/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenlib/intern/jitter.c * \ingroup bli * \brief Jitter offset table */ #include #include #include "MEM_guardedalloc.h" #include "BLI_rand.h" #include "BLI_jitter.h" void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1) { int i, j, k; float vecx, vecy, dvecx, dvecy, x, y, len; for (i = 2 * num - 2; i >= 0; i -= 2) { dvecx = dvecy = 0.0; x = jit1[i]; y = jit1[i + 1]; for (j = 2 * num - 2; j >= 0; j -= 2) { if (i != j) { vecx = jit1[j] - x - 1.0f; vecy = jit1[j + 1] - y - 1.0f; for (k = 3; k > 0; k--) { if (fabsf(vecx) < rad1 && fabsf(vecy) < rad1) { len = sqrt(vecx * vecx + vecy * vecy); if (len > 0 && len < rad1) { len = len / rad1; dvecx += vecx / len; dvecy += vecy / len; } } vecx += 1.0f; if (fabsf(vecx) < rad1 && fabsf(vecy) < rad1) { len = sqrt(vecx * vecx + vecy * vecy); if (len > 0 && len < rad1) { len = len / rad1; dvecx += vecx / len; dvecy += vecy / len; } } vecx += 1.0f; if (fabsf(vecx) < rad1 && fabsf(vecy) < rad1) { len = sqrt(vecx * vecx + vecy * vecy); if (len > 0 && len < rad1) { len = len / rad1; dvecx += vecx / len; dvecy += vecy / len; } } vecx -= 2.0f; vecy += 1.0f; } } } x -= dvecx / 18.0f; y -= dvecy / 18.0f; x -= floorf(x); y -= floorf(y); jit2[i] = x; jit2[i + 1] = y; } memcpy(jit1, jit2, 2 * num * sizeof(float)); } void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2) { int i, j; float vecx, vecy, dvecx, dvecy, x, y; for (i = 2 * num - 2; i >= 0; i -= 2) { dvecx = dvecy = 0.0; x = jit1[i]; y = jit1[i + 1]; for (j = 2 * num - 2; j >= 0; j -= 2) { if (i != j) { vecx = jit1[j] - x - 1.0f; vecy = jit1[j + 1] - y - 1.0f; if (fabsf(vecx) < rad2) dvecx += vecx * rad2; vecx += 1.0f; if (fabsf(vecx) < rad2) dvecx += vecx * rad2; vecx += 1.0f; if (fabsf(vecx) < rad2) dvecx += vecx * rad2; if (fabsf(vecy) < rad2) dvecy += vecy * rad2; vecy += 1.0f; if (fabsf(vecy) < rad2) dvecy += vecy * rad2; vecy += 1.0f; if (fabsf(vecy) < rad2) dvecy += vecy * rad2; } } x -= dvecx / 2.0f; y -= dvecy / 2.0f; x -= floorf(x); y -= floorf(y); jit2[i] = x; jit2[i + 1] = y; } memcpy(jit1, jit2, 2 * num * sizeof(float)); } void BLI_jitter_init(float *jitarr, int num) { float *jit2, x, rad1, rad2, rad3; RNG *rng; int i; if (num == 0) return; jit2 = MEM_mallocN(12 + 2 * sizeof(float) * num, "initjit"); rad1 = 1.0f / sqrtf((float)num); rad2 = 1.0f / ((float)num); rad3 = sqrtf((float)num) / ((float)num); rng = BLI_rng_new(31415926 + num); x = 0; for (i = 0; i < 2 * num; i += 2) { jitarr[i] = x + rad1 * (float)(0.5 - BLI_rng_get_double(rng)); jitarr[i + 1] = ((float)i / 2) / num + rad1 * (float)(0.5 - BLI_rng_get_double(rng)); x += rad3; x -= floorf(x); } BLI_rng_free(rng); for (i = 0; i < 24; i++) { BLI_jitterate1(jitarr, jit2, num, rad1); BLI_jitterate1(jitarr, jit2, num, rad1); BLI_jitterate2(jitarr, jit2, num, rad2); } MEM_freeN(jit2); /* finally, move jittertab to be centered around (0, 0) */ for (i = 0; i < 2 * num; i += 2) { jitarr[i] -= 0.5f; jitarr[i + 1] -= 0.5f; } } /* eof */