/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __BLI_UVPROJECT_H__ #define __BLI_UVPROJECT_H__ /** \file BLI_uvproject.h * \ingroup bli */ struct UvCameraInfo; struct Object; /* create uv info from the camera, needs to be freed */ struct UvCameraInfo *project_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy); /* apply uv from uvinfo (camera) */ void project_from_camera(float target[2], float source[3], struct UvCameraInfo *uci); /* apply uv from perspective matrix */ void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy); /* apply ortho uv's */ void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]); /* so we can adjust scale with keeping the struct private */ void project_camera_info_scale(struct UvCameraInfo *uci, float scale_x, float scale_y); #endif