/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup bli */ #ifdef WITH_TBB /* Quiet top level deprecation message, unrelated to API usage here. */ # if defined(WIN32) && !defined(NOMINMAX) /* TBB includes Windows.h which will define min/max macros causing issues * when we try to use std::min and std::max later on. */ # define NOMINMAX # define TBB_MIN_MAX_CLEANUP # endif # include # include # include # ifdef WIN32 /* We cannot keep this defined, since other parts of the code deal with this on their own, leading * to multiple define warnings unless we un-define this, however we can only undefine this if we * were the ones that made the definition earlier. */ # ifdef TBB_MIN_MAX_CLEANUP # undef NOMINMAX # endif # endif #endif #include "BLI_index_range.hh" #include "BLI_utildefines.h" namespace blender { template void parallel_for_each(Range &range, const Function &function) { #ifdef WITH_TBB tbb::parallel_for_each(range, function); #else for (auto &value : range) { function(value); } #endif } template void parallel_for(IndexRange range, int64_t grain_size, const Function &function) { if (range.size() == 0) { return; } #ifdef WITH_TBB tbb::parallel_for(tbb::blocked_range(range.first(), range.one_after_last(), grain_size), [&](const tbb::blocked_range &subrange) { function(IndexRange(subrange.begin(), subrange.size())); }); #else UNUSED_VARS(grain_size); function(range); #endif } } // namespace blender