/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include #include #include #include "BLI_sys_types.h" namespace blender::timeit { using Clock = std::chrono::steady_clock; using TimePoint = Clock::time_point; using Nanoseconds = std::chrono::nanoseconds; void print_duration(Nanoseconds duration); class ScopedTimer { private: std::string name_; TimePoint start_; public: ScopedTimer(std::string name) : name_(std::move(name)) { start_ = Clock::now(); } ~ScopedTimer() { const TimePoint end = Clock::now(); const Nanoseconds duration = end - start_; std::cout << "Timer '" << name_ << "' took "; print_duration(duration); std::cout << '\n'; } }; } // namespace blender::timeit #define SCOPED_TIMER(name) blender::timeit::ScopedTimer scoped_timer(name)