/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __BLI_RAND_H__ #define __BLI_RAND_H__ /** \file BLI_rand.h * \ingroup bli * \brief Random number functions. */ /* RNG is an abstract random number generator type that avoids using globals. * Always use this instead of the global RNG unless you have a good reason, * the global RNG is not thread safe and will not give repeatable results. */ struct RNG; typedef struct RNG RNG; struct RNG *BLI_rng_new(unsigned int seed); struct RNG *BLI_rng_new_srandom(unsigned int seed); void BLI_rng_free(struct RNG *rng); void BLI_rng_seed(struct RNG *rng, unsigned int seed); void BLI_rng_srandom(struct RNG *rng, unsigned int seed); int BLI_rng_get_int(struct RNG *rng); unsigned int BLI_rng_get_uint(struct RNG *rng); double BLI_rng_get_double(struct RNG *rng); float BLI_rng_get_float(struct RNG *rng); void BLI_rng_get_float_unit_v2(struct RNG *rng, float v[2]); void BLI_rng_get_float_unit_v3(struct RNG *rng, float v[3]); void BLI_rng_shuffle_array(struct RNG *rng, void *data, unsigned int elem_size_i, unsigned int elem_tot); /** Note that skipping is as slow as generating n numbers! */ void BLI_rng_skip(struct RNG *rng, int n); /** Seed for the random number generator, using noise.c hash[] */ void BLI_srandom(unsigned int seed); /** Return a pseudo-random number N where 0<=N<(2^31) */ int BLI_rand(void); /** Return a pseudo-random number N where 0.0f<=N<1.0f */ float BLI_frand(void); void BLI_frand_unit_v3(float v[3]); /** Return a pseudo-random (hash) float from an integer value */ float BLI_hash_frand(unsigned int seed); /** Shuffle an array randomly using the given seed. * contents. This routine does not use nor modify * the state of the BLI random number generator. */ void BLI_array_randomize(void *data, unsigned int elem_size, unsigned int elem_tot, unsigned int seed); /** Better seed for the random number generator, using noise.c hash[] */ /** Allows up to BLENDER_MAX_THREADS threads to address */ void BLI_thread_srandom(int thread, unsigned int seed); /** Return a pseudo-random number N where 0<=N<(2^31) */ /** Allows up to BLENDER_MAX_THREADS threads to address */ int BLI_thread_rand(int thread); /** Return a pseudo-random number N where 0.0f<=N<1.0f */ /** Allows up to BLENDER_MAX_THREADS threads to address */ float BLI_thread_frand(int thread); #endif /* __BLI_RAND_H__ */