/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joseph Eagar, * Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenlib/intern/BLI_array.c * \ingroup bli * \brief A (mainly) macro array library. * * This library needs to be changed to not use macros quite so heavily, * and to be more of a complete array API. The way arrays are * exposed to client code as normal C arrays is very useful though, imho. * it does require some use of macros, however. * * anyway, it's used a bit too heavily to simply rewrite as a * more "correct" solution without macros entirely. I originally wrote this * to be very easy to use, without the normal pain of most array libraries. * This was especially helpful when it came to the massive refactors necessary * for bmesh, and really helped to speed the process up. - joeedh * * little array macro library. example of usage: * * \code{.c} * int *arr = NULL; * BLI_array_declare(arr); * int i; * * for (i = 0; i < 10; i++) { * BLI_array_grow_one(arr); * arr[i] = something; * } * BLI_array_free(arr); * \endcode * * arrays are buffered, using double-buffering (so on each reallocation, * the array size is doubled). supposedly this should give good Big Oh * behavior, though it may not be the best in practice. */ #include #include "BLI_array.h" #include "BLI_sys_types.h" #include "MEM_guardedalloc.h" /** * This function is only to be called via macros. * * \note The caller must adjust \a arr_count */ void _bli_array_grow_func(void **arr_p, const void *arr_static, const int sizeof_arr_p, const int arr_count, const int num, const char *alloc_str) { void *arr = *arr_p; void *arr_tmp; arr_tmp = MEM_mallocN(sizeof_arr_p * ((num < arr_count) ? (arr_count * 2 + 2) : (arr_count + num)), alloc_str); if (arr) { memcpy(arr_tmp, arr, sizeof_arr_p * arr_count); if (arr != arr_static) { MEM_freeN(arr); } } *arr_p = arr_tmp; /* caller must do */ #if 0 arr_count += num; #endif }