/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2008 Blender Foundation. All rights reserved. */ /** \file * \ingroup bli * \brief A (mainly) macro array library. * * This is an array library, used to manage array (re)allocation. * * \note This is primarily accessed via macros, * functions are used to implement some of the internals. * * Example usage: * * \code{.c} * int *arr = NULL; * BLI_array_declare(arr); * int i; * * for (i = 0; i < 10; i++) { * BLI_array_grow_one(arr); * arr[i] = something; * } * BLI_array_free(arr); * \endcode * * Arrays are over allocated, so each reallocation the array size is doubled. * In situations where contiguous array access isn't needed, * other solutions for allocation are available. * Consider using on of: BLI_memarena.c, BLI_mempool.c, BLi_stack.c */ #include #include "BLI_array.h" #include "BLI_sys_types.h" #include "MEM_guardedalloc.h" void _bli_array_grow_func(void **arr_p, const void *arr_static, const int sizeof_arr_p, const int arr_len, const int num, const char *alloc_str) { void *arr = *arr_p; void *arr_tmp; arr_tmp = MEM_mallocN(sizeof_arr_p * ((num < arr_len) ? (arr_len * 2 + 2) : (arr_len + num)), alloc_str); if (arr) { memcpy(arr_tmp, arr, sizeof_arr_p * arr_len); if (arr != arr_static) { MEM_freeN(arr); } } *arr_p = arr_tmp; }