/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* Use a define instead of `#pragma once` because of `bmesh_iterators_inline.h` */ #ifndef __BLI_TASK_H__ #define __BLI_TASK_H__ #include /* for memset() */ struct ListBase; /** \file * \ingroup bli */ #include "BLI_threads.h" #include "BLI_utildefines.h" #ifdef __cplusplus extern "C" { #endif struct BLI_mempool; /* Task Scheduler * * Central scheduler that holds running threads ready to execute tasks. A single * queue holds the task from all pools. * * Init/exit must be called before/after any task pools are created/freed, and * must be called from the main threads. All other scheduler and pool functions * are thread-safe. */ void BLI_task_scheduler_init(void); void BLI_task_scheduler_exit(void); int BLI_task_scheduler_num_threads(void); /* Task Pool * * Pool of tasks that will be executed by the central task scheduler. For each * pool, we can wait for all tasks to be done, or cancel them before they are * done. * * Running tasks may spawn new tasks. * * Pools may be nested, i.e. a thread running a task can create another task * pool with smaller tasks. When other threads are busy they will continue * working on their own tasks, if not they will join in, no new threads will * be launched. */ typedef enum eTaskPriority { TASK_PRIORITY_LOW, TASK_PRIORITY_HIGH, } eTaskPriority; typedef struct TaskPool TaskPool; typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata); typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata); /* Regular task pool that immediately starts executing tasks as soon as they * are pushed, either on the current or another thread. */ TaskPool *BLI_task_pool_create(void *userdata, eTaskPriority priority); /* Background: always run tasks in a background thread, never immediately * execute them. For running background jobs. */ TaskPool *BLI_task_pool_create_background(void *userdata, eTaskPriority priority); /* Background Serial: run tasks one after the other in the background, * without parallelization between the tasks. */ TaskPool *BLI_task_pool_create_background_serial(void *userdata, eTaskPriority priority); /* Suspended: don't execute tasks until work_and_wait is called. This is slower * as threads can't immediately start working. But it can be used if the data * structures the threads operate on are not fully initialized until all tasks * are created. */ TaskPool *BLI_task_pool_create_suspended(void *userdata, eTaskPriority priority); /* No threads: immediately executes tasks on the same thread. For debugging. */ TaskPool *BLI_task_pool_create_no_threads(void *userdata); void BLI_task_pool_free(TaskPool *pool); void BLI_task_pool_push(TaskPool *pool, TaskRunFunction run, void *taskdata, bool free_taskdata, TaskFreeFunction freedata); /* work and wait until all tasks are done */ void BLI_task_pool_work_and_wait(TaskPool *pool); /* cancel all tasks, keep worker threads running */ void BLI_task_pool_cancel(TaskPool *pool); /* for worker threads, test if current task pool canceled. this function may * only be called from worker threads and pool must be the task pool that the * thread is currently executing a task from. */ bool BLI_task_pool_current_canceled(TaskPool *pool); /* optional userdata pointer to pass along to run function */ void *BLI_task_pool_user_data(TaskPool *pool); /* optional mutex to use from run function */ ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool); /* Parallel for routines */ /* Per-thread specific data passed to the callback. */ typedef struct TaskParallelTLS { /* Copy of user-specifier chunk, which is copied from original chunk to all * worker threads. This is similar to OpenMP's firstprivate. */ void *userdata_chunk; } TaskParallelTLS; typedef void (*TaskParallelRangeFunc)(void *__restrict userdata, const int iter, const TaskParallelTLS *__restrict tls); typedef void (*TaskParallelInitFunc)(const void *__restrict userdata, void *__restrict chunk); typedef void (*TaskParallelReduceFunc)(const void *__restrict userdata, void *__restrict chunk_join, void *__restrict chunk); typedef void (*TaskParallelFreeFunc)(const void *__restrict userdata, void *__restrict chunk); typedef struct TaskParallelSettings { /* Whether caller allows to do threading of the particular range. * Usually set by some equation, which forces threading off when threading * overhead becomes higher than speed benefit. * BLI_task_parallel_range() by itself will always use threading when range * is higher than a chunk size. As in, threading will always be performed. */ bool use_threading; /* Each instance of looping chunks will get a copy of this data * (similar to OpenMP's firstprivate). */ void *userdata_chunk; /* Pointer to actual data. */ size_t userdata_chunk_size; /* Size of that data. */ /* Function called from calling thread once whole range have been * processed. */ /* Function called to initialize user data chunk, * typically to allocate data, freed by `func_free`. */ TaskParallelInitFunc func_init; /* Function called to join user data chunk into another, to reduce * the result to the original userdata_chunk memory. * The reduce functions should have no side effects, so that they * can be run on any thread. */ TaskParallelReduceFunc func_reduce; /* Function called to free data created by TaskParallelRangeFunc. */ TaskParallelFreeFunc func_free; /* Minimum allowed number of range iterators to be handled by a single * thread. This allows to achieve following: * - Reduce amount of threading overhead. * - Partially occupy thread pool with ranges which are computationally * expensive, but which are smaller than amount of available threads. * For example, it's possible to multi-thread [0 .. 64] range into 4 * thread which will be doing 16 iterators each. * This is a preferred way to tell scheduler when to start threading than * having a global use_threading switch based on just range size. */ int min_iter_per_thread; } TaskParallelSettings; BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings); void BLI_task_parallel_range(const int start, const int stop, void *userdata, TaskParallelRangeFunc func, const TaskParallelSettings *settings); /* This data is shared between all tasks, its access needs thread lock or similar protection. */ typedef struct TaskParallelIteratorStateShared { /* Maximum amount of items to acquire at once. */ int chunk_size; /* Next item to be acquired. */ void *next_item; /* Index of the next item to be acquired. */ int next_index; /* Indicates that end of iteration has been reached. */ bool is_finished; /* Helper lock to protect access to this data in iterator getter callback, * can be ignored (if the callback implements its own protection system, using atomics e.g.). * Will be NULL when iterator is actually processed in a single thread. */ SpinLock *spin_lock; } TaskParallelIteratorStateShared; typedef void (*TaskParallelIteratorIterFunc)(void *__restrict userdata, const TaskParallelTLS *__restrict tls, void **r_next_item, int *r_next_index, bool *r_do_abort); typedef void (*TaskParallelIteratorFunc)(void *__restrict userdata, void *item, int index, const TaskParallelTLS *__restrict tls); void BLI_task_parallel_iterator(void *userdata, TaskParallelIteratorIterFunc iter_func, void *init_item, const int init_index, const int tot_items, TaskParallelIteratorFunc func, const TaskParallelSettings *settings); void BLI_task_parallel_listbase(struct ListBase *listbase, void *userdata, TaskParallelIteratorFunc func, const TaskParallelSettings *settings); typedef struct MempoolIterData MempoolIterData; typedef void (*TaskParallelMempoolFunc)(void *userdata, MempoolIterData *iter, const TaskParallelTLS *__restrict tls); void BLI_task_parallel_mempool(struct BLI_mempool *mempool, void *userdata, TaskParallelMempoolFunc func, const TaskParallelSettings *settings); /* TODO(sergey): Think of a better place for this. */ BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings) { memset(settings, 0, sizeof(*settings)); settings->use_threading = true; /* Use default heuristic to define actual chunk size. */ settings->min_iter_per_thread = 0; } BLI_INLINE void BLI_parallel_mempool_settings_defaults(TaskParallelSettings *settings) { memset(settings, 0, sizeof(*settings)); settings->use_threading = true; } /* Don't use this, store any thread specific data in tls->userdata_chunk instead. * Only here for code to be removed. */ int BLI_task_parallel_thread_id(const TaskParallelTLS *tls); /* Task Graph Scheduling */ /* Task Graphs can be used to create a forest of directional trees and schedule work to any tree. * The nodes in the graph can be run in separate threads. * * +---- [root] ----+ * | | * v v * [node_1] +---- [node_2] ----+ * | | * v v * [node_3] [node_4] * * TaskGraph *task_graph = BLI_task_graph_create(); * TaskNode *root = BLI_task_graph_node_create(task_graph, root_exec, NULL, NULL); * TaskNode *node_1 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL); * TaskNode *node_2 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL); * TaskNode *node_3 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL); * TaskNode *node_4 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL); * * BLI_task_graph_edge_create(root, node_1); * BLI_task_graph_edge_create(root, node_2); * BLI_task_graph_edge_create(node_2, node_3); * BLI_task_graph_edge_create(node_2, node_4); * * Any node can be triggered to start a chain of tasks. Normally you would trigger a root node but * it is supported to start the chain of tasks anywhere in the forest or tree. When a node * completes, the execution flow is forwarded via the created edges. * When a child node has multiple parents the child node will be triggered once for each parent. * * BLI_task_graph_node_push_work(root); * * In this example After `root` is finished, `node_1` and `node_2` will be started. * Only after `node_2` is finished `node_3` and `node_4` will be started. * * After scheduling work we need to wait until all the tasks have been finished. * * BLI_task_graph_work_and_wait(); * * When finished you can clean up all the resources by freeing the task_graph. Nodes are owned by * the graph and are freed task_data will only be freed if a free_func was given. * * BLI_task_graph_free(task_graph); * * Work can enter a tree on any node. Normally this would be the root_node. * A `task_graph` can be reused, but the caller needs to make sure the task_data is reset. * * ** Task-Data ** * * Typically you want give a task data to work on. * Task data can be shared with other nodes, but be careful not to free the data multiple times. * Task data is freed when calling `BLI_task_graph_free`. * * MyData *task_data = MEM_callocN(sizeof(MyData), __func__); * TaskNode *root = BLI_task_graph_node_create(task_graph, root_exec, task_data, MEM_freeN); * TaskNode *node_1 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL); * TaskNode *node_2 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL); * TaskNode *node_3 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL); * TaskNode *node_4 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL); * */ struct TaskGraph; struct TaskNode; typedef void (*TaskGraphNodeRunFunction)(void *__restrict task_data); typedef void (*TaskGraphNodeFreeFunction)(void *task_data); struct TaskGraph *BLI_task_graph_create(void); void BLI_task_graph_work_and_wait(struct TaskGraph *task_graph); void BLI_task_graph_free(struct TaskGraph *task_graph); struct TaskNode *BLI_task_graph_node_create(struct TaskGraph *task_graph, TaskGraphNodeRunFunction run, void *user_data, TaskGraphNodeFreeFunction free_func); bool BLI_task_graph_node_push_work(struct TaskNode *task_node); void BLI_task_graph_edge_create(struct TaskNode *from_node, struct TaskNode *to_node); /* Task Isolation * * Task isolation helps avoid unexpected task scheduling decisions that can lead to bugs if wrong * assumptions were made. Typically that happens when doing "nested threading", i.e. one thread * schedules a bunch of main-tasks and those spawn new sub-tasks. * * What can happen is that when a main-task waits for its sub-tasks to complete on other threads, * another main-task is scheduled within the already running main-task. Generally, this is good, * because it leads to better performance. However, sometimes code (often unintentionally) makes * the assumption that at most one main-task runs on a thread at a time. * * The bugs often show themselves in two ways: * - Deadlock, when a main-task holds a mutex while waiting for its sub-tasks to complete. * - Data corruption, when a main-task makes wrong assumptions about a thread-local variable. * * Task isolation can avoid these bugs by making sure that a main-task does not start executing * another main-task while waiting for its sub-tasks. More precisely, a function that runs in an * isolated region is only allowed to run sub-tasks that were spawned in the same isolated region. * * Unfortunately, incorrect use of task isolation can lead to deadlocks itself. This can happen * when threading primitives are used that separate spawning tasks from executing them. The problem * occurs when a task is spawned in one isolated region while the tasks are waited for in another * isolated region. In this setup, the thread that is waiting for the spawned tasks to complete * cannot run the tasks itself. On a single thread, that causes a deadlock already. When there are * multiple threads, another thread will typically run the task and avoid the deadlock. However, if * this situation happens on all threads at the same time, all threads will deadlock. This happened * in T88598. */ void BLI_task_isolate(void (*func)(void *userdata), void *userdata); #ifdef __cplusplus } #endif #endif