, const char **ext_array); int BLI_testextensie_glob(const char *str, const char *ext_fnmatch); int BLI_replace_extension(char *path, size_t maxlen, const char *ext); void BLI_uniquename(struct ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len); int BLI_uniquename_cb(int (*unique_check)(void *, const char *), void *arg, const char defname[], char delim, char *name, short name_len); void BLI_newname(char * name, int add); int BLI_stringdec(const char *string, char *head, char *start, unsigned short *numlen); void BLI_stringenc(char *string, const char *head, const char *tail, unsigned short numlen, int pic); int BLI_split_name_num(char *left, int *nr, const char *name, const char delim); void BLI_splitdirstring(char *di,char *fi); /* make sure path separators conform to system one */ void BLI_clean(char *path); /** * dir can be any input, like from buttons, and this function * converts it to a regular full path. * Also removes garbage from directory paths, like /../ or double slashes etc */ void BLI_cleanup_file(const char *relabase, char *dir); /* removes trailing slash */ void BLI_cleanup_dir(const char *relabase, char *dir); /* same as above but adds a trailing slash */ void BLI_cleanup_path(const char *relabase, char *dir); /* doesn't touch trailing slash */ /* go back one directory */ int BLI_parent_dir(char *path); /* return whether directory is root and thus has no parent dir */ int BLI_has_parent(char *path); /** * Blender's path code replacement function. * Bases @a path strings leading with "//" by the * directory @a basepath, and replaces instances of * '#' with the @a framenum. Results are written * back into @a path. * * @a path The path to convert * @a basepath The directory to base relative paths with. * @a framenum The framenumber to replace the frame code with. * @retval Returns true if the path was relative (started with "//"). */ int BLI_path_abs(char *path, const char *basepath); int BLI_path_frame(char *path, int frame, int digits); int BLI_path_frame_range(char *path, int sta, int end, int digits); int BLI_path_cwd(char *path); void BLI_path_rel(char *file, const char *relfile); #ifdef WIN32 # define BLI_path_cmp BLI_strcasecmp # define BLI_path_ncmp BLI_strncasecmp #else # define BLI_path_cmp strcmp # define BLI_path_ncmp strncmp #endif /** * Change every @a from in @a string into @a to. The * result will be in @a string * * @a string The string to work on * @a from The character to replace * @a to The character to replace with */ void BLI_char_switch(char *string, char from, char to); /* Initialize path to program executable */ void BLI_init_program_path(const char *argv0); /* Initialize path to temporary directory. * NOTE: On Window userdir will be set to the temporary directory! */ void BLI_init_temporary_dir(char *userdir); /* Path to executable */ const char *BLI_program_path(void); /* Path to directory of executable */ const char *BLI_program_dir(void); /* Path to temporary directory (with trailing slash) */ const char *BLI_temporary_dir(void); /* Path to the system temporary directory (with trailing slash) */ void BLI_system_temporary_dir(char *dir); #ifdef WITH_ICONV void BLI_string_to_utf8(char *original, char *utf_8, const char *code); #endif #ifdef __cplusplus } #endif #endif