# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** set(INC . ../blenkernel ../blenloader ../gpu ../makesdna ../../../intern/ghost ../../../intern/guardedalloc ) set(INC_SYS ${ZLIB_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS} ) set(SRC intern/BLI_args.c intern/BLI_dynstr.c intern/BLI_ghash.c intern/BLI_heap.c intern/BLI_kdopbvh.c intern/BLI_kdtree.c intern/BLI_linklist.c intern/BLI_memarena.c intern/BLI_mempool.c intern/DLRB_tree.c intern/boxpack2d.c intern/bpath.c intern/callbacks.c intern/cpu.c intern/dynlib.c intern/edgehash.c intern/fileops.c intern/fnmatch.c intern/freetypefont.c intern/graph.c intern/gsqueue.c intern/jitter.c intern/listbase.c intern/math_base.c intern/math_base_inline.c intern/math_color.c intern/math_geom.c intern/math_geom_inline.c intern/math_matrix.c intern/math_rotation.c intern/math_vector.c intern/math_vector_inline.c intern/noise.c intern/path_util.c intern/pbvh.c intern/rand.c intern/rct.c intern/scanfill.c intern/storage.c intern/string.c intern/threads.c intern/time.c intern/uvproject.c intern/voxel.c intern/winstuff.c BLI_args.h BLI_blenlib.h BLI_boxpack2d.h BLI_bpath.h BLI_callbacks.h BLI_cpu.h BLI_dlrbTree.h BLI_dynlib.h BLI_dynstr.h BLI_edgehash.h BLI_editVert.h BLI_fileops.h BLI_fnmatch.h BLI_ghash.h BLI_graph.h BLI_gsqueue.h BLI_heap.h BLI_jitter.h BLI_kdopbvh.h BLI_kdtree.h BLI_linklist.h BLI_listbase.h BLI_math.h BLI_math_base.h BLI_math_color.h BLI_math_geom.h BLI_math_inline.h BLI_math_matrix.h BLI_math_rotation.h BLI_math_vector.h BLI_memarena.h BLI_mempool.h BLI_noise.h BLI_path_util.h BLI_pbvh.h BLI_rand.h BLI_rect.h BLI_scanfill.h BLI_storage.h BLI_storage_types.h BLI_string.h BLI_threads.h BLI_utildefines.h BLI_uvproject.h BLI_vfontdata.h BLI_voxel.h BLI_winstuff.h PIL_time.h intern/dynamiclist.h ) if(WITH_BINRELOC) list(APPEND INC_SYS ${BINRELOC_INCLUDE_DIRS} ) add_definitions(-DWITH_BINRELOC) endif() if(WITH_OPENMP) add_definitions(-DPARALLEL=1) endif() blender_add_lib(bf_blenlib "${SRC}" "${INC}" "${INC_SYS}")