/** * @file BLI_rand.h * * Random number functions. * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BLI_RAND_H #define BLI_RAND_H /** Seed the random number generator */ void BLI_srand (unsigned int seed); /** Return a pseudo-random number N where 0<=N<(2^31) */ int BLI_rand (void); /** Return a pseudo-random number N where 0.0<=N<1.0 */ double BLI_drand (void); /** Return a pseudo-random number N where 0.0f<=N<1.0f */ float BLI_frand (void); /** Fills a block of memory starting at @a addr * and extending @a len bytes with pseudo-random * contents. This routine does not use nor modify * the state of the BLI random number generator. */ void BLI_fillrand (void *addr, int len); /** Stores the BLI randum number generator state * into the buffer in @a loc_r. */ void BLI_storerand (unsigned int loc_r[2]); /** Retores the BLI randum number generator state * from the buffer in @a loc. */ void BLI_restorerand (unsigned int loc[2]); #endif