/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "BLI_length_parameterize.hh" namespace blender::length_parameterize { void create_uniform_samples(const Span lengths, const bool cyclic, MutableSpan indices, MutableSpan factors) { const int count = indices.size(); BLI_assert(count > 0); BLI_assert(lengths.size() >= 1); BLI_assert(std::is_sorted(lengths.begin(), lengths.end())); const int segments_num = lengths.size(); const int points_num = cyclic ? segments_num : segments_num + 1; indices.first() = 0; factors.first() = 0.0f; if (count == 1) { return; } const float total_length = lengths.last(); if (total_length == 0.0f) { indices.fill(0); factors.fill(0.0f); return; } const float step_length = total_length / (count - (cyclic ? 0 : 1)); const float step_length_inv = 1.0f / step_length; int i_dst = 1; /* Store the length at the previous point in a variable so it can start out at zero * (the lengths array doesn't contain 0 for the first point). */ float prev_length = 0.0f; for (const int i_src : IndexRange(points_num - 1)) { const float next_length = lengths[i_src]; const float segment_length = next_length - prev_length; if (segment_length == 0.0f) { continue; } /* Add every sample that fits in this segment. */ const float segment_length_inv = 1.0f / segment_length; const int segment_samples_num = std::ceil(next_length * step_length_inv - i_dst); indices.slice(i_dst, segment_samples_num).fill(i_src); for (const int i : factors.index_range().slice(i_dst, segment_samples_num)) { const float length_in_segment = step_length * i - prev_length; factors[i] = length_in_segment * segment_length_inv; } i_dst += segment_samples_num; prev_length = next_length; } /* Add the samples on the last cyclic segment if necessary, and also the samples * that weren't created in the previous loop due to floating point inacuracy. */ if (cyclic && lengths.size() > 1) { indices.drop_front(i_dst).fill(points_num - 1); const float segment_length = lengths.last() - lengths.last(1); if (segment_length == 0.0f) { return; } const float segment_length_inv = 1.0f / segment_length; for (const int i : indices.index_range().drop_front(i_dst)) { const float length_in_segment = step_length * i - prev_length; factors[i] = length_in_segment * segment_length_inv; } } else { indices.drop_front(i_dst).fill(points_num - 2); factors.drop_front(i_dst).fill(1.0f); } } } // namespace blender::length_parameterize