/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2001-2002 NaN Holding BV. All rights reserved. */ /** \file * \ingroup bli * \brief Jitter offset table */ #include "MEM_guardedalloc.h" #include #include #include "BLI_jitter_2d.h" #include "BLI_rand.h" #include "BLI_strict_flags.h" void BLI_jitterate1(float (*jit1)[2], float (*jit2)[2], int num, float radius1) { int i, j, k; float vecx, vecy, dvecx, dvecy, x, y, len; for (i = num - 1; i >= 0; i--) { dvecx = dvecy = 0.0; x = jit1[i][0]; y = jit1[i][1]; for (j = num - 1; j >= 0; j--) { if (i != j) { vecx = jit1[j][0] - x - 1.0f; vecy = jit1[j][1] - y - 1.0f; for (k = 3; k > 0; k--) { if (fabsf(vecx) < radius1 && fabsf(vecy) < radius1) { len = sqrtf(vecx * vecx + vecy * vecy); if (len > 0 && len < radius1) { len = len / radius1; dvecx += vecx / len; dvecy += vecy / len; } } vecx += 1.0f; if (fabsf(vecx) < radius1 && fabsf(vecy) < radius1) { len = sqrtf(vecx * vecx + vecy * vecy); if (len > 0 && len < radius1) { len = len / radius1; dvecx += vecx / len; dvecy += vecy / len; } } vecx += 1.0f; if (fabsf(vecx) < radius1 && fabsf(vecy) < radius1) { len = sqrtf(vecx * vecx + vecy * vecy); if (len > 0 && len < radius1) { len = len / radius1; dvecx += vecx / len; dvecy += vecy / len; } } vecx -= 2.0f; vecy += 1.0f; } } } x -= dvecx / 18.0f; y -= dvecy / 18.0f; x -= floorf(x); y -= floorf(y); jit2[i][0] = x; jit2[i][1] = y; } memcpy(jit1, jit2, 2 * (uint)num * sizeof(float)); } void BLI_jitterate2(float (*jit1)[2], float (*jit2)[2], int num, float radius2) { int i, j; float vecx, vecy, dvecx, dvecy, x, y; for (i = num - 1; i >= 0; i--) { dvecx = dvecy = 0.0; x = jit1[i][0]; y = jit1[i][1]; for (j = num - 1; j >= 0; j--) { if (i != j) { vecx = jit1[j][0] - x - 1.0f; vecy = jit1[j][1] - y - 1.0f; if (fabsf(vecx) < radius2) { dvecx += vecx * radius2; } vecx += 1.0f; if (fabsf(vecx) < radius2) { dvecx += vecx * radius2; } vecx += 1.0f; if (fabsf(vecx) < radius2) { dvecx += vecx * radius2; } if (fabsf(vecy) < radius2) { dvecy += vecy * radius2; } vecy += 1.0f; if (fabsf(vecy) < radius2) { dvecy += vecy * radius2; } vecy += 1.0f; if (fabsf(vecy) < radius2) { dvecy += vecy * radius2; } } } x -= dvecx / 2.0f; y -= dvecy / 2.0f; x -= floorf(x); y -= floorf(y); jit2[i][0] = x; jit2[i][1] = y; } memcpy(jit1, jit2, (uint)num * sizeof(float[2])); } void BLI_jitter_init(float (*jitarr)[2], int num) { float(*jit2)[2]; float number_fl, number_fl_sqrt; float x, rad1, rad2, rad3; RNG *rng; int i; if (num == 0) { return; } number_fl = (float)num; number_fl_sqrt = sqrtf(number_fl); jit2 = MEM_mallocN(12 + (uint)num * sizeof(float[2]), "initjit"); rad1 = 1.0f / number_fl_sqrt; rad2 = 1.0f / number_fl; rad3 = number_fl_sqrt / number_fl; rng = BLI_rng_new(31415926 + (uint)num); x = 0; for (i = 0; i < num; i++) { jitarr[i][0] = x + rad1 * (float)(0.5 - BLI_rng_get_double(rng)); jitarr[i][1] = (float)i / number_fl + rad1 * (float)(0.5 - BLI_rng_get_double(rng)); x += rad3; x -= floorf(x); } BLI_rng_free(rng); for (i = 0; i < 24; i++) { BLI_jitterate1(jitarr, jit2, num, rad1); BLI_jitterate1(jitarr, jit2, num, rad1); BLI_jitterate2(jitarr, jit2, num, rad2); } MEM_freeN(jit2); /* Finally, move jitter to be centered around (0, 0). */ for (i = 0; i < num; i++) { jitarr[i][0] -= 0.5f; jitarr[i][1] -= 0.5f; } }