/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "BLI_index_mask.hh" namespace blender { IndexMask IndexMask::slice(IndexRange slice) const { return IndexMask(indices_.slice(slice)); } IndexMask IndexMask::slice_and_offset(const IndexRange slice, Vector &r_new_indices) const { const int slice_size = slice.size(); if (slice_size == 0) { return {}; } IndexMask sliced_mask{indices_.slice(slice)}; if (sliced_mask.is_range()) { return IndexMask(slice_size); } const int64_t offset = sliced_mask.indices().first(); if (offset == 0) { return sliced_mask; } r_new_indices.resize(slice_size); for (const int i : IndexRange(slice_size)) { r_new_indices[i] = sliced_mask[i] - offset; } return IndexMask(r_new_indices.as_span()); } } // namespace blender