/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bli */ #include "BLI_fileops.hh" #ifdef WIN32 # include "utfconv.h" #endif namespace blender { fstream::fstream(const char *filepath, std::ios_base::openmode mode) { this->open(filepath, mode); } fstream::fstream(const std::string &filepath, std::ios_base::openmode mode) { this->open(filepath, mode); } void fstream::open(StringRefNull filepath, ios_base::openmode mode) { #ifdef WIN32 const char *filepath_cstr = filepath.c_str(); UTF16_ENCODE(filepath_cstr); std::wstring filepath_wstr(filepath_cstr_16); std::fstream::open(filepath_wstr.c_str(), mode); UTF16_UN_ENCODE(filepath_cstr); #else std::fstream::open(filepath, mode); #endif } } // namespace blender