/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: some of this file. * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/blenlib/intern/math_base.c * \ingroup bli */ #include "BLI_math.h" #include "BLI_strict_flags.h" int pow_i(int base, int exp) { int result = 1; BLI_assert(exp >= 0); while (exp) { if (exp & 1) { result *= base; } exp >>= 1; base *= base; } return result; } /* from python 3.1 floatobject.c * ndigits must be between 0 and 21 */ double double_round(double x, int ndigits) { double pow1, pow2, y, z; if (ndigits >= 0) { pow1 = pow(10.0, (double)ndigits); pow2 = 1.0; y = (x * pow1) * pow2; /* if y overflows, then rounded value is exactly x */ if (!isfinite(y)) return x; } else { pow1 = pow(10.0, (double)-ndigits); pow2 = 1.0; /* unused; silences a gcc compiler warning */ y = x / pow1; } z = round(y); if (fabs(y - z) == 0.5) /* halfway between two integers; use round-half-even */ z = 2.0 * round(y / 2.0); if (ndigits >= 0) z = (z / pow2) / pow1; else z *= pow1; /* if computation resulted in overflow, raise OverflowError */ return z; }