/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup bli */ #ifdef __cplusplus extern "C" { #endif struct Object; struct ProjCameraInfo; /** * Create UV info from the camera, needs to be freed. * * \param rotmat: can be `obedit->obmat` when uv project is used. * \param winx, winy: can be from `scene->r.xsch / ysch`. */ struct ProjCameraInfo *BLI_uvproject_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy); /** * Apply UV from uvinfo (camera). */ void BLI_uvproject_from_camera(float target[2], float source[3], struct ProjCameraInfo *uci); /** * Apply uv from perspective matrix. * \param persmat: Can be `rv3d->persmat`. */ void BLI_uvproject_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy); /** * Apply orthographic UV's. */ void BLI_uvproject_from_view_ortho(float target[2], float source[3], const float rotmat[4][4]); /** * So we can adjust scale with keeping the struct private. */ void BLI_uvproject_camera_info_scale(struct ProjCameraInfo *uci, float scale_x, float scale_y); #ifdef __cplusplus } #endif