/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup bli * * Functions for generating and handling "Session UUIDs". * * Note that these are not true universally-unique identifiers, but only unique during the current * Blender session. * * For true UUIDs, see `BLI_uuid.h`. */ #ifdef __cplusplus extern "C" { #endif #include "DNA_session_uuid_types.h" /** Generate new UUID which is unique throughout the Blender session. */ SessionUUID BLI_session_uuid_generate(void); /** Check whether the UUID is properly generated. */ bool BLI_session_uuid_is_generated(const SessionUUID *uuid); /** Check whether two UUIDs are identical. */ bool BLI_session_uuid_is_equal(const SessionUUID *lhs, const SessionUUID *rhs); uint64_t BLI_session_uuid_hash_uint64(const SessionUUID *uuid); /* Utility functions to make it possible to create GHash/GSet with UUID as a key. */ uint BLI_session_uuid_ghash_hash(const void *uuid_v); bool BLI_session_uuid_ghash_compare(const void *lhs_v, const void *rhs_v); #ifdef __cplusplus } #endif #ifdef __cplusplus namespace blender { inline const bool operator==(const SessionUUID &lhs, const SessionUUID &rhs) { return BLI_session_uuid_is_equal(&lhs, &rhs); } template struct DefaultHash; template<> struct DefaultHash { uint64_t operator()(const SessionUUID &value) const { return BLI_session_uuid_hash_uint64(&value); } }; } // namespace blender #endif