/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "BLI_color.hh" namespace blender { std::ostream &operator<<(std::ostream &stream, const eAlpha &space) { switch (space) { case eAlpha::Straight: { stream << "Straight"; break; } case eAlpha::Premultiplied: { stream << "Premultiplied"; break; } } return stream; } std::ostream &operator<<(std::ostream &stream, const eSpace &space) { switch (space) { case eSpace::Theme: { stream << "Theme"; break; } case eSpace::SceneLinear: { stream << "SceneLinear"; break; } case eSpace::SceneLinearByteEncoded: { stream << "SceneLinearByteEncoded"; break; } } return stream; } } // namespace blender